For the Gryphon lines: You can swap the places of Rage and Muckraker. Summon Rage in the right extra monster zone, then summon Muckraker below so it points into the middle. This way you can summon Gryphon to the left of Muckraker. Now your opponent can't abuse your Gryphon arrows at all. The only downside being that you yourself have 1 less zone to activate monster effects in but it's usually worth it imo, since it allows you to tribute Muckraker to protect Gryphon without worry.
Recently i just start to play master duel (got drag into this unwillingly) I start with Evil Twin deck with Trouble Sunny & Abomination (Include other extra deck) but feel like something missing. Yesterday youtube recommend me a video show how to use both Evil Twin & Unchained together call "Unchained Evil Twin". If possible i hope you can make a guide & deck build for this deck so i can come back to, watch and learn to play. Since i enjoy Evil Twin and Abomination
Great video and indepth guide with easy explanations. 10/10 video. Thanks for the content. How do play a 40 card list with the infamous 'big blue brick' AND Unchained Abom? After testing extensively with this deck, i cant go less than 42 without seeing bricks in almost every hand.
@@bigcee454 I told you to not play cause it has more than 50% chance to drawing 1 of the bricks then I gave you the best version I can think of what's stupid here ?
@@ayham613 the fact that in the video, he shows a core list and adds HTs. So, I wanna know how much it bricks or if he has anything to let me know about THE LIST IN THE VIDEO. Here you come with the old "just do it like this" and I know that already. We all do. That's not what I asked. It's stupid because you didn't answer the question or help at all.
Its not always they use nibiru when u already 5 SS, sometimes they waiting until you have 2 lvl 6 fiend before you summon caesar, that means u were already activate shyama from your gy and no spell traps on the field, and no longer backup
29:29 if opponent can read he wouldn't nib here your combo loses to nib after you summon shayama from grave for example nib here would be game over for you 10:20
@@ayham613 Oh sorry sometimes I write fast so I can't understand what I'm writing but what I want to say is unchained don't lose against nib and there are many lines to play around it
@@ayham613 Unchained has obvious flaws: 1 does not have one card combo tour guid is not good 2 the deck does not have a good spell card which makes sharvara less powerful, but maxx c and nib are not a problem for this deck as some say
@@OmarAhmed-ok2rg compared to other 1 card starters in other decks yeah tour guide isn’t as good but it still is a very good card in unchained and wdym by not having good spell card all unchained s/t are really good
Nice guide, but 1 small thing is soul of disaster is not part of the core. It's ok, and can be useful, but it's a garnet that can brick u. Most ppl dont play it. Other than that, the guide looks solid.
I just want to show a some situational things that you can do with it, that some people might not know yet, wether to bring it or not, its preferable :D
It can brick you, however, the amount of times it saved me by semi kaiju-ing the enemy is insane, specially since the deck doesnt have alot of ways to deal with anti destruction monsters unless you manage to pull a decent amount of links. It gives you a free anguish without giving up a cesar summon for example (assuming you link summon anguish without using enemy monsters).
Hey Fafnir Is it possible to summon in one turn DDD Siegfried/ DDD Machinex with 3 materials/DDD High king Ceaser/ 1 set Trap Unchained/ Soul of rage in 1 Turn ???
My issue with thrust is that it requires a condition. If you said talent, then I'd agree, but thrust is an issue. Compare running 3 thrust to 3 spell/trap unchained cards. With unchained cards, they have effects that can help you, can be used to special summon, can be searched, etc. Thrust only searches for a card and requires a condition as well. Like yes you could pull a thrust to get a trap or spell, but if u had more traps or spells, then thrust is unnecessary. It's only really good when you need specific spells or traps, which this deck doesn't care about.
@ssminhnguyensscaovan5527 crafting a UR and taking space of a deck that uses a lot of resources by proxy of constant destruction, while having a condition needed, just so I can search and set the most obvious imperm in existence feels very bad.
i played that deck last week and did not like it because i thought it was bad. but after these combos it makes so much more fun to play. so nice synergy between DDD and Unchained
@@Metaknight145 yee it's missing power but thankfully im learning from 2 of the best rn, honestly its not so bad stealth kraken just on its own is surprisingly good enough to hold the fort. I did beat "Runick Naturia" for my first practice game session So its definitely viable just u really gotta know what you doing, an im not there yet lol.
@@fafnirymd you're awesome, thank you! in terms of pushing up ranks, would you think it better I push next ranking with mathmech or would you consider Unchained much better for it? I'm trying to get a really good deck bc I want to climb (but I don't like Snake eyes or rescue ace too much hence why I wouldn't build it and I'm lookin for the next best option)
@fafnirymd oh ok and I'll probably use the budget version of it and can the budget version still do these combo's or do I have to use the none budget version??
Someone please help. I love this deck alot but I keep getting hit with max C and I’m stuck in the combos . I just want to know what to do if my opponent hit me with max c
I run 44 cards with three droll and two thrust, droll yourself after yama search if they maxx c you. They draw three usually but you can do full combo after that, so in the end they go plus 2 but you have 5 disruptions. If you have thrust but no droll, just normal an unchained monster and set escape with thrust. They go -1 and you get 2 disruptions by popping with escape and summoning abom. Maxx c doesn't do too much against me with this version. Plus less chance of opening the bricks with a higher card count so that helps.
I rarely comment, but love your videos. As a new player, it really helps a lot, as your videos are well explained and complete. Keep doing the good work 🦝
For the Gryphon lines:
You can swap the places of Rage and Muckraker. Summon Rage in the right extra monster zone, then summon Muckraker below so it points into the middle. This way you can summon Gryphon to the left of Muckraker.
Now your opponent can't abuse your Gryphon arrows at all. The only downside being that you yourself have 1 less zone to activate monster effects in but it's usually worth it imo, since it allows you to tribute Muckraker to protect Gryphon without worry.
True..I did get into that kind of situation before
true.
Awesome guide! :O One of the most complete Unchained videos out there. 10/10
Please make a rescue ace version of this. I've literally been waiting to make the deck so I can use your one when you make a combo guide😅
Recently i just start to play master duel (got drag into this unwillingly) I start with Evil Twin deck with Trouble Sunny & Abomination (Include other extra deck) but feel like something missing. Yesterday youtube recommend me a video show how to use both Evil Twin & Unchained together call "Unchained Evil Twin". If possible i hope you can make a guide & deck build for this deck so i can come back to, watch and learn to play. Since i enjoy Evil Twin and Abomination
A high quality content. Keep it up.
Professional Explanation ,Thank you ❤
i love this videossss for some reason your guides enter like water in my mind
Great video and indepth guide with easy explanations. 10/10 video. Thanks for the content.
How do play a 40 card list with the infamous 'big blue brick' AND Unchained Abom? After testing extensively with this deck, i cant go less than 42 without seeing bricks in almost every hand.
don't play 40
45 with 3 thrusts and some targets is the best version IMO
@@ayham613 this is a stupid comment tbh. I'm specifically asking him about the 40 card list.
@@bigcee454 I told you to not play cause it has more than 50% chance to drawing 1 of the bricks
then I gave you the best version I can think of what's stupid here ?
@@ayham613 the fact that in the video, he shows a core list and adds HTs. So, I wanna know how much it bricks or if he has anything to let me know about THE LIST IN THE VIDEO.
Here you come with the old "just do it like this" and I know that already. We all do. That's not what I asked. It's stupid because you didn't answer the question or help at all.
you don't need the blue dog
Great guide bro ❤
Awesome video! Keep it up
Please make an in depth guide for Tellarknight 🙏🏼
How are you doing custom hands?
Its not always they use nibiru when u already 5 SS, sometimes they waiting until you have 2 lvl 6 fiend before you summon caesar, that means u were already activate shyama from your gy and no spell traps on the field, and no longer backup
I became a subscriber because of this guide. Great job.
Thank you bro... compare to others guide..yours are most understanding..👍
29:29 if opponent can read he wouldn't nib here
your combo loses to nib after you summon shayama from grave
for example nib here would be game over for you 10:20
@@OmarAhmed-ok2rg I didn’t understand anything you said
@@ayham613 Oh sorry sometimes I write fast so I can't understand what I'm writing but what I want to say is unchained don't lose against nib and there are many lines to play around it
@@ayham613 Unchained has obvious flaws: 1 does not have one card combo tour guid is not good 2 the deck does not have a good spell card which makes sharvara less powerful, but maxx c and nib are not a problem for this deck as some say
@@OmarAhmed-ok2rgNP
I know unchained doesn’t lose to nib but the lined he is showcasing all lose to nib at the right time
@@OmarAhmed-ok2rg compared to other 1 card starters in other decks yeah tour guide isn’t as good but it still is a very good card in unchained
and wdym by not having good spell card all unchained s/t are really good
I know it’s probably not worth your time, but have you released a “Battlin’ boxers,” player guide?
Because I would be very happy to see that
Omg I love this channel, I could die for this channel
Nice guide, but 1 small thing is soul of disaster is not part of the core. It's ok, and can be useful, but it's a garnet that can brick u. Most ppl dont play it. Other than that, the guide looks solid.
I just want to show a some situational things that you can do with it, that some people might not know yet, wether to bring it or not, its preferable :D
It can brick you, however, the amount of times it saved me by semi kaiju-ing the enemy is insane, specially since the deck doesnt have alot of ways to deal with anti destruction monsters unless you manage to pull a decent amount of links. It gives you a free anguish without giving up a cesar summon for example (assuming you link summon anguish without using enemy monsters).
Shyama brick me more than Disaster
I like the DDD package in the main deck
Lol didnt know some of these lines thank you
Hey Fafnir
Is it possible to summon in one turn
DDD Siegfried/ DDD Machinex with 3 materials/DDD High king Ceaser/ 1 set Trap Unchained/ Soul of rage in 1 Turn ???
I cant recommend triple tactics thrust enough for unchained. It can steal games on the spot as either an extender or board breaker
My issue with thrust is that it requires a condition. If you said talent, then I'd agree, but thrust is an issue. Compare running 3 thrust to 3 spell/trap unchained cards. With unchained cards, they have effects that can help you, can be used to special summon, can be searched, etc. Thrust only searches for a card and requires a condition as well. Like yes you could pull a thrust to get a trap or spell, but if u had more traps or spells, then thrust is unnecessary. It's only really good when you need specific spells or traps, which this deck doesn't care about.
@@Lucien135then you can set Imper
@ssminhnguyensscaovan5527 crafting a UR and taking space of a deck that uses a lot of resources by proxy of constant destruction, while having a condition needed, just so I can search and set the most obvious imperm in existence feels very bad.
How to play around dshifter
i played that deck last week and did not like it because i thought it was bad. but after these combos it makes so much more fun to play. so nice synergy between DDD and Unchained
Man if only this came out sooner lol i got a shark deck instead
Mega oof.
Shark is kind of unplayable without Toad.
That's one or two interruptions just missing from the endboard.
@@Metaknight145 yee it's missing power but thankfully im learning from 2 of the best rn, honestly its not so bad stealth kraken just on its own is surprisingly good enough to hold the fort.
I did beat "Runick Naturia" for my first practice game session
So its definitely viable just u really gotta know what you doing, an im not there yet lol.
Hello will you be doing an updated Tear guide ?
Hopefully
Where did you can get master duel mods like that?
Hello! Returning player here. Currently with a mathmech deck but if I dismantle I could build unchained; would it be a good idea to do so?
owh I never suggest to dismantle anyones currently played deck, its preferable wait until an event is come out, and grind those gems there
@@fafnirymd you're awesome, thank you! in terms of pushing up ranks, would you think it better I push next ranking with mathmech or would you consider Unchained much better for it? I'm trying to get a really good deck bc I want to climb (but I don't like Snake eyes or rescue ace too much hence why I wouldn't build it and I'm lookin for the next best option)
@@OMT-hl7rh unchain is much2 better, if you have spare gems, try to build labrynth as well, they pairs well
@@fafnirymd i WILL do that then, thank ya sm! new subscriber earned
I am currently working on my unchained deck and I'm wondering if it's good to play the dark contract engine in it or not?
recommended, it can be used to make zeus when going 2nd
@fafnirymd oh ok and I'll probably use the budget version of it and can the budget version still do these combo's or do I have to use the none budget version??
@@Savitar2023 yeah it still can, the only difference are those handtraps, it using cheaper handtraps which are not part of the combo
@@fafnirymd ok cool and that's good to know
Was about to dismantle the unchained cards 😂😂😂😂. Thank you
Someone please help. I love this deck alot but I keep getting hit with max C and I’m stuck in the combos . I just want to know what to do if my opponent hit me with max c
Run 3 ash and 2 called by the grave and 1 crossout designator, then pray for the best. It's an issue with all decks, not just this one.
I run 44 cards with three droll and two thrust, droll yourself after yama search if they maxx c you. They draw three usually but you can do full combo after that, so in the end they go plus 2 but you have 5 disruptions. If you have thrust but no droll, just normal an unchained monster and set escape with thrust. They go -1 and you get 2 disruptions by popping with escape and summoning abom. Maxx c doesn't do too much against me with this version. Plus less chance of opening the bricks with a higher card count so that helps.
Day 13 of asking for an updated Megatron deck😿😿😿
We'll get it one day
Tf is a megatron deck?
@@willyates6266 Megalith Drytron
@@willyates6266maybe drytron
Are you on weed
I HATE THIS VOICE OMGGGGGGGGG
I rarely comment, but love your videos. As a new player, it really helps a lot, as your videos are well explained and complete.
Keep doing the good work 🦝