Time taken to destroy city gates: An entire army of goblin engineered 'wonders': half of the allowed battle length A single pack of doggos: 5 to 10 seconds
The Git Guzzlers are in all likelihood named after the Goblin king who sacked Bugman's Brewery, the Git Guzzler. What was guzzled was Josef Bugman's prized mead. The Git was also a notoriously rotund Goblin, though not quite as corpulent as Grom, he was large enough to be a right menace. He was a rival of Grom's, which is likely why the Git's name is attached to the army he fights.
This is great thank you for making this long form movie it feels a lot easier to watch it like this than multiple videos. Great Video Very funny and enjoyable content keep it up
Okay so, if you somehow get behind an enemy attack radius. You will be Locked in place until you attack it. I’ve have this happen to me a couple times. If you siege a city with two armies, then unsieged it with the other army still in the radius you can reproduce the effect. The way I found to get around this clipping glitch is to attack it. Then in the battle options you pick retreat instead of auto resolve, and battle. This gets you outside the attack radius allowing you to escape.
Yeah. Or, push come to shove, you can disband the units. I had this glitch happen with an enemy army stuck on one of my heroes and after wondering how it happened, I just left them there until I was able to defeat the army. Also, as greenskins, you might be able to underway out of the engagement zone?
Gawt dayumit! I clicked on the channel thinking "Hey, I wanna see more of this fella's lil' movies! :D" and this ends up being the first one. RIP Still subbing tho.
@@additionalstupidity Oh dang, I should've figured that this was a "B-channel" with how good the quality was even though it seems relatively new. Nice, will do!
I was always aware that Grom makes pump wagons better, but this video allowed me to truly understand just how much better. I have a newfound respect for my little snotlings.
I could tell right from the beginning that this was going to be the best Warhammer video of all time just from the "renewable resource" joke of the year. XD
4:00 you dont need to upgrade them one at a time. 3 should be the same but in 2 if you select multiple units (ctrl for individual or shift to select everything inbetween 2 units you click on) you can upgrade all at once
I will say coming back to this late in the day on the trailing end of being stoned.. SOOOO much better. "I just can't pull them out as quick as I thought.." *insert Peter Griffin laugh here.
28:19 The Movement Range Indicator kinda did not lie and did at the same time. Reasoning is that because of Raiding Stance needs the army to adapt -25% movement range, and it showed that. But when the army at End Turn changed to Normal Stance, it got the 25% back.
Grom and 250 pump wagons are attacking a city.. the game: "Idk, man.. There's like 5 peasants and a lady with a large weiner dog.. I don't think you can win..."
I had the same game breaking bug in a Nakai campaign a couple months ago. Y’know *when the community had to make a mod to fix his ability to recruit Kroxigors.*
I swear that if you use vindictive glare on a fresh unit of 120 infantry, it will target the one dude that separated from the group and is stuck in a tree on the other side of the map every single time...
Yea, there seems to be a feature, when after battle an army has only one unit AND that unit is a hero, the "army stack" converts to "hero" and does not do whatever action army was supposed to do (in this case - moving away from engagement tile, another case is occupying a settlement). And so the hero blocks the army which defeated his former stack, and can not move himself. SAD.
28:38 I think it was showing their available movement if they stayed in “Raiding” stance? Kind of like how it shows someone recruiting with no movement but on their turn they can finish the recruitment and then move out to get you. It’s caught me out once or twice. Other than that I have no idea
Snotlings have suprising arm strength because on the flappas that single snotling on the top cannot only lift pump wagon but also the other 2 snotlings off the grou d.
Hearing that you sometimes bend the rules for summons. How about a rule that can you add one door breaker unit but once you lose it you can't replace it.
I think they need to change the wagons, make the wheelz more square like with spikes so it gives the whole wagon a jumpyness. They dont really like roll over things but more like stomp. And the 'engine' is more like a Rube Goldberg invention attached to a seat and bicycle pedals with snotlings that look like they freebased Adderall.
They move much further than you because for some reason, you missed the memo to always spec points into any campaign movement range buff; ie, at the very minimum, Route Marcher.
'Ard as Nailz is pumpwagon skill for every greenskin lord. Gives +12 armor, 10% ranged range and 8% missile strength(later two are only Wolf chariot related). Sneaky Stabberz also boost pumpwagons. Riderz only affects Boar chariot, sadly. And also Grom's Goblintide skill should affect pumpwagons(it does work on Wolf chariot, so why not). Actually, if you look at all bonuses Wolf chariot can get, speciffically from the Grom(all mentioned and Chariot Races+Down to Size), its OP as fuck. 45 base armor, plus 37 from bonus skills(and 10% phys resistance) for Wolf chariots is crazy. And they get all melee boosts too. Holly sh*t. Theirs charge is not great, but they are fast as Cav(renown wolf chariot even faster than most of Cavs). So you can cycle as you want. Only weak side is low leadership.
Hi same situation 10:23 can happen in total war rome 2. I meet this bug 6 times (on earth and on sea) in 400h, there are only one hope hire lord/fleet then attack enemy lord to free our lord/fleet
Time taken to destroy city gates:
An entire army of goblin engineered 'wonders': half of the allowed battle length
A single pack of doggos: 5 to 10 seconds
Most gates are made of wood.
Dogs like to fetch sticks, which are wood.
@@fenorlex1126Yeah, dat make senze to me an’ da boyz.
A thing of beauty, Mork and Gork approve.
Itz Gork 'n Mork ya git
@@The-Great-Penguin You're a penguin, not a greenskin! How can you even type!?
The Git Guzzlers are in all likelihood named after the Goblin king who sacked Bugman's Brewery, the Git Guzzler. What was guzzled was Josef Bugman's prized mead.
The Git was also a notoriously rotund Goblin, though not quite as corpulent as Grom, he was large enough to be a right menace. He was a rival of Grom's, which is likely why the Git's name is attached to the army he fights.
I feel like whenever a pump wagon does a drive by, they blare out that Dukes of Hazzard horn sound.
That would be hilarious!!😂😂😂😂
Raise hell praise Dale
What a mod that would make! Lol, I love it.
The veterancy of that first pump wagon is probably insane lol
"i have taken over bretonnia by simply moving forward" -Grom the paunch
Is that a real quote?
@@DaxRandalman the original quote is napoleons "I have destroyed the Austrian army by simply marching"
@@tatujuntunen7668 oh yes, thank you! I knew it sounded familiar!
This is great thank you for making this long form movie it feels a lot easier to watch it like this than multiple videos. Great Video Very funny and enjoyable content keep it up
" My name is Nobbo. " ' And my name is Schlobbo ' " ' And we're here to pump - ' " **Clap clap** " ' - you up! ' "
Grom curbstomping any unit under tier 3 is all the earlygame power you need lol
this is a piece of art. amazing work, please do more of these!
Finally a movie that i can watch with my snotling familly
Okay so, if you somehow get behind an enemy attack radius. You will be Locked in place until you attack it. I’ve have this happen to me a couple times. If you siege a city with two armies, then unsieged it with the other army still in the radius you can reproduce the effect.
The way I found to get around this clipping glitch is to attack it. Then in the battle options you pick retreat instead of auto resolve, and battle. This gets you outside the attack radius allowing you to escape.
Yeah. Or, push come to shove, you can disband the units. I had this glitch happen with an enemy army stuck on one of my heroes and after wondering how it happened, I just left them there until I was able to defeat the army. Also, as greenskins, you might be able to underway out of the engagement zone?
Gawt dayumit! I clicked on the channel thinking "Hey, I wanna see more of this fella's lil' movies! :D" and this ends up being the first one. RIP
Still subbing tho.
You can watch the campaigns in separate parts on my main channel if you want: @BrilliantStupidity
@@additionalstupidity Oh dang, I should've figured that this was a "B-channel" with how good the quality was even though it seems relatively new. Nice, will do!
I was always aware that Grom makes pump wagons better, but this video allowed me to truly understand just how much better. I have a newfound respect for my little snotlings.
absolutely no clue what this game is but the editing and comedy is awesome man, keep it up
'total war: warhammer 3'
I have watched this video about 11 times. Something about Grom and the Pump Wagons makes me go "Hell Yeah."
Already watched every episode but I made sure to drop in for an extra view and a like. Love your work, friend. Keep up that energy
Don’t even play this game in the slightest but for some reason this random little video popped up in my feed You’re a funny guy I WISH YOU THE BEST 😁
I could tell right from the beginning that this was going to be the best Warhammer video of all time just from the "renewable resource" joke of the year. XD
absolutely beautiful, Inspires me to play some Grom
Love the sea of thieves music in the background, fits with the snotlings.
Gotta love how the Reiksguard felt so bad they stopped for the snotlings.
Side note you can select multiple of the same unit and give them all the same scrap upgrade at once
I love the RuneScape soundtrack in the background of all these videos
another challenge I thought of chaos dwarves kadi only it sound fun especially if you have all the seats
You earned my subscription, a master piece it was!
Good good, you have done well. You are ready to take on the final greenskins challenge: Goblin Chariot Only Campaign.
I went back to rewatch a part of this video and realized that our brother in christ was playing a Sims 3 song in the background.
4:00 you dont need to upgrade them one at a time. 3 should be the same but in 2 if you select multiple units (ctrl for individual or shift to select everything inbetween 2 units you click on) you can upgrade all at once
"60 ambiguous units of speed" is my kind of humor
I will say coming back to this late in the day on the trailing end of being stoned.. SOOOO much better. "I just can't pull them out as quick as I thought.." *insert Peter Griffin laugh here.
"Get in loser, we're going pumping."
You really making me wanna replay grom.
i love you videos man they are so great at 1am
28:19
The Movement Range Indicator kinda did not lie and did at the same time. Reasoning is that because of Raiding Stance needs the army to adapt -25% movement range, and it showed that. But when the army at End Turn changed to Normal Stance, it got the 25% back.
man your videos are great, thank you
commenting for appretiation of the runescape banger at 6:45 nostalgia hit me in the feels
Grom and 250 pump wagons are attacking a city..
the game: "Idk, man.. There's like 5 peasants and a lady with a large weiner dog.. I don't think you can win..."
Everybody gangsta until pump wagons arrive.
love the animations on the flappers hahahhah
how can this mans brain comprehend 20 thousand calvary units, my brian dies after 2
I propose once again, high elves melee infantry only campaign.
Did you put a ludwig reference in this or is it on accident? 9:47
Could you do one with constructs only (and necrotects of course)?
Bro I’ve been watching you for months and just realized I wasn’t subbed, sorry king
I had the same game breaking bug in a Nakai campaign a couple months ago. Y’know *when the community had to make a mod to fix his ability to recruit Kroxigors.*
Considering Gromm is goblin Immortan Joe, makes sense he’d be loaded up with war boys
I think you mean Immortan Joe is the human Grom the Paunch, lol.
Challenges like these the only enemy you truly face is the Auto Resolve calculator!
This is Gods work
I swear that if you use vindictive glare on a fresh unit of 120 infantry, it will target the one dude that separated from the group and is stuck in a tree on the other side of the map every single time...
Did not expect to hear some OSRS music actually made me check if it was open LOL
"even with anti calvary troop it cant stop the power of standstill traffic"
What a day... What a lovely day!!!
Need more of this
Reminds me of when I played coach only vampires. A lot less hard, can actually recommend for fun
Yea, there seems to be a feature, when after battle an army has only one unit AND that unit is a hero, the "army stack" converts to "hero" and does not do whatever action army was supposed to do (in this case - moving away from engagement tile, another case is occupying a settlement).
And so the hero blocks the army which defeated his former stack, and can not move himself. SAD.
28:38 I think it was showing their available movement if they stayed in “Raiding” stance? Kind of like how it shows someone recruiting with no movement but on their turn they can finish the recruitment and then move out to get you. It’s caught me out once or twice. Other than that I have no idea
New challenge: fast cavalry only and the game must be constantly at 2x speed.
Don't know if anyone commented this, underway movement can get out of that bug.
Snotlings have suprising arm strength because on the flappas that single snotling on the top cannot only lift pump wagon but also the other 2 snotlings off the grou d.
Hearing that you sometimes bend the rules for summons. How about a rule that can you add one door breaker unit but once you lose it you can't replace it.
Orion is especially anti everything
This made me wonder if it's possible to beat the game only autoresolving. I'd definitely watch that if you ever did it.
Most definitively.
Perfection
they see me rollin... they hatin...
i enjoy, more please
is this that fury road movie i've heard about?
I think they need to change the wagons, make the wheelz more square like with spikes so it gives the whole wagon a jumpyness. They dont really like roll over things but more like stomp. And the 'engine' is more like a Rube Goldberg invention attached to a seat and bicycle pedals with snotlings that look like they freebased Adderall.
Pump my ride: Snotlings edition
They move much further than you because for some reason, you missed the memo to always spec points into any campaign movement range buff; ie, at the very minimum, Route Marcher.
Route marcher only gives 5% in WH3. They had easily +20%.
@@additionalstupidityThey were on Raid stance though. So that's -25 or even -50% movement range.
You don’t wanna get involved with pump wagons in Glasgow.
LOVE THIS!!"!!!
this game is like a taste of how expensive actual Warhammer is lmao
"Pump Wagons are made of wood ... only the lowest quality ...!" - BrilliantStupidity, 2024
Of course the french would get folded by a couple wagons.
While funny and a neat tactic stuff like this makes me wonder what the point of infantry or any not hero/aeo attacking units are in total war hammer
I subscribed
Love your chanel. Its a commedy riot but with warhammer 3 clowns
'Ard as Nailz is pumpwagon skill for every greenskin lord. Gives +12 armor, 10% ranged range and 8% missile strength(later two are only Wolf chariot related). Sneaky Stabberz also boost pumpwagons.
Riderz only affects Boar chariot, sadly.
And also Grom's Goblintide skill should affect pumpwagons(it does work on Wolf chariot, so why not).
Actually, if you look at all bonuses Wolf chariot can get, speciffically from the Grom(all mentioned and Chariot Races+Down to Size), its OP as fuck. 45 base armor, plus 37 from bonus skills(and 10% phys resistance) for Wolf chariots is crazy. And they get all melee boosts too. Holly sh*t.
Theirs charge is not great, but they are fast as Cav(renown wolf chariot even faster than most of Cavs). So you can cycle as you want. Only weak side is low leadership.
Hi same situation 10:23 can happen in total war rome 2. I meet this bug 6 times (on earth and on sea) in 400h, there are only one hope hire lord/fleet then attack enemy lord to free our lord/fleet
Need 4 Speed: Bretonnia.
Game: "So I see you're playing on easy..."
Hit and Run ? More like Hit and Grom.
Ask for a new video? Na
Rewatch the same videos in a unlimited loop? Hell yeah xD
Please make a massive "how to charge" - Guide :( with examples and things.
7:00 random Runescape music lol
Damn this pimp my car episode was weird af
More please😊
This is fking hilarious 😅
Warhammer 3 x Bad Piggies
Always gotta remember to macro your micro.. or is it micro your macro?
I’ve literally never had this weird game breaking stuff happen.
'Grats.
I call my van the pump wagon
pump up the jam?
yes, again
Da Evil Sunz are 'ere.
58:40 poor guy😂😂😂😂😂
Should have paint it with more red
Disappointed it was not pimp wagon but still interesting
more long ass videos pls!