I don't understand why they bothered with Primaris being a separate thing. Just release them (and the new units) as regular Space Marines. With so much size creep over the years, it's totally do able. "oh yah they're bigger now we can now sculpt them how we've always wanted them new plastics/sculpting tools." Boom. Done.
The issue would have been having new customers, and returning customers, not knowing what to buy as the range would have had different sizes across it - and Primaris are much bigger than the oldest (1987) Marines all the way through to even the latest Grey Knights and Deathwatch. The older range was so vast that replacing it would have been a nightmare. It still isn't replaced now nearly 5 years later (GW have production restraints). They obviously decided it was the riskier of the two options and went with the one we got, which worked for them. It also had the added benefit of people buying new models and treating it as a new army.. The lore, look and units might not be ideal for a lot of people, but GW have proven they made a good choice as despite all the internet complaints the models are all over Instagram and UA-cam and GW's sales went huge.
@@olith if you think theres no major size difference between RTB01 beakies and the most modern old style marines I'm not sure how to reply. Also I think you're selling new players intelligence short. 40k isn't rocket science.
@@aaronbrown4275 I am saying Primaris are bigger than all the marines from RTB01 through to the largest First born in the Grey Knights and Deathwatch, so the first born range despite having size differences are still nothing compared to Primaris. They stand out against everything. Even the latest Death Guard. I sort r/warhammer40k by new everyday. I am not over estimating the confusing nature of the 40k marine product range is or new players. 5 years on people still pick up first born stuff and are confused by it compared to their Primaris stuff. I should also add, because you specifically said you didn't understand why they bothered, that a huge part of the decision was due to the legal ramifications of the Chapterhouse lawsuit and their move to lock down all their IP. GW are a miniature company that operate like an IP company and make games to promote it. Those things are the order of preference and importance in decision making.
Exactly. I'd be all over them if they were just bigger marines. It means buying non primaris marines is not a risk of becoming obsolete potentially tomorrow.
I love the new primaris marines but hate the floaty primaris tanks and transports. Hovercrafts suit the Eldar and Tau, not the SM. Rhinos and Land Raiders are way too iconic to be swept aside. Also lore-wise shouldn't Orks start to become larger in size and smarter? They're genetically coded to adapt to threat levels.
The hovercrafts insults my lovely land raiders but... I saw some proxies online that merged both the new and old concepts successfully. So it wasn't the "hover" part that bugged me, it was the general design. Primaris is nice but I agree with Eons that MK7 and other iconic helmets do it more for me. As a DA player, the lack of gothic bits or version not to mention... a real terminator replacement bugs me a lot :/
I actually really like the Gladiator and Impulsor a lot more than the Rhino and Predator, but I don't think they will ever be able to replace the Land Raider in my heart.
The 2010 Dark Eldar range reset is imo the best line of models they've ever released. Worst? For me I'd have to go with the old metal demon prince vs the new one. It used to be so much more armored and terrifying, now it just looks watered down.
The only thing that could be improved on the Rubric marines is giving the leader the option of that pharaoh style head dress that the old upgrade kit came with. I feel like I must be the only person that likes when GW includes transparent elements in their kits; one of my favourite projects ever was painting an Eldar Fire Prism, messing with the transparent parts was so much fun. Honestly completely agree with the take on the Primaris marines, they really are both the best and the worst upgrade of an existing model, that's why I've heavily kitbashed and converted my Blood Angels taking the best elements of both the Primaris and Firstborn kits.
Idk I think the Patriarch is great. He communicates through the hivemind so doesn't need to "speak" in the way we understand. Since they are under the sway of the hivemind, when they give birth to Purestrains or Acolytes that look completely mutated and nothing like the parents, they see them as beautiful. Naturally the Patriarch is seen as the most beautiful and awe inspiring of the entire cult. The point is that normal humans cannot understand what the cultists see in mutant xenos that is worthy to be worshipped.
@@dracometeors3010 I wouldn't mind if there was a subordinate GSC character who was fat and pampered, but a Patriarch is a purebred Tyranid and probably has no innate desire to laze about.
The entire Tzeentch demon range with the exception of the Changeling and the Lord of Change all scream Saturday morning cartoon villains, I can’t take any of them seriously. Daemonettes have also been done dirty with their refresh, from sleek and fast, to awkward and stilted. Demons as a whole really need some substantial changes across the board.
The old horrors looked like they moved by erupting new limbs out of themselves, eyes and mouths boiling on the surface. The only good versions of the new ones are conversions by JP Miniatures where they've blanked out the eyes with greenstuff and painted them a pale sickly pink. Horrors should look like magic that wants to eat you!
I always thought Primaris shouldn't have been presented as the "New and Better" alternative. Instead of having Guilliman come out of stasis to find whole chapters of them with the whole thing being a rather successful endeavor, it should have been a handful (by 40k standards) of viable Primaris marines with an hard to reproduce process compared to standard marines. Have them scattered across all existing chapters as specialists with their shiny new toys. No intercessors and the other 10 man squads, no grav vehicles and dumb "Primaris can't ride this vehicle" rules, no primarisified existing characters. Only the specialized 3 man squads and new characters. Integrate them into the range, instead of making them replacements.
GW can’t make you buy an entirely new army spending thousands once again on the most popular faction in the game. Roughly 50% or so are probably marines between all the chapters and chaos if I remember a conversation when primaris first came out. Plenty of money in GWs eyes in addition to their IP cuckery after getting their asses handed to them in their failed lawsuit. Now everything has a specific latinX name scheme for copy right.
I like the carnifex glow up, from weird screamer killers to thw big metal beetles to the cool new design. I am a bit biased though because i really like the new carnifexes so much i want a whole army of just them :P
The Old ones are some of the ugliest Models GW ever thought of releasing but the 3. Edition one is my favorite. The new Ones are great too but unfortunatly still not good rn.
The genestealer patriarch should be somewhere between the old and new model. Mostly the new model on a throne and in a pose that shows intelligence. A savage beast acting like a cunning and wise leader would be rad
I'm just now thinking: what it would be if the pose changed the broodlord to stand erect? Like, he's stepping down from the pipe, claws still on his brain but the other distended outward, like it was calling for you
Chaos Obliterators are a refresh I'm torn on. I like their new size and design, but the weapons look like they've been welded onto them. The old models look like the guns are ripping out if them, which is what they're meant to be.
Exactly, also the old ones were real mutated dudes in massive suits of terminator armour whilest the new ones are simply downscaled hellbrutes with more guns on them. Wasn't a big fan of the old ones either but the new design is just lazy and boring.
I absolutely agree, the best solution would have been somewhere between the old metal models and the resin ones, but made of plastic. I mean the new models do look cool, but they are just wrong...
Speaking of wanting weird big fat guys in Warhammer, check out Glutos Orscollion Lord of Gluttony from the Hedonites of Slaanesh range in AoS. Now that would be a painting project I’d love to see done.
Yea... I guess with some creativity and a good supply of green stuff one could turn him into a gene stealer cultist... Or make him into some nurgle worshipping guy just before the gifts from papa nurgle start showing their full effects xD
I'll be honest, I was not a fan of Primaris when I heard about them but building my Space Marine Battleforce over the past 2 weeks has made me do a 180. The models are so fun to build and I can definitely see why they are recommended to new players. Building the Heavy Intercessors has made me want to collect as much Gravis armored models as I can, especially since I am playing a homebrew Salamanders/Iron Warriors successor. Now my only issue with Primaris is the lack of weapon customization in the units themselves. Having a bunch of different bolter options is cool, but I miss all of the sergeant options along with special/heavy weapons for the rest of the squad. What makes Tactical Squads cool to me is that each squad can be so varied and have "hidden" threats. From a distance they can look like a "normal" squad, but Sergeant Kharden's combi-melta and Brother Nelius's meltagun can do some real work against armor if needed.
@@EonsOfBattle it makes sense for desert worlds where speed is important. Kind of for QRF type deployment, which works in a video game better than table top
I personally really like the Patriarch. I do feel like it is more animal than man, and no I don't think it speaks verbally, and I think that's for the best. I imagine its communications are all telepathic or through the magus. And to me, the animal likeness ties it back to the tyranids and also reinforces the true nature behind the cult.
My only issues with primaris are that they're too different from regular marines. I really like classic SM and largely read about first born when I was first starting since I started with grey knights, it was kinda lame to find out my guys were taking the bacak seat for some new version with less ridiculous drip. I also don't like all the new vehicles and tech (I hate aggressors, why replace terminators with these goofy big hand fellas). Like I thought the point of sms was that they're so badass, etc that they don't even need it. Horrifying Eldar hover tanks and psychic shenanigans? Load the boys up in the gun box with treads from ww1. Now it's all hovertanks and shit. I prefer the older helmets as well. I dont mean to seem whiny, primaris are fine in their own way, I just don't see why they needed to shoe horn them into the lore and redesign and bloat the range when refresh like they've done in the past would be perfectly fine, and less messy lore wise.
What are you talking about? I have a full bits box of customizable Primaris bits and bobs to go on belts, armor, and all over the bases. Do you mean weapons? Because I agree that more squads with varied weapons would be cool, but the models themselves are very customizable. The fact that helmets and shoulder pads are completely interchangeable with old kits also means you only really need a single veterans box for really good simple kitbashing.
@@TheKingsPride its becoming more apparent when you where building firstborn before: the sculpts are broken down into pretty small pieces which are ALL interchangeable. Add to that the different variations of armor pattern you had in the boxes, meaning that you had all those slight variations you could either spread out for uniformity or concentrate if you wanted to achieve a certain look. With primaris, you have legs and torso as one piece, which railways you in your arm choice as the pose is already 50% set. Another gripe I have are the helmet options in the intercessor kits, or the lack of them. All get the EXACT same helmet. And I personally don't really like them, which is a shame because the new konvex lenses are such a blessing to paint so I'm hesitant to put on Firstborn helmets despite them looking better. The Primaris kits I REALLY like are the new BT ones, so the Crusaders and Sword Brethren, because their helmets finally look cool and they go the gothic route instead of tacticool.
You need to go even older on the Genestealers. I had the old lead Patriarch and he was a beast of a Genestealer. A larger, scalier, more detailed model. He would need a Magus to translate his psychic commands as the brood became bigger.
The New Incubi and Drazhar look absolutely stunning but the "new" Tau Stealth suits are awful. Why would a _stealth_ suit be a little rotund dude? The older metal ones were much better
It's because their shape doesn't have anything to do with making them stealthy! I like the design a lot!, but totally understand not clickin with it. PS.. they aren't that little! The older ones are a different suit type all together, maybe they'll re-release em!
One of the reason the old Ork Boyz are still lingering around is because you need a box of them to build most of the weapon options on the Spanner in the Lootas kit, specifically the left arm for the heavy weapon. Only one of the options for the Spanner in the lootas is on the sprue. The rest, inexplicably, are in the Boyz kit. Probably something else you can convert in, but it's an absolute pain, and it's not documented AT ALL in either kit. This didn't used to be a big deal, but in the 9E codex, you have to take 1 Mek per 4 Lootas, even if you increase the unit size up, not just for MSU.
Primaris marines pretty much all look the same which is sort of a letdown when you previously could have a lot more customization with firstborn marines sure their poses weren't great but I would rather have more say in my models looks than the poses
Most users online suggest that most of the orks releases in 9th edition were rushed: the rules about dakka type weapons feels incomplete, like it was supposed to have some other bonus, the new kits for both type of boyz (normal and beastsnaggaz) are extremely monopose and forced loadout and like most of the codexes released between march-october 2021 suffered of extremely poor internal balance and pushed units. I simply hope for a complete reworks of the new boyz, but GW surely will want to get back the cost of the mold
Not to be "that guy" but it's not too out of the realm of possibility that there would be stock piles of Ogryn armor and weapons laying around simply because they were discovered during the Great Crusade. After which they were quickly pressed into service or the then Imperial Army now Imperial Guard/Astra Militarum, they're also just a pretty standard military unit/sight in the Imperial workforce.
The old GSC Patriarch from RT was such a cool mini. I agree about that one. Although the new mini is really nice, it's just a giant Genestealer. It is a very nice mini though.
I noticed that, even the old ones he liked were kinda lame. Seems like they're either football men (which is all I've ever seen them as), or as the Black Templars showed, normal Marines with exposed arms
Love the background and lighting? Who came up with the idea and is it at jays house, nicks house or another location? Also what camera and editing software do you use?
You highlighted the problem with Primaris: its essentially the longest range refresh ever since they were scared of angering marine players. But it's time to rip the bandaid off and make the change, the book is bloated with lots of outmoded old profiles and outdated kits, they need to just say "and the tactical marines were converted or retired"
I like firstborn and primaris, but i do wish they had just given us true scale marines,and then added new units and weapon options as part of Guillimans reforms. Could have had the best bits of the old designs and cool new things at a scale that actually compares well with a guardsmen. Hell 'primaris' could have meant a new elite force within the marines rather than an awkward replacement.
I think what you mention about scouts is part of my bigger gripe with some of the line refreshs. They up the scale, but are so wedded to their intellectual property that they're scared to change some of the old designs. So this leads to models that are big scale, but low in detail and thus blocky, plastic hulks. Giving them a boxy, sometimes toy like look.
Dude, the original metal scouts are from 1989, long before 2nd edition. There was an original release of metal scouts for Rogue Trader, complete with some rather unusual weapon choices (including a shuriken catapult, a laspistol and a punch dagger) but they had a lot of character. Then after Advanced Space Crusade introduced some less than great plastic scouts right at the start of the '90s they were bolstered by another wave of metal models. All of those would predate the metal scouts released in 2nd edition.
Rubrics and banshees are some of my favourite models in the game, but instead of Mephiston (whose top skulls still look silly btw), I would put "Failbaddon the 'Armless". A character who had been outright ridiculed for years both for his model and lore, but, with the help of the Black Legion books, was literally recast from shame and shadow and in plastic and paint reborn with his new sculpt.
Well yeah, but that's the lot of being a powerful, ambitious villain in any stagnant universe. If you don't succeed, you look weak, if you do succeed, the story ends
I am an Ork player and the new boyz kit leaves a lot to be desired. But with a little work you can make them work. Turning slugga choppa boys into kommandos is easy enough. Add some misc pouches and grenades. Make backpacks out of green stuff or use some third party packs and they make good Kommandos.
Yeah i had the best time with warhammer. I first got a box before i knew anything a few years ago of normal marines. The. Now this year i came over to my friends house after decididing to get back into building the models with tau and man primaris marines are epic.
I like your comments, specially those related to the Primaris Space Marines. I think GW overstep and should not create a new lore around them. Should be the new Armor model and replace the old one. I think it was a baaaaad excuse to sell new models and a bad one.
@@EonsOfBattle In my opinion, how the new breed is going to be compared with soldiers who fight for hundred or thousand years? Sorry but I agree we disagree :)
I don’t think I’ve quite understand the problem with the primaris at the end, it my not look good on some chapters to have mixed forces,my main ultramarines I go with pure primaris for example, but Dark Angels looks a lot cooler with mixed primaris and firstborn units
Some say that primaris looks too "clean" and "futuristic": not many skulls, no gothic motif, they look too much like "general scifi setting supersoldiers" without METAL BOXES on threads. While these are fair critiques you also have to deal with the old firstborn collectors screeching at primaris because "muh squatties marines" and "the sacred texts" towards the lore.
I really can't stand what they did to Lelith Hesperax. She went from lithe, sleek, and elfy to heavy, thick, and brutish. And her new head sculpt is really ugly. And she has hobbit feet.
Agree so much. She's meant to be like a whip. Sharp and quick. She was lethal not because she was a super brawny thug, but because she was impossible to hit and would carve you apart like you were a Thanksgiving turkey in the blink of an eye. Now she looks like she's been on steroids and is going to bear hug you to death.
Question novody will answer is the starter space marine set that comes with the paint primaris also is the get started magazine marine prinaris im new and not sure and thats what i got so far so i would like to continue to get the same size
While they were heavy, I miss the winged creatures made from metal. Where I could bend and make each metal dragon, griffin, and daemons. Battle damage of bent weapons, dents, and on mechs and vehicles when they were metal. Peening hammers, padded pliers, and gentle bending by hand. Hopefully a lot of the same in plastics can be softened enough to bend and shape wings. Though, I guess careful drill, file, and Dremel work for vehicles.
I don’t really know if modern Custodes count as a refresh, seeing as their first model model was part of the original line from 1987 and their second one came out in 2016, but it certainly was a glow-up.
@@eneaceribelli8023 9. Edition Box Art is just 7. Edition Box art again lol. 4. Edition had Miniatures involved in varied and moved Background with a cool dark Filter. I think this was GW's Box art Height.
I like the new ork boyz ... but only 1 box to mix into my old boyz squads ... then they will be unique and I don't have to worry about the monopose issue
My top 5 best Chaos Space Marines Eldar Guardians (the new ones) Black Templars Castellan Regular Battle Sister Squad Technically Forgeworld but the Khan, he looks amazing. Worst Primaris Tanks, I dislike marine floaty tech. New Ork boys an awful kit. Most of the Primaris range honestly, great proportions just don't like the design on most thing (Bladeguard look amazing mind) New Dark Reapers, the expression on the helm I'm not a fan of. Mortarion, his design has too much going on and too many sticky out bits.
I loved the original beaky space marines with their weird crouch. They looked lean fast and cunning. They looked like they would win with crafty tactics, excellent equipment, and superb training. New marines are *maybe* a bit too much "hulk smash" walk through anything. Still frickin awesome though.
Im a mixed collector/player when it comes to space marines. I like primaris because of the better proportions but also the old because they have slightly more variation in character.
I wish games workshop release some rescaled Horus Heresy Mark 7 power armour for the siege of terra (when the Mark 7 first saw action) and the scouring campaigns.
We're still in the primaris transition phase. They'll be the only option now hh is out. Gradually older first born will be removed from 40k and become hh instead. They'll still have legends rules so it won't make a big difference outside of tournaments. But it is high time that they cut down the options for sm considerably. The rhino and land raider will of course go with the first born I expect. The hover tanks look more future tech than the older ww2 or ww1 styled tanks. They've all had a good run though! The rhino was the first 40k plastic kit and the first plastic vehicle for 40k, back in 1988! It has not really changed that much since, same for the land raider.
The new Ork Boyz actually prevented me starting an Ork army. They were already expensive enough, but now you need double the amount of boxes of Boyz because the load out's are 50:50. A truly terrible choice by GW there. As if building a horde army wasn't difficult enough already.
The uncertainty with primaris is why I haven't played my blood angels recently. I don't want to buy 6 boxes of sanguinary guard only for them to be replaced at some indeterminate point in the future
The new necron stuff is great. I wanted to start an army, but I'm going to wait till next edition I think. When they get their 10th edition book I'll likely start one then.
I suggest that if you're interested in necrons to start during this edition, as they got a huge refresh. You should still be able to find some on ebay for cheap, maybe buy one or two recruit edition starter set and you should be gold
@@eneaceribelli8023 I might pick up some bits, but I already have Death Guard and Black Templar armies to paint up (over 2k points worth in both cases) I would like to start an Eldar army now they got new stuff as well. I guess I can pick up some bits for Necrons as well though. The reason I was thinking about leaving them till next edition is that they're in a similar position to my DG. Their book is older and they aren't as competitive as they were. Any new armies I start I want to get them in order to play with them this edition, so trying only to start new armies with new books. My DG are not competitive at all now and Black Templar are just hanging on. after the nerfs in CA though I took a decent hit with them as well. Honestly it's hard to start an army to play competitively with for 40k as by the time you have them painted they've likely been nerfed. It annoys me to no end the way GW "balance" their games.
@@D00M3R-SK8 To put things simply, i'm a filthy casual. I have orks to paint and some genestealer cults in boxes here and there, but chasing the latest competitive rules is asking for a bad time. This hobby is unique to everyone and everyone has a reason to be in it, be it the competitive scene, the collecting and painting or the lore behind it. So i can't really judge you for why you chose this hobby. I can only wish you luck and suggest to not metachase, because that always end up with an army on sale on Ebay and many broken wallets
I'm a little surprised that none of the plastic Daemons were on the worst list. While the 4th generation of Plaguebearers really are a huge step up from the previous ones, that sadly can't be said about the rest. 3rd-gen Bloodletters used to look strong and brutal, now they look lanky and ghoulish. Daemonettes used to look elegant and agile, now they look wrinkly and static. And Horrors used to look properly horrifying, but now they look straight-up goofy.
It really is a big problem. There are people (such as me) who really enjoy assembling and kitbashing and posing models, but GW is going out of their way to stop that. Just look at the amount of bits between first born marines and primaris (anything modern really)
I got the new Boyz still on sprue, but I'm quite excited to find out how hard it really is to kitbash them cuz I'm definitely not going to build them the way they're meant to be. In the end, monopose doesn't exist, there are just models that are more challenging, which I think is actually exciting
Banshees are my least fave aspect warriors so I was very downhearted we got these and not Striking Scorpions. Still, we do have the Guardian equivalent.
i agree with all your takes except for the ogryns, i think that yes the imperium are hypocrites to have them and rattlings, I dont think it makes any sense for their armor to be "ramshackled" because they are still part of the imperal guard, even then, the armor they do have already looks pretty scavenged already, idk makes no sense to me
The ¨old¨ howling banshees from this video are worse than the previous ones, those were metal and cool . I remember when they got re-design into plastic for the first time and I didn´t like it
My hope is that they keep the firstborn and slowly update them along the primaris. I am slowly collecting firstborn to make a chapter that is mid civil war before the Great Rift and don't want to have some of them be Primaris for some reason
@@EonsOfBattle Honestly going like the Carcharodons with older power armor which helps a ton but I could see them being in MKIV power armor, just love the MKII and MKIII helmets too much. IDK anything to pimp out my space Cajuns.
I understand you can't show the Juan Diaz Daemonettes on the youtube but that's one "refresh" that will forever haunt me. Modern daemonettes are just so meh in comparison.
I wouldn't exactly agree with Space Marine to Primaris transition being an improvement. It is a matter of taste, I suppose. The improvement in model quality is undeniable, no question here. But in terms of general design, I feel like something has been lost. Intercessors do not quite give me the "space knight" vibe, the old marines do. They feel too... "tacticool" for their own good, too streamlined and generic. The massive drop in customisation also does not help here - Primaris units in general have miserable amount of options in comparison to firstborn - you are usually limited to very homogenous squad compositions. Now, there are some models that I like in Primaris Range - bladeguard vets capture the space-knight thing pretty well. And Phobos armour marines capture that fully fledged marines do not magically forget their stealth training as scouts. But when Primaris Drop the ball... they really drop the ball in my opinion - a lot of the heavier Primaris troops feel off to me. Most of the Gravis units feel goofy beyond reason - something feels off with them and I can't quite put a finger on it. And Suppressors... These ones I hate - heavier armour, heavy weapons... but grav chutes... it does not mix together very well. Or Inceptors, heavy jump troops basically carrying two sawn-off heavy bolters... That is something I would expect from orks. Primaris vehicles - I almost universally dislike them - they massively overdid the amount of guns slapped onto those things to some absolutely stupid levels. I mean, yeah, Baneblade is also kind of silly, but it is a monstrously huge tank but it packs 11 barrels total, while even smaller of the Primaris vehicles packs 5 guns... And stuff like Repulsor carries 12 guns...
I honestly take issue with the new Necron Warriors, mostly because of the wear-and-tear defying the whole self-repairing-metal aspect. They honestly feel less intimidating to me.
I don't understand why they bothered with Primaris being a separate thing. Just release them (and the new units) as regular Space Marines. With so much size creep over the years, it's totally do able. "oh yah they're bigger now we can now sculpt them how we've always wanted them new plastics/sculpting tools." Boom. Done.
The issue would have been having new customers, and returning customers, not knowing what to buy as the range would have had different sizes across it - and Primaris are much bigger than the oldest (1987) Marines all the way through to even the latest Grey Knights and Deathwatch. The older range was so vast that replacing it would have been a nightmare. It still isn't replaced now nearly 5 years later (GW have production restraints). They obviously decided it was the riskier of the two options and went with the one we got, which worked for them. It also had the added benefit of people buying new models and treating it as a new army..
The lore, look and units might not be ideal for a lot of people, but GW have proven they made a good choice as despite all the internet complaints the models are all over Instagram and UA-cam and GW's sales went huge.
@@olith if you think theres no major size difference between RTB01 beakies and the most modern old style marines I'm not sure how to reply.
Also I think you're selling new players intelligence short. 40k isn't rocket science.
@@aaronbrown4275 I am saying Primaris are bigger than all the marines from RTB01 through to the largest First born in the Grey Knights and Deathwatch, so the first born range despite having size differences are still nothing compared to Primaris. They stand out against everything. Even the latest Death Guard.
I sort r/warhammer40k by new everyday. I am not over estimating the confusing nature of the 40k marine product range is or new players. 5 years on people still pick up first born stuff and are confused by it compared to their Primaris stuff.
I should also add, because you specifically said you didn't understand why they bothered, that a huge part of the decision was due to the legal ramifications of the Chapterhouse lawsuit and their move to lock down all their IP. GW are a miniature company that operate like an IP company and make games to promote it. Those things are the order of preference and importance in decision making.
I mean primaris aren't bad it's just that I thin kthe issue is that they look rather basic
Exactly. I'd be all over them if they were just bigger marines. It means buying non primaris marines is not a risk of becoming obsolete potentially tomorrow.
I love the new primaris marines but hate the floaty primaris tanks and transports. Hovercrafts suit the Eldar and Tau, not the SM. Rhinos and Land Raiders are way too iconic to be swept aside. Also lore-wise shouldn't Orks start to become larger in size and smarter? They're genetically coded to adapt to threat levels.
Yeah for my sallies I’m sticking with a land raider
The hovercrafts insults my lovely land raiders but... I saw some proxies online that merged both the new and old concepts successfully. So it wasn't the "hover" part that bugged me, it was the general design.
Primaris is nice but I agree with Eons that MK7 and other iconic helmets do it more for me. As a DA player, the lack of gothic bits or version not to mention... a real terminator replacement bugs me a lot :/
Orks are genetically degrading. They were once bigger and stronger as Krorks.
I actually really like the Gladiator and Impulsor a lot more than the Rhino and Predator, but I don't think they will ever be able to replace the Land Raider in my heart.
primaris are just eldar space marines at this point
The 2010 Dark Eldar range reset is imo the best line of models they've ever released. Worst? For me I'd have to go with the old metal demon prince vs the new one. It used to be so much more armored and terrifying, now it just looks watered down.
The only thing that could be improved on the Rubric marines is giving the leader the option of that pharaoh style head dress that the old upgrade kit came with. I feel like I must be the only person that likes when GW includes transparent elements in their kits; one of my favourite projects ever was painting an Eldar Fire Prism, messing with the transparent parts was so much fun. Honestly completely agree with the take on the Primaris marines, they really are both the best and the worst upgrade of an existing model, that's why I've heavily kitbashed and converted my Blood Angels taking the best elements of both the Primaris and Firstborn kits.
The clear stained glass windshield on the Immolator is awesome - you can literally paint-by-numbers on it to create some really cool looks
plastic quality could be improved at that price ))
No there's one thing they could absolutely do to improve the rubric marine kit. Include another damned staff.
Idk I think the Patriarch is great. He communicates through the hivemind so doesn't need to "speak" in the way we understand. Since they are under the sway of the hivemind, when they give birth to Purestrains or Acolytes that look completely mutated and nothing like the parents, they see them as beautiful. Naturally the Patriarch is seen as the most beautiful and awe inspiring of the entire cult. The point is that normal humans cannot understand what the cultists see in mutant xenos that is worthy to be worshipped.
I did not even needed to look as Badass as it does.
Anything would be better than the old fat turd.
@@dracometeors3010 I wouldn't mind if there was a subordinate GSC character who was fat and pampered, but a Patriarch is a purebred Tyranid and probably has no innate desire to laze about.
Yea anyone that actually likes GSC and their lore would prefer the new model.
It is cool, but we already have so much stuff like that. I think the idea of Tyranid Fat Tony sounds a bit more cultish.
Underrated glow-down is definitely tzeentch horrors. The old metal ones were properly terrifying, the new ones look like they just say “ooga booga”
The entire Tzeentch demon range with the exception of the Changeling and the Lord of Change all scream Saturday morning cartoon villains, I can’t take any of them seriously.
Daemonettes have also been done dirty with their refresh, from sleek and fast, to awkward and stilted. Demons as a whole really need some substantial changes across the board.
Just looked it up and you're absolutely right, I love those old split heads
@@ZombieMonkey7 I love the Nurgling bases though!
The old horrors looked like they moved by erupting new limbs out of themselves, eyes and mouths boiling on the surface. The only good versions of the new ones are conversions by JP Miniatures where they've blanked out the eyes with greenstuff and painted them a pale sickly pink. Horrors should look like magic that wants to eat you!
I love how you put Be'lakor into the thumbnail of all of these kinds of videos and then never actually talk about Be'lakor.
The thumbnail means: Be'lakor not included!
When your UA-cam channel is this mediocre you need to use clickbait to get traction
Be'lakor is probably the best resculpt I think. Especially when you look at the standard blood thirster.
I always thought Primaris shouldn't have been presented as the "New and Better" alternative. Instead of having Guilliman come out of stasis to find whole chapters of them with the whole thing being a rather successful endeavor, it should have been a handful (by 40k standards) of viable Primaris marines with an hard to reproduce process compared to standard marines. Have them scattered across all existing chapters as specialists with their shiny new toys.
No intercessors and the other 10 man squads, no grav vehicles and dumb "Primaris can't ride this vehicle" rules, no primarisified existing characters. Only the specialized 3 man squads and new characters. Integrate them into the range, instead of making them replacements.
GW can’t make you buy an entirely new army spending thousands once again on the most popular faction in the game.
Roughly 50% or so are probably marines between all the chapters and chaos if I remember a conversation when primaris first came out.
Plenty of money in GWs eyes in addition to their IP cuckery after getting their asses handed to them in their failed lawsuit. Now everything has a specific latinX name scheme for copy right.
Now THAT is a good idea
About slightly different variants of the same model, isn't that just all Space Marines? They are about on par with Fyreslayers for variety.
"There aren't enough big weird fat guys in 40k."
Dude, there is an entire faction of them.
I like the carnifex glow up, from weird screamer killers to thw big metal beetles to the cool new design. I am a bit biased though because i really like the new carnifexes so much i want a whole army of just them :P
The Old ones are some of the ugliest Models GW ever thought of releasing but the 3. Edition one is my favorite.
The new Ones are great too but unfortunatly still not good rn.
Tyranid warriors, nuff said.
The genestealer patriarch should be somewhere between the old and new model. Mostly the new model on a throne and in a pose that shows intelligence. A savage beast acting like a cunning and wise leader would be rad
I'm just now thinking: what it would be if the pose changed the broodlord to stand erect? Like, he's stepping down from the pipe, claws still on his brain but the other distended outward, like it was calling for you
I only just noticed that all of the Howling Banshees have tactical rocks.
Tactical Eldar ruins, so completely different :D
@@perfidy1103 Tactical Infantry Terrain...
Chaos Obliterators are a refresh I'm torn on. I like their new size and design, but the weapons look like they've been welded onto them. The old models look like the guns are ripping out if them, which is what they're meant to be.
Exactly, also the old ones were real mutated dudes in massive suits of terminator armour whilest the new ones are simply downscaled hellbrutes with more guns on them. Wasn't a big fan of the old ones either but the new design is just lazy and boring.
I absolutely agree, the best solution would have been somewhere between the old metal models and the resin ones, but made of plastic. I mean the new models do look cool, but they are just wrong...
@@flatheadgg2443 the old ones look like shit tho.
Speaking of wanting weird big fat guys in Warhammer, check out Glutos Orscollion Lord of Gluttony from the Hedonites of Slaanesh range in AoS. Now that would be a painting project I’d love to see done.
Yea... I guess with some creativity and a good supply of green stuff one could turn him into a gene stealer cultist... Or make him into some nurgle worshipping guy just before the gifts from papa nurgle start showing their full effects xD
I'll be honest, I was not a fan of Primaris when I heard about them but building my Space Marine Battleforce over the past 2 weeks has made me do a 180. The models are so fun to build and I can definitely see why they are recommended to new players. Building the Heavy Intercessors has made me want to collect as much Gravis armored models as I can, especially since I am playing a homebrew Salamanders/Iron Warriors successor. Now my only issue with Primaris is the lack of weapon customization in the units themselves. Having a bunch of different bolter options is cool, but I miss all of the sergeant options along with special/heavy weapons for the rest of the squad. What makes Tactical Squads cool to me is that each squad can be so varied and have "hidden" threats. From a distance they can look like a "normal" squad, but Sergeant Kharden's combi-melta and Brother Nelius's meltagun can do some real work against armor if needed.
We don't always agree, Jay, but it warms my heart to see you call out the Patriarch in need of a new throne.
One thing I want to say in defense of the ATVs is that after seeing a conversion with a roll cage I realized that's all it needs to look right
it is a cool looking model, but looks kind of out of place next to a land raider or rhino, its too tactical
They should have based it more on vehicles special forces use, though definitely not the sas scratch land rover!
@@EonsOfBattle it makes sense for desert worlds where speed is important. Kind of for QRF type deployment, which works in a video game better than table top
I personally really like the Patriarch. I do feel like it is more animal than man, and no I don't think it speaks verbally, and I think that's for the best. I imagine its communications are all telepathic or through the magus. And to me, the animal likeness ties it back to the tyranids and also reinforces the true nature behind the cult.
Good point. The issues he mentions are dampened by the fact that they have other HQ's who pull off the high pomp hegemon look like the Magus.
My only issues with primaris are that they're too different from regular marines. I really like classic SM and largely read about first born when I was first starting since I started with grey knights, it was kinda lame to find out my guys were taking the bacak seat for some new version with less ridiculous drip. I also don't like all the new vehicles and tech (I hate aggressors, why replace terminators with these goofy big hand fellas). Like I thought the point of sms was that they're so badass, etc that they don't even need it. Horrifying Eldar hover tanks and psychic shenanigans? Load the boys up in the gun box with treads from ww1. Now it's all hovertanks and shit. I prefer the older helmets as well.
I dont mean to seem whiny, primaris are fine in their own way, I just don't see why they needed to shoe horn them into the lore and redesign and bloat the range when refresh like they've done in the past would be perfectly fine, and less messy lore wise.
word
A couple comparisons I would say is the skeletons from the soul blight range and the blood knights. One of the few kits that got cheaper.
The problem with most of the new models mostly the primaris is zero options for customizability
What are you talking about? I have a full bits box of customizable Primaris bits and bobs to go on belts, armor, and all over the bases. Do you mean weapons? Because I agree that more squads with varied weapons would be cool, but the models themselves are very customizable. The fact that helmets and shoulder pads are completely interchangeable with old kits also means you only really need a single veterans box for really good simple kitbashing.
@@TheKingsPride its becoming more apparent when you where building firstborn before: the sculpts are broken down into pretty small pieces which are ALL interchangeable. Add to that the different variations of armor pattern you had in the boxes, meaning that you had all those slight variations you could either spread out for uniformity or concentrate if you wanted to achieve a certain look. With primaris, you have legs and torso as one piece, which railways you in your arm choice as the pose is already 50% set. Another gripe I have are the helmet options in the intercessor kits, or the lack of them. All get the EXACT same helmet. And I personally don't really like them, which is a shame because the new konvex lenses are such a blessing to paint so I'm hesitant to put on Firstborn helmets despite them looking better.
The Primaris kits I REALLY like are the new BT ones, so the Crusaders and Sword Brethren, because their helmets finally look cool and they go the gothic route instead of tacticool.
Really love your overall positive and happy vibe on this channel. Makes chilling out to it while doing some hobby very enjoyable.
You are right about the scouts. They belong on a bloodbowl team lol.
You need to go even older on the Genestealers. I had the old lead Patriarch and he was a beast of a Genestealer. A larger, scalier, more detailed model. He would need a Magus to translate his psychic commands as the brood became bigger.
i love the primaris, i just wish that they were able to use landraiders and drop pods.
And now I feel old, because the 'old' Orgyns you're showing replaced the Ogryns I *have*.
I miss the old chaos marine daemon prince so much...
This! I really dislike the current Daemon Prince to the point where I went out of my way to find a 3rd party proxy.
Yes, I was very surprised that the old scouts look better than these with the same faces.)
The New Incubi and Drazhar look absolutely stunning but the "new" Tau Stealth suits are awful. Why would a _stealth_ suit be a little rotund dude? The older metal ones were much better
It's because their shape doesn't have anything to do with making them stealthy! I like the design a lot!, but totally understand not clickin with it. PS.. they aren't that little! The older ones are a different suit type all together, maybe they'll re-release em!
One of the reason the old Ork Boyz are still lingering around is because you need a box of them to build most of the weapon options on the Spanner in the Lootas kit, specifically the left arm for the heavy weapon. Only one of the options for the Spanner in the lootas is on the sprue. The rest, inexplicably, are in the Boyz kit. Probably something else you can convert in, but it's an absolute pain, and it's not documented AT ALL in either kit.
This didn't used to be a big deal, but in the 9E codex, you have to take 1 Mek per 4 Lootas, even if you increase the unit size up, not just for MSU.
On the contrary, they must make more ancient undead Egyptian things
Primaris marines pretty much all look the same which is sort of a letdown when you previously could have a lot more customization with firstborn marines sure their poses weren't great but I would rather have more say in my models looks than the poses
I like your shirt in this video. It looks pretty cool.
I'm surprised Abaddon didn't make the best of list. Other than his immense size, I think that sculpt is perfect for the character.
Im still sure the new ork boyz was supposed to be part of some starter box that was never made, its just so weird otherwise.
Most users online suggest that most of the orks releases in 9th edition were rushed: the rules about dakka type weapons feels incomplete, like it was supposed to have some other bonus, the new kits for both type of boyz (normal and beastsnaggaz) are extremely monopose and forced loadout and like most of the codexes released between march-october 2021 suffered of extremely poor internal balance and pushed units.
I simply hope for a complete reworks of the new boyz, but GW surely will want to get back the cost of the mold
Not to be "that guy" but it's not too out of the realm of possibility that there would be stock piles of Ogryn armor and weapons laying around simply because they were discovered during the Great Crusade. After which they were quickly pressed into service or the then Imperial Army now Imperial Guard/Astra Militarum, they're also just a pretty standard military unit/sight in the Imperial workforce.
The old GSC Patriarch from RT was such a cool mini. I agree about that one. Although the new mini is really nice, it's just a giant Genestealer. It is a very nice mini though.
Yeah, the scouts have always been... a bit underwhelming.
I noticed that, even the old ones he liked were kinda lame. Seems like they're either football men (which is all I've ever seen them as), or as the Black Templars showed, normal Marines with exposed arms
Love the background and lighting? Who came up with the idea and is it at jays house, nicks house or another location? Also what camera and editing software do you use?
You highlighted the problem with Primaris: its essentially the longest range refresh ever since they were scared of angering marine players. But it's time to rip the bandaid off and make the change, the book is bloated with lots of outmoded old profiles and outdated kits, they need to just say "and the tactical marines were converted or retired"
I’m addicted to citadel pots , simply cuz I love the colors and they look SO cool on my shelf. Yes, I have a problem
I like firstborn and primaris, but i do wish they had just given us true scale marines,and then added new units and weapon options as part of Guillimans reforms. Could have had the best bits of the old designs and cool new things at a scale that actually compares well with a guardsmen. Hell 'primaris' could have meant a new elite force within the marines rather than an awkward replacement.
Got baited by be'lakor
It's fun how Banshees are on their fourth iteration and Warp Spiders are still on their first.... :P
I think what you mention about scouts is part of my bigger gripe with some of the line refreshs. They up the scale, but are so wedded to their intellectual property that they're scared to change some of the old designs. So this leads to models that are big scale, but low in detail and thus blocky, plastic hulks. Giving them a boxy, sometimes toy like look.
Completely agree on the Genestealer primark, especially the ogryns and a few of the new ork boyz as you said, could mix in with the older boyz models.
Nice shirt Jay! At first I was like whoa, wardrobe stepped up its game, then you hit us with the merch reveal and it all came together haha
Dude, the original metal scouts are from 1989, long before 2nd edition. There was an original release of metal scouts for Rogue Trader, complete with some rather unusual weapon choices (including a shuriken catapult, a laspistol and a punch dagger) but they had a lot of character. Then after Advanced Space Crusade introduced some less than great plastic scouts right at the start of the '90s they were bolstered by another wave of metal models. All of those would predate the metal scouts released in 2nd edition.
The new Ogres run around the battlefield shouting "Heyyyy youuuu guyyyyyysss!"
6:36 Hey! That's an idea for a custom Blood Bowl team...
Rubrics and banshees are some of my favourite models in the game, but instead of Mephiston (whose top skulls still look silly btw), I would put "Failbaddon the 'Armless". A character who had been outright ridiculed for years both for his model and lore, but, with the help of the Black Legion books, was literally recast from shame and shadow and in plastic and paint reborn with his new sculpt.
His lore is still a joke, no matter how many books come out claiming all of his failures were just "part of the plan"
Well yeah, but that's the lot of being a powerful, ambitious villain in any stagnant universe. If you don't succeed, you look weak, if you do succeed, the story ends
Primaris suck! Deus ex machina. The minis are nice but is exactly because the old marines were these funny squatty bois that they were so iconic.
I am an Ork player and the new boyz kit leaves a lot to be desired. But with a little work you can make them work. Turning slugga choppa boys into kommandos is easy enough. Add some misc pouches and grenades. Make backpacks out of green stuff or use some third party packs and they make good Kommandos.
Yeah i had the best time with warhammer. I first got a box before i knew anything a few years ago of normal marines. The. Now this year i came over to my friends house after decididing to get back into building the models with tau and man primaris marines are epic.
I like your comments, specially those related to the Primaris Space Marines. I think GW overstep and should not create a new lore around them. Should be the new Armor model and replace the old one. I think it was a baaaaad excuse to sell new models and a bad one.
the new lore is kind of cool though.
@@EonsOfBattle In my opinion, how the new breed is going to be compared with soldiers who fight for hundred or thousand years? Sorry but I agree we disagree :)
I don’t think I’ve quite understand the problem with the primaris at the end, it my not look good on some chapters to have mixed forces,my main ultramarines I go with pure primaris for example, but Dark Angels looks a lot cooler with mixed primaris and firstborn units
Some say that primaris looks too "clean" and "futuristic": not many skulls, no gothic motif, they look too much like "general scifi setting supersoldiers" without METAL BOXES on threads.
While these are fair critiques you also have to deal with the old firstborn collectors screeching at primaris because "muh squatties marines" and "the sacred texts" towards the lore.
Ngl when Jay was unbuttoning his shirt had me a bit worried for a second there haha
I really can't stand what they did to Lelith Hesperax. She went from lithe, sleek, and elfy to heavy, thick, and brutish. And her new head sculpt is really ugly. And she has hobbit feet.
Agree so much. She's meant to be like a whip. Sharp and quick. She was lethal not because she was a super brawny thug, but because she was impossible to hit and would carve you apart like you were a Thanksgiving turkey in the blink of an eye. Now she looks like she's been on steroids and is going to bear hug you to death.
Question novody will answer is the starter space marine set that comes with the paint primaris also is the get started magazine marine prinaris im new and not sure and thats what i got so far so i would like to continue to get the same size
While they were heavy, I miss the winged creatures made from metal. Where I could bend and make each metal dragon, griffin, and daemons. Battle damage of bent weapons, dents, and on mechs and vehicles when they were metal. Peening hammers, padded pliers, and gentle bending by hand.
Hopefully a lot of the same in plastics can be softened enough to bend and shape wings. Though, I guess careful drill, file, and Dremel work for vehicles.
Very cheeky with that big old pic of Belakor on the thumbnail.
I don’t really know if modern Custodes count as a refresh, seeing as their first model model was part of the original line from 1987 and their second one came out in 2016, but it certainly was a glow-up.
My worst 40k update is the lack of box art, i miss gw setting the scene, now its just a blurry blue mist behind most things 😭
The boxes used to be better quality too! Thicker card and foam inserts in the ancient ones
9th edition repackaging puts them on terrain pieces. Not full drawn like older boxes but its not like 8th edition blue mists as you were saying
@@eneaceribelli8023 9. Edition Box Art is just 7. Edition Box art again lol.
4. Edition had Miniatures involved in varied and moved Background with a cool dark Filter.
I think this was GW's Box art Height.
Remenber when units in the codex had an artwork of them and a full page of lore? Good times.
I like the new ork boyz ... but only 1 box to mix into my old boyz squads ... then they will be unique and I don't have to worry about the monopose issue
How about the the smelling his finger option for Mephiston?
My top 5 best
Chaos Space Marines
Eldar Guardians (the new ones)
Black Templars Castellan
Regular Battle Sister Squad
Technically Forgeworld but the Khan, he looks amazing.
Worst
Primaris Tanks, I dislike marine floaty tech.
New Ork boys an awful kit.
Most of the Primaris range honestly, great proportions just don't like the design on most thing (Bladeguard look amazing mind)
New Dark Reapers, the expression on the helm I'm not a fan of.
Mortarion, his design has too much going on and too many sticky out bits.
I'm suprised you didn't mention the comical overdesign of the primaris hovertanks
I loved the original beaky space marines with their weird crouch. They looked lean fast and cunning. They looked like they would win with crafty tactics, excellent equipment, and superb training. New marines are *maybe* a bit too much "hulk smash" walk through anything. Still frickin awesome though.
As a grey knight player, i definitely want to see our own truescale or primaris marines some day. At least our terminators look rad
Im a mixed collector/player when it comes to space marines. I like primaris because of the better proportions but also the old because they have slightly more variation in character.
Why does my old metal Patriarch and old metal Ogryns look different than yours.;P You should have compared all scuplts, maybe next time.
I like the transparent green rods. They were like lego lightsabers. It was so bad ass.
I wish games workshop release some rescaled Horus Heresy Mark 7 power armour for the siege of terra (when the Mark 7 first saw action) and the scouring campaigns.
We're still in the primaris transition phase. They'll be the only option now hh is out. Gradually older first born will be removed from 40k and become hh instead. They'll still have legends rules so it won't make a big difference outside of tournaments. But it is high time that they cut down the options for sm considerably. The rhino and land raider will of course go with the first born I expect. The hover tanks look more future tech than the older ww2 or ww1 styled tanks. They've all had a good run though! The rhino was the first 40k plastic kit and the first plastic vehicle for 40k, back in 1988! It has not really changed that much since, same for the land raider.
You need to update this. The new World Eaters Khornate Berserkers models are easily #1 imo.
The new Ork Boyz actually prevented me starting an Ork army. They were already expensive enough, but now you need double the amount of boxes of Boyz because the load out's are 50:50. A truly terrible choice by GW there. As if building a horde army wasn't difficult enough already.
50:50? More like 50:30:10:10
SIXTY! HAHAHA... I got carried away and collected 120 of them. But then there were very few troops choices in the first Necron lists 😕
I would love a video of your favorite 40k books! You seem to have read quite a few of them
You had me in the first half 😂
The uncertainty with primaris is why I haven't played my blood angels recently. I don't want to buy 6 boxes of sanguinary guard only for them to be replaced at some indeterminate point in the future
The new necron stuff is great. I wanted to start an army, but I'm going to wait till next edition I think. When they get their 10th edition book I'll likely start one then.
I suggest that if you're interested in necrons to start during this edition, as they got a huge refresh.
You should still be able to find some on ebay for cheap, maybe buy one or two recruit edition starter set and you should be gold
@@eneaceribelli8023 I might pick up some bits, but I already have Death Guard and Black Templar armies to paint up (over 2k points worth in both cases)
I would like to start an Eldar army now they got new stuff as well. I guess I can pick up some bits for Necrons as well though.
The reason I was thinking about leaving them till next edition is that they're in a similar position to my DG. Their book is older and they aren't as competitive as they were.
Any new armies I start I want to get them in order to play with them this edition, so trying only to start new armies with new books.
My DG are not competitive at all now and Black Templar are just hanging on. after the nerfs in CA though I took a decent hit with them as well.
Honestly it's hard to start an army to play competitively with for 40k as by the time you have them painted they've likely been nerfed.
It annoys me to no end the way GW "balance" their games.
@@D00M3R-SK8 To put things simply, i'm a filthy casual. I have orks to paint and some genestealer cults in boxes here and there, but chasing the latest competitive rules is asking for a bad time.
This hobby is unique to everyone and everyone has a reason to be in it, be it the competitive scene, the collecting and painting or the lore behind it. So i can't really judge you for why you chose this hobby.
I can only wish you luck and suggest to not metachase, because that always end up with an army on sale on Ebay and many broken wallets
I believe GW did a pretty good job with the Sisters refresh.
I think they're overall fantastic. Some uggo faces but doing 'pretty' humans at this scale is hard
I'm a little surprised that none of the plastic Daemons were on the worst list.
While the 4th generation of Plaguebearers really are a huge step up from the previous ones, that sadly can't be said about the rest. 3rd-gen Bloodletters used to look strong and brutal, now they look lanky and ghoulish. Daemonettes used to look elegant and agile, now they look wrinkly and static. And Horrors used to look properly horrifying, but now they look straight-up goofy.
"Monopose is a word that gets thrown around alot. And it's often misused in my opinion"
Yes, THANK YOU!!!
It really is a big problem. There are people (such as me) who really enjoy assembling and kitbashing and posing models, but GW is going out of their way to stop that. Just look at the amount of bits between first born marines and primaris (anything modern really)
I got the new Boyz still on sprue, but I'm quite excited to find out how hard it really is to kitbash them cuz I'm definitely not going to build them the way they're meant to be. In the end, monopose doesn't exist, there are just models that are more challenging, which I think is actually exciting
Banshees are my least fave aspect warriors so I was very downhearted we got these and not Striking Scorpions. Still, we do have the Guardian equivalent.
The translucent green barrels really made Necron Warriors for me. I was super disappointed they killed them with the new models.
The 3rd edition Hive Tyrant with its weird upright pose. Looked like a bad imitation of the Queen from Aliens.
Nah man, the 3. Edition was the Height of Tyranid Designs.
The Black Templar Neophytes are the best scouts IMO (the Primaris ones) As far as I know they're the only Primaris Scouts available currently.
i agree with all your takes except for the ogryns, i think that yes the imperium are hypocrites to have them and rattlings, I dont think it makes any sense for their armor to be "ramshackled" because they are still part of the imperal guard, even then, the armor they do have already looks pretty scavenged already, idk makes no sense to me
The ¨old¨ howling banshees from this video are worse than the previous ones, those were metal and cool . I remember when they got re-design into plastic for the first time and I didn´t like it
Love the new intro music
Death Guard Space Marine's are up there with Rubric Marines in my opinion.
My hope is that they keep the firstborn and slowly update them along the primaris. I am slowly collecting firstborn to make a chapter that is mid civil war before the Great Rift and don't want to have some of them be Primaris for some reason
you could always say that you have first born space marines wearing mark 10 armor?
@@EonsOfBattle Honestly going like the Carcharodons with older power armor which helps a ton but I could see them being in MKIV power armor, just love the MKII and MKIII helmets too much. IDK anything to pimp out my space Cajuns.
"there needs to be more old, fat dudes in 40k" amen
I understand you can't show the Juan Diaz Daemonettes on the youtube but that's one "refresh" that will forever haunt me. Modern daemonettes are just so meh in comparison.
Nah he painted one, nips and all on youtube lol
@@frostedbutts4340 that makes their non-inclusion here even worse!
Daemonettes and pink horrors were amazing.
I wouldn't exactly agree with Space Marine to Primaris transition being an improvement. It is a matter of taste, I suppose. The improvement in model quality is undeniable, no question here. But in terms of general design, I feel like something has been lost.
Intercessors do not quite give me the "space knight" vibe, the old marines do. They feel too... "tacticool" for their own good, too streamlined and generic. The massive drop in customisation also does not help here - Primaris units in general have miserable amount of options in comparison to firstborn - you are usually limited to very homogenous squad compositions.
Now, there are some models that I like in Primaris Range - bladeguard vets capture the space-knight thing pretty well. And Phobos armour marines capture that fully fledged marines do not magically forget their stealth training as scouts. But when Primaris Drop the ball... they really drop the ball in my opinion - a lot of the heavier Primaris troops feel off to me.
Most of the Gravis units feel goofy beyond reason - something feels off with them and I can't quite put a finger on it. And Suppressors... These ones I hate - heavier armour, heavy weapons... but grav chutes... it does not mix together very well. Or Inceptors, heavy jump troops basically carrying two sawn-off heavy bolters... That is something I would expect from orks.
Primaris vehicles - I almost universally dislike them - they massively overdid the amount of guns slapped onto those things to some absolutely stupid levels. I mean, yeah, Baneblade is also kind of silly, but it is a monstrously huge tank but it packs 11 barrels total, while even smaller of the Primaris vehicles packs 5 guns... And stuff like Repulsor carries 12 guns...
How did lord of change not get on this list
Thats not the old ogryns! Thats the old new ogryns. My old ogryns are still on there original square bases
I honestly take issue with the new Necron Warriors, mostly because of the wear-and-tear defying the whole self-repairing-metal aspect. They honestly feel less intimidating to me.