Comparing MK to Call of Duty is pretty apt. I've played MK games casually since the SNES. To me, they are all about the spectacle of the individual game. IIRC MK games always appealed more to the casual market and have included lots of single-player focused content like mingames, the Krypt, a huge focus on story mode, and other features which have much more appeal to the large casual audience than a strict focus on the competitive scene. I have enjoyed the last three MK games, but I never considered for a moment spending time to grind and get good at them. To me, they were games to pick up, explore the single-player stuff, mess around in vs mode for a bit, then dip until the next content patch.
don't you feel like they've just slowly sucked all the personality out of Mortal Kombat since MKX, and I'm stating the obvious to say it's a massive shame for a series where personality was the massive strong point
Hmmm. What is the major difference. Like what aspect of the personality in your opinion gone? It's still gory. Plot I'm wary of because people hated Kombat kids, hated the Johnny cage push and hated how lui kang was done dirty in 9. So hate for the plot is still there. What's so different from a personality perspective?
Idk if I agree. I hear this complaint about almost every fighter. So I think it's mostly just gonna come down to what aspects of a games "identity" you respond to. Cause IMO, I think MK1's visual identity is much stronger than MKX or 11, but plenty of people would disagree with that too.
@@Donte0930 Mostly that the fantasy weird shit is kinda getting more and more 'realistic'. There's SOME return to that in MK1, esp with a lot of the interactions with the outworld chars in story mode, but it feels constrained.
It is what it is I suppose. But they are risking wearing out the franchise. Anyhow, as long as there are gen-x and millenials breathing, Mortal Kombat will be a thing.
MK is trapped in a time loop. Every time they reach the end of John Tobias' lore, the story goes off the rails and they have to reboot. Now they've rebooted MK into being an assist game with a multiverse bs. There was no reason for MK9 to rush through the lore of the first 3 games except for the fact that Ed Boon can't expand the lore. Every time Ed Boon paints himself into corner, reboot. I bet you a dollar that this multiverse crap gets rebooted back to the original MK storyline. Time loop...
We the consumer shape how the company is going to strategize. If we the consumer don't want to buy season passes and iap purchase drops constantly after the initial release, then the studio isn't going to waste their time and money making them. If we the consumer want the whole package upfront for a single payment, then that's what the studio will give us. What that means though is a much shorter life cycle for each game since the studio doesn't have enough incentive to update the game post release.
Growing up an MK fan since it started I had to come to terms a while ago that NRS are movie makers. They’re making entertainment a la WWE. Bamco, Capcom for example are more like MMA -they are still fighting game makers first and the products clearly reflect that. MK has become the one night stand of fighting games.
Speaking as former NRS enjoyer, still appreciate a broadness of cultural cover MK has. Hell, where i'm from mortal kombat is kinda household name and it being such a approachable FGC gateway is great. That said, if you invested in the series corporate and developer decisions from one game to another make the parting from it quite bitter.
WB Games sinking as a company is slowly sinking even their best video game developers. Rocksteady made 3 God tier Batman games then fell off hard with Suicide Squad, and NRS has slowly lost the plot the last few years. The fact the NRS dive is not harder is actually impressive when every other media at Time Warner / Discovery is in the toilet.
i feel NRS has already proves that they can at least *make* crossover conglomerated game with both Injustices. theyve made some of the best looking iterations of DC characters to ever exist, then a few years later its Johnny Cage doing a fortnite emote in a $40 purple shirt and $500 sunglasses he stole from a Netflix set
It makes perfect sense but it is also kind of funny how oldheads would just embrace and expect 6-12 month cycles for new games/versions with no post-launch to now expecting multiple years of support for a single game for it to be considered legit. I get the feeling Ed was being serious when he said he wanted to support this game for much longer, especially given they gave it an extra 2 years in the oven with no IJ3 in the middle. WB execs are truly clowns.
The biggest shame is MK1 went from meh at launch (but still leagues better than MK11) to a game that is super fun. MK9 and MKX are still the pinnacle of NRS for me but man it is a shame to see them have to throw in the towel so soon when this game could have become something truly special with another year or two of changes.
kind of expecting them to lean into the single player aspect of the ip going forward because theres absolutely an audience for it. maybe do something like shaolin monks 2? lol
I want to like this series more but sometimes the features aren't as strong as they seem on paper. MK has a strong history of making sure you have plenty to do via single player content but the multiplayer suite can leave a lot to be desired. MKX's PC port issues especially when it comes to their online still annoys me to this day. I waited on buying MK1 to see if issues came up and sure enough, the barebones online experience turned me off buying this game. At this point, I am happy for people who still enjoy MK but I've given up getting into this series.
And im the only one waited for character customization just because of final chapter in the original Story mode, and I wish that should be part of final update before next MK game and after last DLC too
if they could make another game like mkx but put it on the never ending support like xenoverse 2 i bet they'd make money. fast pace combat with a run mechanic a lobby to fight elder gods in bring back that faction stuff instead of a battle pass make it a krypt again you earn in game currency to open krypts again. then again im no game dev
i can't help but be a bit sad for the franchise. i really like the stuff in it and there's an ideal version of the lore, mechanics, roster and features that is attainable but we have never gotten, and i feel we never will. like basically everything ran by WB at the moment, MK's gonna suffer heavily from their mismanagement and drive away longer time fans to become fighting game's version of Fifa, but i can only hope that like MK1, the team behind the gameplay keeps cooking some amazing stuff even when the final produt is rushed to meet a deadline or whatever
It almost feels like they caught wind of the production rate of Street Fighter 2 and are trying to keep up with the flood from the 90's. I've personally never really been into Mortal Kombat aside from playing the original a couple times years ago. I'm just not a fan of the gore, which has only gotten far worse with the advent of 3D and the literally mind numbing of the employees working on it. I'm just here, sitting atop the Street Fighter 6 pile happily with my great game and watching the new Mortal Kombat appear as a disaster from a casual sales and offhand competitive perspectives.
Ive tried to like NRS' games so badly, but I just cant get on board with the rosters, gameplay and just isnt for me. Id love to have my mind changed but since IJ1 these games just arent for me ig
T7 is among the top 10 of all time with 5 times more sales than T8. Nobody is playing T7 over T8. So it's a massive failure to have people prefer the older title for MK. Say and call me whatever you want. If they continue down this trend of absolutely uglifying their female characters, MK won't be for anyone and will continue to downward spiral. Make men masculine, make women feminine because that's what does and always has appealed to human sensibilities. A fundamental marketing concept that MK understood since the beginning, but Ed Boon apparently forgot. Trying to appeal to guys by bringing in the most iconic badasses in media doesn't work if the supposed eye candy is frankly repulsive to look at.
They really should leave it on a shelf for 3-5 years imo
more like 3-30
A good 4-5 years without Mortal Kombat will be a much needed break.
MK has become like the WCW of fighting games
It feels to me that ed boon found the monkey paw and wished he could keep making mortal kombat
Comparing MK to Call of Duty is pretty apt. I've played MK games casually since the SNES. To me, they are all about the spectacle of the individual game. IIRC MK games always appealed more to the casual market and have included lots of single-player focused content like mingames, the Krypt, a huge focus on story mode, and other features which have much more appeal to the large casual audience than a strict focus on the competitive scene. I have enjoyed the last three MK games, but I never considered for a moment spending time to grind and get good at them. To me, they were games to pick up, explore the single-player stuff, mess around in vs mode for a bit, then dip until the next content patch.
don't you feel like they've just slowly sucked all the personality out of Mortal Kombat since MKX, and I'm stating the obvious to say it's a massive shame for a series where personality was the massive strong point
Hmmm. What is the major difference. Like what aspect of the personality in your opinion gone?
It's still gory.
Plot I'm wary of because people hated Kombat kids, hated the Johnny cage push and hated how lui kang was done dirty in 9. So hate for the plot is still there.
What's so different from a personality perspective?
Idk if I agree. I hear this complaint about almost every fighter. So I think it's mostly just gonna come down to what aspects of a games "identity" you respond to. Cause IMO, I think MK1's visual identity is much stronger than MKX or 11, but plenty of people would disagree with that too.
@@Donte0930 Mostly that the fantasy weird shit is kinda getting more and more 'realistic'. There's SOME return to that in MK1, esp with a lot of the interactions with the outworld chars in story mode, but it feels constrained.
@@voidkirb5477 do you think maybe its because of how high fidelity the graphics are now ?
MK being a fighting game product sounds like American cheese is a cheese based product.
1:53 wow! I didnt know mk11 was the 2nd best selling fighting game!
Hating on Smash smh my head
@@brightonicmost people dislike chomos
Imo a good fighting game can last almost a decade.
if its really good? longer
It is what it is I suppose. But they are risking wearing out the franchise. Anyhow, as long as there are gen-x and millenials breathing, Mortal Kombat will be a thing.
MK is trapped in a time loop. Every time they reach the end of John Tobias' lore, the story goes off the rails and they have to reboot.
Now they've rebooted MK into being an assist game with a multiverse bs. There was no reason for MK9 to rush through the lore of the first 3 games except for the fact that Ed Boon can't expand the lore.
Every time Ed Boon paints himself into corner, reboot. I bet you a dollar that this multiverse crap gets rebooted back to the original MK storyline. Time loop...
The term "Celebrity Death Match" brought a tear to my eye🥹. That was a fun show.
We the consumer shape how the company is going to strategize. If we the consumer don't want to buy season passes and iap purchase drops constantly after the initial release, then the studio isn't going to waste their time and money making them. If we the consumer want the whole package upfront for a single payment, then that's what the studio will give us. What that means though is a much shorter life cycle for each game since the studio doesn't have enough incentive to update the game post release.
Growing up an MK fan since it started I had to come to terms a while ago that NRS are movie makers. They’re making entertainment a la WWE. Bamco, Capcom for example are more like MMA -they are still fighting game makers first and the products clearly reflect that.
MK has become the one night stand of fighting games.
Immortal Slopfest
Speaking as former NRS enjoyer, still appreciate a broadness of cultural cover MK has. Hell, where i'm from mortal kombat is kinda household name and it being such a approachable FGC gateway is great. That said, if you invested in the series corporate and developer decisions from one game to another make the parting from it quite bitter.
Thanks for shining a light
WB Games sinking as a company is slowly sinking even their best video game developers. Rocksteady made 3 God tier Batman games then fell off hard with Suicide Squad, and NRS has slowly lost the plot the last few years. The fact the NRS dive is not harder is actually impressive when every other media at Time Warner / Discovery is in the toilet.
i feel NRS has already proves that they can at least *make* crossover conglomerated game with both Injustices. theyve made some of the best looking iterations of DC characters to ever exist, then a few years later its Johnny Cage doing a fortnite emote in a $40 purple shirt and $500 sunglasses he stole from a Netflix set
It makes perfect sense but it is also kind of funny how oldheads would just embrace and expect 6-12 month cycles for new games/versions with no post-launch to now expecting multiple years of support for a single game for it to be considered legit.
I get the feeling Ed was being serious when he said he wanted to support this game for much longer, especially given they gave it an extra 2 years in the oven with no IJ3 in the middle. WB execs are truly clowns.
The biggest shame is MK1 went from meh at launch (but still leagues better than MK11) to a game that is super fun. MK9 and MKX are still the pinnacle of NRS for me but man it is a shame to see them have to throw in the towel so soon when this game could have become something truly special with another year or two of changes.
kind of expecting them to lean into the single player aspect of the ip going forward because theres absolutely an audience for it. maybe do something like shaolin monks 2? lol
I want to like this series more but sometimes the features aren't as strong as they seem on paper. MK has a strong history of making sure you have plenty to do via single player content but the multiplayer suite can leave a lot to be desired. MKX's PC port issues especially when it comes to their online still annoys me to this day. I waited on buying MK1 to see if issues came up and sure enough, the barebones online experience turned me off buying this game. At this point, I am happy for people who still enjoy MK but I've given up getting into this series.
And im the only one waited for character customization just because of final chapter in the original Story mode, and I wish that should be part of final update before next MK game and after last DLC too
if they could make another game like mkx but put it on the never ending support like xenoverse 2 i bet they'd make money. fast pace combat with a run mechanic a lobby to fight elder gods in bring back that faction stuff instead of a battle pass make it a krypt again you earn in game currency to open krypts again.
then again im no game dev
4:52, I’d buy that game! That’s what I’d make if I were a Warner brother.
mk9 on current consoles and ill never need another nrs game tbh
I haven't seen the video, yet.
Yes.
Id really like to see MK move away from the realistic looking art style and character design and do something more stylized like SF, GG, KOF
Apparently, the casuals players didn't really like the cameo stuff ? I don't really know much.
i can't help but be a bit sad for the franchise. i really like the stuff in it and there's an ideal version of the lore, mechanics, roster and features that is attainable but we have never gotten, and i feel we never will. like basically everything ran by WB at the moment, MK's gonna suffer heavily from their mismanagement and drive away longer time fans to become fighting game's version of Fifa, but i can only hope that like MK1, the team behind the gameplay keeps cooking some amazing stuff even when the final produt is rushed to meet a deadline or whatever
It almost feels like they caught wind of the production rate of Street Fighter 2 and are trying to keep up with the flood from the 90's.
I've personally never really been into Mortal Kombat aside from playing the original a couple times years ago. I'm just not a fan of the gore, which has only gotten far worse with the advent of 3D and the literally mind numbing of the employees working on it.
I'm just here, sitting atop the Street Fighter 6 pile happily with my great game and watching the new Mortal Kombat appear as a disaster from a casual sales and offhand competitive perspectives.
We need KI for the final blow xd
tight
Casual game for 13 year old casual gamers. MK has always been a joke/casual fighting game and that's ok.
Ive tried to like NRS' games so badly, but I just cant get on board with the rosters, gameplay and just isnt for me. Id love to have my mind changed but since IJ1 these games just arent for me ig
Live service gaming isn't a good model for gamers.
i wont be supporting any nrs product ever again.
T7 is among the top 10 of all time with 5 times more sales than T8. Nobody is playing T7 over T8. So it's a massive failure to have people prefer the older title for MK. Say and call me whatever you want. If they continue down this trend of absolutely uglifying their female characters, MK won't be for anyone and will continue to downward spiral.
Make men masculine, make women feminine because that's what does and always has appealed to human sensibilities. A fundamental marketing concept that MK understood since the beginning, but Ed Boon apparently forgot. Trying to appeal to guys by bringing in the most iconic badasses in media doesn't work if the supposed eye candy is frankly repulsive to look at.