Thanks for your work, and your generosity with sharing your workflow. Definitely interested in seeing what you guys do in post tomorrow be realistically integrate your subject and environments. I directed an all green screen music video for Public Enemy back in 2000 called “Do You Wanna Go Our Way (DIRECTOR’S CUT)” UA-cam won’t let me post the high-quality link for it from Vimeo so you have to search for it. The 3D & composing took forever! Glad to see how brothers and sisters are advancing where we can work and have time to actually live our lives. 😂
Thank you for your kind words and for sharing your experiences. Absolutely, technology has come a long way, transforming how we create, work, and interact. It's incredible to reflect on the advancements and how they've opened up new possibilities and efficiencies.
You are gonna have to figure it out yourself since everyone had different hardware combinations so CT's workflow breakdown would not help you that much IMO. Unreal Engine is very hard to learn since it doesn't operate like After effects or anything else. Unreal is software that was created to make videogames that is now being repurposed for virtual production. I'm in the middle of learning this myself and the tutorials out there are 90% garbage. They also keep updating the softeare without detailed documentation of the changes so a tutorial you watched 3 weeks ago can be usless because of a UE update. There is way to much hype for vitual production that get clicks and views but its just not ready for one person to do. Videogames are made with at least 50-80 people for triple A games and at least 3-6 people on indie games. If you don't want to have a nervous breakdown like many people who use Unreal to make content for a youtube channel then get a team if you can afford to. My advice is to learn unreal first which will take about 1 year (or someone else on your team if you have one). The effort is worth it because you can make lots of money offering this service as a business.
The Lightcraft Jetset Cine seamlessly integrates with Autoshot which extract EXR frame from our Blackmagic camera originals. It synchronizes these frames and generates a command to transmit them to Unreal Engine.
Looks like you have a live composite showing on the iPhone but am I right in thinking it's a different virtual set than the final composite? I'm trying to do live compositing with Jetset Cine and a large Unreal scene with nanite and lumen rather than a simplified environment. Lightcraft said what I'm trying to do isn't stable yet so hasn't shipped as a feature but curious if you have been able to do it.
We're currently filming tutorials demonstrating our latest workflows. These tutorials will be released first on our Patreon page, and perhaps later in the future, on UA-cam.
@@sibtainmushtaqfilms We're currently filming tutorials demonstrating our latest workflows. These tutorials will be released first on our Patreon page, and perhaps later in the future, on UA-cam.
@@creativetwins02 hi fab video. can I ask what is JetSet? is the DS80 a worthwhile upgrade to the T265 im playing with? is it easier to work with in Aximmetry?
@@Abreu3dfx The iPhone is a widely used smartphone. It's know for its diverse AR features. It pairs effectively with Lightcraft Jetset for tracking and Virtual production purposes, and you have the opportunity to test it without charge immediately.
Watch the Full Music Video Here: ua-cam.com/video/99Idc-NLTsQ/v-deo.htmlsi=GO6d-v6po3QkLu74
With that equipment, this is madness 🎉
Thanks for your work, and your generosity with sharing your workflow. Definitely interested in seeing what you guys do in post tomorrow be realistically integrate your subject and environments. I directed an all green screen music video for Public Enemy back in 2000 called “Do You Wanna Go Our Way (DIRECTOR’S CUT)” UA-cam won’t let me post the high-quality link for it from Vimeo so you have to search for it. The 3D & composing took forever! Glad to see how brothers and sisters are advancing where we can work and have time to actually live our lives. 😂
Thank you for your kind words and for sharing your experiences. Absolutely, technology has come a long way, transforming how we create, work, and interact. It's incredible to reflect on the advancements and how they've opened up new possibilities and efficiencies.
Building a green screen studio for fake rappers to boast with cars and gold that don't exist. The future is wack.
Music industry has been about that since inception
If all you see is that u got a small mind
It was always like that the money cars and hoe's are all rented
@@zombiespacebears At least this small mind understands English grammar.
It’s called Art get a grip
The future is crazyy 🔥
how did you get your footage into unreal engine
How did you do the 3D tracking for connect with UNREAL ENGINE?
Мало кринжу! Полирните нейросеткой.
how can you forget to add tracking markers on green screen??
Guys this tech has been around almost 10years now keep up
NEED THE BREAKDOWN OF THIS LIKE YESTERDAY!!! GOOD JOB Y'ALL AS ALWAYS 🏆👊🏾
appreciate it
You are gonna have to figure it out yourself since everyone had different hardware combinations so CT's workflow breakdown would not help you that much IMO. Unreal Engine is very hard to learn since it doesn't operate like After effects or anything else. Unreal is software that was created to make videogames that is now being repurposed for virtual production. I'm in the middle of learning this myself and the tutorials out there are 90% garbage. They also keep updating the softeare without detailed documentation of the changes so a tutorial you watched 3 weeks ago can be usless because of a UE update. There is way to much hype for vitual production that get clicks and views but its just not ready for one person to do. Videogames are made with at least 50-80 people for triple A games and at least 3-6 people on indie games. If you don't want to have a nervous breakdown like many people who use Unreal to make content for a youtube channel then get a team if you can afford to. My advice is to learn unreal first which will take about 1 year (or someone else on your team if you have one). The effort is worth it because you can make lots of money offering this service as a business.
Bro that is wicked!! May I ask where you got the media assets for the background?
This is amazing! Can this be done using a Sony A7IV or just BlackMagic?
Thanks. Yes, this can be done with both Sony and BlackMagic.
The effect is excellent!! Is it using iOS Jetset to record tracking data and then Unreal for post synthesis
The Lightcraft Jetset Cine seamlessly integrates with Autoshot which extract EXR frame from our Blackmagic camera originals. It synchronizes these frames and generates a command to transmit them to Unreal Engine.
DANG that tracking is smooth. Is that coming out of of an iPhone with LiveLink?
Yes, it tracks smoothly. We're not using Jetset Cine with the Livelink FreeD Plugin in this video, but it's available for use.
this is excellent... great stuff, is there a how to vid on this, I've been experimenting on this as well...
Thanks. We have tutorials on our patreon page: www.patreon.com/CreativeTwins
This is my investment paying off 100%. Welcome to Prism Burgundy.
That's insane! Looks amazing 🙌🔥
Awesome integration but when looking at her leg the tracking seems a little off? any particular reason
The tracking was fine. Maybe it’s because I scaled her up a little bit
Looks like you have a live composite showing on the iPhone but am I right in thinking it's a different virtual set than the final composite?
I'm trying to do live compositing with Jetset Cine and a large Unreal scene with nanite and lumen rather than a simplified environment. Lightcraft said what I'm trying to do isn't stable yet so hasn't shipped as a feature but curious if you have been able to do it.
How much do u charge for a music video production. Start to finish. Rough estimate?
It's so great. do you have training on this workflow?
We're currently filming tutorials demonstrating our latest workflows. These tutorials will be released first on our Patreon page, and perhaps later in the future, on UA-cam.
do you have a equipment & program setup break down?
This looks really good.
at 10sec actor's left foot is floating above from ground
Subscribed 🙌🏽 Great job brothas!
Thanks
Nice job, how do you do shadow tracking?
The Image plate has tracked keyframes, which allows the shadow to be tracked
Thanks
@@creativetwins02 no need zed2 camera ?
So no need ZED camera?
@@ericdozi This was done in post. Yes, no need for the ZED cam
This is Hard 🔥🔥🙌🙌
OMG bro.... please do a tutorial...I can't get my artist to blend so smooth in the environment
are you using a green screen? and if so, are you keying it correctly?
so sickkkk
This is excellent. Did you key in after effects or in unreal?
Thanks. We use Unreal and Davinci Resolve for the Keying.
@@creativetwins02 this is amazing , where can we learn this
@@sibtainmushtaqfilms We're currently filming tutorials demonstrating our latest workflows. These tutorials will be released first on our Patreon page, and perhaps later in the future, on UA-cam.
@@creativetwins02 wheres the patreon page
@@sibtainmushtaqfilms www.patreon.com/CreativeTwins
nice work
Thanks
Wow
Wild
How is the workflow with the JetCine Vs with the DS80?
In this video - did you took the green screen with the tracking data and import it to Unreal?
Currently, we're using Jetset in postproduction with Unreal Engine, and for real-time operations, we're utilizing the DS80 with Aximmetry.
@@creativetwins02 thank you
@@creativetwins02 hi fab video. can I ask what is JetSet? is the DS80 a worthwhile upgrade to the T265 im playing with? is it easier to work with in Aximmetry?
@@FanaticFilmsUKfilmsHI, you can try out Jetset for free: lightcraft.pro/
🔥🔥🔥🔥
how to do that?
Unreal Engine with Lightcraft Jetset Cine
Is this track from the iPhone?
Yes!
very good bro, what's the difference between iphone and SEERSENSE? I really liked this result of track only with the iPhone@@creativetwins02
@@Abreu3dfx The iPhone is a widely used smartphone. It's know for its diverse AR features. It pairs effectively with Lightcraft Jetset for tracking and Virtual production purposes, and you have the opportunity to test it without charge immediately.
cool, I think your channel is very good, thank you, thks bro@@creativetwins02
Is this only iPhones with Lidar? iPhone 12 Pro and later @@creativetwins02