Arcade Longplay [987] Qix (US)
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- Опубліковано 20 сер 2024
- www.longplays.org
Played by: KAGE-008
Qix is a 1981 puzzle video game developed by husband and wife team Randy and Sandy Pfeiffer and published in arcades by Taito America. Qix is one of a handful of games made by Taito's American division. At the start of each level, the playing field is a large, empty rectangle, containing the Qix, a stick-like entity that performs graceful but unpredictable motions within the confines of the rectangle. The objective is to draw lines that close off parts of the rectangle to fill in a set amount of the playfield.
Played as far as I could until reaching the score limit, seems to go back to zero points when you get 1 million points.
Disclaimer: Most videos by World of Longplays use SaveStates!
This was a game my dad would play when we went to arcades in the early 80s. I remember thinking it was too hard
The buzzing sound used to scare me in a dentist sort of way. Like when the qix gets close it's like the drill is about to start digging in
"Stop splitting the Qix, you can only get a x9 multiplier!" "haha stix go brrr"
You will never be a woman
Think I remember seeing this the other day on MAME while I was looking for the arcade port of Q-Bert. I didn't explore it that much then, but the name to me stood out. So, that's what that game is, huh? Interesting, and thank you for this.
This is one of a handful of games made by Taito’s American branch. Zoo Keeper was another.
The very first time I showed my uncle this game, I handed him the controller after a brief demonstration of how to claim space. He just instantly drew a box around a Qix that was hanging close to an edge and trapped it with a 97% claim. It was annoying to watch.
To think this game is responsible for launching many games of its type, some known, some famous, some infamous. Qix started it all.
Geez, I was playing this game completely backward when it came out in the arcades. Always going for 90% + every match. Loved the sounds though!!
Great game!! The follow-up to QIX was very, very good.
The final score in this gameplay is over one million even though the six digits are only visible.
I played this on Gameboy in the early 80s! It was my favorite game in those days.
every time i see a video of qix i think " oh god when do the naked women show up? im in public"
Only real legends know 😭
Kaneko arcade games are like that.
I used to play this game in the arcade, and the one I played wouldn't have let you get away with half of the chances you made here!
This surely is modified/ using save states; in other words: This is a long play for nostalgia’s/entertainment’s sake, not a speedrun/Highscore record.
@@TomJacobWIt even says at the bottom of the description.
Well, there appears to be a stream floating in my ears right now. Whoever designed the soundtrack really did an excellent job.
In other news, I remember playing a game similar to this with my sister at one point. The main difference was that you were always safe when traversing the border of the area (until your shield ran out) but if any enemy touched your lane while you were "cutting" it, it would send a red shell after you. Colliding with enemies was also an instant kill. There were also some power-ups that let you stop time or gun down the boss by yourself.
Right... I think I need to lie down for a while.
You may be thinking of Volfied. I was watching other game videos and happened across it. It sounds similar to what you're describing.
@@MrShoward73 That does look similar indeed. Looks like it's time to do more research. Over and out.
Gameplay starts here: 1:50
I mainly remember this game as the Art minigame in Bully.
Taito Legends is the reason i know about this game
Jezball fever dream 😵💫
Spiral deathtrap was my rival enemy 😂
Obviously cheating. The Qix just avoids you. It's impossible to split the Qix ten times in a row like you did.
Sometimes ai can be dumb. And in qix, thats no exception
All their long plays use save states, it’s in the description of all their videos. They’re showing off all the possible levels before it loops for entertainment.
shouldn't it technically show the score being over a million points? Or does it not calculate that high once you surpass it?
Huge risks….like he knew something. This game reminds me of fade to grey and vice versa.
Anxiety: The Game.
Hold up, how are you so successfully splitting the Qix so many times?
I'm guessing the disclaimer in the description is a clue...
@@mr_tw Oh, I didn't know SaveStates was a trainer. I thought it was some kind of game pause/resume utility.
@@mr_tw even so they do seem to be avoiding him. and it looks like the little horizontal moves are affecting the qix's movements
Really? 6:07
Love this game