It took me a minute to realize you were talking about dispersion when you kept saying "bloom". Bloom makes sense, I guess. Ballisticians refer to it as dispersion, but idk if that's a more easily understood term or not.
This is honestly one of the best tier lists I've seen (IMO) at least in terms of order the guns are arranged. I would probably place Gas grenade even higher because of the ability to toss all of them when shit hits the fan and buy some time by saturation. Good points, complete, maybe having couple hot takes would be good for youtube lol
Watch arrowhead release a suprise big balance update completely rework the whole ap system in a week. In all honesty i think that light armour pen weapons need some help. Maybe making it so if you have light armour pen small ammo boxes on the map restore full ammo supply?
We need a new enemy that favours bringing light pen weapons. Something that has little to no armor but comes in swarms of large numbers mixed with bigger enemies sporting high health pools. That way the higher mag capacity and bullet damage that light pen weapons usually have over medium pens would become more relevant. Right now we have the bots (that favor medium pen) and the bugs (that can favor both, but usually require a medium pen alternative since we don't know what we'll face when we reach the surface). A third one, be the Illuminate or otherwise, should have this differential...
@Jaeger_89 that wouldn't really fix the problem. The problem is the versitility and convince. Medium weapons have an intrinsic advantage over light weapons. As long as being light armour pen doesn't offer something medium pen doesn't it will always be worse. I would suggest that the ammo economy on those weapons needs to be significantly better than on all medium pen. It used to be but the downside of mediums was reduced overtime with buffs. At release there were only a few medium weapons with significant drawbacks compared to light variants. Maybe they should make it so that light armour pen gets bonus damage against unarmoured targets. Like hallowpoint bullets that can't penetrate well but mess soft tissues up really well compared to fmj
@@Jaeger_89 I agree. They could use existing enemies by having planet effects where there is at least double spawn rate of light enemies and reduced heavies/medium. Might be hard on the servers though.
Reprimand is great in close range, but against bots its already closer than what I'm comfortable with. I prefer the Adjudicator due to better accuracy.
This human owner is quite invasive tbh
It took me a minute to realize you were talking about dispersion when you kept saying "bloom". Bloom makes sense, I guess. Ballisticians refer to it as dispersion, but idk if that's a more easily understood term or not.
This is honestly one of the best tier lists I've seen (IMO) at least in terms of order the guns are arranged. I would probably place Gas grenade even higher because of the ability to toss all of them when shit hits the fan and buy some time by saturation.
Good points, complete, maybe having couple hot takes would be good for youtube lol
Watch arrowhead release a suprise big balance update completely rework the whole ap system in a week.
In all honesty i think that light armour pen weapons need some help. Maybe making it so if you have light armour pen small ammo boxes on the map restore full ammo supply?
We need a new enemy that favours bringing light pen weapons. Something that has little to no armor but comes in swarms of large numbers mixed with bigger enemies sporting high health pools.
That way the higher mag capacity and bullet damage that light pen weapons usually have over medium pens would become more relevant.
Right now we have the bots (that favor medium pen) and the bugs (that can favor both, but usually require a medium pen alternative since we don't know what we'll face when we reach the surface). A third one, be the Illuminate or otherwise, should have this differential...
@Jaeger_89 that wouldn't really fix the problem. The problem is the versitility and convince. Medium weapons have an intrinsic advantage over light weapons. As long as being light armour pen doesn't offer something medium pen doesn't it will always be worse.
I would suggest that the ammo economy on those weapons needs to be significantly better than on all medium pen. It used to be but the downside of mediums was reduced overtime with buffs. At release there were only a few medium weapons with significant drawbacks compared to light variants.
Maybe they should make it so that light armour pen gets bonus damage against unarmoured targets. Like hallowpoint bullets that can't penetrate well but mess soft tissues up really well compared to fmj
@@Jaeger_89 I agree. They could use existing enemies by having planet effects where there is at least double spawn rate of light enemies and reduced heavies/medium. Might be hard on the servers though.
@@Jaeger_89 The third faction uses shields instead of armor, so light pen weapons will be relevant again.
This is a 100% fair list. I hate it. Your cat is amazing
is the video slighly sped up? or am i trippin
I don't think it's just you, the video does feel oddly out of sync
I slowed it to x0.75 speed and it sounds normal 😂
Against bots, accuracy or explosiveness is the name of the game.
Probably add programmable thermite rounds. 8 rounds per mag. 6 mags
everything fine BUT THE REPERMAND IN A!?!?!!!? , this gun with a engeriring kit is way better than the adjuticator or synthe.
Reprimand is great in close range, but against bots its already closer than what I'm comfortable with. I prefer the Adjudicator due to better accuracy.
@ I use it for small to middle ranges fine, long range I would rather choose the eruptor or something
everything i use is a S or A
Reeeeeeeee! Bots r best.