max 2 weeks later its gonna same as legacy server and 4-5 weeks later server merges starts. if its not exist m3's and other raids cross server . its max 7-8 weeks lifetime . after hype gone and its low as fuck player count . AGS must be replace entire nw management otherwise NAME CHANGE or consol cant save game. because last Fresh starts in brimstone . SUPPONSORED streamer get 60 level less than 48 hours and that payed guys start says its no end game content and people start leaving again in secound day.
The biggest issue AGS has is their failure to learn from their mistakes. Player retention failure is why they are in this mess (and remaining players too) and so far they are doing nothing to deal with the fundamental retention issues detailed by many content creators such as yourself. Add to this AGS's lies to and abandonment of its existing/loyal remaining players. Leaving the game as it is today with another Gear Score bug introduced in the last patch and detailed in a recent Mecrow video... I for one find it hard to log in, to see my once active company able to field more than a full raid every night for races.... down to 2 to 4 people. All of this is 100% on AGS
Honestly I’m looking forward to start fresh on ps5 , I played the launch 2 years ago on computer and this time I’m very excited for console , just chill on couch and do my professions , I so needed something less stimulating that CoD or fifa , new world can be really chill game
I just started the game, and I'm having fun. I'll definitely not start again. I see there is a lot to do, and I just want to enjoy the game. Yea I'm a dirty casual.
Just changing the price tag to $60+ for console players, and inviting them to compare it to the other AAA Action RPGs they have access to, seem like poison for the console release.
I can see AGS having some fresh start servers that are console only, such as ones just for Xbox, PS5, Consoles in general and then ones that are fresh start that also allow PC players, This would help prevent the very issue you speak of as far as PC players making the experience rough for new console players
A level limit would be so GOOD for early game world PvP and wars (the only good part of NW). They'll never do it, but it would really extend the life of fresh servers. They'd probably need to make OPR queueable from lv 20 though, at least for the duration of the level limit.
It boggles my mind how horribly AGS has missed so many opportunities to make New World one of the best games in history. AGS will receive no more money from me. Nothing has been improved, most things are broken and they are ignoring it. AGS is looking for a cash infusion by lying to unsuspecting console players, and they will end up shutting down the game within 2 years. This will be due to more negligence in incompetency by AGS.
man they hate their playerbase. but to be honest i saw insane toxicity in forums and later in discord. How did we expect that they would be ok with that?
I've been talking about level caps with a bunch of people from AP over the year. It would be really cool to have the server level cap go to 25 for the first month. that would mean crafting, gathering, amrine runs, lower level pvp and a lot of areas in the world that are just overpowered. Then have a month of the highest cap to 35, then a month of 45, then a month of 55, then last month to 65. This would just make their content last for months, with challenges and upgrades to look forward to each month. If only there was a forum of some sort we could use like all other MMOs. I would love to create a server managing these parameters, Im sure a lot of people would love it and no one would feel left behind.
i´m looking forward to join the fresh start server on pc... current fresh start is basicly a legacy server and having alot of new people start with u from the beginning gives it a being alive kinda feel. i took a brake about 3months ago just waiting for the releaase cause i know ima restart also because of the new way u talk with npcs. I will take my time and enjoy it :) gonna have 2 weeks of work just for that
as a player that has 0 interest in starting over and playing on a fresh start server i'm not a fan of them. Last time they did it, it pulled guild members away along with other players on the server I was on to go play in the fresh start servers. Kinda screws over players that don't want to restart the game.
Yeah I know what you mean, was similar for us. I'd much rather have seasonal or event-based servers with some special condition (think forced pvp flag, level cap, ironman etc) that get merged into legacy servers after a set amount of time for a fresh experience.
@dukesloth I noticed with the upcoming console game we will be able to choose different starting weapons and depending on what we choose we will get a buff to different crafting tables do u know wish one it tied to what weapons? I noticed that GS/BB will give a buff to cooking and fishing. Thanks my friend
Fresh start could be hype again, but yeah a lot of players already got burned by the endgame of New World, so it can't be as hype as things have been in the past. Thumbs up for great videos.
You don’t get it. It’s an action RPG game now, meaning AGS will grab cash from new players and when they will leave - the game will be closed or moved to the offline mode. That’s it, the Aeternum update is their last move to collect money which were spent on unsuccessful service model previously.
That will ruin their chance at the Lotr game they are making. If they just abandon NW, that big investment in lotr is null. Many people are happy to get 100 hours out of a game and move on.
HEY! I am gonna tell you right now, as a day 1 player and lover of what it use to be you won't find a more biased comment than this. NW was set to be a PvP all the time goodness adventure... then that changed, that is ok because it was still fun day 1... then months in it turned... we were the top players on our server before they rolled out free transfers and shit. not only were we top, we were the underdogs. "FOR THE SPARK!!!!!" team yellow for life, team spark for life!" if you question my previous statement the you don't matter and haven't played long enough. I welcome the console release, so I can maybe see what has changed from a casual standpoint and someone that helped shape it... EDIT: ALSO!!!!! We were the ONLY followers of the spark that held our first zone BRIGHTWOOD!!! with fervor and extreme passion!! in the early days our server had 1 spark hold a zone and 1 spark look to as the defenders of justice. FUCK YOU TURKEYS!!!!... if you get it then we can be friends, even if you were amongst the gobblers. lol
I played quite a bit at launch, but got tired of the unbalanced pvp when there were ice spikes everywhere. Anyways... I'm looking forward to giving it another shot on console. Console really needs a good MMO. I think it is going to be very popular.
I don't see myself coming back. Uninstalled the game. Left all the social media groups that were linked to the game. Unless Dune Awakening is even worse catastrophe at launch than New World there simply isn't a way that I would return to the New World and the whole blame goes to Scot Lane and dev team and how they handled the communication towards us the customers and how they failed to hear our concerns and deliver on their promises through these years. That all is unforgivable in the light of the June 2024 announcement of theirs.
I think it will be in-between what you talk about, not like launch but not everyone going for levels. Many console players and possible new PC players will not be rushing, while another chunk "rush". So it should have a good feel for ~5-6 months but then the hammer pounding on new players will begin as all the "rush" players who know the game will really punish them once they get to 65+. As a comparison, AA fresh starts were always fun but the time they stayed fun definitely dropped each new fresh start. So this go around with many new console players should be enjoyable and more open/free when it comes to players doing whatever. My concern is that NW inventory/items/itemization/sets is so unfriendly to console inventory management. Even with all the changes that took it from awful on PC to barely acceptable, this is not good enough for console controllers. I could see many new console players enjoying the game/combat but ultimately quitting after spending too much time on inventory management. AGS devs need to cut total items by a lot, they should remove gear degradation (which is a pointless game mechanic) and probably have gear drop in increment steps of 5 (then can sort and dispose (maybe sell?) blocks of gear that are below chosen cutoff), and other stuff. If not, it will send console players packing.
TBF, your expectation for fun open-world pvp is/was misplaced. New World isn't an OW pvp game, even though many of us did engage heavily in it on initial launch for fun. There are no substantive rewards worth going after to make ow pvp worthwhile. We knew that going into the last Fresh Start server launch. It wasn't a good expectation to have expecting vet players who weren't engaging in OW pvp on their main servers to re-roll characters and engage in ow pvp on the new level grind. OW pvp has nothing to do with levelling. I'm unsure why you tie the two together in your mind. If players don't ow pvp on the old servers, the expectation that there should only be moderately more than that low amount on FS servers. Flagging for xp gain is to get through the levelling process faster, not to flag for ow pvp for the bulk of players. Melee players sure as hell don't want to run around flagged solo levelling and be domed by rate ranged dex builds from render distance.
Trying to mimic the same cookie cutter experience(raiding/theme park shit) as the big 3 was AGS's biggest mistake, they never stood a chance. Instead if they focused on survival, exploration, crafting/gathering and PVP they would have a very good, healthy population that is underserved in the mmo context, specialy in a non p2w environment, but greed to be the next wow took another one.
So many negative comments focusing on a PC perspective. The Console player base is starved when it comes to good MMO's, this console launch is going to bring in ALOT of new players and us console players are pretty fkn dense. Well hang around for a while even if AGS cant pull their finger out
The first few weeks will always be magic in a video game. Afterwards, every information about the game will be available for everyone, so people will optimize their gameplay. This happens with EVERY game. NW just had other issues. Also, if they want this to work, they need to change several aspects of the game. There are way too many resources, some of them are flooding the market, other as just useless, so they sell for close to nothing. Find some use for every resource.... There are too many items in the game. I have never seen a game that showers you with items like NW does. Make legendary items valuable by reducing their drop chance. Rework crafting so the best gear can only be acquired from high lvl content and PVP. Make level-ing harder. It's the most fun thing in the game, so prolong it. It's not like other games where level-ing is a chore, there are things to do while you level in NW...
Do you know what actually killed new world? When the game launched people expected a MMO with a PvP focus that emphasized working together. Instead they got a game that incentivezed PvP so much that all the top players ended up bring EXCLUSIVELY PvP players who then locked everyone else out from owning territory and participating in faction wars. So people who weren't PvP hungry left because their experience was way worse. So the game was left mostly with PvP players who on average are the most toxic MMO players. (I'm not saying ALL PvP players are toxic just that they are more toxic in general) Now when new players join they don't find a friendly atmosphere they find a sea of level 65 players complaining about content who keep griefing them if they make the mistake of low level flagging.
I think most people who own a console already own a PC. And if they weren't interested in the initial launch on the PC, they probably aren't any more excited for a console launch. People who only own a console and no PC aren't really known for being MMO players, which is why they tried to rebrand the game. I think this game has already squeezed as much money out of potential customers, but there might be a small group of teenagers reaching adulthood that might give it a go. This game is a testing ground for LoTR. -- R.I.P. NW. ☠
Yeah last fresh start servers was just a company of 2 year veterans clubbing baby seals and shitting on all the new players. No such thing as fresh start in an already established game where people have already played for years.
I don't know, I feel like we had the same issues at launch as we will have on console release, plus a minority of angry pc griefers. Territory control was always limited. Only a small portion of people wanted to pvp. Some players had had much more knowledge by grinding the beta. I more so agree with your statements earlier in the video about the experience being better. Allthough it has been at a snails pace for we pc sufferers, we have had a lot of qol updates if you add it all up. If we went back to the release version now, it would feel completely unplayable to us. Yet we had so much fun at launch. I think people will have more fun then ever playing for the first time, and there is a bit more stuff to keep them around longer now. As you can tell, I'm a severe hopium andy, so maybe I'll end up just being let down yet again. I just think people will really like it like it I did.
@@fpsregionbecause these ppl saying "we are watching it burn" will still keep playing it and will 100% be there when fresh starts drop LOL Basically just delusion
Level limit is definitely one of the worst takes i've ever heard in any gaming scenario lol. Your bias is showing in this video brother. And suggestions like that is why the game has so many awful problems. I am happy to watch new world die at this point and you are beating a dead horse with these videos.
Souls games have a massive pvp player base which the game is similar too. Also console only servers will be a thing its mandatory that games on thoose platforms offer this look at games like ESO.
99% of console players will play through the MSQ solo and then leave. They‘re marketing the game as an ARPG solo experience and that‘s exactly how people are going to treat it. Anybody that expects a fresh MMORPG experience will be playing on dead servers within a month or two.
Territory wars? Open world pvp? Grouping? Rushing to 60? Kmao at this out of touch experience while the majority treated it like a casual solo mmo, leveling slowly and farming/crafting without touching any of those Thank god ags knows better than to make the game for your tryhard kind
Throne and Liberty is gonna take all the console players and the old New World players will migrate to that game. Too much negativity with this game, console players are starting to look up all these YT videos and seeing the comments.
Throne and Liberty is another AGS game. Let's make this clear. I'm not going to touch any game or even considering touching any game that has anything to do with AGS, Scot Lane or any of the New Worlds dev team. I will check if those names appear on any game I consider playing in the future and pass easily if I see any of those.
max 2 weeks later its gonna same as legacy server and 4-5 weeks later server merges starts. if its not exist m3's and other raids cross server . its max 7-8 weeks lifetime . after hype gone and its low as fuck player count . AGS must be replace entire nw management otherwise NAME CHANGE or consol cant save game. because last Fresh starts in brimstone . SUPPONSORED streamer get 60 level less than 48 hours and that payed guys start says its no end game content and people start leaving again in secound day.
you can get to max lvl under 20 hours just by yourself
The biggest issue AGS has is their failure to learn from their mistakes. Player retention failure is why they are in this mess (and remaining players too) and so far they are doing nothing to deal with the fundamental retention issues detailed by many content creators such as yourself. Add to this AGS's lies to and abandonment of its existing/loyal remaining players. Leaving the game as it is today with another Gear Score bug introduced in the last patch and detailed in a recent Mecrow video... I for one find it hard to log in, to see my once active company able to field more than a full raid every night for races.... down to 2 to 4 people. All of this is 100% on AGS
Honestly I’m looking forward to start fresh on ps5 , I played the launch 2 years ago on computer and this time I’m very excited for console , just chill on couch and do my professions , I so needed something less stimulating that CoD or fifa , new world can be really chill game
I just started the game, and I'm having fun. I'll definitely not start again. I see there is a lot to do, and I just want to enjoy the game. Yea I'm a dirty casual.
Games just done. They focused their time on pointless things
Just changing the price tag to $60+ for console players, and inviting them to compare it to the other AAA Action RPGs they have access to, seem like poison for the console release.
I can see AGS having some fresh start servers that are console only, such as ones just for Xbox, PS5, Consoles in general and then ones that are fresh start that also allow PC players, This would help prevent the very issue you speak of as far as PC players making the experience rough for new console players
A level limit would be so GOOD for early game world PvP and wars (the only good part of NW). They'll never do it, but it would really extend the life of fresh servers.
They'd probably need to make OPR queueable from lv 20 though, at least for the duration of the level limit.
Yeah that's a very good point! Though arenas can be q'd earlier so I could really populate those
It boggles my mind how horribly AGS has missed so many opportunities to make New World one of the best games in history. AGS will receive no more money from me. Nothing has been improved, most things are broken and they are ignoring it. AGS is looking for a cash infusion by lying to unsuspecting console players, and they will end up shutting down the game within 2 years. This will be due to more negligence in incompetency by AGS.
man they hate their playerbase. but to be honest i saw insane toxicity in forums and later in discord. How did we expect that they would be ok with that?
I've been talking about level caps with a bunch of people from AP over the year. It would be really cool to have the server level cap go to 25 for the first month. that would mean crafting, gathering, amrine runs, lower level pvp and a lot of areas in the world that are just overpowered. Then have a month of the highest cap to 35, then a month of 45, then a month of 55, then last month to 65. This would just make their content last for months, with challenges and upgrades to look forward to each month. If only there was a forum of some sort we could use like all other MMOs. I would love to create a server managing these parameters, Im sure a lot of people would love it and no one would feel left behind.
i´m looking forward to join the fresh start server on pc... current fresh start is basicly a legacy server and having alot of new people start with u from the beginning gives it a being alive kinda feel. i took a brake about 3months ago just waiting for the releaase cause i know ima restart also because of the new way u talk with npcs. I will take my time and enjoy it :) gonna have 2 weeks of work just for that
I’m genuinely excited to give this experience a chance
Keep it up boss. Let AGS know they need to correct their wrongs
lmao they never will.
as a player that has 0 interest in starting over and playing on a fresh start server i'm not a fan of them. Last time they did it, it pulled guild members away along with other players on the server I was on to go play in the fresh start servers. Kinda screws over players that don't want to restart the game.
Yeah I know what you mean, was similar for us. I'd much rather have seasonal or event-based servers with some special condition (think forced pvp flag, level cap, ironman etc) that get merged into legacy servers after a set amount of time for a fresh experience.
Im only coming back to see al the Console Glitches cause you know if AGS is involved there will be plenty to see
@dukesloth I noticed with the upcoming console game we will be able to choose different starting weapons and depending on what we choose we will get a buff to different crafting tables do u know wish one it tied to what weapons? I noticed that GS/BB will give a buff to cooking and fishing. Thanks my friend
Fresh start could be hype again, but yeah a lot of players already got burned by the endgame of New World, so it can't be as hype as things have been in the past. Thumbs up for great videos.
Will existing players get to keep their characters/ progress?
You are so sour you cannot even think independently of "everything is horrible"
Yep level gate but still allow levels to be acquired like rested xp, and of course allow crafting levelling unimpeded
They should make pvp servers without levels and gear score.
You don’t get it. It’s an action RPG game now, meaning AGS will grab cash from new players and when they will leave - the game will be closed or moved to the offline mode. That’s it, the Aeternum update is their last move to collect money which were spent on unsuccessful service model previously.
That will ruin their chance at the Lotr game they are making. If they just abandon NW, that big investment in lotr is null. Many people are happy to get 100 hours out of a game and move on.
i think it will work big cross over with xbox/ps5/pc fresh start servers 3rd time lucky with having enough servers good luck to them 🎉
HEY! I am gonna tell you right now, as a day 1 player and lover of what it use to be you won't find a more biased comment than this. NW was set to be a PvP all the time goodness adventure... then that changed, that is ok because it was still fun day 1... then months in it turned... we were the top players on our server before they rolled out free transfers and shit. not only were we top, we were the underdogs. "FOR THE SPARK!!!!!" team yellow for life, team spark for life!" if you question my previous statement the you don't matter and haven't played long enough. I welcome the console release, so I can maybe see what has changed from a casual standpoint and someone that helped shape it...
EDIT: ALSO!!!!! We were the ONLY followers of the spark that held our first zone BRIGHTWOOD!!! with fervor and extreme passion!! in the early days our server had 1 spark hold a zone and 1 spark look to as the defenders of justice. FUCK YOU TURKEYS!!!!... if you get it then we can be friends, even if you were amongst the gobblers. lol
I played quite a bit at launch, but got tired of the unbalanced pvp when there were ice spikes everywhere. Anyways... I'm looking forward to giving it another shot on console. Console really needs a good MMO. I think it is going to be very popular.
Sadly that was the most balanced PvP has been
I don't see myself coming back. Uninstalled the game. Left all the social media groups that were linked to the game.
Unless Dune Awakening is even worse catastrophe at launch than New World there simply isn't a way that I would return to the New World and the whole blame goes to Scot Lane and dev team and how they handled the communication towards us the customers and how they failed to hear our concerns and deliver on their promises through these years. That all is unforgivable in the light of the June 2024 announcement of theirs.
3 characters 65/65/65
4 characters?
They just wanted one time sales from console then sunset the game, pretty clearly
I think it will be in-between what you talk about, not like launch but not everyone going for levels. Many console players and possible new PC players will not be rushing, while another chunk "rush". So it should have a good feel for ~5-6 months but then the hammer pounding on new players will begin as all the "rush" players who know the game will really punish them once they get to 65+. As a comparison, AA fresh starts were always fun but the time they stayed fun definitely dropped each new fresh start. So this go around with many new console players should be enjoyable and more open/free when it comes to players doing whatever. My concern is that NW inventory/items/itemization/sets is so unfriendly to console inventory management. Even with all the changes that took it from awful on PC to barely acceptable, this is not good enough for console controllers. I could see many new console players enjoying the game/combat but ultimately quitting after spending too much time on inventory management. AGS devs need to cut total items by a lot, they should remove gear degradation (which is a pointless game mechanic) and probably have gear drop in increment steps of 5 (then can sort and dispose (maybe sell?) blocks of gear that are below chosen cutoff), and other stuff. If not, it will send console players packing.
TBF, your expectation for fun open-world pvp is/was misplaced. New World isn't an OW pvp game, even though many of us did engage heavily in it on initial launch for fun. There are no substantive rewards worth going after to make ow pvp worthwhile. We knew that going into the last Fresh Start server launch. It wasn't a good expectation to have expecting vet players who weren't engaging in OW pvp on their main servers to re-roll characters and engage in ow pvp on the new level grind. OW pvp has nothing to do with levelling. I'm unsure why you tie the two together in your mind. If players don't ow pvp on the old servers, the expectation that there should only be moderately more than that low amount on FS servers. Flagging for xp gain is to get through the levelling process faster, not to flag for ow pvp for the bulk of players.
Melee players sure as hell don't want to run around flagged solo levelling and be domed by rate ranged dex builds from render distance.
Trying to mimic the same cookie cutter experience(raiding/theme park shit) as the big 3 was AGS's biggest mistake, they never stood a chance. Instead if they focused on survival, exploration, crafting/gathering and PVP they would have a very good, healthy population that is underserved in the mmo context, specialy in a non p2w environment, but greed to be the next wow took another one.
DukeSloth creating a new character so he can exploit the current level/+DMG bug? 🤔 messed up 😂
Can't believe there are still content creators talking about this game lol
So I'm grinding new world now for nothing?
I haven’t played in like a year, and won’t play again till fresh start servers
So many negative comments focusing on a PC perspective. The Console player base is starved when it comes to good MMO's, this console launch is going to bring in ALOT of new players and us console players are pretty fkn dense. Well hang around for a while even if AGS cant pull their finger out
The first few weeks will always be magic in a video game. Afterwards, every information about the game will be available for everyone, so people will optimize their gameplay. This happens with EVERY game. NW just had other issues.
Also, if they want this to work, they need to change several aspects of the game. There are way too many resources, some of them are flooding the market, other as just useless, so they sell for close to nothing. Find some use for every resource....
There are too many items in the game. I have never seen a game that showers you with items like NW does. Make legendary items valuable by reducing their drop chance. Rework crafting so the best gear can only be acquired from high lvl content and PVP.
Make level-ing harder. It's the most fun thing in the game, so prolong it. It's not like other games where level-ing is a chore, there are things to do while you level in NW...
Do you know what actually killed new world? When the game launched people expected a MMO with a PvP focus that emphasized working together. Instead they got a game that incentivezed PvP so much that all the top players ended up bring EXCLUSIVELY PvP players who then locked everyone else out from owning territory and participating in faction wars. So people who weren't PvP hungry left because their experience was way worse. So the game was left mostly with PvP players who on average are the most toxic MMO players. (I'm not saying ALL PvP players are toxic just that they are more toxic in general) Now when new players join they don't find a friendly atmosphere they find a sea of level 65 players complaining about content who keep griefing them if they make the mistake of low level flagging.
I think most people who own a console already own a PC. And if they weren't interested in the initial launch on the PC, they probably aren't any more excited for a console launch. People who only own a console and no PC aren't really known for being MMO players, which is why they tried to rebrand the game. I think this game has already squeezed as much money out of potential customers, but there might be a small group of teenagers reaching adulthood that might give it a go. This game is a testing ground for LoTR. -- R.I.P. NW. ☠
Game is not a testing ground for lotr. There won't be a lotr if New World doesn't keep growing.
@@geassmuffinat the rate AGS is going there won’t be either game. Only a moron can support AGS after all of the lies, and lack of ability they have.
Yeah last fresh start servers was just a company of 2 year veterans clubbing baby seals and shitting on all the new players. No such thing as fresh start in an already established game where people have already played for years.
I don't know, I feel like we had the same issues at launch as we will have on console release, plus a minority of angry pc griefers. Territory control was always limited. Only a small portion of people wanted to pvp. Some players had had much more knowledge by grinding the beta. I more so agree with your statements earlier in the video about the experience being better. Allthough it has been at a snails pace for we pc sufferers, we have had a lot of qol updates if you add it all up. If we went back to the release version now, it would feel completely unplayable to us. Yet we had so much fun at launch. I think people will have more fun then ever playing for the first time, and there is a bit more stuff to keep them around longer now. As you can tell, I'm a severe hopium andy, so maybe I'll end up just being let down yet again. I just think people will really like it like it I did.
Wait I’ve been out of the loop, theirs gonna be a console release and fresh start servers?
Stay out of the loop it’s not worth it. We’re just here to watch it burn
@@relow8650 why are people still playing and making videos?
@@fpsregionbecause these ppl saying "we are watching it burn" will still keep playing it and will 100% be
there when fresh starts drop LOL
Basically just delusion
@@propersod2390 😂
Level limit is definitely one of the worst takes i've ever heard in any gaming scenario lol. Your bias is showing in this video brother. And suggestions like that is why the game has so many awful problems. I am happy to watch new world die at this point and you are beating a dead horse with these videos.
Souls games have a massive pvp player base which the game is similar too. Also console only servers will be a thing its mandatory that games on thoose platforms offer this look at games like ESO.
99% of console players will play through the MSQ solo and then leave. They‘re marketing the game as an ARPG solo experience and that‘s exactly how people are going to treat it. Anybody that expects a fresh MMORPG experience will be playing on dead servers within a month or two.
if you want PVP go play street fighter
Gonna be lit!!
Territory wars? Open world pvp? Grouping? Rushing to 60?
Kmao at this out of touch experience while the majority treated it like a casual solo mmo, leveling slowly and farming/crafting without touching any of those
Thank god ags knows better than to make the game for your tryhard kind
Throne and Liberty is gonna take all the console players and the old New World players will migrate to that game. Too much negativity with this game, console players are starting to look up all these YT videos and seeing the comments.
Throne and Liberty is another AGS game. Let's make this clear. I'm not going to touch any game or even considering touching any game that has anything to do with AGS, Scot Lane or any of the New Worlds dev team. I will check if those names appear on any game I consider playing in the future and pass easily if I see any of those.