NW and AGS are replaceable too. I'll call it now, consoles will not sustain the game. It's a last ditch money grab, that's all. Just move on and let it die and remember this experience next time you consider anything associated with AGS.
@@shloms6862 then turn it on and just enjoy your NW game... Obviously they can do no wrong if they have something you wont even look to replace.. like a COD gamer buying the new game yearly... SO let the rest of us make moves you can log in and show them you are happy with the game..
@@THIEVIN. the dev said the console players won't get their own servers, they will get test servers then after that they will be put on to crossplay servers that likely fresh or already there. But still crossplay. Not sure where he says it but he confirms console has to play crossplay.
These Devs will never change and the game will never be what we once thought it could be. So If you're somebody that's somehow still hoping for a miracle to happen after this, you have nobody to blame but yourself.
Existing players btw is 5k guys who was eating amazons shit on copium from the start, that's why amazon don't give a fuck about us. But Amazon forgot, those existing 5k players can launch the huge fokin Hate Train
Yeah, This video claiming all these current players are going to go to the servers and ruin the experience for new players. Too late, these hard core boys were hurting everyone all along they set the deck on wars, abused pvp, screwed over players for dungeon keys, ruined the market as often as they could, dominated servers then moved on to the next, and doing everything they could to destroy any chance of me having fun with my small group. I hope the left over players realize this game is ruined by this dev team and them. The fact they have 5k players means its the same guys who were charging 50k for a key or killing me 400 times with a musket in war, and or charging crazy prices ruining servers. I will wait till all these yahoos can feel the game failed us, just like I did.
Thank you for not continuing to simp for this game like ginger and all the other nw content creators who have put all their eggs into this shitty basket clinging onto a hope that they can make money off a new player base same as the devs. You are a man of principle and I respect you for that, I wish that Ginger and baggins and all the other nw content creators were as honest with their viewers as you are. Thank you.
Optimism isn't dishonesty. The console market is large enough to turn things around if they can establish a decent foothold there. What are they supposed to do otherwise, hope the few PC players left suddenly mushroom into a sustainable population? The reality of their situation is essentially evolve or die. They should have handled the evolution better, but if they were good at handling things the situation wouldn't have got so dire.
Remember when they made those new fresh servers for new and returning players, they saw a huge influx of players. I wonder where all those players are now.
The same thing will happen on consoles... its the lack of endgame obv. they can polish and rework the level experience as much as they want when there is 0 endcontent.
New World's banning issues have always been a problem. They can't actually tell who's exploiting so anyone reported in mass gets banned. In situations where, like you said, multiple people film it, they just apply the same 24hr ban as a random mass report. I've had a 24hr ban for "exploiting bow rapid fire" even though I record every second of my gameplay and never even attempted it. It's just because I use pen and rapid shot and you have a lot of stupid players who can't even tell the difference.
The thing with AGS is, they put in things like mounts but then they dont add races or anything ingame aside from using them to go from A to B. So with swimming I doubt they will add enemies in water, gatherables in water or anything to do with water other than the swimming.
@@bobbythorton7693 Nope, I refuse. There's soooo many games, anime, movies and series to watch dude. Don't waste time on garbage. I don't feel bad about the time I spent playing it because a lot of it was fun, but no more of my time will go to this project. I find it easier to quit stuff using spite. It's the only way I've quit a bunch of stuff haha, I'll use it on New World too.
Imo, people blowing this wayyy out. I love the pvp in this game but also remember dedicating 10+ years to wow n seeing it evolve n add new things along the way. NW is young, give it support, if the game is NOW ready for console how elso do they advertise it??. As for old players with expansion they cant gift gold, they r giving an armored mount, 1 pvp island with crossplay, testing for future pvp maps/modes. What can they possibly do between now and then???? Nothing, just bite the bullet
@@dracs5929 the devs don't listen to the playerbase, and troll us... No support. That is called insane. Reason why 1 million people quit the game it's not the players fault...
@@bobbythorton7693 i wont say its anybody's "fault" but just a young game growing up. Least they have awesome pvp and sound tracks for a young pleb mmo. Think of it as yourself growing up, u try somethings, ur parents/guardian gave u some advice, u dont use all of the advice but u do things little differently, maybe it work, maybe it dont but how else u gonna know unless u try...look at the bigger picture now, how far u've come. I see incoming pvp maps n modes once crossplay is in effect. One Love from Trinidad & Tobago :D
Do you think the seasonal content will end up being removed? As an open world arpg they don't need to do live service any more. They can however keep releasing paid for dlc.
I'm wondering about that too. My initial assumption was that they would scrap season altogether after announcing the "ARPG" switch. But since they insisted that Season will continue, that one is unclear to me.
I havent seen anyone talking about it, but even for someone who would come back in October for f4a pvp, I'm concerned about how it will turn out. I've played enough games to know how it will go - if you think that as a solo player you will stand any chance you are strongly mistaken. Just because you can hurt everyone it won't stop people from grouping up. People from the same companies will help each other and solos will be hunted down by big zergs. Players will absolutely do anything to gain an advantage and game the system. I cant see how they make it an enjoyable experience. The most fun I've ever had was during beta tests and when the game first launched - just runing around with pvp on and blasting each other during leveling. I dont think they can come close to this experience with f4a island.
I have zero faith in amazon to have any balance or care for pvp players. they said it themselves only 10% of players play pvp so its not their focus. not to mention its probably gonna all be multi combat so teams will def gank together.
It will just allow players in the same faction/ company to farm each other for PvP rewards. Devs understand nothing about video games. Might as well have a dog try to design cat toys.
-Using the word 'shilling' on the Discord will get you an automatic 24-hour ban. I'm sure there are a lot more such words/emojis, but that was the word I tested and was blown away that is actually gave me the ban -1 of the journalists' interviews with the devs reported that with New World: Aeternum, players without RotAE will now be able to enter the area, even though they won't unlock the related questlines and they'll be at a disadvantage against Level 65+ enemies -Everything about the devs' wording in the Q&A video and other sources makes it seem like we can't count on anything for the game's future. They've said they'll continue the seasonal cadence, but without mentioning anything basic like Season Passes or Seasonal Trials; I feel like they could release a small balance & bug-fix patch every 4 months and argue that they were holding true to their word.
What you described at around 8 minutes is absolutely not the fault of AGS. If old players choose to bully new players that is 100% on the player. People need to take accountability for there actions even if they don’t like what is happening around them
I don't think he's blaming AGS directly, but it is a predictable outcome and knowing that it's a possibility, AGS should know better. Hope that makes sense. Obviously toxic people aren't absolved, just predictable.
@@DustinHarms yeah that does make sense. in hindsight see it more that way. But the context of the conversation is duke pointing out reasons he thinks ags decision to focus on console is wrong or doesn’t make sense. The implication is that the people doing the grief feel justified. And I 100% refute that
@@TylerDull Huh, I thought he made it pretty clear that he thinks the AGS focus on console DOES make sense, business-wise, but from that same angle it *doesn't* make sense to also overly frustrate the already-existing frustrated population. I don't think he's implying that griefing is justified at all. Just that it doesn't make sense to piss off players because anyone that's been around online gaming should know what some players will do when they are upset. Especially a professional in the industry - it just further cements the idea that these decisions aren't being made by gamers at all.
@@DustinHarms fair enough. But do you think an apology over that QA video would have made even the slightest difference? I don’t. I sincerely feel people are too in their feelings about new world 🤷♂️
Honest question from someone who's thinking of starting anew as a casual with some new friends on October. I dont think id be able to reach 1k hours in even a year, would there be enough content for me and my friends during that time? Thank you
God knows there is a lot of things I don't agree with you, but you got this 100%. I feel for any content creator who's following this game, stay strong man.
Not even a "Thanks for pay us to be Alpha tester for 3 years, now we are moving to beta and using console players, we appreciated you money". Thanks for the callout Duke😁 ----- P.S: F AGS ❤
All the time I was like „the devs are trying their best and they work on things to make their customer happy and they really know what they do(, trust!)“ but when they made the dev Q&A and Scott revealed the roadmap they totally destroyed any trust in their abilities. It’s crazy that a playerbase (or to name that different: people which USE the product) have to explain the definition of the term „roadmap“ to the people which are actually WORKING on the product. Normally they should really know the basics. And that leads me to the next question: to enter a new market is a great way to get new customers, but do they really think about that you will transfer your brand to that market too? They tried to rebrand the game, but everyone who is searching for infos on new world will have a huge wall of frustration which they have to fight thrue to get some non emotional information and I think that will stop a lot of player to not even touch the game. Edit: and to ban everyone who criticised their work (I really think now it’s deserved) just shows how crazy and non reflected they are.
It was said during this video, but NW should have had a monthly sub of some sort. The shop items and season passes clearly aren't providing enough money for consistent content updates. People hop in for a short bit for the new content, then leave for many months until the next new thing comes if it's enticing enough. They could have gone with something similar to ESO/FO76 having an optional monthly sub that has non-p2w convenience benefits. I think this is one of the biggest reasons for lack of content and them having to pivot to console for a cash injection.
I am hopeful console will bring more players to the game. I however think this is a flawed business model. People who grew up on MMO’s grew up on PC’s. The next generation (ie my children), have grown up on console shooters and no MMOs. I have pleaded with my children and students (I teach high school) to try MMO’s and they simply do not have the patience. It has been like this since 2014. In my opinion you simply will not get the bang for your buck on console. We shall see but that is my hypothesis.
if the game does well enough on consoles, it will eventually move to a more assisted combat with homing bullets and fireballs for ranged weapons, target lockon and aim assist will be enabled on pvp.
MY data says is better for me to choose better games 😁New World is replaceable too. Time to move on and to remember that AGS / Amazon game studios can be avoided at all in the future. Just select Amazon Games studio as developer and producer and choose ignore on the right (dropdown menu, Steam). For me after 5.5kh as healer Season of the Guardian Day 1 was the day i uninstalled forever.
"last 30 days of new world" average 5,656.4 peak players 8,682 from 1 million to less than 10k... wow... i liked the game A LOT, played 250 hours and it was a blast... and now, all of this, god damn it
Honestly if you spam something somewhere, and you partake on this action you cant seem appalled on your own behavior. Toxic behavior has consequences regardless if you are in the right or not. Also, Scott Lane is a solo player, this is where the studio and the current New World Player Base is divided.
Dx 12 perform miracles if the devs do it right in short: DX 11 - optimalization are on drivers side so who is responsible for that AMD/nVidia/Intel. DX 12 - optimalisations are on game renender pipeline side whos responsible for that DEVS.
why is everyone talking about the problem with muskets in the pvp zone? when the real problem will be immortal heal and tanks with 500 con and perks for healing and passive healing
I'll download new world again and make new console players life's a HELL. Get my musket and pew pew till they quit xD They want us OGs out of the game so we should unite to make them out of the game industry.
The sad thing is AGS is taking forever bringing Blue Protocol and T&L to the west. I think they want this game to run its course as best it can before they drop those and NW is obliterated.
Am I right in my understanding of only console is crossplay between PS5 and Xbox? I saw that in another video. If so that's bs...I was hoping all PC players would form PC only guilds and PK the hopes and dreams out of the console players out of spite.
In October, NW is going to have to compete with two real ARPG's. Diablo 4 Expansion, which most people I know have already preordered on day 1 of the announcement. Not only will they have to compete with D4E on sales but also on Twitch and other streaming platforms. Good luck with that. Then there is the possibility of POE2 coming out in October. POE2 has a lot of hype and is another true ARPG. Also, its free. NW will also have to compete with that on stream. They might get asmongold/shroud or some other big streamers to stream it for a few days, but thats all it will be cause there is no way those top streamers are going to pass up on streaming D4/POE2.
And let's get into bans. I'm the world record holder of 17 temp bans and 53 total days banned. But I had a good friend get perma banned for rolling dice in ww. 3 of my bans were from PVP kills. PVP KILLS! BECAUSE THEY SAID I WAS HARASSING PLAYERS!
even putting aside all of the PC player communication issues and the apparent disconnect there, these devs are clueless if they think the solo single player aspects of this title are anything worth playing or re-designing 3 times now. It's literally terrible voice acting, bargain bin writing, and fetch or kill quests of the most generic sort. Their "boss fights" are just big guy who slams at you and is nailed to the floor half the time. there isnt a single original or compelling bit to any of the PVE and solo MSQ.
It's incredible that because the video was rushed means orignally it wasn't probably going to come up until Monday (following their normal schedule). So they somehow thought that would be ok, it was only the backlash that caused the rush (and yet they still didn't apologise) Also, Lydia said we will get more videos and informations (as per their tweet) over the coming MONTHS!
What's the role of Lydia? Community manager? She should find a better job for her, like that one doesn't seem to be the ideal for her.... I mean my dog is more in touch and aware of what's going on the the nw community that Lydia, with the due respect. Just a humble opinion 😁
DX11 is mostly autosetup, thats why it runs in general decent. Dx12 is way more coding/assigning. Thats why a lot of Games with DX12 suck, its a shitload of work to get it the right way.
At this point I feel like they are using New world as a practice run for Lord of the Rings, like a playground to fuck around and see what doesn't work. Seems like a rather expensive experiment so maybe I am wrong, but aside from milking money from console players, I am not convinced that pleasing the player base is their priority anymore. Edit: I would bet money that console players don't get any special treatment after their game purchase is made.
I think they forgot or dont undertstand how many players that quit the game in the past still keep a good eye on how the game is developing even though they arent part of the active player numbers. I would guess there is atleast 50-150k players keeping an eye on the game and would be willing to play again if they actually gave us some good updates. But they have done the opposite
Heavy console focus makes sense. Playstation has the most players x box has alot of player where being a top 5 game on steam is only 100k players. I haven't played this game in a year I'm always open to coming back. They seem like they are making business decisions here. Out with the old in with the new I suppose. This doesn't upset me ill wait and see how it plays out while I play other stuff
Again as a Ex patreon supporter, I got to admit i love your honesty and telling it how it is. Sorry but AGS and NW screwed us time over time. Love ya man! great vids! Knightsky
I got perma banned from New World discord because I said the Devs are hiding under their desks with the lights out hoping we PC players just go away and keep playing. Perma banned immediately.....ridiculous. Scott Lane is a liar
I'm beginning to think that this is yet another game where devs/publisher experiment with how much the player base is willing to take before they leave. Companies that have another more popular IP (or in the works). Rockstar doesn't give a shit about Red Dead Online (GTAO is their main game), Epic has been neglecting Save the World since Fortnite Battle Royale came out and AGS is working on LOTR and fucking NW fans over. AND PEOPLE KEEP PLAYING. It's mind boggling to me. Complaining 24/7 in all of these subreddits yet people refuse to leave. No wonder the devs don't give a shit about the masochist player bases. Not defending them, because I liked all of these games but I stopped playing months ago. People still playing is a depressing case study.
Yeah I replaced new world over a year ago. I found a replacement tor it the same day. Seems new world hasnt found replacements for me and thousands of others since, so.. yeah, maybe we werent so replaceable after all.
From a profit point of view we're worse than replaceable, we're expendable. Once a person buys the base game and expansion they're done as a revenue source save for those that frequent the cash shop. Most companies are clever enough not to go out of their way to point that out to their players.
Their customer service and PR skills are atrocious. They remind me of some of the worst reviewed companies here in the US like Comcast which is legendary for their bad customer service. One thing they are very bad is making their long term players, basically super regular customers feel appreciated. When a business is not doing well it is the regulars who stick it out the longest. It is when you lose the regulars as well that a business often folds. And the people running New World somehow don't realize this.
"You can't make a game that the current players are happy with, and you want to get new players?" It's all just awful. It feels so rushed that they are trying to reinvent the game and completely change playerbase. They could have done more to make a good game that was plenty successful on PC, I think. If Scot keeps pulling the same lame stuff, the console players are going to leave the game after awhile, too. Thumbs up for great videos!
Got over 4k Hours, had fun, had way to high hopes and copium all the time and now im done. I may take a look at NW:Aeternum, but the game lacks a direction and worthwhile content down the pipe. Still wish everyone who is hopefull or on full copium the best and lots of fun
the discord thing reminds me of Bethesda and anytime someone asks questions about content coming out or when to expect something they would ban them on twitch during a live stream LMAO soft ass devs that enjoy echo chambers 💀
No MMO can survive depending on the constant acquisition of new players. As an MMO becomes "old" the flow of new players naturally decreases, so the best survival strategy is to maintain a loyal playerbase that continues to monetize the game for months and years. There are people who are looking for a "game for life" and will happily spend money on the game they are attached to. NW devs simply gave up on this goal, because they saw that they couldn't build a profitable enough playerbase (and they had literally 1 million daily players at launch, but they couldn't retain even 1% of that) and now they are trying a new desperate strategy to sell the game as an "action RPG", trying to survive through the constant flow of new players who buy, play for a few months and leave. By kicking their own playerbase, they doomed NW to never have the lifecycle of a true, healthy MMO.
That doesn't hold with buy to play. The purchase is up front so the profit is too. The playing of the game provides the company no revenue in itself. As such, profitability requires a focus on selling the game to new players rather than maintaining those current. The strategy you reference was from back in the day when revenue came from game purchase and subscription both. Retaining players back then provided a steady stream of revenue so it was important to not only do so but increase their numbers. That's no longer the case save for those few MMORPGs left that can demand a subscription for ongoing play, only WoW and FFXIV at this time so far as I know.
@@kevinarnold8634 The classic monetization format is in fact subscription, but currently there are alternatives and New World was trying the alternative of the battle pass and the ingame store. This is how in theory the game could continue making profits, even with a smaller influx of new players. The problem is that neither the battle pass nor the store offer enough compelling content for players to spend money frequently. So New World has failed in both monetization attempts. It fails to increase sales to new players and fails to monetize enough within its playerbase. Trying to reach the console market is the last desperate attempt and we will see in the coming months if it will have any success.
All that they needed to do is continue with their agenda, but like come out with one new opr map and one new weapon. That would have been enough to keep PC people happy and willing to provide a good experience for new players......that is all, one opr map one new weapon plus the stuff that is already coming. Do that people will be ok. Ostrich.....out
Katy have 800 hours since launch in New World, going round saving rabbits and doing role playing activities while running M1. Scott Lane 1100 hours played, low tier war player that only gets invite to fill wars, average quest and lure enjoyer, dungeon's new participate, first mmo at age 50, causually walking around OPR with 0/15/1 KDA. You would trust them for hardcore player content update? BIG LOL
My theory is : they are now happy with the main story questline, and it's, in fact, where the actual work went from. They finished a good single player rpg while we were indeed playing a MMO 😂
So how big is the chance that they are going to heavilly moderate the release in oktober to protect the new players from exsisting players? Could just as easilly ban us ingame as they did on discord under the guise of toxic/harrasement behaviour just for trying to make new players lives a living hell, even within the scope of the games PvP setting.
The few remaining New World creators hopefully find better games/studios to get behind and just abandon New World/AGS. (Much like AGS abandon PC players...)
100% agree they chose to make existing/loyal customers their enemy. In their last video they said nothing new between now and Oct except for a few minor bug fixes. THIS is what really makes me mad. We are all experiencing the poorly executed "slayer" combat system... watching as our attacks miss people right in front of us... and they have now told us too bad until Oct. So even if you want to stick it out and try to enjoy existing combat with companymates, you have to live with the current broken experience until Oct. And.. stuck with Gearscore scaling "feature" and numerous character glitch bugs. Amazon is a great company with solid customer service... buy something and get hassle free returns. Doubt the defective culture that exists at AGS is going to go unnoticed by their bosses forever... Someone is going to start asking the right questions.. hopefully
Funny enough, we already buid a fuckup squad for a freshstart server for this exact reason you said. We gonna fuck up all the console players to the extend that Amazon can finally bury this piece of a burning shithouse of a game.
6:18 Yes, they would've done way better financially via a monthly subscription instead of selling those UGLY skins in the shop. However, it's obvious that this team of developers isn't capable of keeping up a pace of constant content updates that would make that viable. 9:10 I think you went too fast to PC players intentionally ruining the experience for console players. It's not even that but all the console players will start playing this game and the moment they start looking up info or guides about the game (where to farm rawhide/orichalcum ore/etc. fastest) they will immediately bump into the ABSOLUTELY DESERVED incredibly negative/doomer atmosphere that has been created for the game by the developers. Heck, it doesn't even have to be UA-cam videos, it's enough for new players to witness 2 veteran players talking about the game in global chat. This is already happening and they immediately pick up on the (again very VALID) feelings of hopelessness for the game. Frankly I would miss the world of Aeternum but this game deserves to die and console players would honestly be better off not playing this crap.
Felt like you were speaking to me personally when you brought up existing players ruining new player experiences. I’m going to find every exploit on day one and rampantly abuse it, fuck ags
Yea, it's nothing about flaming them / being toxic etc... It's literally just, their servers economies are getting completely monopolised by PC players. The PvP they're going to get utterly destroyed, any experienced PvPer is going to be able to 1v5+ on release, and I'm not even exaggerating. I realise AGS haven't sold them the game as an MMO so they're expecting an ARPG, but the ARPG element only lasts till level 65, then you're playing an MMO again. It is this experience they're going to have ruined.
@@benjaminwhite6452 I mean is that not what already has been happening when the rest of us were trying to play? Feel like that was part of the reason most of us left. The heartless community trying to screw over anyone and everyone except "our guys". I could not even get into wars or any fun things. Those things were always used by large groups who ran the market and everything. They completely ruined the game for players like me. So yeah.. That is not the DEVS fault unless you expected them to stop these try hards from ruining basic game play for the entire community. Ohh well. I wont come back until I see a new team and a new gamer pop more involved. The MMO PVP gurus ruined the game for me.
@@Drewzbooze How is that not the Dev's fault? The Developers have literally created a system that favours gatekeeping. Ask literally any War player, do you wish Wars were more accessible they'll say yes. But they don't want to have to be the side which loses the war in the process in order to make it accessible to new players. Gatekeeping is a component in why people leave, but ultimately it's because the Dev's do not care. They have outwardly said that 2% of their player-base engaging in Wars is a problem they're not willing to fix. I don't see why it is the 2%'s fault here. (I am not bias, I no longer war, nor really care for it, but the reason I don't care for it, is because the Dev's have made it difficult to care about). Ultimately the reason people leave is because they can't get into the only competitive endgame repeatable content (wars), or because there is no other endgame, in both scenarios the Developers are to blame, not the few players who invest enough time to be picked for the wars. I can't lie, it is a very odd take to blame the players in the scenario, when the entire scenario was created by the Developers. I can guarantee War gatekeeping would not be a problem if Wars were server-wide and open-world for instance, or practice Wars allowed players the opportunity to engage in the War experience without any risks. I will say the developers have done their fair share when it comes to ensuring the market is balanced - it is, it's quite favourable for new players really, gear is far cheaper than it used to be, and resources are accessible and not-monopolised at all once markets are established.
@@benjaminwhite6452 this argument is fair depending on perspective. If the community lacks the insight to realize the impact toxic play has then so be it. Look up the milgram experiment. Realize that just because you follow the instructed path does not remove liability from your causal effects. Basically, the devs created a system- if players would have refused the system well then the game had to deal with that. If the small 2% as you said it continue to gather fun at the expense of the 98% then yes I feel they should sit in that bed they made. All of them. Personally the entire system was Jaded very quickly. Time gating and forcing players to join different servers. Man it’s my free time in what world do I log on to do this during my limited time? Not going to just do something cause that’s the way they made it. Bro this game ain’t that great. Good day I hope this isn’t taken personal but in the end the players that were part of this are to blame as well.
@@Drewzbooze Okay, so to clarify, you mean if someone disagrees with something, but is a beneficiary of the thing they disagree with, then they shouldn't participate. In other words, anyone who does do this is engaging in cognitive dissonance. Now I'm not excusing cognitive dissonance, I think it's an extremely polarising topic most shy away from. A reasonable stance to hold. But I'm not entirely sure it's quite so applicable when you consider the opportunity cost, as someone else from the 98% will simply replace you (as the 2% is the maximum that can participate), the only way this doesn't happen is if more than 98% of the player base refuse to war. That's not going to happen, so in this regard you need enough of an outcry from the player base as a whole, that AGS would do something. Except we've had that, people talk and talk about how Wars are gatekept and AGS do not care. This is AGS's problem, not the players, they've made their positions clear. Wars are gatekept and it needs to be solved, it is the environment that causes this, not the players.
New world was my first ever mmo or game that wasn’t even an fps and will most likely be the last. Was the most fun I’ve ever had on a video game but somehow the worst at same time
Oh ags you have no idea the shit storm thats about to hit when fresh servers come. I really dont see the reason why they couldnt have a team devs make actual content both pve and pvp while at the same time have another team of devs make the console and basically what we have up to this point. Ags really shot themselves in the foot 😅 we really invested 3 years to a BS dev team. Had the shut down and relaunched now they would have a better pc community but no they wanted us testing thier game for free so they could work on systems for console and ultimately for LOTR. I wouldnt be surprised they end up getting sued 😅
If these are the same people that plan on working on the new Lord of the rings game I am not interested, and I really want a new Lord of the rings MMO, I love lotro but it's time for a new one but not from these people
NW and AGS are replaceable too. I'll call it now, consoles will not sustain the game. It's a last ditch money grab, that's all. Just move on and let it die and remember this experience next time you consider anything associated with AGS.
The question is where to go?
@@SKVOZEET plenty of other good mmos, i personally play gw2, others may preffer wow, ESO, FF14, path of exile 2, etc
@@lapusso3704NW has the best pvp combat. u cant replace it with these games
@@shloms6862 gw2 it's pretty similar
@@shloms6862 then turn it on and just enjoy your NW game... Obviously they can do no wrong if they have something you wont even look to replace.. like a COD gamer buying the new game yearly... SO let the rest of us make moves you can log in and show them you are happy with the game..
such an example of lost potential, had such good foundations, but they just burned it. i'm done.
I have watched this game flop like a fish out of water since its launch. Its hard to believe they didn't accidentally figure out what to do.. LOL
We pc players where alpha testers all along
im going to come back for 1 week just to own the console players, because i know even if they hook up a keyboard, they are not like us pc players.
Crash dummy is probably the better term.
@@THIEVIN. the dev said the console players won't get their own servers, they will get test servers then after that they will be put on to crossplay servers that likely fresh or already there. But still crossplay. Not sure where he says it but he confirms console has to play crossplay.
Console players are exit liquidity more like it
These Devs will never change and the game will never be what we once thought it could be. So If you're somebody that's somehow still hoping for a miracle to happen after this, you have nobody to blame but yourself.
if we keep supporting this game we deserve it
Existing players btw is 5k guys who was eating amazons shit on copium from the start, that's why amazon don't give a fuck about us. But Amazon forgot, those existing 5k players can launch the huge fokin Hate Train
big facts
Yeah, This video claiming all these current players are going to go to the servers and ruin the experience for new players. Too late, these hard core boys were hurting everyone all along they set the deck on wars, abused pvp, screwed over players for dungeon keys, ruined the market as often as they could, dominated servers then moved on to the next, and doing everything they could to destroy any chance of me having fun with my small group. I hope the left over players realize this game is ruined by this dev team and them. The fact they have 5k players means its the same guys who were charging 50k for a key or killing me 400 times with a musket in war, and or charging crazy prices ruining servers. I will wait till all these yahoos can feel the game failed us, just like I did.
The 5K number is concurrent which means the players currently online. It could be around 30-40k unique users still playing every week or even more
Thank you for not continuing to simp for this game like ginger and all the other nw content creators who have put all their eggs into this shitty basket clinging onto a hope that they can make money off a new player base same as the devs. You are a man of principle and I respect you for that, I wish that Ginger and baggins and all the other nw content creators were as honest with their viewers as you are. Thank you.
Optimism isn't dishonesty. The console market is large enough to turn things around if they can establish a decent foothold there. What are they supposed to do otherwise, hope the few PC players left suddenly mushroom into a sustainable population? The reality of their situation is essentially evolve or die. They should have handled the evolution better, but if they were good at handling things the situation wouldn't have got so dire.
I got banned from the new world discord for reporting bugs lol
they blocked me on x to comment about new world
At this point I hope the game and the devs fail in epic fashion for the disrespect they have given the PC community.
The team will start hearing the chants.. The new team will be requested and they will fade away..
They have already failed. What a mess.
Remember when they made those new fresh servers for new and returning players, they saw a huge influx of players. I wonder where all those players are now.
The same thing will happen on consoles... its the lack of endgame obv. they can polish and rework the level experience as much as they want when there is 0 endcontent.
playing console .... DUH ...
New World's banning issues have always been a problem. They can't actually tell who's exploiting so anyone reported in mass gets banned. In situations where, like you said, multiple people film it, they just apply the same 24hr ban as a random mass report. I've had a 24hr ban for "exploiting bow rapid fire" even though I record every second of my gameplay and never even attempted it. It's just because I use pen and rapid shot and you have a lot of stupid players who can't even tell the difference.
the devs are the exploiters..... obviously
The thing with AGS is, they put in things like mounts but then they dont add races or anything ingame aside from using them to go from A to B. So with swimming I doubt they will add enemies in water, gatherables in water or anything to do with water other than the swimming.
exact reason console players should be running the opposite direction.. avoid this cash grab game
I was going to give it a shot because I already bought the last expansion but fuck it this game doesn't deserve my attention anymore.
just come back to get some easy kills on console players and dip
@@bobbythorton7693 Nope, I refuse. There's soooo many games, anime, movies and series to watch dude. Don't waste time on garbage. I don't feel bad about the time I spent playing it because a lot of it was fun, but no more of my time will go to this project.
I find it easier to quit stuff using spite. It's the only way I've quit a bunch of stuff haha, I'll use it on New World too.
Imo, people blowing this wayyy out. I love the pvp in this game but also remember dedicating 10+ years to wow n seeing it evolve n add new things along the way. NW is young, give it support, if the game is NOW ready for console how elso do they advertise it??. As for old players with expansion they cant gift gold, they r giving an armored mount, 1 pvp island with crossplay, testing for future pvp maps/modes. What can they possibly do between now and then???? Nothing, just bite the bullet
@@dracs5929 the devs don't listen to the playerbase, and troll us... No support. That is called insane. Reason why 1 million people quit the game it's not the players fault...
@@bobbythorton7693 i wont say its anybody's "fault" but just a young game growing up. Least they have awesome pvp and sound tracks for a young pleb mmo. Think of it as yourself growing up, u try somethings, ur parents/guardian gave u some advice, u dont use all of the advice but u do things little differently, maybe it work, maybe it dont but how else u gonna know unless u try...look at the bigger picture now, how far u've come. I see incoming pvp maps n modes once crossplay is in effect.
One Love from Trinidad & Tobago :D
Do you think the seasonal content will end up being removed? As an open world arpg they don't need to do live service any more. They can however keep releasing paid for dlc.
I'm wondering about that too. My initial assumption was that they would scrap season altogether after announcing the "ARPG" switch. But since they insisted that Season will continue, that one is unclear to me.
I havent seen anyone talking about it, but even for someone who would come back in October for f4a pvp, I'm concerned about how it will turn out. I've played enough games to know how it will go - if you think that as a solo player you will stand any chance you are strongly mistaken. Just because you can hurt everyone it won't stop people from grouping up. People from the same companies will help each other and solos will be hunted down by big zergs. Players will absolutely do anything to gain an advantage and game the system. I cant see how they make it an enjoyable experience.
The most fun I've ever had was during beta tests and when the game first launched - just runing around with pvp on and blasting each other during leveling. I dont think they can come close to this experience with f4a island.
I have zero faith in amazon to have any balance or care for pvp players. they said it themselves only 10% of players play pvp so its not their focus. not to mention its probably gonna all be multi combat so teams will def gank together.
It will just allow players in the same faction/ company to farm each other for PvP rewards. Devs understand nothing about video games. Might as well have a dog try to design cat toys.
-Using the word 'shilling' on the Discord will get you an automatic 24-hour ban. I'm sure there are a lot more such words/emojis, but that was the word I tested and was blown away that is actually gave me the ban
-1 of the journalists' interviews with the devs reported that with New World: Aeternum, players without RotAE will now be able to enter the area, even though they won't unlock the related questlines and they'll be at a disadvantage against Level 65+ enemies
-Everything about the devs' wording in the Q&A video and other sources makes it seem like we can't count on anything for the game's future. They've said they'll continue the seasonal cadence, but without mentioning anything basic like Season Passes or Seasonal Trials; I feel like they could release a small balance & bug-fix patch every 4 months and argue that they were holding true to their word.
What you described at around 8 minutes is absolutely not the fault of AGS. If old players choose to bully new players that is 100% on the player. People need to take accountability for there actions even if they don’t like what is happening around them
its as much the DEVs fault as these try hard players who will ruin anyone elses fun to win.
I don't think he's blaming AGS directly, but it is a predictable outcome and knowing that it's a possibility, AGS should know better. Hope that makes sense. Obviously toxic people aren't absolved, just predictable.
@@DustinHarms yeah that does make sense. in hindsight see it more that way. But the context of the conversation is duke pointing out reasons he thinks ags decision to focus on console is wrong or doesn’t make sense. The implication is that the people doing the grief feel justified. And I 100% refute that
@@TylerDull Huh, I thought he made it pretty clear that he thinks the AGS focus on console DOES make sense, business-wise, but from that same angle it *doesn't* make sense to also overly frustrate the already-existing frustrated population. I don't think he's implying that griefing is justified at all. Just that it doesn't make sense to piss off players because anyone that's been around online gaming should know what some players will do when they are upset.
Especially a professional in the industry - it just further cements the idea that these decisions aren't being made by gamers at all.
@@DustinHarms fair enough. But do you think an apology over that QA video would have made even the slightest difference? I don’t. I sincerely feel people are too in their feelings about new world 🤷♂️
Honest question from someone who's thinking of starting anew as a casual with some new friends on October. I dont think id be able to reach 1k hours in even a year, would there be enough content for me and my friends during that time? Thank you
God knows there is a lot of things I don't agree with you, but you got this 100%.
I feel for any content creator who's following this game, stay strong man.
Played launch, put it away and now recently invested 60hrs and enjoying it FOR WHAT IT IS.
+1 as title states, DUkesloth you wise man. Im glad im not the only 1 to see it.
Not even a "Thanks for pay us to be Alpha tester for 3 years, now we are moving to beta and using console players, we appreciated you money".
Thanks for the callout Duke😁
-----
P.S: F AGS ❤
Let's be real, apologizing would only cause more drama among the players. Their mentality is just to move on, since there will be rage either way.
Duke sloth. What's your main Toon's name. Lets do so pvp dude. Always appreciate your reviews.
All the time I was like „the devs are trying their best and they work on things to make their customer happy and they really know what they do(, trust!)“ but when they made the dev Q&A and Scott revealed the roadmap they totally destroyed any trust in their abilities. It’s crazy that a playerbase (or to name that different: people which USE the product) have to explain the definition of the term „roadmap“ to the people which are actually WORKING on the product. Normally they should really know the basics.
And that leads me to the next question: to enter a new market is a great way to get new customers, but do they really think about that you will transfer your brand to that market too? They tried to rebrand the game, but everyone who is searching for infos on new world will have a huge wall of frustration which they have to fight thrue to get some non emotional information and I think that will stop a lot of player to not even touch the game.
Edit: and to ban everyone who criticised their work (I really think now it’s deserved) just shows how crazy and non reflected they are.
It was said during this video, but NW should have had a monthly sub of some sort. The shop items and season passes clearly aren't providing enough money for consistent content updates. People hop in for a short bit for the new content, then leave for many months until the next new thing comes if it's enticing enough. They could have gone with something similar to ESO/FO76 having an optional monthly sub that has non-p2w convenience benefits. I think this is one of the biggest reasons for lack of content and them having to pivot to console for a cash injection.
Will the fresh start servers enable to lv 60 players from other servers to merge in the new servers?
No, you have to make a new character.
I am hopeful console will bring more players to the game. I however think this is a flawed business model. People who grew up on MMO’s grew up on PC’s. The next generation (ie my children), have grown up on console shooters and no MMOs. I have pleaded with my children and students (I teach high school) to try MMO’s and they simply do not have the patience. It has been like this since 2014. In my opinion you simply will not get the bang for your buck on console. We shall see but that is my hypothesis.
if the game does well enough on consoles, it will eventually move to a more assisted combat with homing bullets and fireballs for ranged weapons, target lockon and aim assist will be enabled on pvp.
Only reason this game is still alive, is because it's Amazon. ANY other developer and it would've been shut down the first year.
Any other developer would have listened to its fanbase :)
MY data says is better for me to choose better games 😁New World is replaceable too. Time to move on and to remember that AGS / Amazon game studios can be avoided at all in the future. Just select Amazon Games studio as developer and producer and choose ignore on the right (dropdown menu, Steam). For me after 5.5kh as healer Season of the Guardian Day 1 was the day i uninstalled forever.
Hit the nail right no the head! Couldn't have said it better myself
"last 30 days of new world"
average 5,656.4
peak players 8,682
from 1 million to less than 10k... wow... i liked the game A LOT, played 250 hours and it was a blast...
and now, all of this, god damn it
Honestly if you spam something somewhere, and you partake on this action you cant seem appalled on your own behavior. Toxic behavior has consequences regardless if you are in the right or not.
Also, Scott Lane is a solo player, this is where the studio and the current New World Player Base is divided.
Dx 12 perform miracles if the devs do it right in short:
DX 11 - optimalization are on drivers side so who is responsible for that AMD/nVidia/Intel.
DX 12 - optimalisations are on game renender pipeline side whos responsible for that DEVS.
why is everyone talking about the problem with muskets in the pvp zone? when the real problem will be immortal heal and tanks with 500 con and perks for healing and passive healing
I'll download new world again and make new console players life's a HELL. Get my musket and pew pew till they quit xD
They want us OGs out of the game so we should unite to make them out of the game industry.
The sad thing is AGS is taking forever bringing Blue Protocol and T&L to the west. I think they want this game to run its course as best it can before they drop those and NW is obliterated.
I never felt in a picture anyway so im glad they finally admited that one way or another
are they gonna extend season 5? havent been playing much and wonder if i have time to catch up on the reward track
Looks like we won't get season 6 until October when the big "relaunch" is. Maybe they will call it season 1 or something
"reasonable amount" There is barely anything coming in October. A raid that you play once and a solo PVP thing. Thats it.
They have also alienated their future player base. How many NW PC players will trust them enough to buy their Lord of the Rings MMO?
Am I right in my understanding of only console is crossplay between PS5 and Xbox? I saw that in another video. If so that's bs...I was hoping all PC players would form PC only guilds and PK the hopes and dreams out of the console players out of spite.
In October, NW is going to have to compete with two real ARPG's. Diablo 4 Expansion, which most people I know have already preordered on day 1 of the announcement. Not only will they have to compete with D4E on sales but also on Twitch and other streaming platforms. Good luck with that. Then there is the possibility of POE2 coming out in October. POE2 has a lot of hype and is another true ARPG. Also, its free. NW will also have to compete with that on stream. They might get asmongold/shroud or some other big streamers to stream it for a few days, but thats all it will be cause there is no way those top streamers are going to pass up on streaming D4/POE2.
great point of view as usual
I can feel the disappointment in your voice, many of us share your sentiment. I don't even dare to hope anymore, RIP NW.
And let's get into bans. I'm the world record holder of 17 temp bans and 53 total days banned. But I had a good friend get perma banned for rolling dice in ww. 3 of my bans were from PVP kills. PVP KILLS! BECAUSE THEY SAID I WAS HARASSING PLAYERS!
even putting aside all of the PC player communication issues and the apparent disconnect there, these devs are clueless if they think the solo single player aspects of this title are anything worth playing or re-designing 3 times now. It's literally terrible voice acting, bargain bin writing, and fetch or kill quests of the most generic sort. Their "boss fights" are just big guy who slams at you and is nailed to the floor half the time. there isnt a single original or compelling bit to any of the PVE and solo MSQ.
It's incredible that because the video was rushed means orignally it wasn't probably going to come up until Monday (following their normal schedule). So they somehow thought that would be ok, it was only the backlash that caused the rush (and yet they still didn't apologise)
Also, Lydia said we will get more videos and informations (as per their tweet) over the coming MONTHS!
What's the role of Lydia? Community manager?
She should find a better job for her, like that one doesn't seem to be the ideal for her....
I mean my dog is more in touch and aware of what's going on the the nw community that Lydia, with the due respect.
Just a humble opinion 😁
DX11 is mostly autosetup, thats why it runs in general decent.
Dx12 is way more coding/assigning. Thats why a lot of Games with DX12 suck, its a shitload of work to get it the right way.
At this point I feel like they are using New world as a practice run for Lord of the Rings, like a playground to fuck around and see what doesn't work. Seems like a rather expensive experiment so maybe I am wrong, but aside from milking money from console players, I am not convinced that pleasing the player base is their priority anymore.
Edit: I would bet money that console players don't get any special treatment after their game purchase is made.
I think they forgot or dont undertstand how many players that quit the game in the past still keep a good eye on how the game is developing even though they arent part of the active player numbers. I would guess there is atleast 50-150k players keeping an eye on the game and would be willing to play again if they actually gave us some good updates. But they have done the opposite
Bottom line is they know that the PC players who are left are a small number and most will continue playing no matter what the communication is.
I still think the current community is wrong about the game's future, it'll blow up after console release
Heavy console focus makes sense. Playstation has the most players x box has alot of player where being a top 5 game on steam is only 100k players. I haven't played this game in a year I'm always open to coming back. They seem like they are making business decisions here. Out with the old in with the new I suppose. This doesn't upset me ill wait and see how it plays out while I play other stuff
Again as a Ex patreon supporter, I got to admit i love your honesty and telling it how it is. Sorry but AGS and NW screwed us time over time. Love ya man! great vids! Knightsky
I got perma banned from New World discord because I said the Devs are hiding under their desks with the lights out hoping we PC players just go away and keep playing. Perma banned immediately.....ridiculous. Scott Lane is a liar
I'm beginning to think that this is yet another game where devs/publisher experiment with how much the player base is willing to take before they leave. Companies that have another more popular IP (or in the works). Rockstar doesn't give a shit about Red Dead Online (GTAO is their main game), Epic has been neglecting Save the World since Fortnite Battle Royale came out and AGS is working on LOTR and fucking NW fans over. AND PEOPLE KEEP PLAYING. It's mind boggling to me. Complaining 24/7 in all of these subreddits yet people refuse to leave. No wonder the devs don't give a shit about the masochist player bases. Not defending them, because I liked all of these games but I stopped playing months ago. People still playing is a depressing case study.
Lmao if someone thinks “I’ll show those devs I’ll grief console players!!” They’re cooked 😂
Are bots a problem on console games?
if pc crossplay then yes
I gotta imagine you could make one.of the Kronos things do it. (Used for hacks on console fps).
Looking forward to playing this game on PS5. Will you be making more positive content in the future? It all seems so doomer lately
Yeah I replaced new world over a year ago. I found a replacement tor it the same day. Seems new world hasnt found replacements for me and thousands of others since, so.. yeah, maybe we werent so replaceable after all.
If people are really annoyed, just don't bother trying the beta... They can do the testing all in house.... Which hasn't gone that well in the past...
From a profit point of view we're worse than replaceable, we're expendable. Once a person buys the base game and expansion they're done as a revenue source save for those that frequent the cash shop. Most companies are clever enough not to go out of their way to point that out to their players.
Their customer service and PR skills are atrocious. They remind me of some of the worst reviewed companies here in the US like Comcast which is legendary for their bad customer service. One thing they are very bad is making their long term players, basically super regular customers feel appreciated. When a business is not doing well it is the regulars who stick it out the longest. It is when you lose the regulars as well that a business often folds. And the people running New World somehow don't realize this.
These Devs will learnt the hard way if they think that PC players are more forgiving than we are they are in for a rude awakening.
"You can't make a game that the current players are happy with, and you want to get new players?" It's all just awful. It feels so rushed that they are trying to reinvent the game and completely change playerbase. They could have done more to make a good game that was plenty successful on PC, I think. If Scot keeps pulling the same lame stuff, the console players are going to leave the game after awhile, too. Thumbs up for great videos!
Bright side. I took a 2-3 month break and can now finish my season pass. 😂
Coming back on Oct 15th to troll console players might be the best content that AGS hasn't made..
Got over 4k Hours, had fun, had way to high hopes and copium all the time and now im done.
I may take a look at NW:Aeternum, but the game lacks a direction and worthwhile content down the pipe.
Still wish everyone who is hopefull or on full copium the best and lots of fun
the discord thing reminds me of Bethesda and anytime someone asks questions about content coming out or when to expect something they would ban them on twitch during a live stream LMAO soft ass devs that enjoy echo chambers 💀
No MMO can survive depending on the constant acquisition of new players. As an MMO becomes "old" the flow of new players naturally decreases, so the best survival strategy is to maintain a loyal playerbase that continues to monetize the game for months and years. There are people who are looking for a "game for life" and will happily spend money on the game they are attached to.
NW devs simply gave up on this goal, because they saw that they couldn't build a profitable enough playerbase (and they had literally 1 million daily players at launch, but they couldn't retain even 1% of that) and now they are trying a new desperate strategy to sell the game as an "action RPG", trying to survive through the constant flow of new players who buy, play for a few months and leave.
By kicking their own playerbase, they doomed NW to never have the lifecycle of a true, healthy MMO.
That doesn't hold with buy to play. The purchase is up front so the profit is too. The playing of the game provides the company no revenue in itself. As such, profitability requires a focus on selling the game to new players rather than maintaining those current. The strategy you reference was from back in the day when revenue came from game purchase and subscription both. Retaining players back then provided a steady stream of revenue so it was important to not only do so but increase their numbers. That's no longer the case save for those few MMORPGs left that can demand a subscription for ongoing play, only WoW and FFXIV at this time so far as I know.
@@kevinarnold8634 The classic monetization format is in fact subscription, but currently there are alternatives and New World was trying the alternative of the battle pass and the ingame store. This is how in theory the game could continue making profits, even with a smaller influx of new players. The problem is that neither the battle pass nor the store offer enough compelling content for players to spend money frequently. So New World has failed in both monetization attempts. It fails to increase sales to new players and fails to monetize enough within its playerbase. Trying to reach the console market is the last desperate attempt and we will see in the coming months if it will have any success.
All that they needed to do is continue with their agenda, but like come out with one new opr map and one new weapon. That would have been enough to keep PC people happy and willing to provide a good experience for new players......that is all, one opr map one new weapon plus the stuff that is already coming. Do that people will be ok. Ostrich.....out
i am damn 37 years old and i never saw a game missmanaged so bad. The whole dev team should be out of business what a waste of great potential.
AGS be hoping to get release player numbers like they did back on the day just on console
Katy have 800 hours since launch in New World, going round saving rabbits and doing role playing activities while running M1. Scott Lane 1100 hours played, low tier war player that only gets invite to fill wars, average quest and lure enjoyer, dungeon's new participate, first mmo at age 50, causually walking around OPR with 0/15/1 KDA. You would trust them for hardcore player content update? BIG LOL
My theory is : they are now happy with the main story questline, and it's, in fact, where the actual work went from. They finished a good single player rpg while we were indeed playing a MMO 😂
PC company vs Controller company wars incoming :P
So how big is the chance that they are going to heavilly moderate the release in oktober to protect the new players from exsisting players? Could just as easilly ban us ingame as they did on discord under the guise of toxic/harrasement behaviour just for trying to make new players lives a living hell, even within the scope of the games PvP setting.
The chance should be pretty high and those trying the make the game a living hell for new players would deserve a ban.
@@kevinarnold8634 notice how i said "within the scope of the games PvP setting"? Why should that deserve a ban? PvP is fair game right?
The few remaining New World creators hopefully find better games/studios to get behind and just abandon New World/AGS. (Much like AGS abandon PC players...)
100% agree they chose to make existing/loyal customers their enemy. In their last video they said nothing new between now and Oct except for a few minor bug fixes. THIS is what really makes me mad. We are all experiencing the poorly executed "slayer" combat system... watching as our attacks miss people right in front of us... and they have now told us too bad until Oct. So even if you want to stick it out and try to enjoy existing combat with companymates, you have to live with the current broken experience until Oct. And.. stuck with Gearscore scaling "feature" and numerous character glitch bugs. Amazon is a great company with solid customer service... buy something and get hassle free returns. Doubt the defective culture that exists at AGS is going to go unnoticed by their bosses forever... Someone is going to start asking the right questions.. hopefully
Funny enough, we already buid a fuckup squad for a freshstart server for this exact reason you said. We gonna fuck up all the console players to the extend that Amazon can finally bury this piece of a burning shithouse of a game.
I've had more entertainment from this drama than I've had playing new world for the last 2 years😂
I still log on to exploit the bot market.
Day 1 Gank squads confirmed
6:18 Yes, they would've done way better financially via a monthly subscription instead of selling those UGLY skins in the shop. However, it's obvious that this team of developers isn't capable of keeping up a pace of constant content updates that would make that viable.
9:10 I think you went too fast to PC players intentionally ruining the experience for console players. It's not even that but all the console players will start playing this game and the moment they start looking up info or guides about the game (where to farm rawhide/orichalcum ore/etc. fastest) they will immediately bump into the ABSOLUTELY DESERVED incredibly negative/doomer atmosphere that has been created for the game by the developers. Heck, it doesn't even have to be UA-cam videos, it's enough for new players to witness 2 veteran players talking about the game in global chat. This is already happening and they immediately pick up on the (again very VALID) feelings of hopelessness for the game.
Frankly I would miss the world of Aeternum but this game deserves to die and console players would honestly be better off not playing this crap.
Felt like you were speaking to me personally when you brought up existing players ruining new player experiences.
I’m going to find every exploit on day one and rampantly abuse it, fuck ags
Yea, it's nothing about flaming them / being toxic etc... It's literally just, their servers economies are getting completely monopolised by PC players. The PvP they're going to get utterly destroyed, any experienced PvPer is going to be able to 1v5+ on release, and I'm not even exaggerating.
I realise AGS haven't sold them the game as an MMO so they're expecting an ARPG, but the ARPG element only lasts till level 65, then you're playing an MMO again. It is this experience they're going to have ruined.
@@benjaminwhite6452 I mean is that not what already has been happening when the rest of us were trying to play? Feel like that was part of the reason most of us left. The heartless community trying to screw over anyone and everyone except "our guys". I could not even get into wars or any fun things. Those things were always used by large groups who ran the market and everything. They completely ruined the game for players like me. So yeah.. That is not the DEVS fault unless you expected them to stop these try hards from ruining basic game play for the entire community. Ohh well. I wont come back until I see a new team and a new gamer pop more involved. The MMO PVP gurus ruined the game for me.
@@Drewzbooze How is that not the Dev's fault? The Developers have literally created a system that favours gatekeeping. Ask literally any War player, do you wish Wars were more accessible they'll say yes. But they don't want to have to be the side which loses the war in the process in order to make it accessible to new players.
Gatekeeping is a component in why people leave, but ultimately it's because the Dev's do not care. They have outwardly said that 2% of their player-base engaging in Wars is a problem they're not willing to fix. I don't see why it is the 2%'s fault here. (I am not bias, I no longer war, nor really care for it, but the reason I don't care for it, is because the Dev's have made it difficult to care about). Ultimately the reason people leave is because they can't get into the only competitive endgame repeatable content (wars), or because there is no other endgame, in both scenarios the Developers are to blame, not the few players who invest enough time to be picked for the wars.
I can't lie, it is a very odd take to blame the players in the scenario, when the entire scenario was created by the Developers. I can guarantee War gatekeeping would not be a problem if Wars were server-wide and open-world for instance, or practice Wars allowed players the opportunity to engage in the War experience without any risks.
I will say the developers have done their fair share when it comes to ensuring the market is balanced - it is, it's quite favourable for new players really, gear is far cheaper than it used to be, and resources are accessible and not-monopolised at all once markets are established.
@@benjaminwhite6452 this argument is fair depending on perspective. If the community lacks the insight to realize the impact toxic play has then so be it.
Look up the milgram experiment. Realize that just because you follow the instructed path does not remove liability from your causal effects.
Basically, the devs created a system- if players would have refused the system well then the game had to deal with that. If the small 2% as you said it continue to gather fun at the expense of the 98% then yes I feel they should sit in that bed they made. All of them. Personally the entire system was Jaded very quickly. Time gating and forcing players to join different servers. Man it’s my free time in what world do I log on to do this during my limited time? Not going to just do something cause that’s the way they made it. Bro this game ain’t that great.
Good day I hope this isn’t taken personal but in the end the players that were part of this are to blame as well.
@@Drewzbooze Okay, so to clarify, you mean if someone disagrees with something, but is a beneficiary of the thing they disagree with, then they shouldn't participate.
In other words, anyone who does do this is engaging in cognitive dissonance. Now I'm not excusing cognitive dissonance, I think it's an extremely polarising topic most shy away from.
A reasonable stance to hold.
But I'm not entirely sure it's quite so applicable when you consider the opportunity cost, as someone else from the 98% will simply replace you (as the 2% is the maximum that can participate), the only way this doesn't happen is if more than 98% of the player base refuse to war. That's not going to happen, so in this regard you need enough of an outcry from the player base as a whole, that AGS would do something.
Except we've had that, people talk and talk about how Wars are gatekept and AGS do not care. This is AGS's problem, not the players, they've made their positions clear. Wars are gatekept and it needs to be solved, it is the environment that causes this, not the players.
New world was my first ever mmo or game that wasn’t even an fps and will most likely be the last. Was the most fun I’ve ever had on a video game but somehow the worst at same time
this dev team has NEVER cared about this games community.
Wooooop, GANK SQUAD!
😈
Can you imagine console playing opr at the moment, and basically rarely winning ... Yet so many artifacts are locked behind the PvP track.
We all should be paid as testers then
Goodbye New World.
Just makes me want to avoid any AGS game in the future.
i would only come back to this game to join a guild that literally stomps console players so they quit even faster
Welp it looks like it's time to put NW down for another 3-6 months and go back to GW2 and ESO. SMH such a sad state of affairs.
Oh ags you have no idea the shit storm thats about to hit when fresh servers come. I really dont see the reason why they couldnt have a team devs make actual content both pve and pvp while at the same time have another team of devs make the console and basically what we have up to this point. Ags really shot themselves in the foot 😅 we really invested 3 years to a BS dev team. Had the shut down and relaunched now they would have a better pc community but no they wanted us testing thier game for free so they could work on systems for console and ultimately for LOTR. I wouldnt be surprised they end up getting sued 😅
so they are just going to raid the console pockets then kill the game. what a disaster.
If these are the same people that plan on working on the new Lord of the rings game I am not interested, and I really want a new Lord of the rings MMO, I love lotro but it's time for a new one but not from these people