you actually can get your results and keep using the simulator. I've progressed in the Vanguard questline and still go back to the simulator to work on my space combat skills
@@ESOdanny not so fast, you only get 10 exp per kill after so im not sure but it maybe that its still the best advice to not finish the sim, btw what system do you recommend for method 2 ? its not in the guide :(
The sim limits the xp you get per kill to 10 xp. You get uncapped XP in real life though using the 2nd method, i've noticed some of the further out systems have a higher spawn rate of enemy ships, systems without any cities. You can also see a 'hostile activity encounter' on the system map or you'll get a random encounter. Beyond that the UC vanguard mission board has a repeatable mission that has you kill 3 ships over and over. IMO the bounty method is so much faster.@@zerooskil7161
To all pilots: RB or Spacebar activates your ship thrusters allowing for more precise movement alongside MUCH easier turning. Combined with optimizing your turns via the white bar next to your speed you can turn very quickly allowing you to have a very easy time in ship combat. Safe travels!
but only IF you have the first rank of the Piloting skill. but yea, very useful thing to have, and everyone probably SHOULD get Piloting 1 pretty quickly anyway, based on the amount of piloting you have to do in the game.
For the turning yourself in option and losing exp: Doing this with little exp at that level will put you in the negative for experience at that level. It won't delevel you but it will make you be at 0 exp until you pay your exp balance off. Paying the bounty is way easier cause you can always get more credits.
yep... as a regular "ship confiscator", basically grabbing every ship that looked good from the crimson fleet/ spacers/ va'ruun/ etc, ~money~ was absolutely zero problem for me. EXP however, was not as easy to come by. claim ship >> re-dock to original ship >> reboard and set as home >> continue. also used a mod to alow more than 10 ships to be owned; with the Razorleaf you don't -want- to sell, the Frontier that you -can't- sell, and then needing a gigantic whale for cargo space, and a combat-ready ship.... and then a couple of other slots for "this might be fun to use as a base..." i was already pretty close to 10, at launch time, let alone however many i decided to capture on the way to wherever i was going...
9:35 Until it's patched, you can take advantage of the system lock skill to attack ships in locked mode and only ships of that faction will get mad at you but won't cause you to get a bounty. This means you can target bank ships for loads of money without consequences because only more bank ships will get involved. Just don't board the ship.
3:59 it’s a solid method, but our guy is forgetting to say - if you don’t have the skill points to unlock each one, it’s not THAT efficient. It’s probably more accurate to say once you’re through the challenge, play the game (which’ll offer more XP for other missions IMO) and when you have a skill point to sink into that tech tree, THEN return to the simulator to smash through the challenge. Without spare points, this is a moot point.
Indeed! That’s what was throwing me at first. Until I realized that you have to spend points to buy each level within a skill, I kept doing this method multiple times, being capped at Pilot Level 1 and wondering if the game was bugged. After you realize that this spends points, it’s a no-duh moment. So sure, this a good way to level it up quickly if you have 4 skill points sitting there unspent. Early game it’s not like you have a lot of spare unspent skill points sitting around, though.There’s many other things you want to use the points on, instead of putting those all in Pilot right away. I finally got to 3 using this, but I had already completed the mission and decided to try it anyway. I discovered that you can ALWAYS go to the simulator even after you finish it. So while it’s good core information, he got some of the details wrong here.
So you can't progress the amount needed for each challenge of a skill until you unlock that level? I was wondering that. The way he was talking I didn't know if maybe having 1 point in the skill would then let you complete the challenges for each level but that you don't see it and don't know exactly how many you need but it still progressed. I didn't think it worked like that but he kept saying you need X amount of kills. If that's the case and you're on piloting level 1 and it needs 5 kills for level 2 and you get 20, it's useless until you actually buy the level 2 skill bc the next 15 won't go towards unlocking level 3. The only way that works then is going in there with dozens of skill points. For each one that needs kills you'd have to get X amount of kills, use the points, and then get more kills and keep going. People have said you can go back even after the quest so that's good. Any time you have a skill point and want to update a piloting skill but need kills or whatever it is you can just go there and do it. The way he was talking about it is pointless though unless you go level up to 50 and keep all your skill points.
@@bryandedon7459 , exactly. I mean, if you’ve already unlocked the Pilot skill and have 3 skill points sitting there, then you could go from 1 to 4 in about 20 mins. You could simultaneously unlock better targeting, too, if you have points hanging around for that, as well….you can sim it all pretty quickly. If you have no points to spend, then this won’t help very much.
I have been so stuck on this simulation. I can’t even tell you how frustrating it was becoming for me I kept saying to my husband what am I doing wrong? I suck and I can’t even fly a ship😅😅😅 thank you so much for all of these tips because now tonight I’m gonna be up all night long trying to do this.😂
Note that while you won't de level as a result of prison thir is a xp deficit mechanic in the background, it will take much longer to get your next level, also you can continue to use the simulator after the initial testing quest.
You can use the simulator as much as you want after starting Supra Et Ultra, it doesn't matter if you keep going in the quest or not. Continuing on with the quest does NOT lock you out of the simulator, you can come back whenever you want. Also, while going to prison to remove a bounty does not de level you, you can go into experience debt. If you just leveled up, you need to re earn the amount of XP you lost in order to start progressing again. It won't just reset you to the amount of XP it takes to be at your level, it takes off the same amount of XP it would no matter how far you are in that level, you just won't lost the skill point and number by going into XP debt.
For anyone who is wondering, this still works. Make sure you have at least 4 skill points though, as it won't count towards it until you apply the next tier.
You can stand up from the chair in the ship when u first start and hack thr computer on the ship to change the simulation settings. To basicly put chest codes into the simulation. It makes it much easier too
It definitely works there’s a few build tutorials out there you can also make an H where the middle is a long skinny structural beam connecting both side but it’s kinda cheesy lol
it's real, but its up to the individual to use it in an exploity fashion or to make a good looking ship that has nothing in the middle. Like an "O"-shaped ship (imagine the ring ship from the MCU).
Wrong the mission quest line is called "The Old Neighborhood" and when people go into the simulator most people miss grabbing the skills boost magazine in the room off to the side before going into the simulator.
Would be nice if someone out there has found the 'genetics facility' to change your biometric id, that mentions it at the beginning of the game... The 'enhance' shop only lets you change sliders that are locked to your specific biometric id preset.
@@minni_bengy8699 Yeah I know how to change the damn difficulty setting, I'm saying that I thought it was the same as most other games where the higher difficulty rewards you more
Is it confirmed that we get more xp at lower difficulty? I did not try it yet cause I’m working. I could not find any detail by googling that. I heard it here first!
You can use the simulator at any time. It does not lock you out after doing the test results page. I went back and did this while working on the terramorph questline
So just went somewhere on a random planet, saved, discovered a random location and killed a hostile creature, then did so again on very easy and got the same XP for both items both times, maybe the creature was already loaded so xp didn't change? But was definitely easier on very easy as opposed to very hard so the changes did take place. Perhaps is this only for starship combat that xp scales, otherwise I think this may be hearsay
Just go into simulator and rank up pilot and security at the same time. Simple and very fast. Also bring up targeting in there so you can easily disable enemy ships.
You don't need to worry about not completing the quest, once you are in the vanguard, you can take the elevator straight to the flight sim and use as much as you want.
My question was is, is it better to purchase a class b ship and modify it out to its maximum capability. I noticed that the class c ships are just heavy and bulky like tanks and they don't have a very good turning radius... If I were to choose to purchase a class c ship with better weapons would I be able to increase the mobility of those ships for better maneuvering during combat?
Yup rn I'm doing the final 30 in the flight simulator. I became an UC-Captain before starting the first main mission and my New Atlantis got attacked by these terrormorphs aliens lmao😂
Question is the simulator piloting leveling up still works? I'm so behind in playing so I haven't had time to do it or others you had mentioned to level up crafting skills 😢
If you took the Wanted trait, there's a higher likelihood of getting bounty hunter ships spawning to get you just by jumping to unpopulated planets/moons.
Disappointed with the Wanted trait. I’m 45-50 hours in and hit 30 recently, haven’t seen a bounty hunter in hours and hours. Last time I got jumped, I was level 13.
@@TheSavageYeti See, I don't fast travel... so I've probably blown up just shy of 100 bounty hunter ships by now, and had to retreat from about 200 of them. They're one of the most frequent event encounters I get. Further typically coming at me in squad of 4 ships, and often way higher levels than me too. Think tier 5 and 6 challenges in the Vanguard simulator if you played that. I've nearly unlocked rank 4 piloting and target locking, now too. Only failing to do so because a lot of my kills were additional after unlocking a challenge but not having a skill point yet to get the skill and getting the next challenge. Now, I fully agree that encounters with bounty hunters on planets is far rarer, but in space they're quite common.
Well u just answered my question lol n btw love ur Skyrim vids .... Because you're a Bethesda person i have to ask how come i havent seen any vids on fallout 4 or is it i just completely miss looked
This only gives 11xp to me at lvl 33 btw. Im thinking they patched the xp. I guess it's still good if you need to kill a bunch of ships quickly for the challenge after you get the xp elsewhere.
grav jumping in combat is kinda weird, i have yet to successfully do it, i usually just get a "you cant fast travel in combat" message. some people seem to think it can only be done with the ship scanner, vut you show it working with the map here. other people say that it just needs to be another system, while intra-system movement doesnt work, but ive also seen at least one person say that there were only certain places in the same system where it worked overall, it just feels too inconsistent to not be bugged in some way, we'll see if any patches address this
@@Just-Malik that's what I'm saying though-ive seen at least some people claim that you can jump to another planet in the same system, but the rules for which seem to be weird, and is likely a bug as for the grav jump timer resetting, that's the first I've heard of that, and if true is kind of sucky considering that you'll usually want to be grav jumping out of ship combat *because* you're getting shot too much
Going planet to planet just counts as fast travel. Grav jumps are for light year trips. Inside the solar system is too small for that. You don’t have to choose it differently the game does it for you it just decides fast travel or grav jump based on distance
You don't use a grav jump planet to planet. I just figured this out last night and was able to jump to a different system when my turret weapons wouldn't fire at an enemy ship.
@@wheresmymuffinsThe timer resetting is not as bad as it sounds once you learn that it only takes a second to grav jump when all your power is allocated into grav
playing now for 2 hours and the skillbar moves just a little. it is not possible to unlock whitout having enough skill points left. would love he tell us about that problem
You can also hack the computer that you use to reset your score while training, just do the 2 first waves, leave when the 3rd wave starts, hack it, unlock all buffs and even friendly ships AI to help you out. I wasn't able to go thru the 5th wave cuz I wasn't on easy, mom raised no bitch but if you did, good for you, we all play how we want
So you just do space combat have no other skills? One of the issues I'm having is spreading character thin so my gun damage isn't great since been focusing on surveying stuff and have little ship skills too. I'm level 30 and can't believe how hyper focused all in on ship combat you are. That's awesome just not sure how it makes the rest of the game playing like this.
I think they should of given. 2 skill points per level up. Way too many things to grab. Because realistically, you won’t be able to spec high in every tree.
That's how they intended it. To get every skill to 4, would take over level 300. Sure, if yo7 want… but that's beyond their expectations of reasonable play
Why would you want to do this? Just enjoy the game as the slow burn it is supposed to be. This relentless cheapening of the game to min-max is to what end? Just make mistakes, go off tangent, progress fairly and timely, enjoy the game as it was made to be enjoyed. I just don't get sacrificing the roleplaying to turn this into a cheap all-you-can-eat buffet when it is obviously Michelin starred glory.
Buddy not to insult your intelligence but , during the mission the game tells you you can come back and use the simulator anytime , and in fact ... you can return anytime and use the simulator to rank up your ship skills , even after you finish the quest ...
Going to jail won't delevel you but you can rack up xp "debt" you will have to gain xp till you clear the xp "debt" before you continue to gain xp towards the next level
You can use the simulator whenever you want after you complete the test man. Even after you get your grade. You can even walk right back in and do it again. There's nothing stopping you.
you actually can get your results and keep using the simulator. I've progressed in the Vanguard questline and still go back to the simulator to work on my space combat skills
So true
Yup already completed that quest line and can still use it
I have 2 characters and one of them could not re-enter the SIM. That must be a bug then. Definitely would have been faster if I could level this way.
@@ESOdanny not so fast, you only get 10 exp per kill after so im not sure but it maybe that its still the best advice to not finish the sim, btw what system do you recommend for method 2 ? its not in the guide :(
The sim limits the xp you get per kill to 10 xp. You get uncapped XP in real life though using the 2nd method, i've noticed some of the further out systems have a higher spawn rate of enemy ships, systems without any cities. You can also see a 'hostile activity encounter' on the system map or you'll get a random encounter. Beyond that the UC vanguard mission board has a repeatable mission that has you kill 3 ships over and over. IMO the bounty method is so much faster.@@zerooskil7161
To all pilots: RB or Spacebar activates your ship thrusters allowing for more precise movement alongside MUCH easier turning. Combined with optimizing your turns via the white bar next to your speed you can turn very quickly allowing you to have a very easy time in ship combat. Safe travels!
Thank you good sir or ma’am
it' is MA'AM@@Carlos-fp2js
but only IF you have the first rank of the Piloting skill.
but yea, very useful thing to have, and everyone probably SHOULD get Piloting 1 pretty quickly anyway, based on the amount of piloting you have to do in the game.
For the turning yourself in option and losing exp:
Doing this with little exp at that level will put you in the negative for experience at that level. It won't delevel you but it will make you be at 0 exp until you pay your exp balance off. Paying the bounty is way easier cause you can always get more credits.
yep... as a regular "ship confiscator", basically grabbing every ship that looked good from the crimson fleet/ spacers/ va'ruun/ etc, ~money~ was absolutely zero problem for me. EXP however, was not as easy to come by. claim ship >> re-dock to original ship >> reboard and set as home >> continue. also used a mod to alow more than 10 ships to be owned; with the Razorleaf you don't -want- to sell, the Frontier that you -can't- sell, and then needing a gigantic whale for cargo space, and a combat-ready ship.... and then a couple of other slots for "this might be fun to use as a base..." i was already pretty close to 10, at launch time, let alone however many i decided to capture on the way to wherever i was going...
9:35 Until it's patched, you can take advantage of the system lock skill to attack ships in locked mode and only ships of that faction will get mad at you but won't cause you to get a bounty. This means you can target bank ships for loads of money without consequences because only more bank ships will get involved. Just don't board the ship.
For the training: you can use the computer to reset the level, if you then use the computer again you can add perks like extra dmg.
You can actually take the elevator back to the pilot sim after you progress the quest as well.
ESO Starfield Guides!!! LETS GO!
3:59 it’s a solid method, but our guy is forgetting to say - if you don’t have the skill points to unlock each one, it’s not THAT efficient. It’s probably more accurate to say once you’re through the challenge, play the game (which’ll offer more XP for other missions IMO) and when you have a skill point to sink into that tech tree, THEN return to the simulator to smash through the challenge. Without spare points, this is a moot point.
Indeed! That’s what was throwing me at first. Until I realized that you have to spend points to buy each level within a skill, I kept doing this method multiple times, being capped at Pilot Level 1 and wondering if the game was bugged. After you realize that this spends points, it’s a no-duh moment. So sure, this a good way to level it up quickly if you have 4 skill points sitting there unspent. Early game it’s not like you have a lot of spare unspent skill points sitting around, though.There’s many other things you want to use the points on, instead of putting those all in Pilot right away. I finally got to 3 using this, but I had already completed the mission and decided to try it anyway. I discovered that you can ALWAYS go to the simulator even after you finish it. So while it’s good core information, he got some of the details wrong here.
So you can't progress the amount needed for each challenge of a skill until you unlock that level? I was wondering that. The way he was talking I didn't know if maybe having 1 point in the skill would then let you complete the challenges for each level but that you don't see it and don't know exactly how many you need but it still progressed. I didn't think it worked like that but he kept saying you need X amount of kills. If that's the case and you're on piloting level 1 and it needs 5 kills for level 2 and you get 20, it's useless until you actually buy the level 2 skill bc the next 15 won't go towards unlocking level 3. The only way that works then is going in there with dozens of skill points. For each one that needs kills you'd have to get X amount of kills, use the points, and then get more kills and keep going. People have said you can go back even after the quest so that's good. Any time you have a skill point and want to update a piloting skill but need kills or whatever it is you can just go there and do it. The way he was talking about it is pointless though unless you go level up to 50 and keep all your skill points.
@@bryandedon7459 , exactly. I mean, if you’ve already unlocked the Pilot skill and have 3 skill points sitting there, then you could go from 1 to 4 in about 20 mins. You could simultaneously unlock better targeting, too, if you have points hanging around for that, as well….you can sim it all pretty quickly. If you have no points to spend, then this won’t help very much.
I have been so stuck on this simulation. I can’t even tell you how frustrating it was becoming for me I kept saying to my husband what am I doing wrong? I suck and I can’t even fly a ship😅😅😅 thank you so much for all of these tips because now tonight I’m gonna be up all night long trying to do this.😂
If you get out of your seat once the first ship shows up, there is a terminal you can use to activate a wingman.
we will figure it out. I sure hope. I always suck at space battles. But I'd sure like to survive my first encounter! LOL
Note that while you won't de level as a result of prison thir is a xp deficit mechanic in the background, it will take much longer to get your next level, also you can continue to use the simulator after the initial testing quest.
You can use the simulator as much as you want after starting Supra Et Ultra, it doesn't matter if you keep going in the quest or not. Continuing on with the quest does NOT lock you out of the simulator, you can come back whenever you want. Also, while going to prison to remove a bounty does not de level you, you can go into experience debt. If you just leveled up, you need to re earn the amount of XP you lost in order to start progressing again. It won't just reset you to the amount of XP it takes to be at your level, it takes off the same amount of XP it would no matter how far you are in that level, you just won't lost the skill point and number by going into XP debt.
This is good for getting the ships destroyed but at 10xp a ship it’s quite a grind for levels themselves
For anyone who is wondering, this still works. Make sure you have at least 4 skill points though, as it won't count towards it until you apply the next tier.
You are literally the best at making guides for anything Bethesda
Not only was the information presented fantastic, the whole production quality (writing, filmography, editing) was pro-level. Instant thumbs and subs.
You can stand up from the chair in the ship when u first start and hack thr computer on the ship to change the simulation settings. To basicly put chest codes into the simulation. It makes it much easier too
The enemy space ships aim for center mass. If you make your ship shaped like an L they will aim for space.
That's silly and i love it. sounds like something to think about for my cargo ship.
Can't tell if trolling or not.... So either The Perfect Troll, or I'm gonna make a flying L. Help a bro out here?
It definitely works there’s a few build tutorials out there you can also make an H where the middle is a long skinny structural beam connecting both side but it’s kinda cheesy lol
it's real, but its up to the individual to use it in an exploity fashion or to make a good looking ship that has nothing in the middle. Like an "O"-shaped ship (imagine the ring ship from the MCU).
Wrong the mission quest line is called "The Old Neighborhood" and when people go into the simulator most people miss grabbing the skills boost magazine in the room off to the side before going into the simulator.
This should be pinned.
Wonder if the name descepency might be because of a background....? 🤷
Would be nice if someone out there has found the 'genetics facility' to change your biometric id, that mentions it at the beginning of the game... The 'enhance' shop only lets you change sliders that are locked to your specific biometric id preset.
Better way to do shield damage? Just run into something while docking, back up and repeat, done in 10 seconds usually lol
It was clear and complete, thank you ✌️
I have a strong feeling that Eso will become the Datto of Starfiled. I am totally up for it
Bruh this whole time I didnt realize that playing on a lower difficulty actually gives you more XP, 2nd early restart here I come 💀
You can change the difficulty in the settings
@@minni_bengy8699 Yeah I know how to change the damn difficulty setting, I'm saying that I thought it was the same as most other games where the higher difficulty rewards you more
Higher dfficulty gives better loot, lower difficulty gives better experience.
Idk but on the consoles I get the same XP no matter the difficulty chosen. This might be on PC.
Is it confirmed that we get more xp at lower difficulty? I did not try it yet cause I’m working. I could not find any detail by googling that. I heard it here first!
One of the videos I've seen on this subject 👍
That’s so weird about lower levels getting more xp
You can use the simulator at any time. It does not lock you out after doing the test results page. I went back and did this while working on the terramorph questline
This was exactly what I needed
OMG Can't believe that! I've been feeling like the game was too easy on normal and here I am gimping my xp by playing on very hard.
So just went somewhere on a random planet, saved, discovered a random location and killed a hostile creature, then did so again on very easy and got the same XP for both items both times, maybe the creature was already loaded so xp didn't change?
But was definitely easier on very easy as opposed to very hard so the changes did take place. Perhaps is this only for starship combat that xp scales, otherwise I think this may be hearsay
The xp is always the same
You are the GOAT ESO
Just go into simulator and rank up pilot and security at the same time. Simple and very fast. Also bring up targeting in there so you can easily disable enemy ships.
You don't need to worry about not completing the quest, once you are in the vanguard, you can take the elevator straight to the flight sim and use as much as you want.
For shields you can just wam into the eye and it drains the shield.
Thank you so much brother, keep up the great work
I'm sorry Danny but I really need the next episode of baldur's gate 3 playthrough.
Very well thought out guide, thanks a million. Liked and Subscribed!!
I have a good idea for a mod but no idea if its even possible. Building your own space station?? It would be cool right or is it just me?
My question was is, is it better to purchase a class b ship and modify it out to its maximum capability. I noticed that the class c ships are just heavy and bulky like tanks and they don't have a very good turning radius... If I were to choose to purchase a class c ship with better weapons would I be able to increase the mobility of those ships for better maneuvering during combat?
Really wish I'd known about not progressing the vanguard quest before I did it, lol, this is great though thank you for providing an alternative!
It doesn't matter if you progress, you can still go back and do this :)
I'm mad now. I grinded so hard for that final 30. All I had to do was start working the UC.
Yup rn I'm doing the final 30 in the flight simulator. I became an UC-Captain before starting the first main mission and my New Atlantis got attacked by these terrormorphs aliens lmao😂
Another method is to grav jump between the Key in Kryx and the Serpentis system. Enemy ships contantly spawn there and attack you.
I was able to go back and use the simulator after finishing the UC quest chain. I don't know if it was available earlier, but it certainly was then.
I beat the story of that faction and can go use the simulator just fine.
Energy weapon systems is laser weapons right? I want to add Andreaja to my crew and get the benifit of her lvl 2 Energy Weapon Systems skill. Thanx
I mastered being the worst pilot right away.
@ESO Hey Brother! Just FYI, you can actually go back and do the simulator again at any point even after completing it the first time.
may i ask for what the reason to lower difficulty and level your skills .this a race game than you need to do everything fast?
Great content!
Thank you.
You don't have to meet Sarah. I just skipped meeting her and it works. took me about half an hour to get my 40 kills.
Thanks Dano!
Question is the simulator piloting leveling up still works? I'm so behind in playing so I haven't had time to do it or others you had mentioned to level up crafting skills 😢
If you took the Wanted trait, there's a higher likelihood of getting bounty hunter ships spawning to get you just by jumping to unpopulated planets/moons.
Disappointed with the Wanted trait. I’m 45-50 hours in and hit 30 recently, haven’t seen a bounty hunter in hours and hours. Last time I got jumped, I was level 13.
@@TheSavageYeti See, I don't fast travel... so I've probably blown up just shy of 100 bounty hunter ships by now, and had to retreat from about 200 of them. They're one of the most frequent event encounters I get. Further typically coming at me in squad of 4 ships, and often way higher levels than me too. Think tier 5 and 6 challenges in the Vanguard simulator if you played that.
I've nearly unlocked rank 4 piloting and target locking, now too. Only failing to do so because a lot of my kills were additional after unlocking a challenge but not having a skill point yet to get the skill and getting the next challenge.
Now, I fully agree that encounters with bounty hunters on planets is far rarer, but in space they're quite common.
Do a breakdown of science when possible. I'm struggling with crafting and especially finding things for gastronomy 😅
Well u just answered my question lol n btw love ur Skyrim vids .... Because you're a Bethesda person i have to ask how come i havent seen any vids on fallout 4 or is it i just completely miss looked
You can also upgrade your simulated ship on the console in the cockpit
I find it just weird that easier difficulty gets you more xp. Shouldnt it be opposite?
I don't think that's true technically. It makes enemies easier to fight therefore faster to kill and get xp. The xp amounts are the same
@@RED_Theory038 oh okay nice
Can I not leave the Atlantice system until certain missions are done? Star Map is telling me that fast travel is unavailable.
ESO: Please do a video on gear leveling including NG+ and named gear.
A very wonderful game
U still need the perk points before killing the shops takes affect on piloting skills
Smartazz content creators thank up btw
What ship parts are considered unique? I’m having some difficulty leveling this one up.
You can do simulator anytime not just before results but maybe the exp wont be good after
This only gives 11xp to me at lvl 33 btw. Im thinking they patched the xp. I guess it's still good if you need to kill a bunch of ships quickly for the challenge after you get the xp elsewhere.
Can you make a video about what all the social skill does?
how do you use automated weapon systems weapons and which ones? i see weapons that say "auto" butt they are not autonomous.
grav jumping in combat is kinda weird, i have yet to successfully do it, i usually just get a "you cant fast travel in combat" message. some people seem to think it can only be done with the ship scanner, vut you show it working with the map here. other people say that it just needs to be another system, while intra-system movement doesnt work, but ive also seen at least one person say that there were only certain places in the same system where it worked
overall, it just feels too inconsistent to not be bugged in some way, we'll see if any patches address this
Grav jump to a different solar system not planet. And if you’re shot while grav jumping it’ll restart you grav jump counter.
@@Just-Malik that's what I'm saying though-ive seen at least some people claim that you can jump to another planet in the same system, but the rules for which seem to be weird, and is likely a bug
as for the grav jump timer resetting, that's the first I've heard of that, and if true is kind of sucky considering that you'll usually want to be grav jumping out of ship combat *because* you're getting shot too much
Going planet to planet just counts as fast travel. Grav jumps are for light year trips. Inside the solar system is too small for that. You don’t have to choose it differently the game does it for you it just decides fast travel or grav jump based on distance
You don't use a grav jump planet to planet. I just figured this out last night and was able to jump to a different system when my turret weapons wouldn't fire at an enemy ship.
@@wheresmymuffinsThe timer resetting is not as bad as it sounds once you learn that it only takes a second to grav jump when all your power is allocated into grav
If you change your difficulty, can you still get achievements?
Yes, there are no difficulty related achievements doing that would void
It won't let me back in after I complete the exam
Is it worth getting to NG+10 Then doing all ship upgrades... because you lose everything and i wamt that Starborn Legendary suit and ship
playing now for 2 hours and the skillbar moves just a little. it is not possible to unlock whitout having enough skill points left. would love he tell us about that problem
Lol, I’ve been jumping from system to system trying to find dog fights with crimson fleet, ecliptic, Va Ruun
You can also hack the computer that you use to reset your score while training, just do the 2 first waves, leave when the 3rd wave starts, hack it, unlock all buffs and even friendly ships AI to help you out. I wasn't able to go thru the 5th wave cuz I wasn't on easy, mom raised no bitch but if you did, good for you, we all play how we want
I cannot level up past 2. It shows that I have destroyed 15 ships but does not let me progress to the next third one. What am I doing wrong?
You leveled up the skill but maybe your character hasn't leveled up yet so you don't have the skill points to unlock the next tier
In fact you can actually level up your shield skill by running into an asteroid
Hahaha fantastic!
Are u not gonna finish BG3?
Why can't you get your test results ? I did and I can still use the simulator at will ?
Love you bro and the videos! But we need the next BG3 video!!!
Getting sent to jail can result in an experience debt. Your experience can actually go into the negatives (e.g. -1250/2500 for level up).
You can still use the simulator AFTER getting your test results.
Ive been doing this for hours now. I pass the test, but it will not unlock the second skill no matter how many times i use the simulator...
So you just do space combat have no other skills? One of the issues I'm having is spreading character thin so my gun damage isn't great since been focusing on surveying stuff and have little ship skills too. I'm level 30 and can't believe how hyper focused all in on ship combat you are. That's awesome just not sure how it makes the rest of the game playing like this.
Levels do not affect things as much as other games. For instance at level 10 I was killing level 20 e enemies no problem.
which weapons are in the energy catagory?
Lasers, particle beam and EM weapons.
I think they should of given. 2 skill points per level up. Way too many things to grab. Because realistically, you won’t be able to spec high in every tree.
That's how they intended it. To get every skill to 4, would take over level 300. Sure, if yo7 want… but that's beyond their expectations of reasonable play
@@michealnelsonauthorI mean, I'd say that's what NG+ is for :D
@@cy-one yeah, true. Start cycling that… endgame spoiler thing. Yep.
@@michealnelsonauthor I haven't finished the game even once, but as NG+ lets you keep skills, it seems a given
What about the ship combat simulator?
Why would you want to do this? Just enjoy the game as the slow burn it is supposed to be. This relentless cheapening of the game to min-max is to what end? Just make mistakes, go off tangent, progress fairly and timely, enjoy the game as it was made to be enjoyed.
I just don't get sacrificing the roleplaying to turn this into a cheap all-you-can-eat buffet when it is obviously Michelin starred glory.
Dude why did you abandoned the baldurs gate 3 walkthrough?
Yayyyy
generally more xp less upperclass goods. that changed in the past years
Is this game for the PC?
It's on xbox too.
@@proxyone5019 well all i have is a PC
@@mariusqaztarilk7834 It's available for PC.
@@mariusqaztarilk7834na just n64 and Sega Saturn unfortunately
i refuse to believe people are this slow ik it’s a troll 😅
Buddy not to insult your intelligence but , during the mission the game tells you you can come back and use the simulator anytime , and in fact ... you can return anytime and use the simulator to rank up your ship skills , even after you finish the quest ...
False. You can use the simulator after you progress the mission
Man I forgot about the old city maps ooff
How yall liking the game so far?
dope. i lose track of time to be honest. 5 sleepless nights
it’s a 8.5/10 for me i’m really satisfied with it i always end up playing for 6-8+ hrs whenever i have the free time for it i say they delivered 🔥
Going to jail won't delevel you but you can rack up xp "debt" you will have to gain xp till you clear the xp "debt" before you continue to gain xp towards the next level
Weird thing about this. It would seem like A class parts would be better then a C class parts.
You can use the simulator whenever you want after you complete the test man. Even after you get your grade. You can even walk right back in and do it again. There's nothing stopping you.
There is actually 6 rounds if you past round 6 he says new stuff
How do I know what my ship weapon system is classified as? EM, Particle or Energy?