In most of Shadow’s mainline game models, it looks like his quills stay relatively the same length. Unlike Sonic where his quills got noticeably shorter from Sonic Generations to Forces. It’s an interesting distinction.
I don't like the inconsistency between Sonic and Shadow now. Their silhouettes no longer mirror eachother because Sonics hair and head were changed so much. Shadows hair has remained exactly the same but they wanted to make Modern Sonic into Classic sonic really bad for some reason.
@@imnobody321 At least they didn't give him that weird bald spot Sonic grew in Lost World and kept until this day. Classic Sonic in OG Gens had that bald spot too, but in Shadow Gens they remodeled Classic Sonic and fixed his bald spot.
The chest fur in the forces was supposed to be transparent in the black part of the texture. With all of those layers of fur it gives of the sense of real fur
It's worth putting in the effort to set up the transparency for the fur cards. You'll get a more accurate sense for how it's intended to look that way. I'd also turn up the roughness on the material for his first model so that the highlights don't obscure the texture detail so much.
I think I’ve figured out why the riders models look like that, when they hit a character there’s an animation where their body parts get bigger where they are impacting, so I guess that’s part of the model because they are not that big in game
Nice video! Just a few things however; Shadows separate chest fur textured planes/meshes aren't made to show it blowing in the wind. It is actually something often referred to as "Hair cards" in 3D modelling, which in this case are stacked planes with semi transparent textures in order to emulate depth with hair while retaining good performance without need for doing something like individual hair strands. Also the Olympics models on the Wii generally have multiple character rig variants for each character that fluctuate between low poly and high poly (at least I'm like 90% sure) e.g. Shadow has another much higher quality model that is pretty much identical to the Black Knight model you showcased.
SA2, Heroes, Forces & Gens are the best Shadow models to date. Although my minor nitpick with the Heroes' model is that it kickstarted the trend of Sonic character's proportions increasing. Regardless excellent video mate, do Rouge next😏!
i think shadow’s models suffer from a similar problem as sonic, where they’re technically impressive but have really wonky design. tall face, big hands, no muzzle curve, weird side mouth, i think the designs need to be cleaned up imo his best look is in heroes. such a beautiful model
my favourite is the SA2 model i miss the ever so slight navy blue shade on his fur and the darker skin that shadow for me i wish they would try making it more like that
While you missed some models (how could you skip Battle!), still appreciate the video. Long overdue for the GOAT, Shadow. But yeah woulda been cool to compare and hear your opinion on models from like Zero Gravity, Free Riders, etc. Especially the Rider series since there was notable design updates between them (Sonic's quills got shorter every installment, and I'd assume same for Shadow as one example).
Man, the look, the texture and animation in Heroes and 06 during cutscenes were a big step down from SA2, they looked incredibly plain and souless, I know they were mocapped for SA2 but I never liked how the characters looked in the two "mainline" games that came after it (Heroes and ShtH). His best model after SA2 has to be Forces or Generations.
You beed to disable the shading to see how the model actually loooksssss. The shading sometimes change how the model truly is. So its good to disable it
To my knowledge, the Shadow model you say is from the DS version of Mario and Sonic 2008 is actually from the Wii version. Would have been an extremely impressive DS model, especially compared to Sonic’s model in Rush, but VERY poor for a Wii game. Looks worse than the SA2 model which was made for a far lower calibre of hardware.
It's so painful when BOTH your fave character AND favorites models are from Sonic06 (Silver, my boy) Me and my sad unpopular opinion of the Mobians' models being peak in 06 Not the humans We don't talk about the humans
I'ma be fr the modern models kinda suck. Their hands are too big, their chest aren't puffed out enough, they don't emote well without pushing the limits of the model. They have no eye muzzle curve, the quills are too short, the mouths are gross and they just look too corporate
In most of Shadow’s mainline game models, it looks like his quills stay relatively the same length. Unlike Sonic where his quills got noticeably shorter from Sonic Generations to Forces. It’s an interesting distinction.
I don't like the inconsistency between Sonic and Shadow now. Their silhouettes no longer mirror eachother because Sonics hair and head were changed so much. Shadows hair has remained exactly the same but they wanted to make Modern Sonic into Classic sonic really bad for some reason.
Shadow must really like his haircut
@@DarknerSoulsad fact is they also made Shadow's quills shorter in Shadow Gens. It's just very hard to notice.
@@imnobody321 At least they didn't give him that weird bald spot Sonic grew in Lost World and kept until this day. Classic Sonic in OG Gens had that bald spot too, but in Shadow Gens they remodeled Classic Sonic and fixed his bald spot.
@@DarknerSoul yeah, you're right on that one.
The chest fur in the forces was supposed to be transparent in the black part of the texture. With all of those layers of fur it gives of the sense of real fur
I like the sharp angles along with the more forward ears on the SA2 model it has so much personality.
Dark Brotherhood Shadow looks like he's wearing a mascot head of his own face
I know it’s so new, but Shadow’s model in Sonic x Shadow Generations is my favorite
It's so good
Yeah it looks great bro
Man, as much as I like heroes, it really did begin the trend of "cartoonishly large head and hands" with these characters
Shadow is in ONE 2D game (Sonic Battle). Also you forgot about the Boom console models.
It's worth putting in the effort to set up the transparency for the fur cards. You'll get a more accurate sense for how it's intended to look that way.
I'd also turn up the roughness on the material for his first model so that the highlights don't obscure the texture detail so much.
I think I’ve figured out why the riders models look like that, when they hit a character there’s an animation where their body parts get bigger where they are impacting, so I guess that’s part of the model because they are not that big in game
I think my mind has been erasing Sonic's nose for years, I never thought about how silly that thing looks until I saw Shadow's face up close
SA2 and 06 are peak
The Ultimate Life Form Model Showdown
I would love to see you do a Knuckles at some point. That would be cool 😎 also thanks for the video!!!
Knuckles is likely going to be next
I think his Shadow Generations model is just a slightly changed version of his Forces model, that's what modders say on Twitter at least
other way around but yes
the power of exessive amounts of shadow t posing
shadow my boy
Nice video! Just a few things however; Shadows separate chest fur textured planes/meshes aren't made to show it blowing in the wind. It is actually something often referred to as "Hair cards" in 3D modelling, which in this case are stacked planes with semi transparent textures in order to emulate depth with hair while retaining good performance without need for doing something like individual hair strands. Also the Olympics models on the Wii generally have multiple character rig variants for each character that fluctuate between low poly and high poly (at least I'm like 90% sure) e.g. Shadow has another much higher quality model that is pretty much identical to the Black Knight model you showcased.
Good to know, thanks!
SA2, Heroes, Forces & Gens are the best Shadow models to date. Although my minor nitpick with the Heroes' model is that it kickstarted the trend of Sonic character's proportions increasing. Regardless excellent video mate, do Rouge next😏!
Thanks! She's definitely on the list
I find these videos really cool and relaxing, keep it up mate 👍👍
Thanks!
Would've loved to hear the tri counts to all of the models for comparison
Yeah I need to get better about that, sorry!
Do rouge the bat.
I need to see one for fox mccloud someday.
yoo he did it thank you
i think shadow’s models suffer from a similar problem as sonic, where they’re technically impressive but have really wonky design. tall face, big hands, no muzzle curve, weird side mouth, i think the designs need to be cleaned up
imo his best look is in heroes. such a beautiful model
I wanna see Amy and Knuckles next!
Gens shadow will always be my favourite
my favourite is the SA2 model i miss the ever so slight navy blue shade on his fur and the darker skin that shadow for me i wish they would try making it more like that
While you missed some models (how could you skip Battle!), still appreciate the video. Long overdue for the GOAT, Shadow. But yeah woulda been cool to compare and hear your opinion on models from like Zero Gravity, Free Riders, etc. Especially the Rider series since there was notable design updates between them (Sonic's quills got shorter every installment, and I'd assume same for Shadow as one example).
Man, the look, the texture and animation in Heroes and 06 during cutscenes were a big step down from SA2, they looked incredibly plain and souless, I know they were mocapped for SA2 but I never liked how the characters looked in the two "mainline" games that came after it (Heroes and ShtH). His best model after SA2 has to be Forces or Generations.
You beed to disable the shading to see how the model actually loooksssss. The shading sometimes change how the model truly is. So its good to disable it
Called it.
Interesting. Most of these I can tell which is my favorite but a lot of these are great. The only ones I don't like are Chronicles and Boom
Ironically one of Shadow's best models is Sonic Dash.
Shadow looked so much better in the Sonic Boom show than he I'd in the Sonic Boom games
To my knowledge, the Shadow model you say is from the DS version of Mario and Sonic 2008 is actually from the Wii version. Would have been an extremely impressive DS model, especially compared to Sonic’s model in Rush, but VERY poor for a Wii game. Looks worse than the SA2 model which was made for a far lower calibre of hardware.
Good or bad news his Shadow X model is basically gens model except his hands and feet.
Pretty sure the Model from SXSG is accessible now, not sure if it ever got uploaded standalone though
Pleeease do Rough The Bat! ❤🦇
Rouge* 😅
I second this. Rouge is a special case and thus should be given top priority (I made like 4 or more puns/references here lol).
"A POLYGON!"
- Snapcube Knuckles
Sonic heroes NAILED that transition, I think the sa2 model looks scary and bulky. It's giving animatronic
He is a lab grown hybrid what did you expect ?
@@androwaydie4081 them to improve the design from the SA2 bulky mess, which they did 🤪🤪
It's so painful when BOTH your fave character AND favorites models are from Sonic06 (Silver, my boy)
Me and my sad unpopular opinion of the Mobians' models being peak in 06
Not the humans
We don't talk about the humans
Khalil as Shadow the Hedgehog
Do you have any way of getting a hold of the Shadow Android models
Shadow's 3D models are the same in Sonic Generations and the 3DS version?
knuckles next pls
Wish you could of included the Sega Superstars model. It took a bit from the SA2 model.
Cool
sonic chronicles is giving sonic x
Shouldve looked at the SEGA superstars model
Knuckles next please
shadow was in sonic battle and thats 2d
I'ma be fr the modern models kinda suck. Their hands are too big, their chest aren't puffed out enough, they don't emote well without pushing the limits of the model. They have no eye muzzle curve, the quills are too short, the mouths are gross and they just look too corporate
hate to be That🤓 guy but it’s fur not skin