The inspiration for this video actually came from the Zoom H1n recorder, which I bought recently. You can look up pictures of it if you are interested. I always try to look at objects around me and think about how I would model them. If the overall object is too challenging, I will just focus on a small feature. For me, this is still by far the best way to learn. Happy modelling!
Amazing video! I found your channel about 2 weeks ago and ever since I've been studying your video's with great pleasure! Thank you for your work and your amazing tutorials. I think you're a very fine and skilled teacher. I greatly appreciate you putting out these video's with very credible knowledge. You've helped me tremendously improve my thought proces and insight for modelling with Fusion360. Please keep creating these video's, you're an valuable asset to the moddeling community.
I think the intersection curve is the way to go here, not only because it’s simpler but because it is more in line with the thought process on how you might create a recess like this: “I want this shape, but on that angle.”
Most of what I work on is sheet metal, but I always learn so many different technics through your videos, the intersection curve was something I probably never would have found. I hope I can use it in the future. Your videos are Great, and its so nice to hit the back button, something you can't do in a regular classroom!
I would love a tutorial on making something like the PS5 Console. It has very unique shapes and challenging features on both the center body and wings.
I reproduced your sharing without any problem The project/include, interstion curve function is only valid if the 2 faces are perpendicular. Otherwise we have to project as you showed with a vector.Did I understand well
@@happywanderer5632 I thought I saw a separate comment from you about using draft but I can't seem to find it any longer. During the testing phase, I did attempt to use draft. But the drafted face does not conform to the "inner sketch" profile, so I decided to abandon that method. Were you able to draft and keep to the profile at the same time?
The inspiration for this video actually came from the Zoom H1n recorder, which I bought recently. You can look up pictures of it if you are interested. I always try to look at objects around me and think about how I would model them. If the overall object is too challenging, I will just focus on a small feature. For me, this is still by far the best way to learn.
Happy modelling!
Amazing video! I found your channel about 2 weeks ago and ever since I've been studying your video's with great pleasure! Thank you for your work and your amazing tutorials. I think you're a very fine and skilled teacher. I greatly appreciate you putting out these video's with very credible knowledge. You've helped me tremendously improve my thought proces and insight for modelling with Fusion360. Please keep creating these video's, you're an valuable asset to the moddeling community.
I think the intersection curve is the way to go here, not only because it’s simpler but because it is more in line with the thought process on how you might create a recess like this: “I want this shape, but on that angle.”
Clever. Didn't know about intersection curve, thanks.
I love this cannel...
Your videos are really good. They are very useful concepts and I enjoy your clear explanations and pace of delivery which is easy to follow
Most of what I work on is sheet metal, but I always learn so many different technics through your videos, the intersection curve was something I probably never would have found. I hope I can use it in the future. Your videos are Great, and its so nice to hit the back button, something you can't do in a regular classroom!
I agree, great video, great channel and I always learn from these videos. Thank you and Happy Holiday to everyone!!
Excellent video, great explanation. Just found the channel and now I need to watch the other videos ;-)
This is great example! Thank You!
I would love a tutorial on making something like the PS5 Console. It has very unique shapes and challenging features on both the center body and wings.
Smart
thanks 👍
! perfect !
Couldn't you also project to a sketch on a plane at an angle? That would avoid the slope line sketch and surface command.
I reproduced your sharing without any problem
The project/include, interstion curve function is only valid if the 2 faces are perpendicular. Otherwise we have to project as you showed with a vector.Did I understand well
是个新思路
how do you move the camera (how we see the model) freely like that? which setting is this?
He is using a 3D mouse
@@JackT9595 is there a way to manipulate the camera with some shortcuts exactly like the video?
@@mirket3291 I don't think so. It's a separate physical mouse, purely used for navigation in 3D software
Any time I see surface geometry it always feels like a work around or hack. Theres got to be a way of doing this with only solid operations surely.
See my comment above. I use extrude and draft instead.
Yes, he did, with intersection curve.
@@happywanderer5632 I thought I saw a separate comment from you about using draft but I can't seem to find it any longer. During the testing phase, I did attempt to use draft. But the drafted face does not conform to the "inner sketch" profile, so I decided to abandon that method. Were you able to draft and keep to the profile at the same time?