Solar Ash | All Suits Location & Showcase
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- Опубліковано 8 лип 2024
- Hello Hoomans, Little Cat's here. Playing around these weird planets in Solar Ash kinda confusing, especially if we don't know where to go. That's why I'm here, making the guide for each Suit Locations in Solar Ash. At the end of each stage, I'm gonna show you how each suit looks on your character. Enjoy!
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Suit Location's Timestamp:
00:00 - Crater
01:00 - Tempest Adagio Suit
01:13 - Broken Capital
08:25 - Aegis Wellspring Suit
08:39 - Ironroot Basin
14:50 - Redshift Steeplechase Suit
15:03 - Eternal Garden
26:08 - The Engine Robber Suit
26:23 - Mirrorsea
37:35 - Hand of The Unknown Suit
37:51 - The Luminous Peak
51:40 - Shepherd's Calling Suit
#SolarAsh - Ігри
Thank you for the guide that you made!!!
Happy to help :)
Thanks
Man, thank you very much for the guide to finding all the costume parts.
I will be infinitely glad and grateful to you if you will help me to understand both endings of the game and why is it impossible to save Rei's home planet?
Obrigado :)
Thank you!
You're welcome
which suit is your favourite ?
The last one looks cool B)
Hello, this game interests me, what demotivates me is that in ps it is at 40 $ and in steam 30 $ which seems to me the right price (I have ps) ... Did you like the mechanics of the game? Bosses are a challenge ?? Like how long the main story lasts since I've watched other people finish it in 3 hours
Yes, this game traversal system is fun, skating along a large planet while slashing monster right and left sure has its own charm. For the bosses though, there are no fight, its just platforming to hit the weakness of the bosses. Might be fun if you like platforming. As for how you can finish this game in 3 hours, its unlikely you can do it in 3 hours if its your first playthrough without a guide. At best is at 7-8 hours long.
I don't think most people will finish it their first time in 3 hours unless they play on easy and use a guide. Playing the game on 3/4 difficulty (4/4 is locked behind endgame) makes it way more enjoyable, honestly. I clocked in at 8 and a half hours taking my time and looking for caches. I still have a bunch to go and places to explore.
Gellot said the bosses were a challenge to beat perfectly on hardcore.
These are so disappointing. They're either worthless, like the plasma doubler or timeslip cooldown reduction, should have been the default, like highlighting stashes and faster boost cooldown, or should have been accessible some other way that wouldn't be mutually exclusive with the other power-ups, like the attack, and all of them, to be frank. The movement in this game is really fun, the bosses are great set pieces, but other than that I'm really disappointed in this game. It could have been so much better.