Topology Study : How to Model Threaded Nuts

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  • Опубліковано 12 вер 2024

КОМЕНТАРІ • 36

  • @ArijanRace
    @ArijanRace Рік тому +18

    I did not know how to do this after ten years. Great video vibe.

    • @ThomasColin3D
      @ThomasColin3D  Рік тому +1

      Thank you so much !! I'm glad it was useful :)

  • @alexb4317
    @alexb4317 6 місяців тому +9

    There is one nuance, the thread is turned inside the body of the nut and ends without reaching its edge, so in reality it is not working. In everything else, it generally looks like the real thing.

  • @neca3344
    @neca3344 Рік тому +5

    Awesome tutorial, it's short but also everything is explained nicely.

  • @HeinzPeterschofsky
    @HeinzPeterschofsky 6 місяців тому +5

    Nice Model and really perfect surface. Only it does not look like a real nut since the thread is ending just somewhere. So you would never be able to screw some bolt in there. I did enjoy your modelling skills. Thanks for sharing.

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому +2

      Thanks! Yes you're right, the model is not very accurate. The goal of the "topology study" is to find a way to solve complex topology problems :)

  • @knightandlord
    @knightandlord Рік тому

    Damn. This is good! Even though I found a built in nuts & bolts add-on, I still enjoyed learning how to make this from you. It’s clean and the workflow is precise.

  • @AlUser3460
    @AlUser3460 5 місяців тому +2

    Hello, great video! however I have few questions
    1- In 0:58 why did you press Shift + K instead of K
    2- In 5:06 why did you connect the vertices
    3- In 5:46 why did you add loops
    4- When I add subdivision surface modifier the end of the edge looks stretched
    5- In 6:42 why did you bridge edge loops here
    thanks for reading and I hope you reply

    • @ThomasColin3D
      @ThomasColin3D  5 місяців тому +1

      Hello :) Thank you !
      1 - You're right the shortcut is K, when I put my mouse on the knife tool icon, it says shift K but I don't know why...
      2 - I connected the vertices to get rid of the ngon.
      3 - I added an edge loop to sharpen the corners :)
      4 - Can you join my discord server and send me a screenshot ? It would be easier to help you !
      5 - To get rid of the hole :)

    • @AlUser3460
      @AlUser3460 5 місяців тому +2

      @@ThomasColin3D WOW! I honestly didnt expect you will reply this fast, I really enjoy your videos and the clean polygon you made, you also reply with good information unlike most of the youtube creators, I really appreciate it and would be glad to join the discord server as well (:

    • @ThomasColin3D
      @ThomasColin3D  5 місяців тому

      @@AlUser3460 you're welcome my friend :)

  • @artbybruno1734
    @artbybruno1734 4 місяці тому +1

    Great stuff mate!! 👌

  • @crossdoe3773
    @crossdoe3773 Рік тому +1

    As a beginner i am testy for your skills you will be using to finish the bike course you"ve standard don"t leave us in the blue sir. thank you for what you are doing for begginers like me

    • @ThomasColin3D
      @ThomasColin3D  Рік тому

      Thanks for your comment :) I will finish the bike séries, I'm just too busy with my professionnal work to make videos at the moment :)

  • @vrmsali
    @vrmsali 6 місяців тому +2

    No wonder @ArijanRace talks about you all the time. sweet video.

  • @3DBlendMix
    @3DBlendMix Рік тому +1

    Great modeling

  • @lukayz1363
    @lukayz1363 Рік тому +1

    Subscribed!

  • @a.spragadeeshbalaji2917
    @a.spragadeeshbalaji2917 2 місяці тому

    Hey Thomas, I have one doubt. When I try to bevel the sharp edges , the bevel contains some triangles on the pointy edge. How to get perfect quads while using bevel ?

    • @ThomasColin3D
      @ThomasColin3D  2 місяці тому

      I don't know what you're talking about, can you join the discord and send me a screenshot ? :)

  • @user-ob4dq1xn9h
    @user-ob4dq1xn9h 6 днів тому

    3:20 why is it that when i alt+m and selecting afterwards using alt + shift the last edge at the bottom is excluded

    • @user-ob4dq1xn9h
      @user-ob4dq1xn9h 6 днів тому

      When I select it again the bottom one is selected with a dottedlines

    • @user-ob4dq1xn9h
      @user-ob4dq1xn9h 6 днів тому

      Kept repeating and trying but has the same results😢 help pls

  • @justin7049
    @justin7049 5 місяців тому +1

    when im beveling my edges like in 2:07 my edges becomes less sharp unlike yours. How do you keep the edges sharp when beveling?

    • @ThomasColin3D
      @ThomasColin3D  5 місяців тому

      Press P while adding your bevel and drag your mouse to the right :)

    • @justin7049
      @justin7049 5 місяців тому

      @@ThomasColin3D Thank you very much :)

  • @bhimborde5384
    @bhimborde5384 Рік тому +1

    4:50 instead of that use alt + E 👍👍👍👍

  • @lerandsouza8641
    @lerandsouza8641 Рік тому

    3:32 I can't able to move up the loops as u did I even checked on connected only under proportional editing

    • @ThomasColin3D
      @ThomasColin3D  Рік тому

      Did you press alt + M before to detatch the edges ?

    • @lerandsouza8641
      @lerandsouza8641 Рік тому

      @@ThomasColin3D nope but I turned of mirror inside proportional editing