Many have kindly pointed out in the comments that using Google Docs for web based word processing would be an ideal match for this setup. Apologies I didn’t explore this in the video []-)
I am really excited about the prospect of working in VR as an extension and improvement for WFH. The ability to remove distractions by working in VR environment, and for keeping work and home separate, as you would log in and setup, then logout and remove when done working, or taking a break, thus creating separation. Also you control what you show in VR so much better then in Zoom and the presence of being with other people is better then Zoom. I think the comfort and power, is a few years out, and the time to get companies and workplaces to integrate it even longer, but I think VR and AR are going to make remote work even more viable for even more people.
so instead of looking at the real monitor you look at the virtual monitor....while projecting a real keyboard into VR.... eeeeeeeehhhhh....very useful :D
Very informative video, thanks for that. I think there is a lot of enthusiasm for this type of VR setup but in my opinion we are far from it yet. I understand and I share the excitement, but at this stage, most reviewers feel to me overly hopeful in their videos about the short term potential and the practicality of using the Quest 2 with such an overpriced keyboard for a productivity setup (right now its almost not available anywhere and the price sky rocketed to 200 bucks). Alas, the elephants in the room: 1) the inability to bring the keyboard inside any type of relevant productivity application (such as immerse) etc. 2) The need for most people to work in a desktop environment, such as Virtual Desktop VR, and the fact that most useful keys (such as alt-tab) have been eaten up by the linux based system, so they will not be able to multitask on their PC's while using this thing (unless they pair the keyboard directly to the computer, in which case they loose the ability to see their keyboard in VR.) 3) Battery and overheating issues, not to mention comfort issues in using this setup as a productivity suite. 4) The absolute necessity to have this keyboard placed on a contrasting surface in a super well lit area for it to be visible at all in VR. No couch setups allowed (at least none that I was able to figure out). Personally, I will be returning my KK830 keyboard if the seller that made $100 extra profit on it is willing to accept it. Unless Oculus figures out a way to bring it inside other apps than Oculus Home, there is just no use for it, it's just a fancy gadget. As much as I think that the Quest 2 is a game changer in terms of VR going mainstream, it will not be the headset that brings the virtual work environment into the fold. It's a good step forward, but there's still a long road ahead. If the comfort, battery, overheating and compatibility keyboard issues can be sorted, perhaps the Quest 3 will be it.
If they didn't already increase the J and F key bumps you can do this manually with a bit of glue. This helps you find where your hands should be on the keys.
That's a great feature! However, it is difficult to use yet because it does not support other languages. I hope there will be an update that allows you to input Korean with a Bluetooth keyboard as soon as possible.
I know it wouldn't work as good, but it'd be cool if you could use the guardian system to highlight the area just around your keyboard, then you could use the cameras to have it overlaid like your hands
One thing I don't understand is why the desk and couch need to be different guardian areas. Why should you not be able to sit down at your desk within the existing area?
Technically, there are applications out there that will let you control your PC through your browser (i.e. LogMeIn). I don't know if there are gaming-focused versions, but theoretically, you might be able to play a PC game using GeForce Now. Something to try, I guess
Anyone have a suggestion on the keyboard not tracking in the VR space. It connects just fine, can type on the keyboard just fine. I have the keyboard slider in VR. Have performed factory reset after trying to default all the options on the experimental features (several times), but still same results of not tracking in VR. Anyone else have the issue or way to solve it?
If you think this is interesting just remember we have the oculus 3 and 4 to look forward to. With what’s been done so far I can’t wrap my head around what is possible and not at the point but it gets me pumped either way
I love VR, but when 40% of people who use it get motion sick, it's not going to go mainstream. Also they have to continue to reduce the size and increase the comfort, ideally down to about a pair of goggles, if that is possible -- and you have full color pass-through with AR, then at that point it might be something. But I think AR is going to be what hits big - when you can just put on some glasses and get information overlays everywhere, people are going to go nuts for it. But VR, because it needs to fully take up your FOV, I'm not sure it's ever going to fully take off. Also, while motion sickness isn't as bad as it was with, say, Oculus DK1, it's still an issue for most games where you move, and I don't know if there is a solution for it.
How would PASS THROUGH HANDS affect anything, SPECIFICALLY IN HORROR GAMES!? and keyboard hands only work in browser meaning those hands ARE ONLY AVAILABLE IN BROWSER
@@thatunknownfella the same way people entering your guardian area being displayed as "holograms" just imagine you're playing a horror game and you get a notification that someone entered your guardian , or your hands being turned to irl view and theres blood on them or a spider. We also don't know if this feature will be limited to office and home only , there's a big possibility it will be accesable to more software.
I love the desk space in VR HOWEVER they need to add support for non rectangular desks, my desk is a corner desk with a rectangular desk off to the side for a multifunctional gaming/vr/music production workspace. If they just let you draw the desk shape like the guardian space that would be amazing. Maybe once it's out of experimental and into mainstream they'll support this
Of course they would partner trap you into another product. I love Logitech but this is shady to force people into buying a partnered product. Clearly they can make it work with anything. But instead they hide it behind a product paywall
VR could well work for a lot, but I don't think it's about using and interacting with a standard 2D desktop environment. If anything, it needs to feel more analogue era again, which would be a interesting full circle to come in tech. For example, if doing video editing, literally feeling like interacting with your foundation clips as "film rolls" that you can stitch together. Interacting with a tiny mouse pointer seems silly in this world where you don't have the same limits. CAD could go back to using tools of mechanical drawing, etc, but of course it fuses the precision and capabilities of machines for precise measurements, etc. This would be a fundamental shift, and I don't think it succeeds if we just plan to interact with 2D desktop setups in Virtual.
Hi Mike, love your channel. Just visited oculus site, and noticed this: quote"We’re also announcing native 120 Hz support for Quest 2 for an ultra-smooth gameplay experience. Without further ado, let’s dive in."endquote. Comment? Pure coincidence :)?
@@LetoDK I would suggest using the passthrough portal method github.com/basti564/vrLauncher (the app allows you to enable hidden Quest 1/2 features) I've used it, the problem is that the passthrough is too low resolution, so you can't see what letters are on the keys. But if you can blind type to any degree, it should be useful.
If you combine this with the hidden passthrough portal feature, can you see the keyboard in any app? Also, is it possible to enable or force-enable this on Quest 1?
You should mention that all this including adding sofa and desk is available on the original Quest aswell , not only the Quest 2. Passed few videos i thought all these were only available on the Quest 2 as a newer headset by the way it was presented only to find them available aswell on the Quest by accident. Abit missleading not to mention Quest 1 and 2 get the same update!
Finally got this to work....I think. Had to reset the keyboard and the experimental settings as well as bluetooth and do a full power of each time. Works great, however does not seem to work correctly when the virtual environment is set to "passthrough" cant see hands when they are over the keyboard. Or is there a setting I'm missing?
It's looking like that K830 is being discontinued (or is impossible to get hold of in the UK) - any idea what keyboard they are going to allow tracking on next. I'm in the process of buying office peripherals so if I can get something multi purpose even better
I started in high tech in 1978 and just retired. I have seen many collaboration tool come and go. The one thing I know is that I am bad at predicting which have staying power. I do know it is not all about the tech. It has to be a combination and tech and environment - that is, what is motivating people to use it. The pandemic? Companies cutting costs? I think VR has staying power. I know I would love to work in that environment.
Agreed. (I'm also technical, just a few years in your wake) The Oculus Quest and VR in general has all the hallmarks of game-changing tech, especially the virtual workspace use-case. The pandemic and social distancing might be accelerators but I've been remote working for 2 years before that and VR workspaces fit well with that workflow and are starting to get more frictionless. Add to that more immersive collaboration, shared room-scale 3D visualization and (like you said) cost reduction for companies, it starts to be a no-brainer. I predict that even when people go back to offices, companies will start replacing space-wasting conference rooms and their buggy AV equipment with relatively cheap VR headsets for the team. Why meet in "10x10 Whiteboard Conf. Room #7" when you can meet in the expansive "Star Trek TNG Ready Room" w/ 4th quarter results and a model of your latest product spinning above the holo-table?
What about the PC version using Link or Air Link? Can you see/use the keyboard from the PC version of Oculus Home? If so you could just pull up your monitors. I don't think you mentioned it, so I'm guessing it doesn't work. Or does it?
Many have kindly pointed out in the comments that using Google Docs for web based word processing would be an ideal match for this setup. Apologies I didn’t explore this in the video []-)
as well as Microsoft Office 365 web applications, a suite used by most organisations.
Office 365 would have been my port of call. Edit a word doc or spreadsheet.
Can you use a pone for vr
What is the setup u are using
and how did you get that virtual room with the video
GOOD AFTERNOOONNN
Good morning
Good day
video editing in VR has always been the dream for me. it's definetly possible now but just not quite as quick. so close!
If we can get everything to pc speeds. All those possible screens and simulated environments. Would make editing amazing
what do you mean specifically, like using visual studio or something else entirely?
@@OpreanMircea Specifically?
@@OpreanMircea Visual studio? That's an IDE, not video editing software.
Have you tried immersed? I use it with my laptop and davinci resolve with a total of 3 monitors in VR.
the hand tracking is great! except when it isn’t....
Every 60 seconds in Africa, a minute passes.
Also I can’t get the oculus button hand gesture to work
inherent occlusion. Gives you a good example of why inside-out tracking is trash for flawless tracking.
I've been hoping for this feature for a very long time. The idea of working in VR is fantastic and we're now closer than ever.
I am really excited about the prospect of working in VR as an extension and improvement for WFH. The ability to remove distractions by working in VR environment, and for keeping work and home separate, as you would log in and setup, then logout and remove when done working, or taking a break, thus creating separation. Also you control what you show in VR so much better then in Zoom and the presence of being with other people is better then Zoom. I think the comfort and power, is a few years out, and the time to get companies and workplaces to integrate it even longer, but I think VR and AR are going to make remote work even more viable for even more people.
I wonder if it's gotten better or worse in 2022. So far, I'm sold.
so instead of looking at the real monitor you look at the virtual monitor....while projecting a real keyboard into VR.... eeeeeeeehhhhh....very useful :D
What a great episode of Black Mirror
I really want to code in VR, but doubt the resolution is there yet to look at text comfortably all day in VR
Agree. I have testes the quest 2 and I think we need at least double resolution to be confortable with text and post production workflow
Very informative video, thanks for that. I think there is a lot of enthusiasm for this type of VR setup but in my opinion we are far from it yet. I understand and I share the excitement, but at this stage, most reviewers feel to me overly hopeful in their videos about the short term potential and the practicality of using the Quest 2 with such an overpriced keyboard for a productivity setup (right now its almost not available anywhere and the price sky rocketed to 200 bucks). Alas, the elephants in the room:
1) the inability to bring the keyboard inside any type of relevant productivity application (such as immerse) etc.
2) The need for most people to work in a desktop environment, such as Virtual Desktop VR, and the fact that most useful keys (such as alt-tab) have been eaten up by the linux based system, so they will not be able to multitask on their PC's while using this thing (unless they pair the keyboard directly to the computer, in which case they loose the ability to see their keyboard in VR.)
3) Battery and overheating issues, not to mention comfort issues in using this setup as a productivity suite.
4) The absolute necessity to have this keyboard placed on a contrasting surface in a super well lit area for it to be visible at all in VR. No couch setups allowed (at least none that I was able to figure out).
Personally, I will be returning my KK830 keyboard if the seller that made $100 extra profit on it is willing to accept it.
Unless Oculus figures out a way to bring it inside other apps than Oculus Home, there is just no use for it, it's just a fancy gadget.
As much as I think that the Quest 2 is a game changer in terms of VR going mainstream, it will not be the headset that brings the virtual work environment into the fold. It's a good step forward, but there's still a long road ahead.
If the comfort, battery, overheating and compatibility keyboard issues can be sorted, perhaps the Quest 3 will be it.
*learned to type without looking at the keyboard *
*virtual keyboard comes into existence *
"Years of academy training, wasted!"
Could you use something like Google Docs or Sheets since they are browser based programs? This would make the Quest my go-to portable work station
You should be able to run the android version of Excel, word, PowerPoint and one note on the quest. Using sidequest to install the apks
If they didn't already increase the J and F key bumps you can do this manually with a bit of glue. This helps you find where your hands should be on the keys.
This is really neat! Super experimental right now, but within a few generation, we can finally work in virtual office.
Amazing! The Quest 2 just keeps getting better! 😁😃
Love the video, Mike! Immersed is bringing some of these features into it's app really soon!
That's a great feature!
However, it is difficult to use yet because it does not support other languages.
I hope there will be an update that allows you to input Korean with a Bluetooth keyboard as soon as possible.
A USB port for connecting a mouse would have been a great feature...
I know it wouldn't work as good, but it'd be cool if you could use the guardian system to highlight the area just around your keyboard, then you could use the cameras to have it overlaid like your hands
60Hz fingertracking activated?
"Innovation and OASIS for the better future"
Love that Rift S owners are not getting cool Quest features that could easily work on our headseats >:(
The keyboard has been discontinued. Lessthan 6 months!after the video! Any chance you can do a follow up with alternatives?
i bought just now let have a fun with vr
I'm so getting this i jsut order one on amazon
Can wear it for a long time or at some time there is a headache
One thing I don't understand is why the desk and couch need to be different guardian areas. Why should you not be able to sit down at your desk within the existing area?
His Giggle is so weird 6:51
im gonna try this out later i hope it works with my laptop!
Is it just me or his voice is rlly nice?
I wish I can do this but I don’t have the oculas 😞
So can you just put the keyboard on your lap and expect it to be tracked?
I could not find any answers anywhere else. But, does this work with the OG Oculus Quest? Or does it only work for the Oculus Quest 2?
When will you try 120hz?
hello
Love your content
So you can do your work and get motion sickness at the same time
How dope would it be joining a zoom in vr lmao
I have a keyboard that isn't supported on the oculus but it still works as a keyboard. it just doesn't appear in VR
cool
Does it work with any Logitech keyboard? I have an ergonomic one
L-Shaped Desk support desperately needed. lol
thats awesome !!!
Does this also work with Magic Keyboard?
So does this also work when you switch into oculus link?
is there a way to do it with any wired keyboard?
Can i play games with my keybord
Just go to Google Docs.
Word processor done.
try immerse vr
Does Virtual Desktop now have keyboard tracking?
Technically, there are applications out there that will let you control your PC through your browser (i.e. LogMeIn). I don't know if there are gaming-focused versions, but theoretically, you might be able to play a PC game using GeForce Now. Something to try, I guess
does anyone know what head-strap is he using?
they need to make a mouse that works with the keyboard
Where is the mouse?
Will this work on quest 1?
Would it work with the rift s?
Anyone have a suggestion on the keyboard not tracking in the VR space. It connects just fine, can type on the keyboard just fine. I have the keyboard slider in VR. Have performed factory reset after trying to default all the options on the experimental features (several times), but still same results of not tracking in VR. Anyone else have the issue or way to solve it?
Not working with Rift S?
You can access Word, Excel, PowerPoint etc for free (basic version) from office.com. I'm sure there are alternatives too like Google Docs.
Can I do this
Can you track the couch and the desk at once?
What cover is Mike using on his Q2?
I have more details on that coming soon! []-)
its sold out sadly
tried it and did not work for me, I guess becuase my Keybord is different
This video made me think VR is going to be as big as when smart phones went main stream. Its terrifying and exciting at the same time.
Yea I'm hoping that's going to happen
SAO is gonna be legit and for real if this keeps up
Same
If you think this is interesting just remember we have the oculus 3 and 4 to look forward to. With what’s been done so far I can’t wrap my head around what is possible and not at the point but it gets me pumped either way
I love VR, but when 40% of people who use it get motion sick, it's not going to go mainstream. Also they have to continue to reduce the size and increase the comfort, ideally down to about a pair of goggles, if that is possible -- and you have full color pass-through with AR, then at that point it might be something. But I think AR is going to be what hits big - when you can just put on some glasses and get information overlays everywhere, people are going to go nuts for it. But VR, because it needs to fully take up your FOV, I'm not sure it's ever going to fully take off. Also, while motion sickness isn't as bad as it was with, say, Oculus DK1, it's still an issue for most games where you move, and I don't know if there is a solution for it.
well folks, we're getting closer and closer to having your Headset on full time
Closer? My current record is is 3 days and I'm planning on going for a month once I'm back on campus in the fall
Give me a battery first
@@CosyHamster i just bought a USB battery with triple the charge of the quest and taped it to the back strap - it's not even uncomfortable
I found that that is USB-A to USB-C
@@zetahurley294 U guys are insane
I can all ready see horror game devs taking advantage of the see-trough hands white typing.
ey?
@@bigmanmad_ tr?
How would PASS THROUGH HANDS affect anything, SPECIFICALLY IN HORROR GAMES!? and keyboard hands only work in browser meaning those hands ARE ONLY AVAILABLE IN BROWSER
@@thatunknownfella the same way people entering your guardian area being displayed as "holograms" just imagine you're playing a horror game and you get a notification that someone entered your guardian , or your hands being turned to irl view and theres blood on them or a spider. We also don't know if this feature will be limited to office and home only , there's a big possibility it will be accesable to more software.
@@japonezu_1979 horror games cant do that dummy
Waiting for sticker trackers for drinks!
Me who doesn't have a keyboard :
Guess I'll have to draw one and hope it picks it up
u can use 3d printed model of it? idk
Just add a virtual one in the software? The whole point of this is making your real keyboard usable.
@@deadpianist7494 a 3D printer costs more than the keyboard it’s self.
@@lizardsrus549 oh i am talking about potato keyboard ot gaming keyboard
how do you not have a keyboard? You can get them for free pretty much anywhere.
You have the entire Microsoft Office in the Browser! You really could do productive work with that!
I love the desk space in VR HOWEVER they need to add support for non rectangular desks, my desk is a corner desk with a rectangular desk off to the side for a multifunctional gaming/vr/music production workspace.
If they just let you draw the desk shape like the guardian space that would be amazing.
Maybe once it's out of experimental and into mainstream they'll support this
Great video Mike!
7:06
Hey, the Google suite of apps exists! Google Docs would allow you to sync from your PC to your Quest etc.
yeah exactly and if Google is not your jam, most of the Microsoft Office apps like Word, PowerPoint and Excel are available through any browser aswell
Yeah, it’s a great suggestion. I should have thought of that and tested it out. Cheers for the comment []-)
@@VirtualRealityOasis Thanks for the reply Mike
Because of you I just ordered my first vr headset, the oculus quest 2. Thanks so much it’s coming today!!!
Cool, have fun!!
MAGNIFICENT
Have the bestest experience.
@@TheStupidVR that isnt a word
@@clamlover599 "That" is a word.
Dummy
@TNYT hey don’t make fun of people like that I wish you good luck and have the bestest day😂
Yay! Now work can even follow us into the virtual world!
Yay........ yay
I guess on the browser you can use things like google docs, sheets etc
I just got myself a quest 2 and seeing the pass through on the home space is quite amazing. Made me feel like I’m literally in the future!
pov quest 3 comes out
Got my K830 keyboard for cheap for less than $15. But I can't seem to get the keyboard to appear virtually. Anyone got this problem?
Are you on update V28? []-)
Of course they would partner trap you into another product. I love Logitech but this is shady to force people into buying a partnered product. Clearly they can make it work with anything. But instead they hide it behind a product paywall
Exactly. It's just a bluetooth keyboard, like the thousands of others
Typing this from Parsec while seeing my keyboard using Passthrough
well arent we early?
VR could well work for a lot, but I don't think it's about using and interacting with a standard 2D desktop environment. If anything, it needs to feel more analogue era again, which would be a interesting full circle to come in tech. For example, if doing video editing, literally feeling like interacting with your foundation clips as "film rolls" that you can stitch together. Interacting with a tiny mouse pointer seems silly in this world where you don't have the same limits. CAD could go back to using tools of mechanical drawing, etc, but of course it fuses the precision and capabilities of machines for precise measurements, etc. This would be a fundamental shift, and I don't think it succeeds if we just plan to interact with 2D desktop setups in Virtual.
Hi Mike, love your channel. Just visited oculus site, and noticed this: quote"We’re also announcing native 120 Hz support for Quest 2 for an ultra-smooth gameplay experience.
Without further ado, let’s dive in."endquote. Comment? Pure coincidence :)?
I have a question and you probably wont answer, but does it have to have the Logitech K830, or can it be other 3rd party keyboards.
Currently only K830. Or this method for complete passthrough freedom in any app. www.reddit.com/r/OculusQuest/comments/n4jywc
@@LetoDK I would suggest using the passthrough portal method github.com/basti564/vrLauncher (the app allows you to enable hidden Quest 1/2 features)
I've used it, the problem is that the passthrough is too low resolution, so you can't see what letters are on the keys. But if you can blind type to any degree, it should be useful.
@@LetoDK Ok thank you so much!
If you combine this with the hidden passthrough portal feature, can you see the keyboard in any app?
Also, is it possible to enable or force-enable this on Quest 1?
You should mention that all this including adding sofa and desk is available on the original Quest aswell , not only the Quest 2. Passed few videos i thought all these were only available on the Quest 2 as a newer headset by the way it was presented only to find them available aswell on the Quest by accident. Abit missleading not to mention Quest 1 and 2 get the same update!
Finally got this to work....I think. Had to reset the keyboard and the experimental settings as well as bluetooth and do a full power of each time. Works great, however does not seem to work correctly when the virtual environment is set to "passthrough" cant see hands when they are over the keyboard. Or is there a setting I'm missing?
This is exactly my issue, can’t see hands and I’m using pass through mode, so I’m going to disable it tomorrow and test it out.
so we made vr games and then we made pc gaming in vr im lost
It's looking like that K830 is being discontinued (or is impossible to get hold of in the UK) - any idea what keyboard they are going to allow tracking on next. I'm in the process of buying office peripherals so if I can get something multi purpose even better
“Bring desk into VR” doesn’t appear for me… any tips?
Why can't they use the pass through cameras to show your desk in the defined area?
I started in high tech in 1978 and just retired. I have seen many collaboration tool come and go. The one thing I know is that I am bad at predicting which have staying power. I do know it is not all about the tech. It has to be a combination and tech and environment - that is, what is motivating people to use it. The pandemic? Companies cutting costs? I think VR has staying power. I know I would love to work in that environment.
Agreed. (I'm also technical, just a few years in your wake) The Oculus Quest and VR in general has all the hallmarks of game-changing tech, especially the virtual workspace use-case. The pandemic and social distancing might be accelerators but I've been remote working for 2 years before that and VR workspaces fit well with that workflow and are starting to get more frictionless. Add to that more immersive collaboration, shared room-scale 3D visualization and (like you said) cost reduction for companies, it starts to be a no-brainer. I predict that even when people go back to offices, companies will start replacing space-wasting conference rooms and their buggy AV equipment with relatively cheap VR headsets for the team. Why meet in "10x10 Whiteboard Conf. Room #7" when you can meet in the expansive "Star Trek TNG Ready Room" w/ 4th quarter results and a model of your latest product spinning above the holo-table?
When ur so early comments are 95 : well better then 1k
When ur so late comments are 1k : well better then early 95
Me on 95 : 🤣🤣🤣😆😆
You can literally play PC games in VR with your desk, keyboard, sofa, hands and mouse tracked XD
What about the PC version using Link or Air Link? Can you see/use the keyboard from the PC version of Oculus Home? If so you could just pull up your monitors. I don't think you mentioned it, so I'm guessing it doesn't work. Or does it?
The coffee cups of the future will be more like gravy boats. Mark my words.
I'm issing F.Reality by the way. Just thought I'd let yall know.
I don’t even have vr I just like watching ur videos
Yowzah that's cool
Great video Mike. This type of functionality is very important and will hopefully become more ubiquitous and streamlined within VR.
E A R L Y