Convert 2D Design to 3D | Blender 3.4 tutorial

Поділитися
Вставка
  • Опубліковано 4 лис 2024

КОМЕНТАРІ • 72

  • @FranFroo
    @FranFroo 11 місяців тому +8

    This is great!!! I use a vector program (Affinity Designer) already, and it can export SVG directly, so I can go design something in AD and toss it right into Blender to make into an STL for 3D printing! Thanks so much for the video!

  • @newkfromrotterdam
    @newkfromrotterdam Місяць тому +1

    thanx!! the "convert to mesh" at 5:09 is what i was looking for.
    the "extrude" in "object data properties" tab (2:15) also helped out allot, aswell that "bevel" function will definitly come in handy!

  • @IndulaMeegodaAssociates
    @IndulaMeegodaAssociates 10 місяців тому +2

    Short and Sweet! Thank you very much!!!

  • @theend3016
    @theend3016 25 днів тому +1

    You are the best❤❤

  • @Dimplesapplepie
    @Dimplesapplepie Рік тому +2

    Wow, Amazing ! I tried and it's easy to do !

  • @juliusnadar7802
    @juliusnadar7802 7 місяців тому +1

    Amazing

  • @astral-online
    @astral-online Рік тому +1

    Cool feature !

  • @sevdegurel3216
    @sevdegurel3216 26 днів тому +1

    çok teşşekkürler

  • @llirik88
    @llirik88 10 місяців тому +1

    Большое спасибо)

  • @21Liberdade
    @21Liberdade Рік тому +5

    Holy f..... holy crap!! This is groundbreaking! Well, to me anyway. I often sculpt stuff where I use alphas, and quite often I can't find what I want and end up modelling my own, but this, this is awesome!
    Thanks a lot!

  • @rotemika
    @rotemika 6 місяців тому +1

    BEST tutorial ever on this topic. KUDOS to you !!!

  • @charmawow
    @charmawow 4 місяці тому +1

    Thanks so much for this! Particularly as when I used Affinity Photo to save my SVG it wouldn`t load....with Convertio it worked no problem!

  • @adamskali9105
    @adamskali9105 Рік тому +1

    this is gold

  • @ZergRadio
    @ZergRadio Рік тому +1

    Absolutely lovely. Great to 3D print a 2D design for some wall art :)

  • @romantimofeev7762
    @romantimofeev7762 Рік тому +3

    My God, Man, you're just a God! Thank you you're the best! You save me!

  • @ltraltier6009
    @ltraltier6009 Рік тому +2

    This is amazing! Thank you for sharing this technique.

  • @prafullmohite9948
    @prafullmohite9948 2 місяці тому +2

    THAAAAAAAAAAAAAAAAAAAAAAAAAAAAANK YOU SOOO MUCH BRO ...THIS HELPED ME LOT ...

  • @NoEnd911
    @NoEnd911 Рік тому +2

    Once i explored this method in ArtCam for woodcarving, excellent method man,🎉🎉 Thank you bro! Keep doing!

    • @HouseOfThreeD
      @HouseOfThreeD  Рік тому

      You're welcome! I'm glad that the method I provided worked perfectly for you.

    • @mwsiviero
      @mwsiviero 11 місяців тому

      So, what software did you decide to use for woodcarving? Artcam or Blender?

    • @NoEnd911
      @NoEnd911 11 місяців тому

      @@mwsivieroartCam for CnC

  • @YamvaArtDesignStudio-rf4xk
    @YamvaArtDesignStudio-rf4xk 9 місяців тому +1

    thanks man

  • @AndreeaGhencea
    @AndreeaGhencea Рік тому +4

    Thank you so much! i've been looking for exactly this! very well explained for an absolute noob like myself

  • @studynotes4835
    @studynotes4835 Рік тому +1

    thank you so much

  • @indigo607
    @indigo607 Рік тому +1

    Thank you!

  • @ankitpanchal4802
    @ankitpanchal4802 6 місяців тому +1

    After that convert into a mesh, geometry become horrible, how to remesh and apply texture on it?

  • @adamskali9105
    @adamskali9105 Рік тому

    Can you please tell me where i can I find tutos for making 3d-2D wood cuts with blender or other tools

  • @lauraarias4222
    @lauraarias4222 8 днів тому

    I'm working on designing cowboy belt buckles and I'm struggling with giving it round edges along the design. I'm working with 2d images (svg) extruding them, but the edges look way too sharp even if i use bevel still too perfect compare to how the belt buckles look like. I was trying a different approach. using the displacer modifier adding the image like texture, but it requires way too many subdivisions to remove most of the blurry effect to make more visible. Any tips how to archive this without the need to sculpt?. I need to add relief to the images trying to achieve bass relief like effect

    • @HouseOfThreeD
      @HouseOfThreeD  7 днів тому

      Perhaps I can assist you after seeing the reference image of belt buckle.

  • @Siddharth7297
    @Siddharth7297 Рік тому +1

    Thank you for sharing this! I would love to create some meshes this way and put them into my Unreal Engine environments as deco :)

  • @crazyfrogoncrak
    @crazyfrogoncrak Рік тому +2

    straight forward and very instructive!

  • @JohnColgan.
    @JohnColgan. Рік тому +1

    Having never used blender before, it's very hard to follow with no dialog to explain process and what each section of the app does

  • @fifazin1404
    @fifazin1404 Рік тому +2

    Can you 3D print stuff using this method?

    • @HouseOfThreeD
      @HouseOfThreeD  Рік тому +1

      Yes , you can.

    • @nikkiipalmer8282
      @nikkiipalmer8282 Рік тому

      ​@@HouseOfThreeDYou would need a 3D printer to make the image, correct. I'm sorry I'm very very new to this.

  • @erimeljc5013
    @erimeljc5013 5 місяців тому +1

    👍👍👍👍👍👍👍👍👍👍👍👍💪🏻💪🏻

  • @szl7233
    @szl7233 4 місяці тому +2

    hell ye brother !!!!!!!!!!

  • @muratcinar-wu5ny
    @muratcinar-wu5ny Рік тому

    Where do i think of two such images, thanks size.

  • @NadoriKaija
    @NadoriKaija Рік тому +7

    I was taught a completely different way that was much more complicated than this O.o

  • @zenny7056
    @zenny7056 24 дні тому

    why do i cant see the svg when i already import it??

    • @HouseOfThreeD
      @HouseOfThreeD  23 дні тому

      @@zenny7056 may be it is not properly converted into svg.

  • @guidodematteo69
    @guidodematteo69 11 місяців тому

    ciao from italy., bel metodo, ma non riesco a trovare gli imput nel menu' a tendina perchè ?

    • @HouseOfThreeD
      @HouseOfThreeD  11 місяців тому

      Which inputs are you looking for ?

    • @guidodematteo69
      @guidodematteo69 11 місяців тому

      ciao, non corrisponde l'imput dal minuto 1.30@@HouseOfThreeD

  • @eengsu
    @eengsu 11 місяців тому +1

    1:25 How to joint the curve?

  • @resident2260
    @resident2260 Рік тому +1

    Thank you!

  • @astridvalderrama10
    @astridvalderrama10 10 місяців тому

    Hello, when I join the curves they don't convert into a face, what should I do?

    • @HouseOfThreeD
      @HouseOfThreeD  10 місяців тому

      After joining the curve, right click on the viewport > convert > curve to mesh.

    • @estherpalombini4090
      @estherpalombini4090 2 місяці тому

      Do yours mush into one curve or blob? That's what mine did and I'm trying to find out how to fix it

  • @РомаКалендар
    @РомаКалендар Рік тому

    How you found your object on 1:04 ? What is key NUMPAD_PERIOD?

  • @RandyRandom5428
    @RandyRandom5428 3 місяці тому

    tf happened? what did you do to give that surface fill, mine remains an outline lol

    • @HouseOfThreeD
      @HouseOfThreeD  3 місяці тому

      Which part of the video, time line ?

  • @sunnyKumar-iv9jb
    @sunnyKumar-iv9jb Рік тому

    Png convert link name

  • @UnityVista
    @UnityVista Рік тому +1

    Thanking you bro

  • @NadoriKaija
    @NadoriKaija Рік тому

    the first method didn't work for me. The file didn't come up as a bunch of curves, and it's not even letting me select anything. It's not even visible.

    • @HouseOfThreeD
      @HouseOfThreeD  Рік тому +1

      Hi, can you share screenshot of you file ?

  • @nikkiipalmer8282
    @nikkiipalmer8282 Рік тому

    Hi, if I sent you an image, could you make it into 3D for me? I have a church logo I need an image of, and I can't do this at all.
    Thank you

  • @eitantal726
    @eitantal726 Рік тому +2

    It's just an extrusion. I wouldn't call it 3D in the true sense of the word. I'd recommend adding meaningful details, especially to the leaves. Make them look like leaves

    • @judd_s5643
      @judd_s5643 Рік тому +3

      It’s a great starting point!