As much as this was meant to mock the idea of a texture rando, I feel like it also proved why people want one so much. Clearly it needs to be extremely limited - probably so much so that it would never be worth someone’s time to actually make a useable version - but still, a lot of extremely cool stuff coincidentally happened.
I'd say just having an option to prevent the UI from getting messed up is all that's really needed. Everything else that could mess with you is kind of the point.
As someone who's watched and corrupted games for years, texture and sound swaps were always my favorite. Having a true rando where Link screams with each footstep, the sky has eyes, and Link swings a questionably meaty sword would be amazing.
From the creepy textures, to Dampe's timer being 666, the glitching out at Barinade, to whatever happened to the great fairy, this can totally make a believable creepypasta.
When ZFG watched the intro cutscene Gannon looked like he let a little girl put makeup on him to humor the girl. New head cannon for me as to why he was chasing Zelda. Gannon let Princess Zelda put makeup on him to humor her. However when he saw how bad she made him look he decided to chase her down to lecture her about it.
surprisingly a lot of german in this one. Honestly stuff like randomizing the heart icon could work well enough. Maybe only specific walls and textres like clothing and not all textures would also work really well i think
Honestly this *should* be a thing, though not nearly to this extent. Even something as simple(well, as simple as programming a randomizer can be, which is decidedly not very simple lol) as randomizing the textures used by the terrain(and walls, etc) as well as a "randomize all texture hues" option would make for a fun time.
A scale modifier rando would be fun. Just imagine giant cuckoos, miniature bosses, mini/giant NPCs, etc. Also a 3d mesh rando would be insane if possible. If you've seen the wolf/humanoid swap glitch in Twilight Princess, you know what I'm talking about.
i feel like theres a point where texture, text and audio rando can be the only things that can make even the most seasoned runner slow down even slightly at their game
been a huge fan for many years. i haven’t been watching the vods or streams as much this year but this got me back into oot. this game withholds the same sandbox energy as melee and i love that and love zfgs voice! very relaxing
No problem my guy. Lemme tell you how to game the ad system. When that happens just leave the video for another, come back as soon as the ad loads, repeat until 5 second skippable ads or no ad at all. Takes 5-10 tries sometimes but it always works after enough tries and is faster than watching both. Then, skip to just a few seconds before the end, turn on loop, end ad won't play bc yt thinks you just watched one, and video will have no midroll ads bc it thinks you've already watched the whole video in this session. you now have an ad free watch experience, with some fussing. Worth it for long videos.
Sprite randomizer works very well on 2D games but in a 3-D space there are obvious problems. Course I wouldn’t mind having options just to let dumb stuff play out, I always thought icons being randomized was hilarious. In Zelda one sometimes the meat would be the sword!
Will it ever be possible to have a ROM hack or randomizer that has Twitch chat integration? I could only imagine the chaos of having chat control how, what, and where things spawn while ZFG's trying to play. I'm not sure how it would work realistically but I feel like that would be great content
Fricking eyebox Kokiri forest broke me so hard I thought I was going to pass out from laughing. I could not breathe. I'm still sniffling from it. Why is stupid shit like this that breaks me? lol
Where is the MQ debug rom from? Because the MQ on GC forces 60hz, and you're required to have a TV that supports PAL-60 in order to use it (source: I have it, and it says "60Hz ONLY" on the back of the cover). EDIT: The one I have is the one that came with Wind Waker
This but minus some of the more broken stuff would be so cool. Like categorizing textures so that wall textures pull from a list of bricks or rock walls, for example. I even thought medallion hearts looked good. Would probably take a lot of work but not like that's stopped OoT modding before.
It kinda seems like the textures are only randomized within the same level / object file like jabu is still all jabu textures, ice cavern is still ice cavern textures
This is exactly what Majora's Mask looked like to me as a kid
this was too accurate
As much as this was meant to mock the idea of a texture rando, I feel like it also proved why people want one so much. Clearly it needs to be extremely limited - probably so much so that it would never be worth someone’s time to actually make a useable version - but still, a lot of extremely cool stuff coincidentally happened.
I'd say just having an option to prevent the UI from getting messed up is all that's really needed. Everything else that could mess with you is kind of the point.
The constant 666 on the timer in the Dampe race though. Dude literally said "hey kid, walk with me through hell"
As someone who's watched and corrupted games for years, texture and sound swaps were always my favorite.
Having a true rando where Link screams with each footstep, the sky has eyes, and Link swings a questionably meaty sword would be amazing.
From the creepy textures, to Dampe's timer being 666, the glitching out at Barinade, to whatever happened to the great fairy, this can totally make a believable creepypasta.
All that's missing is Realistic Blood
@@drascia nah the blood is covered. It’s in the credits. Zelda has a moat of blood is her garden.
@@hi-ougidemonfang how did I miss this
I love how the randomizers are getting even more random
From ZFGs voice it sounded like the whole time he had a lot more fun than usual he sounded so much more animated
Seeing chat lose their marbles over German text in Zelda is always fun.
Good old Deutschermurmelnverlust
When ZFG watched the intro cutscene Gannon looked like he let a little girl put makeup on him to humor the girl. New head cannon for me as to why he was chasing Zelda. Gannon let Princess Zelda put makeup on him to humor her. However when he saw how bad she made him look he decided to chase her down to lecture her about it.
Better than og oot storytelling imo lol.
"It changes textures of a similar size, so it's not like any texture can be any texture" -- I think we know what we need to see next
Pal makes it feel like a dream on top of everything else
surprisingly a lot of german in this one. Honestly stuff like randomizing the heart icon could work well enough. Maybe only specific walls and textres like clothing and not all textures would also work really well i think
i love seeing the people in chat who just joined being all confused and begging for an explanation
This was a Great Stream Bonus on that day.
It sort of is like OoT's Version of The Dark World. Lol
Ganondorf’s castle looks like he had carpeting installed from a movie theater
There should be a pool of textures in texture randomizer. I'd love to see Windows XP UI in random places or Sans as an equipable item.
14:14
ZFG: dark Barinade.
The game: Gaint Aquatic Amoeba *MORPHA*
Two months from now he's gonna have OoT so fucked up with the randomizers it just turns into Halo CE or something
If anything, this is a good illustration of not only why textures are an important part of design, but colour pallettes as well. :)
I _love_ that sci-fi magic meter design
Welp, that's how you properly kick off spooktober o_O
the legend of zalgo
“I hate being called a randomizer streamer” -prominent rando streamer
Someone in chat said "MoT textures" lmao
(Context: Master of Time is an OoT romhack which had some noisy new/alternate textures made by the dev)
This is so sick. Ice Cavern reminds me of LSS Dream Emulator.
18:05 “hola soy senior ganondorf”
Also link looks shocked at ganondorfs new mustache
Sadge I missed that stream, sure looks like everybody had a lot fun :D
But cool that you uploaded this to youtube :)
You turned Epona into an album cover
Honestly this *should* be a thing, though not nearly to this extent. Even something as simple(well, as simple as programming a randomizer can be, which is decidedly not very simple lol) as randomizing the textures used by the terrain(and walls, etc) as well as a "randomize all texture hues" option would make for a fun time.
A scale modifier rando would be fun. Just imagine giant cuckoos, miniature bosses, mini/giant NPCs, etc. Also a 3d mesh rando would be insane if possible. If you've seen the wolf/humanoid swap glitch in Twilight Princess, you know what I'm talking about.
I’m waiting for randos to become so random, that it just loads Super Mario 64
OOT but every loading zone is another N64 game
10:37
Ganondorf entering the temple of time after link place the 3 spiritual stones
That vine texture on the shield reminds me of Link's Soul Edge he can use in Soul Calibur 2.
i feel like theres a point where texture, text and audio rando can be the only things that can make even the most seasoned runner slow down even slightly at their game
been a huge fan for many years. i haven’t been watching the vods or streams as much this year but this got me back into oot. this game withholds the same sandbox energy as melee and i love that and love zfgs voice! very relaxing
i didnt know decomp was based on pal, hopefully people will change the fps whenever they play
If you make a horror stream ZFG this is the thing you use cause this looks mad cursed.
This makes me really want to play with random textures in rando even more
Straight from the Vinny corruption stockpile.
I want to get absolutely baked and play this.
Maybe not at 17 FPS.
Vanilla OOT only runs at 3 more FPS than that!
15:35 You got a Bottle of Mountain Dew!
That was the hardest I have ever laughed at a rando of any game in my life!!! I want a full play through so badly 😂😂😂😂😂😂
6:18 isnt mirror shield unchanged due to VC side-loading the mirror shield texture, or is that not a factor here?
I had to watch 2 unskippable ad's of each 15 seconds to even start the video
No problem my guy. Lemme tell you how to game the ad system.
When that happens just leave the video for another, come back as soon as the ad loads, repeat until 5 second skippable ads or no ad at all. Takes 5-10 tries sometimes but it always works after enough tries and is faster than watching both. Then, skip to just a few seconds before the end, turn on loop, end ad won't play bc yt thinks you just watched one, and video will have no midroll ads bc it thinks you've already watched the whole video in this session. you now have an ad free watch experience, with some fussing. Worth it for long videos.
The tektites de-rezed like grid bugs in Tron
"It looks like a please kill me face"
Sprite randomizer works very well on 2D games but in a 3-D space there are obvious problems. Course I wouldn’t mind having options just to let dumb stuff play out, I always thought icons being randomized was hilarious. In Zelda one sometimes the meat would be the sword!
Me: Mum I want Zelda OoT
Mum: we have Zelda OoT at Home
Zelda OoT at Home:
This is amazing, especially the Volvagia room and the Chamber of Sages...
Kokiri Forest got renamed to shooting gallery?
Oh no.
this looks like what i imagine tripping on lsd feels like
Wait, you can jump the bridge with Epona? Holy hell, I've always used the longshot
I thought in N64 you had to use Epona, that longshot only worked in later releases
The Legend of Zelda's Fever Dream.
Will it ever be possible to have a ROM hack or randomizer that has Twitch chat integration?
I could only imagine the chaos of having chat control how, what, and where things spawn while ZFG's trying to play. I'm not sure how it would work realistically but I feel like that would be great content
Try it again on Ship of Harkinian. SoH fixes PAL framerate. ALSO, SoH just added Master Quest rom support, so it should work for this now!
Its my birthday! Hi ZFG!
Happy birthday 🎂
Happy birthday
congrats on being born dude hope you're enjoying your stay
happy birthday!
Happy Birthday! My daughter turned 2 today as well.
ned flannon was a personal highlight
a great way for romhackers to find cool textures
Fricking eyebox Kokiri forest broke me so hard I thought I was going to pass out from laughing. I could not breathe. I'm still sniffling from it. Why is stupid shit like this that breaks me? lol
This is amazing! 😂 we need people to start doing speed runs in this lol 🤣
this is how you summon Satan, or Nic Cage's Vengeful spirit and permanently corrupt your copy of OoT
1:54 the german bottom of the well
Input rando still pending
Now people will learn the pain of PAL OoT that we suffered through as children
If it was possible add this as an experimental setting in rando with tweaks in the menu/ui it would be so cool
finally the video i needed
"Is this where ben drowned" lmao
6:40 Yes science has gone too far! lol
Creepy 1970s Ganondorf XD
Where is the MQ debug rom from? Because the MQ on GC forces 60hz, and you're required to have a TV that supports PAL-60 in order to use it (source: I have it, and it says "60Hz ONLY" on the back of the cover).
EDIT: The one I have is the one that came with Wind Waker
They should have sent a poet.
This is Art.
19:17 my question made it in the video pog
Texture Random-EYE-zer.
This looks like an AI generated depiction of OoT.
you are on record saying "science going too far"
Scuffed ass swastika as the menu cursor lmao 6:03
When is the Pokémon Stadium 2 Stream? When is the Diddy Kong Racing Lets Play?
This would require so much game knowledge to run. If I ran it I'd keep the words the same.
Interesting, but I think a model randomizer would be more fun.
Ganondorf looks like Ned Flanders?
I think you mean... Flanondorf
Can’t let you do that, Star Fox!
This but minus some of the more broken stuff would be so cool. Like categorizing textures so that wall textures pull from a list of bricks or rock walls, for example. I even thought medallion hearts looked good. Would probably take a lot of work but not like that's stopped OoT modding before.
Lol! Very cool ROM! Completely f'ed up 😂👌
I didn't catch this stream but if you didn't, you should have tried weirdshot to see if Link's glitched face texture got swapped lol
Time stamping a random point to mess with analytics 4:56
lmfao at the Pal "lag"
Why is the decomp PAL?
Randomized NPCs next?
No impossible!
wait, corruption wasnt done yet at all on oot???
It kinda seems like the textures are only randomized within the same level / object file like jabu is still all jabu textures, ice cavern is still ice cavern textures
Zfg says that in the video
game looks like cruelty squad in some spots with this lol
What’s the pal version?
All the colors remind me of majora’s mask.
Did really no one point out how the item selection cursor became a certain WW2 German symbol?
I think you need glasses because it doesn't
Ugh dammit, UA-cam ate my comment with a link to an image. It looks like it except that one arm isn’t right
Tbh i would love to see this as a once in awhile randomizer. Just maybe if the menu wasnt randomized..?
Was not expecting something like this but it was hilarious
How do you get the texture randomized?
This looks like an LSD trip