8 BeamNG SECRETS You Might Not Know About |

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  • Опубліковано 26 сер 2024
  • Today I show you 8 BeamNG secrets that you might now have known about...

КОМЕНТАРІ • 136

  • @ian_lewono
    @ian_lewono  Рік тому +2

    Check out my latest and first short horror film here!
    ua-cam.com/video/BQ8x8CfHal4/v-deo.html

    • @HerbataSurykata
      @HerbataSurykata Рік тому +1

      Not engine block, but transmission. And the thing with odometers, you are just stupid xD

  • @tezla1530
    @tezla1530 Рік тому +112

    despite half of the video being regular features rather than actual secrets it was quite a nice video, good job

  • @thatoneguy5903
    @thatoneguy5903 Рік тому +39

    For the random objects under the map, maybe it was some devs seeing how it looked in game and they forgot to delete it.

    • @ian_lewono
      @ian_lewono  Рік тому +3

      Maybe...

    • @DUKE_of_RAMBLE
      @DUKE_of_RAMBLE Рік тому +1

      Or placed it and the editor dropped it incorrectly, dev couldn't find it, assumed it wasn't placed and added it again (correctly).
      I can almost guarantee almost every open world game has those sorts of mapping anomalies lol
      I was expecting like, Fallout 4 type of hidden gems that are in the oceans. 😊

    • @offroadboss3996
      @offroadboss3996 3 місяці тому

      I think they prob put them there the when they needed it they when down duplicated it and used it

  • @TeJoeTheHoe
    @TeJoeTheHoe Рік тому +17

    Them random stuff under the wcusa map be decresing my fps by 0.5

  • @PalmaGenic
    @PalmaGenic Рік тому +20

    This must be the most underrated video, I fought I was watching a big channel. Amazing video btw

    • @ian_lewono
      @ian_lewono  Рік тому +2

      Aw thank you, I appreciate that very much!

    • @gbd.07
      @gbd.07 Рік тому +3

      yeah facts it so well done this guy got some potential

  • @reesewilliamson3346
    @reesewilliamson3346 Рік тому +10

    BeamNG logo on the scintilla is on the transmission, not the engine.

  • @TakeNoShift
    @TakeNoShift Рік тому +16

    Too bad the mechanical odometer doesn't slowly rotate

    • @MrX13415
      @MrX13415 9 місяців тому +1

      It does in the 1963 VW beetle mod

  • @GordFT2
    @GordFT2 Рік тому +8

    5:18 Depeche Mode - I just can't get enough
    5:27 Darude - Sandstorm
    5:30 Wham! - Wake me up before you go-go

    • @borklvmpd
      @borklvmpd Рік тому +3

      i think the first one is
      I just cant get enough - Depeche Mode

    • @GordFT2
      @GordFT2 Рік тому +2

      @@borklvmpd I think

    • @GordFT2
      @GordFT2 Рік тому +2

      rip heart xd

    • @ian_lewono
      @ian_lewono  Рік тому +2

      @@GordFT2 sorryyyy! Didn't see this :)

    • @GordFT2
      @GordFT2 Рік тому +2

      @@ian_lewono k :)

  • @ian_lewono
    @ian_lewono  Рік тому +4

    If you enjoyed the video, don't forget to leave a like and maybe even consider subscribing!
    Check out my other BeamNG videos here: ua-cam.com/video/raBPZ9U0p6Y/v-deo.html&pp=gAQBiAQB

  • @turbo_marc
    @turbo_marc Рік тому +26

    1:04 oh god, I can already feel the G29 force feedback from that config.
    Also 2:33 is automated testing, not automation.

    • @werfgwefwefwefe
      @werfgwefwefwefe Рік тому

      it is automation lmao

    • @turbo_marc
      @turbo_marc Рік тому

      @@werfgwefwefwefe no it isn't. Automated isn't the same as Automation: The Car Company Tycoon Game. Automation Test Track already exists.

    • @ian_lewono
      @ian_lewono  Рік тому

      @@werfgwefwefwefe the map is called automated testing, but whether it was meant for automation car testing or not, I don't know

    • @MrRadsVarietyChannel
      @MrRadsVarietyChannel Рік тому +1

      ​@@ian_lewono the map can be loaded with a script that automatically tests the vehicles you choose. Its how the stock vehicles have all their info such as HP, top speed, braking g etc

    • @ian_lewono
      @ian_lewono  Рік тому

      @@MrRadsVarietyChannel really? I did not know that

  • @CathodeRayKobold
    @CathodeRayKobold Рік тому +5

    If a developer is going to be using a lot of an object, they might place a copy of that object somewhere in a sort of makeshift "prop palette" so they can easily ctrl+c it later. That's likely what those underground objects are.
    Source: I have done this.

    • @ian_lewono
      @ian_lewono  Рік тому

      That is the best explanation I've heard so far

  • @filipwassen7947
    @filipwassen7947 Рік тому +4

    4:40
    Spot the controller user 😂
    Great video tho!

    • @ian_lewono
      @ian_lewono  Рік тому +2

      I actually don't use a controller, I use a flight yoke lol

    • @filipwassen7947
      @filipwassen7947 Рік тому +3

      @@ian_lewono Bruh that definitely beats my steering wheel that fucking awesome lmao 😂

  • @SALEENS7GTR5
    @SALEENS7GTR5 Рік тому +3

    I can see a video of BeamNG driving at sunset with a chill music mix being a great vibe

  • @ErkilsPuaro420
    @ErkilsPuaro420 Рік тому +3

    When the rain update comes the tires will prob have such good aquaplaning force feedback

  • @talalalshomrani
    @talalalshomrani Рік тому +1

    What A Nice Update Bro!

  • @dashcamcompilationswithcomment
    @dashcamcompilationswithcomment 7 місяців тому +1

    Thanks for showing us how more realistic game beamng is than we think 💪💪

    • @ian_lewono
      @ian_lewono  7 місяців тому +1

      You're welcome 😊

  • @mauricebarry8858
    @mauricebarry8858 Рік тому +3

    I started noticing the odemeters when they added the landsdale

    • @ian_lewono
      @ian_lewono  Рік тому +1

      I think it was v0.26 when they added it, so not quite recent. Good catch though!

  • @mx3669
    @mx3669 Рік тому +1

    Can i have your reshade config ? I would really appreciate it. Btw just subscribed, your videos are so nice. Keep up the good work !!

    • @ian_lewono
      @ian_lewono  Рік тому

      I mostly used world editor for this. The only reshade I used was clarity and reallongexposure. As for the world editor, set your graphics setting to ultra, dynamic reflection to 1024px and detail to 1.0, then open the world editor and search for "sunsky". If you are going to be using the bloom slider in photomode to take a screenshot, leave the "sky brightness" as is, or even lower. If you are not going to, bump it up a little bit. Next, look for "sunscale", and use the color palette to find the right shade of color you want, in my case, orange. Underneath that should be "ambient scale", I usually set this to either white or black, and then I set "fog scale" to grey. Under that is "exposure", I usually set that to 2 or 3, and then brightness to 3 or 4. This depends on the map, experiment with the colors, brightness and exposure until you are happy with it. Finally, under "advanced lighting" towards the bottom, set "tex size" to 2048, and mess around with "shadow softness" and "log weight", those also vary from map to map.

  • @makaio5684
    @makaio5684 Рік тому +3

    music at the beginning is so cinematic g damn

  • @y0y55
    @y0y55 Рік тому +3

    i wish they add music in cars

  • @strpwflNL
    @strpwflNL Рік тому +2

    1:27 just like that subarine

  • @offroadboss3996
    @offroadboss3996 3 місяці тому +1

    The beam logo on the trany was found by MuYe btw

  • @towtruckoperator
    @towtruckoperator Рік тому +1

    #2 is kinda debatable since it's a mod but I wouldn't be surprised if it would still work the same if there were vanilla tires that big (I think it works for the Wydra?)
    iirc #3 also works for the rest of the car although that may have been a mod

    • @ian_lewono
      @ian_lewono  Рік тому +1

      I think #2 works regardless of whether it's a mod or not, I tried something similar with the biggest in game tires on a mod vehicle and it floated for a moment. As for #3, I know the windshield will crack if you go deep enough, but in order for the body to get flattened, the water pressure would need to be really high, in other words, very deep. And I'm not sure if we have a map that goes deep enough to test that.

  • @Boomer112
    @Boomer112 Рік тому +1

    I knew all of these ''secrets'' except for, #1, #4, #5.
    What i'm wondering is: How have you never seen the functioning odometers? lol I don't know how long they've been in the game, but they've been functioning for maybe like 5-6 years *at least* possibly even longer.

    • @ian_lewono
      @ian_lewono  Рік тому

      Not sure, but I think they were added in either 0.25 or 0.26 so not too long ago

  • @Elcomeano
    @Elcomeano Рік тому +1

    also that car when it starts cold the redline on the rpm is low and when it warms up the redline goes up

  • @CoffeeIsG00d
    @CoffeeIsG00d Рік тому +3

    I think the reason the things are under water is because of a dev testing thing

  • @eightohthreefilms
    @eightohthreefilms Рік тому +3

    3:44 yeah i swear i just saw them this update, but that wasnt in the patch notes

    • @ian_lewono
      @ian_lewono  Рік тому +1

      It definitely was a previous update, definitely either 0.27 or 0.28

    • @nedrosiof1
      @nedrosiof1 Рік тому +7

      @@ian_lewonoits quite old tbh.

    • @ian_lewono
      @ian_lewono  Рік тому +1

      @@nedrosiof1 good to know

    • @TheOneNon-ExistentGamer
      @TheOneNon-ExistentGamer Рік тому +1

      i think it was there for a while now, idk how long, but they dad them before 0.27 i think

    • @eightohthreefilms
      @eightohthreefilms Рік тому +1

      @@TheOneNon-ExistentGamer just weird how i noticed it while first testing the lansdale

  • @glatchikit
    @glatchikit Рік тому +2

    There is a random guardrail under Jungle rock Island aswell

    • @ian_lewono
      @ian_lewono  Рік тому +1

      Only reason I discovered the ones under wcusa is because my game lagged while loading into a beammp server and I ended up there lol

    • @glatchikit
      @glatchikit Рік тому +2

      @@ian_lewono same here bro

  • @halophobic9550
    @halophobic9550 Рік тому +3

    did bro really speed in a scintilla with strada esc? bruh

  • @enclavegeneral3946
    @enclavegeneral3946 Рік тому +3

    What would be neat is for eatch model of car trim you drive custom or not each trim would have its own odomiter that Insteed of counting the miles on session insteed counted miles youve driven global. For example the road sport barstow it would universally count miles only on that trim not for the other barstows so you have a good idea on how many wasted miles you have driven your custom trim model

    • @ian_lewono
      @ian_lewono  Рік тому

      That would be an amazing idea!

  • @SwitchAddict
    @SwitchAddict Рік тому +2

    what is the ibishu truck and what map where you driving on with the scintilla at 1:28

    • @ian_lewono
      @ian_lewono  Рік тому +1

      The truck is the ibishu covup, and the map is Italy

  • @someguyakanoahw
    @someguyakanoahw Рік тому +1

    they probably forgor to delete the objects under the map 💀💀

  • @dxno7275
    @dxno7275 Рік тому +1

    2:09 im pretty sure thats the gearbox, could be wrong tho

    • @ian_lewono
      @ian_lewono  Рік тому +1

      Yeah, it's the transmission, I made a mistake lol

  • @ElliottCollect
    @ElliottCollect Рік тому +3

    I actually learned a lot of new stuff from this, this isn't just the same old recycled crap.

    • @ian_lewono
      @ian_lewono  Рік тому +1

      Great to hear that! Thanks for watching!

  • @Porta_potty4244
    @Porta_potty4244 Рік тому +1

    the tires becam the titan sub underwater

  • @someguyakanoahw
    @someguyakanoahw Рік тому +1

    5:19 i just cant hold it in anymore, i just wanna 🎶da-na-na-na🎶 you know?

  • @luhohhh7908
    @luhohhh7908 Рік тому +1

    @1:50 UNREALISTIC!!!!! IT DIDNT IMPLODE

    • @ian_lewono
      @ian_lewono  Рік тому

      Technically the pressure needed to implode a car frame would be found much deeper than it was, so that's why it didn't implode. :)

  • @Nittylovesvr
    @Nittylovesvr Рік тому +1

    2:38 now theres a map potato pc users can play on

  • @Siteax
    @Siteax Рік тому +1

    how does your game look so good

    • @ian_lewono
      @ian_lewono  Рік тому

      Ultra graphics, world editor, and a bit of reshade

    • @towtruckoperator
      @towtruckoperator Рік тому +1

      NASA PC, game looks pretty good on Ultra graphics

  • @Domestos2in1
    @Domestos2in1 Рік тому +2

    Could you please tell me the mod name of the ibishu pick at the end

  • @bummer7736
    @bummer7736 Рік тому +1

    How did you get the graphics like that

    • @ian_lewono
      @ian_lewono  Рік тому +1

      Mostly world editor, but a bit or reshade as well

  • @thatunknownkiwi8442
    @thatunknownkiwi8442 Рік тому +1

    I wanna know what mod the vehicle in the transition clips near the end is

  • @Mark-bj9gq
    @Mark-bj9gq Рік тому +2

    what are the specs of your computer?

    • @ian_lewono
      @ian_lewono  Рік тому +1

      I5 11400f, rtx 3060 12gb, 32gb ram at 3066mhz, 500gb m.2 SSD, 1tb SATA ssd

  • @FerrariF40Guy
    @FerrariF40Guy Рік тому +2

    What was the name of the ibishu pickup truck?

  • @JustJayYay
    @JustJayYay Рік тому +2

    Whats the name of the big tire car mod

    • @ian_lewono
      @ian_lewono  Рік тому +1

      I think it's part of the Agent Y Global Values Scale mod, I'm not quite sure

  • @eightohthreefilms
    @eightohthreefilms Рік тому +2

    bro this video blew up

    • @ian_lewono
      @ian_lewono  Рік тому +1

      It did, I'm so confused why lol

  • @Shlankadorp
    @Shlankadorp Рік тому +1

    what is that red truck on #8?

    • @ian_lewono
      @ian_lewono  Рік тому

      That's the ibishu covup

    • @Shlankadorp
      @Shlankadorp Рік тому +1

      @@ian_lewono ok
      that was fast

    • @ian_lewono
      @ian_lewono  Рік тому

      @@Shlankadorp I'm usually quick to respond lol

    • @Shlankadorp
      @Shlankadorp Рік тому +1

      @@ian_lewono I can see that, also I like how we're just talking to each other in comments

    • @ian_lewono
      @ian_lewono  Рік тому

      @@Shlankadorp lol yes

  • @thunderr_storm
    @thunderr_storm Рік тому +2

    WHAT IS YOUR RESHADE😭

    • @ian_lewono
      @ian_lewono  Рік тому +1

      Honestly, I only use really only cause reshade for motion blur, but what would recommend is using clarity, sharpen, one of the hdr presets, and reallongexposure for motion blur

    • @ian_lewono
      @ian_lewono  Рік тому +1

      The stuff you saw was mostly world editor

  • @IAmChicken1
    @IAmChicken1 27 днів тому

    Isn’t that the transmission?

  • @kuukkelisaarelainen5288
    @kuukkelisaarelainen5288 Місяць тому +1

    stupid that car is FWD not RWD thats why you can get it sideways

  • @E.V.A.N-COProductions
    @E.V.A.N-COProductions Рік тому

    Please if you're gonna tell us to listen to sound effects *_TURN OFF THE MUSIC_* Otherwise we won't hear *_ANYTHING_*

    • @ian_lewono
      @ian_lewono  Рік тому

      I turned the music down enough so you can hear it

    • @E.V.A.N-COProductions
      @E.V.A.N-COProductions Рік тому

      @@ian_lewono But you Didn't.

    • @ian_lewono
      @ian_lewono  Рік тому

      @@E.V.A.N-COProductions 5:02

    • @E.V.A.N-COProductions
      @E.V.A.N-COProductions Рік тому

      @@ian_lewono I Hear tire screeching but barely enough with the music. You aren't listening at all. Consider this channel forgotten.

    • @ian_lewono
      @ian_lewono  Рік тому

      @@E.V.A.N-COProductions ok. Have a nice day