What is the maximum number of centipedes you can fight?

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  • Опубліковано 25 гру 2024

КОМЕНТАРІ • 567

  • @ZullietheWitch
    @ZullietheWitch  3 роки тому +1861

    For clarification, the Centipede Demon object that's hanging on the wall near the Demon Ruins bonfire is o4450.
    The mystery one floating in the sky is o4451. Nothing seems to reference it or do anything with it, as far as I can tell.
    As part of trying to figure out what o4451 could have been for, three of the many things I tried were editing the object itself, replacing it with a different object, and deleting it entirely. None of that had any noticeable effect. It's not being used in the cutscene, not anywhere before the fight or during it, and not anywhere else I could think to look. It's just big weird.

    • @chompythebeast
      @chompythebeast 3 роки тому +138

      I can't believe this is the first I'm hearing about this thing, even with all the Souls content I've consumed. Maybe a leftover from a previous version of the cutscene we see in game, or perhaps even from an altogether removed cutscene that they were working on at some point?

    • @spookmeyer970
      @spookmeyer970 3 роки тому +97

      it's probably just something left over from devlopment, or an alternate cutscene take.
      personally i like to think it's there just for nightmare fuel

    • @PandoraSystem
      @PandoraSystem 3 роки тому +119

      Maybe it's a sort of glow-map for how the Centipede Demon is supposed to emit light? If the game handles objects the way it does with respawning entities, maybe it has to exist beforehand and then get spliced onto the boss model when you start the fight.

    • @movezig5
      @movezig5 3 роки тому +2

      I was just about to ask this. Thanks!

    • @The_Random_Bastard
      @The_Random_Bastard 3 роки тому +10

      @@PandoraSystem I think you are correct I can imagine it being on the inactive centipede on the wall near bonefire buffed by the boenfire after you light it perhaps ?:D just a thought tho

  • @ZullietheWitch
    @ZullietheWitch  3 роки тому +2692

    The Centipede Demon was planned to be the boss of the Undead Parish at one point. Imagine trying to deal with this whole situation on top of the church roof.

    • @ultimatedoge5990
      @ultimatedoge5990 3 роки тому +192

      Would have been a bruh moment

    • @JeenRsHeart
      @JeenRsHeart 3 роки тому +440

      Still more room to move around than this tiny patch of land that's not on fire tbh.

    • @hairypluton
      @hairypluton 3 роки тому +37

      What ? How do you know that ? Is it mentionned somehow in the game files ?

    • @4x4cheesecake_19
      @4x4cheesecake_19 3 роки тому +94

      I wonder if the mystery, floating Centipede was some how used in this earlier planned encounter in the Undead Parish and got moved along with the actual Centipede to the Demon Ruins but became irrelevant during further development and was just forgotten there...

    • @comradecatbug5289
      @comradecatbug5289 3 роки тому +48

      To be fair, you have more room to move on the roof that you do in the lava arena.

  • @joekewl7539
    @joekewl7539 3 роки тому +383

    Some coder at Fromsoft on release day.
    "Shit. Did I leave that test copy of the Centipede Demon in the sky box of Demon Ruins and forget to take it out? Oh, whatever. It's not like anyone is going to notice."
    Several years later:

    • @weckar
      @weckar 3 роки тому +2

      Why would a coder be touching the level layout?

    • @patrip6571
      @patrip6571 3 роки тому +19

      @@weckar people think "coders" are the only people that work on games, ignorance of the topic, which isnt a bad thing because people have different interests but thats just how it is

  • @DS_DoggerX
    @DS_DoggerX 3 роки тому +2144

    So "Centipede Demon" refers not to a demonic centipede, but to a demon MADE OF centipedes. Yeah, makes sense, thanks Miyazaki.

    • @jimbob7572
      @jimbob7572 3 роки тому +37

      Ayyy it’s doggerx, loved your bloodborne video on the logarious wheel

    • @DS_DoggerX
      @DS_DoggerX 3 роки тому +59

      @@jimbob7572 holy shit thanks! That's a super old and terribly pit together video, but people seem to be particularly fond of it. (It's honestly carrying my channel even to this day)
      I make better content nowadays, but I'm glad I've been able to open people's eyes to the greatness of the wheel, regardless.

    • @metalmonster9536
      @metalmonster9536 3 роки тому +100

      Well the word centipede is 'many legs' in Latin, so it should have a lot of feet... *oh wait Miyazaki what have you done*

    • @ThomasSquared
      @ThomasSquared 3 роки тому +86

      Does that mean the Asylum Demon is a demon made of Asylums? Deepest lore

    • @gamongames
      @gamongames 3 роки тому +22

      probably because the entity itself is one of the arms of the Ceaseless Discharge come to life.
      the dettached limb resembled a worm so it became one, and any other parts that separate from it also gain consciousness

  • @nathancongdon248
    @nathancongdon248 3 роки тому +1328

    Given the semi-translucent nature of the “secret centipede”, maybe it’s meant to be a visual effect that gets overlaid on top of the boss centipede?

    • @PandoraSystem
      @PandoraSystem 3 роки тому +51

      That's what I was sort of thinking, too

    • @nigeltak37
      @nigeltak37 3 роки тому +41

      No because removed it completly didnt alter the boss fight, zullie said that in her comment

    • @MrDebanane
      @MrDebanane 3 роки тому +9

      @@nigeltak37 maybe the difference was very minute and purely a detail effect?

    • @sacrismortem70
      @sacrismortem70 3 роки тому +56

      @@nigeltak37 or maybe it was planned for the centipede's 2nd phase but got cut

    • @ledrid6956
      @ledrid6956 3 роки тому +19

      thats exactly what i was thinking, and just whether it didnt give the effect they wanted or some technical issue they just swept it over the pervertible rug

  • @RamAurelius
    @RamAurelius 3 роки тому +943

    New Challenge: survive Blighttown, all enemies are Centipede Demons, original console version.

    • @otokonokoyousei
      @otokonokoyousei 3 роки тому +8

      What was different in the original version?

    • @giovannibencini1849
      @giovannibencini1849 3 роки тому +234

      @@otokonokoyousei original blighttown runned at 4 fps

    • @c4_murloc782
      @c4_murloc782 3 роки тому +83

      Cut out the centipede demon bit and youve still got a challenge run there

    • @Mrunibro
      @Mrunibro 3 роки тому +26

      Dark Souls: RTS edition

    • @MaybeThatGuy
      @MaybeThatGuy 3 роки тому +18

      its a challenge, but not for the player itself

  • @LautrecOfCarim
    @LautrecOfCarim 3 роки тому +668

    Where's the Mortal Blade when you really need it?
    Heh.

    • @DS_DoggerX
      @DS_DoggerX 3 роки тому +112

      It's down that cliff, do you see it? No? Why don't you get a little closer?

    • @BaoHadir
      @BaoHadir 3 роки тому +36

      @yo yo * kick to posterior *

    • @DS_DoggerX
      @DS_DoggerX 3 роки тому +21

      @yo yo *kick, kick* thanks for the ring bozo

    • @Vitenoxi
      @Vitenoxi 3 роки тому +24

      @@DS_DoggerX Ring of Patches's Favor

    • @unhappytoyman8767
      @unhappytoyman8767 3 роки тому +8

      I understood that reference!

  • @wilbert3842
    @wilbert3842 3 роки тому +795

    This boss is designed well and has so many good attacks, if the arena wasn’t a literal lava pit then I think it’d be one of the better boss battles in ds1

    • @dutchvanderlinde465
      @dutchvanderlinde465 3 роки тому +40

      I wouldn't go that far

    • @alastor8091
      @alastor8091 3 роки тому +119

      This boss is hot garbage. I can't see whats going on between the haze of the lava and all the moving parts. All I know is that it has a jump attack and a lunge and I honestly can't remember ever getting hit by either. I can't see the boss 3/4 of the time and I still consider it free souls on every playthrough.

    • @leahcarson1822
      @leahcarson1822 3 роки тому +30

      @@alastor8091 it sucks as is (especially pre dsr when the lava was SO bright) but it really has a lot of potential,I assume they made it so easy to balance it for the arena

    • @alexepic3255
      @alexepic3255 3 роки тому +11

      Isnt well designed wtf. Crappy AI only spams one attack and it's more of a tank shitty tank fight due to the arena and camera. A cool boss that became the worst boss.

    • @redeveer6647
      @redeveer6647 3 роки тому +37

      I think the "intended" way to fight him is to get the orange charged ring off his centipede arm to make it easier to fight him with all the lava. Even though doing that will cause way more chaos that just trying to fight him on the patch you start in

  • @InternetHydra
    @InternetHydra 3 роки тому +240

    I've put hundreds of hours into various versions of DS1 and I never noticed it's tail could be cut off. I just assumed the arm was it's "tail part".

    • @bdp8102
      @bdp8102 3 роки тому +8

      it's the opposite for me, I'm just learning now about the arm thing, after 20+ playthroughs

    • @alexepic3255
      @alexepic3255 3 роки тому +18

      I can't see sh+t in that bossfight, how can You identify a tail or arm? .-.

    • @bokunorainbow58
      @bokunorainbow58 3 роки тому

      @@alexepic3255 it's alot easier in the remaster

    • @alexepic3255
      @alexepic3255 3 роки тому +5

      @@bokunorainbow58 no, lol

    • @bokunorainbow58
      @bokunorainbow58 3 роки тому

      @@alexepic3255 yes, lol

  • @TheKing-qz9wd
    @TheKing-qz9wd 3 роки тому +66

    Y'know the fact that if you took too long to fight the boss could result in you getting swarmed by several disembodied appendages is really cool. Little details like this make Dark Souls 1 so fun.

  • @JustDaZack
    @JustDaZack 3 роки тому +65

    I wish they bring back this "cutting off" mechanic someday

    • @IrvineTheHunter
      @IrvineTheHunter 2 роки тому

      @@Pwnopolis Your not wrong, but in spirit it's not true. It was in ds2 but didn't drop anything, it was technically in ds 3, but not really, DS1 7/26 [27% +2 extras, and the twin rehash with tail cuts] 7/41 "tail" cuts + lots of rehashes and no rewards [17%], DS 3 3/25 no rewards or rehashes and a measly 12%.

    • @cannonfodder4000
      @cannonfodder4000 2 роки тому +7

      Play monster hunter

    • @mangasinatanaelpanjaitan3048
      @mangasinatanaelpanjaitan3048 10 днів тому +1

      The Centipede Demon in Elden Ring Nightreign kept this tail cut mechanic, so I imagine they still have plans of using it for future games

  • @gionshirasawa9130
    @gionshirasawa9130 3 роки тому +2

    The fact that there is a weirdly rendered Centipede Demon hiding beyond the ceiling, constantly T-Posing is very frightening

  • @krauserduke1234
    @krauserduke1234 3 роки тому +41

    If this area wasn't subjected to budget/time restraints, this could have been a neat mechanic where one singular boss becomes a surprise mob boss.

    • @Slival_
      @Slival_ 3 роки тому +8

      Hollow knight did this! Like the first miniboss so not exactly a grand-scale event but nonetheless

    • @Zansekai
      @Zansekai Рік тому +2

      Skeleton kings

    • @krauserduke1234
      @krauserduke1234 Рік тому

      @@Zansekai I do have a soft spot for the bone lords! At first I tried being very methodical in fighting them but now I just try to make the hoard as big as possible 😆

  • @realkingofantarctica
    @realkingofantarctica 3 роки тому +243

    Maybe the out-of-bounds Centipede Demon is similar to Gascoigne or Gael where they have their other "phase" waiting to pop in and take their place. Since this doesn't happen with other bosses who's tails can be severed, I'm assuming it's because the Centipede Demon can regrow them so they have a model to switch it back to default.

    • @ZullietheWitch
      @ZullietheWitch  3 роки тому +283

      It's not involved in that process, no. When you cut one of the appendages, the game flips a model mask flag on the demon to hide the appendage on its own model, and moves one of the waiting small centipede NPCs to the location where the cut occurred and enables it. When the demon regrows its limb, it just unflags that model mask and plays an animation that shows the limb appear to grow back.

    • @realkingofantarctica
      @realkingofantarctica 3 роки тому +57

      @@ZullietheWitch Ahh, interesting. Thank you for elaborating. But now I have another question. If the smaller centipedes are outside of the arena waiting to be loaded in, is the same true for bosses that summon enemies, like Nito's skeletons?

    • @ZerothVeratross
      @ZerothVeratross 3 роки тому +23

      @@realkingofantarctica aren't nito's skeletons already inside the arena? We never see Nito summon them

    • @MrYODAPHONE
      @MrYODAPHONE 3 роки тому +27

      @@ZerothVeratross Yeah they're already there. Unless he can summon more during the fight if and after his pre-existing minions are dealt with? I've never noticed that though, but that said his area is pretty dark so you likely wouldn't notice until they barrelled into you.

    • @femthingevelyn
      @femthingevelyn 3 роки тому +7

      @@MrYODAPHONE I'm like 95% sure once nitos buddy's are dealt with, they're dead for good, at least if killed with a holy weapon

  • @hairypluton
    @hairypluton 3 роки тому +8

    I cannot remember how many cycles I played in DS and I never knew the severed appendage were alive. I simply never noticed that.
    Thanks Zullie, you're the best.

  • @The_Game_Guru
    @The_Game_Guru 3 роки тому +24

    The glowy version above the map may have been a scrapped effect for either an abandoned move or perhaps when the Centipede Demon took fire damage? It seems like a bright glow of red light. So perhaps it was a visual indicator that it was immune to fire damage? But maybe during playtest it made people think fire damage was actually doing something, so they cut the feature, but left the obj in just in case?

    • @Eclipsed_Embers
      @Eclipsed_Embers Рік тому +1

      you might be onto something with that immune to fire damage idea
      the centipede demon drops the ring that makes you extremely resistant to lava, but of course you can get it early by killing one of the mini-centipedes
      perhaps at some point it was a glowing aura to indicate that the centipede demon was immune to fire/lava damage and once you obtained the ring the centipede demon would swap to it's current version and basically do a phase change where it would avoid the lava and also lose its fire immunity.

  • @rolandoftheeld
    @rolandoftheeld 3 роки тому +322

    Is it even possible to get that many cuts without just dealing enough damage to kill the boss? What exactly determines when a tail cut happens? Is it just a set amount of damage to a particular bone in the model?

    • @shinysnivy6604
      @shinysnivy6604 3 роки тому +96

      Well the demon is immune to fire damage so a fire weapon should be able to do it because I think the cut happens after a certain number of hits.

    • @roohni2226
      @roohni2226 3 роки тому +99

      when i was doing my giant dad build, i can tell you my chaos zwei doing 50dmg per hit was enough to cut the tail and arm.. also i learned they can regenerate cuz the bossfight took me around 10 min to do

    • @Data-AnalystSera
      @Data-AnalystSera 3 роки тому +12

      If nothing else, the Warmth pyromancy and a fire dagger or similar weapon should allow one in theory to do it, as the damage dealt will be less than the regen from Warmth

    • @Jezuzss
      @Jezuzss 3 роки тому +28

      @@Data-AnalystSera there is no warmth in DS1

    • @Data-AnalystSera
      @Data-AnalystSera 3 роки тому +6

      Ah, I swear I saw it but looking back that was DS2

  • @pris4665
    @pris4665 Рік тому +1

    imagine every time you cut a limb it grows into another full centipede demon

  • @c.m.9369
    @c.m.9369 3 роки тому +49

    I didn't know you could cut off the tail!
    Heck, for the longest time, I didn't even know you could cut off the head. This battle is unfortunatelly so dirt-simple that it was always over after less than a minute of me just hitting the legs over and over again.

  • @lordmoldybutt6361
    @lordmoldybutt6361 3 роки тому +2

    I simply enjoy your editing flair.

  • @9ZenMedia
    @9ZenMedia Рік тому +2

    I just now realized that you can see the centipede demon from the bonfire right before demon fire sage. I was looking down thinking hey that looks like the boss room and then realized oh he’s hanging on a rock right there….

  • @4_Ambition
    @4_Ambition 3 роки тому +1

    This was one the most useful videos from you :) I didn't even know there were different parts to cut down, only thought about 1 and the boss itself. And the fact that you can cut it 5 times. Huge. Thanks for the information.

  • @pit6794
    @pit6794 3 роки тому +3

    Every Zullie video reminds me of how much effort the devs put into these games and how much I love them for that

  • @realkingofantarctica
    @realkingofantarctica 3 роки тому +18

    How many centipedes can you fight before your phobia of arthropods kicks in?

    • @johnshannow8524
      @johnshannow8524 3 роки тому +1

      I can't fucking look at that boss because of that, for that reason this is the hardest boss for me.

  • @richarddakazo2878
    @richarddakazo2878 3 роки тому +3

    I would believe that the "secret Centipede" was just left in by accident; someone forgot to delete it during testing.

  • @punsehr2909
    @punsehr2909 3 роки тому +6

    i think that hidden centipede is the same one latched onto the cliff. it might be transported out of bounds once the centipede cutscene is triggered and it's replaced by an animated model.
    once you're down in izalith it must already be transported, so try interacting with the one in demon ruins and see if it's the same one.

    • @HappinessTM
      @HappinessTM 3 роки тому

      That's definitely the case, because the one on the cliff you can see in Demon Ruins directly above the boss room is visually identical to the one out of bounds. It would probably be easy to confirm this by checking the object id of the hanging one before triggering the boss fight, as well as looking to see if the one out of bounds is still there.

    • @theapexsurvivor9538
      @theapexsurvivor9538 3 роки тому

      Nope, they're 1 object ID apart. It's probably an effect model from earlier in development when it was supposed to be in the parish, and after it got moved to Izalith and left untouched for months, the model was probably forgotten about and a new effect animation was used in the new cutscene instead.

  • @a.n.9326
    @a.n.9326 3 роки тому +4

    1:10 "Don't talk to me or my sons ever again"

  • @ParanoeX
    @ParanoeX 3 роки тому +5

    sometimes when im a phantom in that area, i can see the Centipede demon lying still by the stairway. and the host doesnt see it.

  • @YangBalanceYin
    @YangBalanceYin 3 роки тому +1

    I've lost count of how many challenge runs I've done through this game. The speedruns... Pvp fight clubs... Hundreds of hours... I did not know you could cut off his arms/tail to spawn another centipede that can be killed. It's so awesome learning something seemingly so basic about a game that you thought you knew everything about.

  • @thefunkyfish5640
    @thefunkyfish5640 3 роки тому +1

    I personally would argue that is too many centipedes

  • @presmadagascar
    @presmadagascar 3 роки тому +1

    I always assumed this guy was Ceaseless Discharge's original right hand and that the centipedes were originally fingers. I wonder where people got the idea that it's the ring itself that turned into a demon?

  • @SignumEternis
    @SignumEternis 3 роки тому +3

    Wow. Learn something new about Dark Souls almost everyday. I didn't know about the centipede spawning mechanic and I certainly didn't know about the weird secret centipede demon. Very interesting.

  • @amadav4889
    @amadav4889 3 роки тому +17

    Perhaps this fight was originally going to be similar to the four kings/decons but it got scraped and the object that was a place holder for the original boss didn't get removed?

  • @NachozMan
    @NachozMan 3 роки тому +1

    This fight would have been so much more iconic if they made him not get squashed by any weapon you hit him with in half a minute, the thought of a long drawn out fight where you eventually cut off the arm and get the ring to only keep fighting him now in the completely open lava pit, attacking you primarily with his ranged appendages so you're more likely to cut them off and spawn ads sounds WAY more fun than the fight we got where you just run to the platform on the right away from the lava and smack on him as he repeatedly jumps into the air to try and step on you.

    • @lordhelmchen3154
      @lordhelmchen3154 3 роки тому +1

      I think Centipede's just another poor victim of the Izalith budget/time cut. I sometimes day-dream about how inredibly awesome Lost Izalith would have likely been if they had enough resources for that area. Two actually cool boss-fights (Centi and Bed of Chaos), some new enemies and an overall better designed area with that cool Angkor Wat style I reckon.

    • @NachozMan
      @NachozMan 3 роки тому +1

      @@lordhelmchen3154 Oh for sure, honestly with mods like the Daughters of Ash mod and whatnot that remix and rebalance aspects of the game, I'm surprised nobody has gone out of there way to rebalance, tweak, and touch up some aspects of Izalith. It's a damn shame it's the area that is the most obviously rushed because it's honestly one of the cooler locations in Dark Souls. It certainly left me wanting more. Having all the silly Dragon legs chasing me through the field of blinding lava will always be a pleasant memory though lol.

  • @jamesd4223
    @jamesd4223 3 роки тому +5

    Let’s just say the “mystery” Centipede Demon is just there to screw with people like Zullie. Miyazaki hates when his secrets keep getting revealed.

  • @captainsunshine64
    @captainsunshine64 3 роки тому +1

    The Zelda themes always fit so perfectly

  • @kefiksprite13
    @kefiksprite13 3 роки тому +5

    Me: God I hate centipedes.
    Zullie: But what if you had MORE?

  • @johnoneil9188
    @johnoneil9188 3 роки тому

    More or less recently actively started watching this channel after Vaati mentioned you multiple times and all videos have been pretty interesting!

  • @YourBestFriendreally
    @YourBestFriendreally 3 роки тому

    I love that even with a T-posing model 360 pan, I still can't tell what I'm looking at. Definitely one of From's more unique designs.

  • @ELFudgeOreos
    @ELFudgeOreos 2 роки тому

    You're the real hero for finding these things out

  • @mangasinatanaelpanjaitan3048
    @mangasinatanaelpanjaitan3048 10 днів тому +1

    The Centipede Demon boss in Elden Ring Nightreign seems to keep this body parts cutting mechanic and even the centipede spawns from it.
    So I hope Fromsoft will continue with this gimmick

  • @Amir0
    @Amir0 3 роки тому +68

    Let me guess, the 5 centipedes when u load in are off somewhere frozen in the void and then fetched each time the appendage is chopped off?
    I’m guessing ds1 is like 3 in that respawning/generated enemies are actually just recycled ones with hard map ids.

    • @ZullietheWitch
      @ZullietheWitch  3 роки тому +95

      The weird thing is, the spawns for like half the centipedes are in the boss room and half are outside it. Otherwise, pretty much yeah. That's actually how all tailcuts work, tails are just hidden NPCs waiting to be called.

    • @en-men-lu-ana6870
      @en-men-lu-ana6870 3 роки тому +4

      @@ZullietheWitch Are they split up into groups of arm centipedes in one place, and tail centipedes in another? If so which ones are outside and which ones are inside the boss room?

    • @Rai273
      @Rai273 3 роки тому +8

      @@ZullietheWitch Would it be possible for you to do a video showing where all those tail cut objects are kept? I think it would be kinda neat knowing that the drake tail is inside the bridge itself (just a guess)

  • @MoonSystem-They-It
    @MoonSystem-They-It 3 роки тому +12

    That weird texture centi could be the t pose model for the one that hugs against the wall near the bonfire you kill a bug to rest at

    • @ZullietheWitch
      @ZullietheWitch  3 роки тому +28

      The one that's near the bonfire is o4450, the weird one is o4451.

    • @diegonei
      @diegonei 3 роки тому

      Could that be just the model we see hugging the wall, removed so we don't see the actual boss and the model at the same time?

    • @MoonSystem-They-It
      @MoonSystem-They-It 3 роки тому +5

      @@ZullietheWitch huh, I do wonder if the numbers being close means that the wierd could have been an alternative or template model and texture for centi., possibly during a time where centi may have been in an area of lost izalith that eventually was cut due to having to rush the area.

    • @theapexsurvivor9538
      @theapexsurvivor9538 3 роки тому

      @@MoonSystem-They-It I'd say that it's probably supposed to be an effect for the stone centi that got removed after a modification to the cutscene animation, so just got left there.

  • @Vitores7s
    @Vitores7s 3 роки тому

    I like your channel man, I think the only thing you need it's an intro in your videos, just a little one. Good job bro!

  • @mr.d_88
    @mr.d_88 3 роки тому +1

    That ghost centipede is all ill be able to think about now.

  • @cloudyreader1152
    @cloudyreader1152 3 роки тому

    Your videos (the soundtrack) have done more in convincing me to play breath of the wild that anything else. I think i'll give it a second shot.

  • @maggs131
    @maggs131 3 роки тому +4

    I'll bet that mystery centipede is just a forgotten leftover during programming. Theres other games I've played that you can break during regular play to get outside the normal play area and find weird objects

  • @LargeMetallicFellow
    @LargeMetallicFellow 3 роки тому +1

    Prod in every mod: I need to cut off his arm or I don't get the ring!
    Also Prod: Oh wait I still get it?
    He's such a dork, I swear.

  • @gurpreetbajwa4490
    @gurpreetbajwa4490 3 роки тому +12

    Weird thing happened when I fought this boss, it glitched into the roof when I got it down to half health and was considering restarting the match before it just died on it's own.

    • @corywilson2974
      @corywilson2974 3 роки тому +5

      It had glitched on me as well. It grabbed me when I was against the fog wall and it just went into the roof. Had to use range to kill it. It was a good 10 minutes just trying to find where I could hit it at

    • @Wormerizzator
      @Wormerizzator 3 роки тому

      Wait, remastered or original?

    • @pineappleudh6561
      @pineappleudh6561 3 роки тому +11

      Yeah there's a semi well known glitch where it can grab you (I don't know if it can happen with the other attacks) and then glitch up the wall onto the roof, at this point it could either fall into the void and die (the more likely outcome) or just stay there.

    • @venyogo2
      @venyogo2 3 роки тому

      @@pineappleudh6561 yeah grab attacks against the wall are always kinda broken, like super ornstein or the iron golem

    • @pineappleudh6561
      @pineappleudh6561 3 роки тому

      @@venyogo2
      Never heard of the iron golem one but yeah they are broken.

  • @iveneverplayeddaggerfall1042
    @iveneverplayeddaggerfall1042 3 роки тому +1

    I think that floating model at the end is the lava light texture. It kinda looked like there was loads of back face culling but the zoom out makes me think that is just a bright layer.

  • @EmissaryOfSmeagol
    @EmissaryOfSmeagol 3 роки тому

    I've played this game for hundreds of hours, and I never knew you could sever any of the centipede's appendages.

  • @generalp-rex128
    @generalp-rex128 3 роки тому +2

    the early drop of the Orange Charred Ring make the Boss slightly easier.

  • @sabinekine2737
    @sabinekine2737 3 роки тому

    Soundtrack is an interesting choice for this. I love it.

  • @lordziz
    @lordziz 3 роки тому +2

    I’ve gotten the ring early on multiple occasions, but i had no idea the arm and tail cuts created separate enemies from the boss. I guess I always just killed them too fast to notice.

  • @soulofabravewarrior7426
    @soulofabravewarrior7426 3 роки тому

    Knowing that glowing centipede was above me during those dozens and dozens of runs is ominous!

  • @olasarcasm
    @olasarcasm 3 роки тому

    I got like 500 hours and I never even knew you could dismember this freak to create mobs

  • @beesmygod
    @beesmygod 3 роки тому

    this is the most i've ever been able to comprehend the shape of the centipede demon. between the eye searing lava, being crunched into one corner where he stomps all over you and how dark it is, it's impossible to understand what this guy is supposed to look like

  • @rapidoso2120
    @rapidoso2120 3 роки тому

    Didn’t even know you could do this with the centipede demon. Neat.

  • @apricotluma
    @apricotluma 3 роки тому

    This video has the same energy of that scene in DBZA where Frieza just continually rips of Nails arm and guesses what arm they're up to after making a pile of them.

  • @undying3132
    @undying3132 3 роки тому +1

    The max number of centipede I can fight?
    Zero

  • @TheGodEmperorOfMankind_
    @TheGodEmperorOfMankind_ 3 роки тому

    I must have finished this game like two dozen times and I've never noticed you can do this, even though it must have happened at one point

  • @BRBMrSoul
    @BRBMrSoul 2 роки тому

    “What is the maximum number of centipedes you can fight?”
    Can of Raid: hold my beer.

  • @tomas.a1356
    @tomas.a1356 3 роки тому

    I dont know about anyone else but I'm loving the BOTW Osts you've been doing. Also never knew you could cut off its arm and leg. Though it's pretty cool, I wish it would have dropped a unique tail weapon. That would be really cool.

  • @Mr.nesser
    @Mr.nesser 3 роки тому

    I literally never noticed this.
    I always killed it so quickly that I didn't really experience anything the boss had to offer

  • @charlesatanasio1622
    @charlesatanasio1622 3 роки тому +2

    Fun fact:
    There are five centipede "heads" on the centipede demon. And a fan theory states that the CD is ceaseless discharges other missing arm.
    This would Aldo explain why the CD drops the ring...

    • @slurponaut
      @slurponaut 3 роки тому

      Wasn't centipede demon born from the orange charred ring?

    • @charlesatanasio1622
      @charlesatanasio1622 3 роки тому

      @@slurponaut yeah, and the way CD lost his ring is his arm fell off.

    • @slurponaut
      @slurponaut 3 роки тому

      ​@@charlesatanasio1622 The ring says, "But fool that
      he is, he readily dropped it, and from that spot, a terrible centipede demon was born." Unless it states his arm fell off somewhere else, it doesn't seem like CD's arm is the demon.

    • @charlesatanasio1622
      @charlesatanasio1622 3 роки тому

      @@slurponaut ...did you NOT read my comment?
      "Fan theory" means a theory, bud.
      Also, he's missing an arm. The hole is ringed by insect appendages, and the Centipede Demon has five heads like a hand. Also you cut off a "finger" to get the ring the alternate way.
      You don't have to be right all the time dude...

    • @slurponaut
      @slurponaut 3 роки тому

      @@charlesatanasio1622 Just trying to have a conversation. You don't need to get so heated.
      It seems more plausible now that you mention the demon's five heads, but still, how would CD's arm fall off? Did it just drop off randomly?

  • @pudas9381
    @pudas9381 3 роки тому +32

    Hi Zullie! I'd love to see you explore the room where the darklurker hides in dark chasm (you know what I mean right? there is a crack in the wall in one of the chasms and you can see the darklurker staring at you behind that wall, in some sort of cave). Is it the same cave used for the boss fight?

    • @Wormerizzator
      @Wormerizzator 3 роки тому +1

      It's the exact same thing I asked for two times, months ago XD
      I think it is, to be honest. The funny thing is, if you re-enter the Chasm and fall through the fog again, you actually end up again in Darklurker'arena. Just without him, 'cause he's dead.

    • @femthingevelyn
      @femthingevelyn 3 роки тому

      @@Wormerizzator that's not surprising honestly, the same thing happens with the four kings arena, you can just kinda drop down there whenever

    • @nightscout9979
      @nightscout9979 3 роки тому +2

      I've never found a place in the Dark Chasms that gave a preview of the Darklurker's arena. Is there a video showing this?

    • @Wormerizzator
      @Wormerizzator 3 роки тому +1

      @@nightscout9979 You can see it just before the fall in the Drangleic Castle's Chasm ^^

  • @rswindol
    @rswindol 3 роки тому

    I've played this game at least 5 times and had no idea its severed limbs turned into enemies.

  • @KaoruMzk
    @KaoruMzk 3 роки тому

    I knew you could cut both its tail and arm, but I didn’t know it could regenerate them. Neat.

  • @DearAnem0ia
    @DearAnem0ia 3 роки тому +1

    In real life, I can fight a grand total of one with a broom so I don't get too close to that demon spawn.

  • @ksm_ngr
    @ksm_ngr 3 роки тому

    Centipedes? In _my_ centipedes? It's more likely than you think.

  • @RK_TENGU
    @RK_TENGU 3 роки тому

    That weird, object Centipede Demon is the ghost of what the Demon Ruins could've been.

  • @mitchdouglas9844
    @mitchdouglas9844 3 роки тому +5

    'Conservation of mass? What's that, lol' - Miyazaki 2011

  • @verruxlunox8438
    @verruxlunox8438 3 роки тому

    the demon above the ruins is for the "I LIVE IN YOUR WALLS" joke

  • @metalmonster9536
    @metalmonster9536 3 роки тому

    That 'hidden' demon glows like a sunbro phantom...imagine the boss summoning it for a jolly cooperation lol

  • @KonStafylides
    @KonStafylides 3 роки тому

    Literally never even saw this mechanic in my life until now

  • @kaizerdeath12
    @kaizerdeath12 3 роки тому

    Load-bearing centipede demon I commend your service for being stuck with Void duty

  • @MapleLeafAce
    @MapleLeafAce 3 роки тому

    It looks like the secret centipede demon is only rendering the emissive parts, so maybe it's some kind of emissive reference the actual boss battle demon uses.

  • @alselein7155
    @alselein7155 3 роки тому +1

    What an amazing creature Solemiargoylelan is

  • @kloudytt
    @kloudytt Рік тому

    I believe that the orange rendering glow found above the skybox in Izalith is the one used in the cutscene for triggering him. He does glow afterall in the cutscene

  • @TheOblivion5
    @TheOblivion5 3 роки тому

    Huh, I never knew the Centipede Demon could regenerate it's limbs. That's a neat little reaction. Also, I saw the article written about you a few hours ago, congratulations on that!

  • @user-pl9co8cq4z
    @user-pl9co8cq4z 3 роки тому

    Even though the Centipede Demon in the textures isn't used anywhere, i think this is the sprite of the Demon jumping down on the arena. Basically what i mean is that the cutscene Demon and the boss Demon are different npcs, like flying Midir and boss Midir in DS3

  • @95johndeering
    @95johndeering 3 роки тому

    Nice touch with the Goron City theme lol

  • @LegendaryMythril
    @LegendaryMythril 3 роки тому

    never knew about the appendages being severable and dropping the ring. something tells me that was the intended way to fight the boss in some iteration of it, getting the ring mid-fight to be able to actually move.

  • @xx_beauvoirfan95_xx13
    @xx_beauvoirfan95_xx13 3 роки тому

    "this is where i make centipedes
    i sure love to make centipedes
    i turn little black worms
    into centipedes"

  • @wompastompa3692
    @wompastompa3692 3 роки тому

    If you get 2401 egg infections, you get to play as the Luigi Centipede Demon.

  • @usagin0te
    @usagin0te 3 роки тому

    Just when I think I know all there is to know about DS1, Zullie drops a new video

  • @ferro_nimo
    @ferro_nimo 3 роки тому +2

    This boss is like that Mega Zord robot but with centipede instead

  • @noahandrulis9077
    @noahandrulis9077 3 роки тому

    Um, not a game dev, but I heard one say specifically on the Boundary Break episode of Borderlands 2 where they brought one of the devs in that a lot of times, if you find a random character or mob somewhere close to but outside a map, it’s basically a reference piece leftover from when the map was being created to use to scale everything appropriately. That may be what the mystery twelfth Centipede Demon is.

  • @carcerharlson9767
    @carcerharlson9767 4 місяці тому

    "I've got a fever, and the only prescription is cutting off centipede appendages and fighting them! I need more centipede appendages!"
    Centipede Demon: "Just kill me already you f'ing monster!"

  • @SquashDemon
    @SquashDemon 3 роки тому

    With how unfinished Izalith is in general, I suppose we shouldn't be that surprised that there's a whole-ass second centipede asset just kinda chilling out there completely unused.

  • @Laphi_desu
    @Laphi_desu 3 роки тому

    Old Man Limit: "What is the maximum.... centipede possible!? Let's fiiiiind out"

  • @monstergirlsupremacist
    @monstergirlsupremacist 3 роки тому

    Since the tail of the demon prince bears such a striking resemblance to the centipede demon, I have to wonder if the idea was that the last two remaining demons were supposed to have been born from the severed appendages of the centipede demon.

  • @demian5631
    @demian5631 3 роки тому

    Could be that the weirdly rendered demin was supposed to be visible in the lava, but at the last minute someone decided that it was a bad idea and so ot was shoved out of bounds. Wouldn't be the first time something like that happened in game-development.

  • @spikespiegel4928
    @spikespiegel4928 3 роки тому

    These videos are so comfy

  • @eyerorrim7283
    @eyerorrim7283 3 роки тому

    you gotta be realllllllllly brave to even face such a thing

  • @Varesmyr
    @Varesmyr 3 роки тому

    Looking at it like this it seems like the fight was intended as some kind of "Hyper-Hydra". The Centipede-Demon is often unreachable in it's lava and attacks you with it's appendages. To deal damage to it you have to cut it's limbs which spawns centipedes. Well, at least in theory as it's not that easy to cut it's retracting limb and at some point it just comes over to you. With some AI, speed and cut threshold changes it could've been a nice boss.

  • @alexparker5127
    @alexparker5127 3 роки тому

    I didn't even know you could cut off it's arm and tail. I'm usually too busy smacking it's feet

  • @KoRnxd123
    @KoRnxd123 3 роки тому

    I don’t even play these games but it’s still fascinating to see

  • @mateusfolletto6142
    @mateusfolletto6142 3 роки тому

    My guess is that the glowing centipede is an overlay that you apply to the stonelike centipede demon object that is attached to the wall when you're first entering Lost Izalith before facing the Demon Firesage. If applied, the centipede would look more lava flowing on a cracked wall boulder, and it would also make the grayed object look more closely to the used entity model. Try testing if if you can can move and chanve the object pose.
    They probably forgot to move the object.

  • @NachozMan
    @NachozMan 3 роки тому +4

    The one in the sky lacking any textures beyond a glowy Material affect is just a material affect overlay. You see it during the cutscene where the Demon jumps off the ceiling.