nice tutorial, i just have two questions 1: how do i make it so it can naturally generate, like an ore. and is there a way i can make it so it only generates after a certain goal is reached? (chlorophyte, titanium,) 2: is there a way to make it so i can only break it with a high enough pickaxe power?
Hi, your tutorials have been really helpful! Do you know any Reddit thread/ UA-cam videos etc that cover mod dependencies, I want to make a mod that’s an addon to another mod and I’m trying to figure it out. Thanks!
Super helpful as usual! By the way, how do you have all the auto-complete words? For example, how did "Main.tileBouncy[Type]" show up when you wrote just "Main"?
can i ask i dont want be rude but if could be tutorial for 1.4.4 tmod loader about making accessories like mooncharm which forces those transformation on player.... i am unable to make anything and would take years i would learn code with my zero experience and its just for fun rp mod for my friend so i and her could use this way custom model... i am able to make myself later all graphics for it i just have no idea how to code it i just make baseline code to just create accessorie and make textures for it but its just dummy item with not sure with pernament textures for now and made out of just with workbench and simple dirt blocks... would be happy if that kind of tutorial would apear mainly i dont really see people to make this kind of obscure tutorials
Hi Riptide, I was trying to create an edited version of a reskin pack that already exist, but I don't understand how set the male and female versions of the armors separately, the game loads the same sprite for both genders, how do I separate them?
First of I don't know anything about coding, I began a couple hours ago. But have a question. I want to have multiple .cs files in the items folder, but everytime I make e.g. a file for a Sword and one for a Bow, I get a error and the warning MSB3270. I really don't know what to now, cause I don't understand the instructions on the official support website. Can anyone help me?
Ay this is actually super useful, and way easier than I thought
This will totally help me make a prototype for my future mod. Thank you so much for this
I watched all your videos on creating a mod. Please make a detailed video of how to make your biome!
I really look forward to this series, thanks
One quick question: how to you change required pickaxe strength to mine a tile?
MinPick = pickaxe strenght (200 for chlorophyte etc...);
nice tutorial, i just have two questions
1: how do i make it so it can naturally generate, like an ore. and is there a way i can make it so it only generates after a certain goal is reached? (chlorophyte, titanium,)
2: is there a way to make it so i can only break it with a high enough pickaxe power?
Hi, your tutorials have been really helpful! Do you know any Reddit thread/ UA-cam videos etc that cover mod dependencies, I want to make a mod that’s an addon to another mod and I’m trying to figure it out. Thanks!
Is there anyway you can show how to make a custom pet mod? Not minions but the non damaging pets that follow you
Do you happen to know how to make a tile spread?
Super helpful as usual! By the way, how do you have all the auto-complete words? For example, how did "Main.tileBouncy[Type]" show up when you wrote just "Main"?
I’m pretty sure it’s one of the settings he changed in his video about setting up visual studio.
@@ControlAltDefeat573 yeah it's IntelliCode which is automatically downloaded with vs
hi there do u know how to add a custom armor set bonus where it summons a minion
U know how to do custom building?
Ncp house, pool builder, hellevator, etc
can you make a tutorial about adding a new theme to the main menu(or custom main menu background)? :)
how can i make a projectile place my block where it collided
I asked for this thank you!
can i ask i dont want be rude but if could be tutorial for 1.4.4 tmod loader about making accessories like mooncharm which forces those transformation on player.... i am unable to make anything and would take years i would learn code with my zero experience and its just for fun rp mod for my friend so i and her could use this way custom model... i am able to make myself later all graphics for it i just have no idea how to code it i just make baseline code to just create accessorie and make textures for it but its just dummy item with not sure with pernament textures for now and made out of just with workbench and simple dirt blocks... would be happy if that kind of tutorial would apear mainly i dont really see people to make this kind of obscure tutorials
YESSS NEW VIDEO!!
Hi Riptide, I was trying to create an edited version of a reskin pack that already exist, but I don't understand how set the male and female versions of the armors separately, the game loads the same sprite for both genders, how do I separate them?
There’s only one gender - email. Accept it.
@@InfinityDatabase yes I accept to block you right now.
@@franceschik1 Bro thinks I care
Is there a mod that gives inf boss summons like you never run out of them like calamity
I think you can just make a mod, then copy the boss summons for the main game into the mod and set “consumable” to false.
First of I don't know anything about coding, I began a couple hours ago. But have a question. I want to have multiple .cs files in the items folder, but everytime I make e.g. a file for a Sword and one for a Bow, I get a error and the warning MSB3270. I really don't know what to now, cause I don't understand the instructions on the official support website. Can anyone help me?
could you write out the whole error?
Cool video, it helped me. Can you make a video on how to make a custom dimension and color of an element, as in the Calamity fashion?
That is, the rarity of the element.
Hello I'm having this error "The name 'ItemDrop' does not exist in the current context" can someone help me?
Quick fix, in the new 1.4.4 tmod loader import they removed this line.
Hey i got the same error and i just started, so what do i replace the itemdrop with?
please make a video that shows how to make a item that shoots a DEFAULT bullet please
hello, your tutorials help me develop in coding, but how to make my own boss?