Just a tip: trying to figure out to replicate that topology renders with c4d hair and only usind a image node is not enough, add a "camera projection node" to this recipe and you should be fine. Worked for me.
Hello budy, how are you? My name is João Emanuel, I'm Brazilian and I really enjoy your videos despite understanding little English. I noticed that on the internet there are few videos that talk about how to create materials, textures in Arnold render. I, for example, want to create canvases, those kind of metal you know? With rounded shapes, hexagonal and not right, in alpha mode. Would it be possible to do a tutorial of assembling these materials in your channel? Another question, if I assemble the tile material in native C4D, can I convert it to functionality in Render Arnold? I look forward to your reply. Ahhh, I was forgetting, excellent work bro.
Excellent, thanks for sharing!
Thanks for coming back. Great tutorial and pretty straight to the point. Thanks again!
Great tutorial, subscribed!
Keep them coming man.
NICE! more arnold please! subscribed!
quick and awesome work !
Thanks for the tutorial, very interesting
Hats off man.
Thank you so much for this!!! You're the best!!!
Прекрасная работа, спасибо вам за труд! Вы молодец.
Thank you a lot! That's what I've looking for!
Thanks a lot, outstanding guide!
Just a tip: trying to figure out to replicate that topology renders with c4d hair and only usind a image node is not enough, add a "camera projection node" to this recipe and you should be fine. Worked for me.
Hello budy, how are you? My name is João Emanuel, I'm Brazilian and I really enjoy your videos despite understanding little English. I noticed that on the internet there are few videos that talk about how to create materials, textures in Arnold render.
I, for example, want to create canvases, those kind of metal you know? With rounded shapes, hexagonal and not right, in alpha mode. Would it be possible to do a tutorial of assembling these materials in your channel? Another question, if I assemble the tile material in native C4D, can I convert it to functionality in Render Arnold? I look forward to your reply. Ahhh, I was forgetting, excellent work bro.
thanks
if we have a skin on a charter por animal lets say mouse , the procedure will be same like for mouse skin we will create image node ?
I haven't used Arnold in a while, so the process might not be the same. I don't think Autodesk has changed this, so it should work.