Holy hell that looks good. This is quite the blessing over here for those that aren't that big on the whole turned based thing like me. Can't wait for the release!
RGG gotta be aware of you atp. I loved the first Like a Brawler and I can tell you outdid yourself with this one, too! Incredible job, man. You never fail to amaze me.
I hope someone works on a branch of this mod after it's released that allows to seemingly swap between party members and further expand their movesets, that would be a dream.
Honestly works with the game's explanation, too Ichiban's influence getting Kiryu to see Sujimon works perfectly fine, minigames & substories throughout the series show Kiryu has the capacity for that kind of thought, just never really delves into it But, I can't see him going turn based just because Ichiban can As for the cancer thing; Brawler (represented by DE Dragon), Beast, and Rush (represented by Agent) are clearly inferior fighting styles, all 3 of them being improvised on the spot. Their simplicity is also why Kiryu remembers them after 10 years in the joint but forgets almost everything about Dragon As such, I can see him only using them as a way to pace himself, Dragon's Resurgence instead being OG Dragon Style also makes sense with this since DR is meant to be him not holding back to get the fight over quickly
it just dawned on me if this mod works with the "party leader" mod does this mean we could possibly get a no damage video from someone using Joon-Gi Han?
@@Jhrino Well, I imagine that for that example, porting over movesets wouldn't be hard, given how thanks to Gaiden, we DO have official playable Joon-Gi Han moveset in some form. There are a lot of possibilities abound with combining the two mods, that's for certain.
I wish I had this now, infinite wealth is such a good story but I get so burnt out with the turn based combat. Ether way you're definitely a life saver for others in the community that refuse to play due to the original combat.
I have a random nitpick, are you not able to remove the "miss" effect and SFX? If not its no biggie it just always bugged me, anyways I think the mod is looking fantastic, this might make me want to replay infinite wealth!
I'll be honest, I've been waiting for months to finally be able to play Yakuza 8 with the mod. I dislike the turn-based combat unfortunately. Thanks for the great work!
If only you can move the enemy HP bar to the left while all character HP/MP on the right are intact and keep showing during Heat Action... Also, Last-hit Weapon Attack kill slow-mo using last-hit normal charged attack kill slow-mo? Damn that's literally overcooked than last-hit kill during ex-heat tiger style Yagamer. Now only need to see the Taichi Suzuki one. Anyway, Final Stretch to release!? LET'S GOOOOOOOOO we've got Y8-LAB2 before GTA 6 fr fr 🗣🗣🗣🗣
I think it'd be a solid addition if you were able to switch between your different party members on the fly during battle and play as them, complete with their own full movesets Like you can in Persona 5 Strikers
@@Jhrino will there be any balancing issues like enemies one shotting or healing too much? Will there also be a skill tree of some sort for unlocking double finishers?
"the final version of Like a Brawler 8" are we really this close to getting this amazing mod?! I'm so hyped!
We know release dáte yet
I am SO excited
Agent Ichibum is here
ichiballs ♥️
The no damage about to go CRAZY 🐉
Holy hell that looks good. This is quite the blessing over here for those that aren't that big on the whole turned based thing like me. Can't wait for the release!
RGG gotta be aware of you atp. I loved the first Like a Brawler and I can tell you outdid yourself with this one, too! Incredible job, man. You never fail to amaze me.
jhrino setting the record for like a brawler release only a year after the games release holy shit
1 viewer within 45 seconds, bro really risen up
Not swimming in the suit bro 😭
Can't wait to play the game for the third time once this releases
Imagine if RGG saw this, that would be cool
I just love that you have that stupid dinky PS2 kick heat action.
Good thing you had Adachi-san with you there
I hope someone works on a branch of this mod after it's released that allows to seemingly swap between party members and further expand their movesets, that would be a dream.
I love how some parts of Ichi's schizophrenia is there. Like people spawning and transforming.
Can’t wait! I think the ideal way to experience this game would be turn based Ichiban with brawler Kiryu
Honestly works with the game's explanation, too
Ichiban's influence getting Kiryu to see Sujimon works perfectly fine, minigames & substories throughout the series show Kiryu has the capacity for that kind of thought, just never really delves into it
But, I can't see him going turn based just because Ichiban can
As for the cancer thing; Brawler (represented by DE Dragon), Beast, and Rush (represented by Agent) are clearly inferior fighting styles, all 3 of them being improvised on the spot. Their simplicity is also why Kiryu remembers them after 10 years in the joint but forgets almost everything about Dragon
As such, I can see him only using them as a way to pace himself, Dragon's Resurgence instead being OG Dragon Style also makes sense with this since DR is meant to be him not holding back to get the fight over quickly
They could at least do it with parts where Kiryu is alone. Like in warehouse with those Daidoji guys. Party members just pop from thin air.
At this point, adachi saving ichiban in the first boss is a tradition xd
Bro really wants me replaying infinite wealth
12:39 this action sequence never gets old fr
The perfect mod for a 2nd playtrough!
If Beat em up teaches:
Click click click Dodge click heat action Dodge guard grab
Can’t wait for this!
Very impressive!
ichiban if he read more books as a kid
Bro thinks he works for Daidoji
Was so disappointed when the dungeons were box rooms instead of these tiles in the sewer.
Anyway mods looking good, keep it up!
it just dawned on me
if this mod works with the "party leader" mod
does this mean we could possibly get a no damage video from someone using Joon-Gi Han?
yes but they would have to make a moveset for them first since only ichiban, kiryu and adachi have movesets in the mod
@@Jhrino What if Joon-Gi had the Samurai job? Would he be playable then, since Ichiban has access to that job?
Understandable.
@@TanniMachine yes
@@Jhrino Well, I imagine that for that example, porting over movesets wouldn't be hard, given how thanks to Gaiden, we DO have official playable Joon-Gi Han moveset in some form. There are a lot of possibilities abound with combining the two mods, that's for certain.
Incredible 🎉
Soon Jhrino can rest knowing he was the man to take the Hero of Yokohama’s schizophrenia meds from him and instead put him on Tekken games.
I wish I had this now, infinite wealth is such a good story but I get so burnt out with the turn based combat.
Ether way you're definitely a life saver for others in the community that refuse to play due to the original combat.
Wow just what I needed I guess after a long day
ohhh yeah its peak
I have a random nitpick, are you not able to remove the "miss" effect and SFX? If not its no biggie it just always bugged me, anyways I think the mod is looking fantastic, this might make me want to replay infinite wealth!
not possible unfortunately
Wait, does Ichiban’s Hero move set use Majima’s Slugger move set now?
some of it
WE ARE SO CLOSE OMGOMGOMGOMGOMGOGM IM GOING EVERYWHERE AAAAAAAAAAAAAA
Can't wait until Hawaii chapter
Final version already??? My goat?!
Could you make it so the cpu are more active as in like more likely to throw punches to make I harder
i cannot
THROWING EXPLOSIVES AT PEOPLE!!!!
This is so peak
Ready for release in the description I see? 👀
yep, finalizing the mod with the intent of releasing it in march
@@Jhrino take your and since you're releasing it in march you can take some attack/ heat actions from pirates yakuza in Hawaii
@@justarandombluebird8222 thats the goal
Will there be an option to disable party members for the entire game? Or only during the Ebina fight?
i have made a mod that serves this purpose
How is going the progress about the coop mod for Yakuza 3?
focused on like a brawler 8 right now
I'll be honest, I've been waiting for months to finally be able to play Yakuza 8 with the mod. I dislike the turn-based combat unfortunately.
Thanks for the great work!
If only you can move the enemy HP bar to the left while all character HP/MP on the right are intact and keep showing during Heat Action...
Also, Last-hit Weapon Attack kill slow-mo using last-hit normal charged attack kill slow-mo?
Damn that's literally overcooked than last-hit kill during ex-heat tiger style Yagamer.
Now only need to see the Taichi Suzuki one.
Anyway, Final Stretch to release!?
LET'S GOOOOOOOOO we've got Y8-LAB2 before GTA 6 fr fr 🗣🗣🗣🗣
its because the weapon attack is considered a strong attack
Will you update like a brawler 7 with things from this one?
of course
un-schizo your hero
How has RGG not sent bro some goodies or something at this point
i wish
I think it'd be a solid addition if you were able to switch between your different party members on the fly during battle and play as them, complete with their own full movesets
Like you can in Persona 5 Strikers
would be too complicated
@@Jhrino Fair enough
y6 dropkick!!!!!!!!!!!
like a brawler 7 2
if the mod releases, should I play it on new game + or not?
the mod was balanced for a fresh playthorugh so a new playthrough is recommended
@@Jhrino will there be any balancing issues like enemies one shotting or healing too much? Will there also be a skill tree of some sort for unlocking double finishers?
@ skills unlock automatically with character level, and yes those things you mentioned could happen on a new game+ run since they wont be balanced
@@Jhrino what are the jobs available that you can use
@@Jhrino thank you brother amazing work
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