DAEMONS VS T'AU EMPIRE WARHAMMER BATTLE REPORT

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  • Опубліковано 27 чер 2024
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    LISTS:
    DAEMONS: pastebin.com/bb3UDYa1
    T'AU EMPIRE: pastebin.com/GXD1KwvV
    #warhammer40k #pariahnexus #battlereport
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КОМЕНТАРІ • 27

  • @miztahmonstur
    @miztahmonstur 5 днів тому +3

    I didn't see this answered in live chat so just wanted to touch on the battle-shock question from about the 2hr 10 mark. Unless I am missing a line in some faq, you remain battle-shocked until the start of your next command phase, so Cooper would have had access to Insane Bravery in the theoretical posed as opposed to being battle-shocked into another battle-shock test.

    • @BarnyardWargamingOfficial
      @BarnyardWargamingOfficial  5 днів тому +2

      Perfect! Thank you so much for answering this! It's not the way I wanted it to turn out but it's very helpful to know nonetheless 😅

    • @miztahmonstur
      @miztahmonstur 5 днів тому +1

      No problem! Enjoying the content!

  • @taylormarker1510
    @taylormarker1510 3 дні тому +1

    Unless it changed aren’t units of 7 or more needing to be in coherency of 2 models? Couldn’t tell if your nurglings were ”too” far spread out.

    • @BarnyardWargamingOfficial
      @BarnyardWargamingOfficial  3 дні тому

      You are definitely right! They should definitely have all been within 2 of 2 at all times 😁

    • @filtrophobe5493
      @filtrophobe5493 2 дні тому +1

      Cooper here. I measured them! They were in coherency at all times

  • @jonathanhacker8225
    @jonathanhacker8225 2 дні тому +1

    1:48:41 Vehicles and monsters can't move over friendly vehicles or monsters.

    • @BarnyardWargamingOfficial
      @BarnyardWargamingOfficial  2 дні тому +1

      Unless they have fly 😁

    • @jonathanhacker8225
      @jonathanhacker8225 2 дні тому +1

      @@BarnyardWargamingOfficial Funny rule fly, it only specifies enemy models when I last read it. Possibly unintended to be only enemy as movement through friendly is assumed ok in most cases.

    • @BarnyardWargamingOfficial
      @BarnyardWargamingOfficial  2 дні тому

      That would be very weird and I've never had a problem with that in the past! But that's really interesting! I'll look into it!

  • @Avinan7
    @Avinan7 4 дні тому +1

    Looooove T’au! Some Sunforges would have been nasty this game but very cool report thank you 🙏

  • @fallenraven18m
    @fallenraven18m 3 дні тому +1

    Are Winged Daemon Princes worth it? How is the best way to use them? I am playing an all nurgle list but i have tried them mark of khorne with Enhancement and they still seem "meh" at best. They are monsters and characters so they hurt for assassinate/bring it down still and they are the easiest targets so they get melted quick.

    • @fallenraven18m
      @fallenraven18m 3 дні тому +1

      I am just gonna run the on foot one to get the stealth benefit but I my winged one is sad😢

    • @BarnyardWargamingOfficial
      @BarnyardWargamingOfficial  3 дні тому

      I think they're honestly both sad... They're extremely expensive. Their buffs are mediocre at best and they hardly deal any damage while giving up points. People aren't even sold on wraithlords being 145, and they have a higher toughness. More damage. Powerful shooting. And give fate dice... Daemon princes have no chance.

  • @wodampaints906
    @wodampaints906 5 днів тому +1

    Another question. I know you love your plague drones, but the fact their ranged attack is a blast really makes me not liking them. How do you play around that problem?

    • @BarnyardWargamingOfficial
      @BarnyardWargamingOfficial  5 днів тому

      Mine seem to either shoot and sit back and live, or they die in one shot. But a good tactic is to string them out and when something melees them, you hope 2 die, and the third is far enough away that you can survive and be out of melee for shooting in the next turn. Happens more than you think!

    • @wodampaints906
      @wodampaints906 5 днів тому +1

      @@BarnyardWargamingOfficial Well my thought was more that they don't really get to support my GuO or Rotigus in Melee since they can't shoot what's tied up in combat.

    • @fallenraven18m
      @fallenraven18m 5 днів тому +1

      ​@wodampaints906 I used them in what i call a "gut bomb" where I drop them plus a big heavy like a Guo or Soulgrinder or something and give rerolls before they fly off to an objective

    • @fallenraven18m
      @fallenraven18m 5 днів тому +1

      Also they allow the beasts to fish for dev wounds

    • @wodampaints906
      @wodampaints906 5 днів тому +1

      Yeah well, for deepstrinking that way they are nice I guess. Thanks for the Tip.

  • @vennominon22
    @vennominon22 5 днів тому +1

    honest question, I thought kairos became kinda useless with the indirect fire nerf. Is he still worth bringing in over an LoC?

    • @BarnyardWargamingOfficial
      @BarnyardWargamingOfficial  5 днів тому +1

      Wayyy better than a LoC! He has the aura of 12" your cp costs +1! Which is a massive change, and against melee armies makes a huge difference! Very powerful ability.

    • @vennominon22
      @vennominon22 5 днів тому +1

      @@BarnyardWargamingOfficial very fair. ty for the info!!!

    • @dominikscheller2269
      @dominikscheller2269 5 днів тому +1

      @@BarnyardWargamingOfficial
      Do you think that Kairos is worth?
      Sure the 12inch +CP bubble is nice
      But it’s just a big boxingbag for all these overpowered current melee units

    • @BarnyardWargamingOfficial
      @BarnyardWargamingOfficial  4 дні тому

      I try to hide him with Nurglings or other more durable units. Him teleporting around and 3" deepstriking into enemies is quite good if they don't have the firepower to shoot back! That's for sure.