Hey, I'm in this video! When I realized Duty Finder had matched me up with Wesk, I had two thoughts: hey, this footage could be in a video later, and also I really hope I don't embarrass myself by being a crappy healer. I did ok!
I wish more DPS remembered to bring stolen enemies to the tank. The amount of times I’ve had to stop mid rotation to snag enemies as the dps just runs in circles 90 miles away is staggering
As a dps main, guilty. Then I leveled a tank class and learned a thing or two. Now leveling a bit with healer, learned a thing or two more. When I go back to my main (Red Mage) I think I may play it a bit different...
DPS at long last it's my time to shine. I been waiting for this for weeks. granted im not a beginner anymore i think since i got to Stormblood but this guy makes the best guides im always willing to learn more. i still rewatch his Ninja guide so i can master that opener
I do the same thing. I just love how in depth he goes in on everything. It's nice to chill out to and every now and then I do learn new things especially since I really only have dedicated caster experience in general
A lot of these mechanics I just learned on my own, like slide casting when I first tried out BLK MG, ability queuing and knowing that AOEs won’t hit you after a certain time or when the circle is gone, even if you run back into the attack. These guides are extremely well made and a must have for any newbie or even average players. Some of these tips were already in my head but you confirmed them for me. 👏🏼👏🏼🙏🏼
I'm a tank main and Red Mage is my main DPS. I've been leveling Dragoon this past week a d it's made me respect melee DPS alot more. It's fun as fuck but WAY more terrifying running away from more mechanics. As tank I have to move to of course but I can take it and healers focus you. That difference is huge.
this is true but i feel like it is balanced for the DPS classes in the way that while ranged do have some leeway with not having to stand in as much stuff as melee, all of their abilities have cast time so if they have to move they stop doing DPS .. melee having more instant cooldowns and attacks means its a bit easier to greed, and jumping in and out of damage windows typically easier i think its a fair trade off
RDM main hype! I also have Ninja I co leveled and it is a lot of fun and feels more action packed. However, ninjas just don't have half the swag RDM has. Am I right?
Okay, that set up with the striking dummy in the positioning part of the video. If that is actually the ground, the grass, being red to denote the areas and not just a color added in editing, that is really smart!
I've tried the three main roles and I have found respect for all of them as they really do all matter. I started as a tank and learned how to do it properly and found it very fulfilling, then I pivoted to having a shot at SAM and oh man the difference was stark. While striving to be a good tank I did my best and people were happy 99% of the time and I didn't really "see" the DPS as they were just kind of "there" as when levelling through dungeons with sprouts they were often dead due to not knowing mechanics and standing in the fire etc and I didn't know any better how much of a difference this was making. Switching to SAM after PLD and DRK it opened my eyes as to how much faster a dungeon can be with a not dead DPS and someone (in my humble opinion who watched WeskAlber's guides) who can output decent to good DPS. It felt like bosses were being annihilated when I was DPSing and putting the same effort into DPS and positioning as I do when tanking. Lining up your giant combo enders and getting a huge number at the end always felt good.
I learned the same when I picked up healing in an mmo for the first time recently (Scholar and now Atrologian. Love em). I have new respect for healers because I start to notice how and why people take damage. I've learned to respect when DPS get things done. I've also learned how bad tanks can be when they dont know what they're doing. Having some perspective on the struggles of other responsibilities made me less salty overall. Now I just try to give advice in dungeons when this kind of stuff happens.
@@Urbaninjaq I'm the opposite lol, started out as healer and was happy enough in my ignorance but after learning to play tank and dps I can't heal anymore because I get so annoyed watching people mess up and take damage, not use defensive cds, not use AoE attacks on mobs, etc. I basically have to only dps because then at least I only worry about myself
@@etrosknight2254 as someone with two tanks, numerous DPS and ALL the healers at max level, it really makes you feel like you need to play a specific role in DF because you’ll do often get people who don’t know what the fuck they’re doing. For an example, I had a new Astro in the 79 dungeon who used a skip to get to 80 (I knew because they had cutscenes but were wearing full Cryptlurker gear) and *omg* I’ve never had a worse experience while playing Paladin…they kept dying and I had to carry the last boss.
Finally someone who doesn't shit on dps and tells it like it is. They don't have less responsibility, they have DIFFERENT responsibilities. Thank you. This dps shaming really needs to go the fuck away and I'm tired of being looked down upon or shamed for being a dps main.
I've been playing with a friend who's new to the game and she recently picked up Astro, so she's learning who is ranged or melee DPS. I've been playing a Dancer, and I spend so much time in dungeons up with the tank doing AoE that she thought Dancer is a melee job. However, be careful telling Dancers that their dance is melee. That 15y range can easily pull enemies from neighbouring rooms or around corners in many dungeons up through HW that the tank may not be expecting.
Dancers are especially fun in one very specific fight - the bird from Pharos Sirius. As WeskAbler says you need to kill the adds... in most content, but not in that one, and Dancers are known to accidentally murder several eggs at once by doing Standard Finish, which is followed by a wipe, because bird gets very angy.
@@HaibaneKuu I once practiced my dances at a place with four striking dummies in a row to get a better impression on how far they reach. And holy crap, those steps are huge!
@@armysunicorn9630 I can assure there is nothing to be afraid of...at least, as far as tanking goes. It's actually pretty straightforward once you get the hang of it.
@@armysunicorn9630 Just say you're new and people will be understanding. I'm almost level 30 with Marauder and I still say that lol Edit: My first time healing in a dungeon was as a conjurer in Halatali. Not being used to switching targets between enemies and party members on a controller and also switching between healing and dpsing almost made us wipe. But people were still really nice about it and I got 3 commendations lol. Just say you're willing to learn and apologize when you mess up and it will be fine.
1:06:51 on the topic of this, i wonder how many of the player base clicks the icons and how many have them set to keybinds. most people i know that play this game use controller while i haven’t found many people who click like i do. another thing is, when i switched to the legacy control type (the one where the camera is mainly static) that 1000% changed my gameplay because i was able to actually run backwards. having a comfortable layout is super super important
Personally, I’m a clicker. I just find it very uncomfortable to move with wasd and press my number, shift number and Fnumber keys and move the camera because it’s starting to look towards the wall because I moved out of an Aoe. Mayhap I’ll do more experimentation with my keybind someday, but right now, it works fine for me.
i’m really glad you talked abt defensive skills, because the amount of times Second Wind+Curing Waltz has saved my ass when healers were down is crazy!! and shield samba is such a fun skill for me to pop before raidwides - like you said, every little bit counts!
I've played FF VII thru FF X. I've been curious about FFXIV for a long time, but have never tried an MMO. I've been afraid of the complexity and being forced to play with REAL PEOPLE in a party with REAL RESPONSIBILITIES! But with Endwalker phasing into the game next month, I'm willing to give this critically acclaimed title a try. Your FFXIV guides are insanely detailed. I can't imagine how long it takes to record gameplay, write the script, and video edit it all together. Kudos to all that you do kind sir. May RNG bless you with all the loot your humble heart desires.
@@moizzy1587 Hey man! I've been addicted to FFXIV ever since this past January, when SE opened up the game to new players. I've been loving everything so far. I just got to Heavensward, but I haven't been able to progress due to having terabytes of gameplay footage to edit and upload to youtube. I'm not tryna blow up as FFXIV content creator or anything, just kinda logging my adventures in Eorzea for myself and my friends and fam.
@@rayndooma5624 Sounds good! Glad you're liking the game. I just got back into it this past week because endwalker finally went on sale. I spent half my week reconfiguring hotbars. fun stuff... but now I'm set to continue with the MSQ
watching this reminded me of one leveling roulette I did where the healer was yelling at the tank for doing too small of pulls then proceeded to pull mobs FOR the tank and made us wipe at least 3 times
Amazing video. Not only should the beginners should watch but even the veterans to brush up on few things. I'll make sure to share this video to everyone I know. Also as a black mage myself, I hate partying with Dragoon. They are notorious for standing in a dangerous area where mechanics happens. Overwhelming majority of them deliberately stands in future mechanics which it forces me to either move in panic or waste my skills like triple cast to dodge out of the telegraph that Dragoon failed to predict. If they are planning to give me a buff, Dragoon needs put thoughts into where they park themselves. This goes for healer as well with their bubble. The more people huddles closer, the higher probability that they'll attract puddles or other hazards. So if you see a half decent Black Mage standing in certain spot, there's a reason why they are there.
Your content is fantastic. I like how you ground each role and say what we all feel about importance. I’m new to the game, play on console, and find many of your videos very very well done and helpful. Thanks so much. Subscribed.👍🏼
As a ranged player, I can say that honestly I didn’t know ranged should be on Melee range. It makes dodging skills so much easier, but I came from WoW. Played it for 13 years and the ranged are NEVER supposed to stack with melee there because of how mechanics work in that game. Thanks for the tip :)
I did put that comment down in the tank guide. I still think healers & tanks have more responisbillities, but I do think now that DPS might have a higher level responsibillities. Less in number, but I do see that for example failing a mechanic and dieing. Is worse for a DPS as it sharply lowers their job for a while. While healers and tanks can still function pretty well. Or how rotation & spell/skill stuff is more complex then for the other 2 roles. So I still think tanks & healers have more responsibillities (in number), but possibly less in depth. Although I do think the divide of the ammount (number) of responsibillities is lower then I intitially thought it was. (Once again, I am not thinking lesser of any role. I don't even really have choosen one yet as a sprout still in second half of ARR. Nor do I think DPS is replacable. But I do think the ammount of responsibillities is different.)
The way I think about it is: the lack of a tank or healer does not significantly halt progress or survival in most scenarios. There will be times that lack of those roles will halt progress, but generally it's easy to go on without them. Meanwhile DPS, no matter what, significantly slows down a run. And if it has any sort of DPS check, then it's over. Think also mechanically. DPS get far more more mechanics. Even in Ultimate, the Off-tank role is typically Blue DPS that only does DPS and anytime it's not a "full party" mechanic it's usually on the DPS. So we have these much more complex toolkits... and have to do more mechanics. Hell even in TEA... most clears I've watched, the tanks don't do Nisi passes. Everyone else passes for them. So even in party wide mechanics they don't have to do anything. Responsibilities differ, but it's like those food service chars. Cost, quality, and time. Pick two, lose the 3rd.
@@WeskAlber I think the idea that dps doesn't have much responsibility is only true at lower levels. The further into the game you get the more relevant the mechanics are and the more important it is for dps to handle properly. Especially as you point out their job is to do dmg and dying sets that back a lot. Titania is rough even on normal since even if the tanks are doing it perfectly and the healers are great bad dps will cause a wipe. People get used to how easy content is at first that they get blindsided.
I'm glad bard was buffed so much in the run up to 6.0 as it already had a fairly easy rotation to execute in my opinion. Once you've got at least three songs learned and you're tossing in the odd extra DoT for them juicy repertoire procs you never feel truly idle. Putting warden's paean on the tank tends to make me popular too. I have it bound to the same key as esuna on my WHM.
I know I'm commenting a year late, but really glad to hear someone talk about how important good dps is in big pulls. I'm a healer main and kinda hate when people talk about pull size being solely dictated by the tanks and healers. Sure. If a healer or tank can't handle a big pull because of inexperience, it won't go well. But I've had pulls go south so quickly because the tank and I ran out of cooldowns do to low DPS causing the pull to take way longer than it should. With good dps, there's just enough time taken to cycle between my cooldowns and have the ones I used in the first pull to be back in time for the boss. Everything falls into place so smoothly it's amazing!
Loving the videos ! just for clarification 52:45 Ninjas Trick attack is 150 potency extra for attacking from the rear (but youll probably have true noth anyway for it in the worst case)
I'm a level 60 dragoon,and I'm no stranger to dps(I used to dps in WoW) but this definitely helped me! And it opened my eyes to some things I had been doing/had forgotten about from not playing dps in 7 years or so. And I also hasn't realized I had been looking at my hotbar a lot xD Especially since I'm getting into the nitty gritty of the dragoon's rotation.
A small correction. There are some specific times a DPS should point out to a tank that smaller pulls may be better. Mainly in lower level dungeons. Some tanks don't realize some DPS don't have AOE till almost lvl 30, and even then not much. Two lvl 23 ninjas won't do too well with 20 enemies.
For Limit Breaks, I don't necessarily disagree with you, but the reasoning is a bit faulty. Here's why: Assuming that your measure of efficiency is actually speed, not damage numbers on their own, so you should check how much limit break speeds up the run, not whether it does more damage. And it's not always equivalent. Here's a thought experiment - imagine you have two groups in a dungeon, all made of the same enemies, but one group is 3 enemies, and the other group is 5 enemies. You can either caster LB first group, or the second group, and finish the rest with AoE. Roughly speaking the kill times would be about the same in both cases, but if you LB first group your LB will do less damage. Now you still probably want to LB second group because it's more dangerous and killing it faster is preferable, but that's a different reasoning. It's a bit of a different math when you question melee DPS vs caster DPS, because you replace part of your single target rotation with a bit of someone else's AoE rotation essentially, so it's a question what becomes faster or more efficient. In the end, it's probably a case by case question of how fast you kill packs (and how dangerous are they) vs how annoying the boss is - because there are some bosses that like to waste your time or have some inconvenient mechanics (like, say Necromancer in Heroes' Gauntlet or the final boss in Grand Cosmos) that you might want to kill faster, so using melee LB on those might be a good idea after all, especially if you are already doing a good job killing trash.
That is also why I mention burst phases being stronger than LB1. Because while LB is great, it isn't the be all end all. However low levels you really don't have that and should definitely be making use of LB
@@WeskAlber It's all good, I just wanted to mention that LB usage is a bit more nuanced than the question of whether it would do more damage on 10 targets or on 1. Thanks for the content, BTW, I'm probably not a beginner anymore, but it's some good info regardless.
With my first Level 80 being Ninja, I appreciate this video. (I wanted to do something else but I did all of Shadowbringers on Ninja so that's my own fault, my other Melee DPS are not 80, Dragoon is Level 71. Yeah, crucify me, but leveling up my classes from 70 to 80 is so boring. :() If I can defeat Hades Seat of Sacrifice on Ninja, then DPS is pretty good. It's also the majority role with over 57% of all jobs in FFXIV being DPS, while only four Healers and four tanks(including upcoming Sage) exist. This video will really help those who decide to jump on the Reaper Bandwagon like Cisi will come Thanksgiving. ^_^ EDIT: Wait... Mordian what?? I never heard of Mordian Jail before.
I main healer for duty finder, and I notice when the DPS players are undergeared, failing their rotations (esp BLM), or both. Dungeons can take a long time with low DPS, so it's valuable to know how to output a high DPS.
im playing ff14 for about 3 month. did what i always do in mmos, went with a dps class (picked up tanks aswell later on). right of the bat, dps in ff14 requires ALOT more effort/skill than dps in other mmos i played before (gw2, wow, eso, and literally every other mmo in existeance you never heared of). the skill gaps between dps, healers and tanks are alot bigger aswell. in gw2 for example, healers, supports and tanks do have an easier rotation than dps, but usually they also have more mechanics to do. so there is a little bit of a balancing thing where harder roles do less mechanics and easier roles do more mechanics. with ff14 however, every role does every mechanic, which makes it alot harder for the dps role, which now also has some of the most complex rotations out of every mmos dps role i experienced, and out of any role within ff14 itself. it was mind boggeling when i heared ppl refer to dps players as "dps monkeys" or things like that. how can you be so ignorant. i mean, literally every role has more or less the same mechanics in a fight, but some roles/jobs have really complex rotations and uptime difficulties on top of that. how on earth do ppl call the dps role a monkey role then, when they sit there, hitting 2 buttons from distance the entire fight. it just doesnt make sense.
14:05 this is a thing that’s a bit bothersome on some jobs while playing with the Mixed or Toggle setting on the controller. With those settings, you’re limited to 32 quick buttons compared to 48, making jobs like SAM really hard to fit everything on the bars.
When I played Street Fighter, the concept you called ability windows are also known as input buffers. It can also be used for what it is known as option select, which is to input more than one action inside the window/buffer without knowing which will actually come out. I've only been playing ff14 dragoon for about two, so there's probably more applications than this example. When chasing down mobs after the tank, instead of guessing to go for thrust or javelin, to option select them you input thrust and then javelin immediately after (known as plinking). If your thrust is in range, it will hit, and if not, you throw a javelin (or the aoe, you could technically do all for true mastery lol). You can then do the same with disembowel, especially now that range skills don't break combos. I don't know how dancer actions actually function, except that they have layers of random procs, but if this involves abilities that are totally inactive until the proc, this could be used to eliminate some of the need for actively watching cues/hotbars waiting for them to happen.
Weskalber: "Verstop vercuring verplease." My red mage main wife: Verbut vercure is pretty vergood in tight verspots. Especially when healer is verdead and you don't have verraise.
I do also say if things are going wrong it's alright. But I've had way too many RDMs who will avoid all healing I do cuz they refuse to get close... who also vercure if they don't have 100% HP
@@WeskAlber she laughed when you said that, just as I was typing. She also agrees with you on the bubble. She's just starting Astrologian and is feeling the salt of people not standing in the bubble when she drops it. The look on her face was priceless after hearing you say that. Thanks for the awesome vid and the laughs.
Just a note : Even with "party member effects" disabled, you still see bubbles, ground AOE, etc. But at least, you won't be bother by that White Mage huge blinding flash spam :) Important stuff is always visible (at least on ma plateform : PS4) BTW, thanks for the video and advises. The LB part should be a separate "mini tutorial" video we could share to others. So many time I see DPS only using it as a finisher on the last boss.
@@LullabyLodge Yeah, that's why I precised "on PS4", as it seems there is no difference between disabled and limited :) As on PC, I can't tell, I don't own one. ;)
I've been playing red mage a while now, but still have to look at my hotbar allot due to procs. No idea how else to focus on fight since it's rng. Also still trying to get times in fights where it's safe to move or stand and cast. Thanks for detailed video.
Finally, I know I play healer mostly but I really wished I normally had good dps on dungeons. It stresses me a lot when my tank is out of mitigations, (s) he used them one by one, I did my AoE almost in despair while healing and the big wave is almost the same size. Me and tank cannot handle that much
Positioning help me a lot. I been playing as a Samurai and this is definitely going to help me out next will be the Monk. I play as a healer 80% of the time for the love of God please learn Miscellaneous Topics in video.
Tanks and Healers need their egos cut down in not only this game, but many others that have them. As a DPS enthusiast, it grates on my nerves when they say I'm expendable. Like sure, fine, lets remove dps from the equation and see how long it takes you two to solo a boss. This was a cathartic video find.
just to add on to your "always stay hot on the tank's heels" mantra, whenever i'm playing MCH or BRD, i love to put myself right smack dab between the tank and the mobs they're pulling, as they pull. that way i can just target the nearest enemy behind, and just spam my AOE. will it get everything? probably not, but if i place myself so i'm just in front of them i'm probably hitting 2-4 enemies or more as we're running.
Slide casting: You say "if your latency is 0.2s you can move 0.2s before the cast is done". Through pinging the IP given in web for the server location, my ping is in the region of 40ms. I can move within the last 0.5s of the cast bar. Do I have really a 0.5s latency? I always thought the slide casting was linked to the queuing of the abilities. Wouldn't the latency add to the movement leniency of that 0.5s prequeuing?
At 45:45 I learned recently that if you bring all the enemies to the top deck apparently their AOEs get displaced to the deck of the boat so you don’t have to move to dodge them. That’s what the tank was trying to do there :)
Do you mean the fire puddles? Those aren't displaced, those are always there.There's no dodging because their positions are 100% consistent. Moving to the deck has 0 use to me, because I don't have to dodge
@@WeskAlber like the explosion at 45:55? Hm if those are always in the same spots then maybe they were just trying to say it’s easier to dodge them without having the placements memorized. The healer had specifically asked the tank to bring them to the upper deck in the run I was in because of the aoe’s not being an issue, but maybe the displacement part is just a myth/misconception lol
I'm usually playing as a DPS (I like to burn everything), but I was a healer in some other MMO's and omg, some DPS can really be frustrating. At some point you stop caring if those stubborn people die or not.
I'm curious now; what are some good examples of the few, FEW skills you can remove from your hotbar? I feel like sleep might be a good candidate. It's really only helpful in a couple low level solo duties where you don't have enough AoE to deal with groups of enemies, and past that... just no. Maybe if your roulette rolls Sastasha and your tank is pulling like it's a late game dungeon?
@@WeskAlber I figured they were. They can just be a little hairy if your party isn't used to not having AoEs, especially as odds are, if you're in Sastasha, you've got a sprout
@@flametitan100 When you W2W in Sastasha, you should do it with the explicit expectation that DPS will be pretty worthless. Just because you can get a DRG and a NIN or such and they are only slightly lowering incoming damage with a kill here and there. But it's rare that you don't get even just one DPS with AoE. Also, if you're in Sastasha, there is a very high chance there's no sprouts. I've gotten it in a full premade multiple times. RNG just fucks like that.
@@WeskAlber Fair enough! I was struggling to think of a use for sleep, and that was the best I could come up with, outside of a few Thaumaturge solo duties. Off the hotbar it goes.
I know this video isnt recent, but Ive been studying many aspects of this game. And Im not even planning to go on raids atm. I just want to get better at dungeons and hard trials. I also main as a dragoon so that means as a melee we are right there with the tanks… and one thing that has been happening sometimes is that the tank spins the target… when they are new i get it, but sometimes they aren’t and have really shiny glamours(showing time engaged with the game) so maybe theres a reasoning behind it that i should know? I asked once but they didn’t answer. Maybe they couldn’t (no kb) idk…
I was just thinking while running after a tank who was pulling everything i should always be damaging (ABD). So i threw knives while running (rogue now ninja)
There's many options. I believe, statistically, running Palace of the Dead floors 51-60 over and over is the fastest. But many find this a super boring grind. This works from 1-60. Another fast way involves unlocking your grand company squadron for command missions. This takes a few days to set up, but gives you npc party members to skip queue times. It's worth looking into. This works from 20-60. From 1-20 there is a levequest in Camp Tranquil that is called Adamantoise Tears. It requires no combat, just pick up the egg and run to the next. Don't forget to set your home point to Camp Tranquil as it is possible to mess up and end up dead to a turtle that spawns. My preference is the levequest in Camp Tranquil to 16, then leveling roulette which will usually take me to 20. From there I like to do fates at my level while queueing for the highest level dungeon available to my job. There are a few options for you. Try em out and do what's most fun for you. It'll seem like it's going faster when you're enjoying what you're doing.
i have to know! i imagine youre going to do a 1-90 guide on the new classes and probably summoner, but are you going to do any updated guides on the rest?
I turned off so much of my HUD to try and finally get into an mmo that now, 6 months later, I realized there's a bar that says what attack the boss is going to do and I don't have to memorize the animations
about the SSS section, even as a veteran of the game I still have no idea if SSS is typically balanced around having or not having food and pots at min ilv, and I keep getting conflicting information lol.
I was playing Marauder to unlock Warrior...was doing random leveling dungeons in the finder Told the group I had never tanked that dungeon before...the f***ing lancer kept pulling more, and running ahead And this wasn't even the first time some DPS was pulling shit when I was tanking Never got the chance to say "stop pulling" because by the time I got that out, they had already pulled half the room
I was like looking at my BLM AoE Fire II with 100 potency and 1500 mana cost 2.9 casttime and wondering if you were serious about casting it with 3 enemies.. and then you mendtioned Black Mages :)
One thing I would say, is that the DPS can ask the tank to slow down. I was playing red mage And was running out of steam.. I had already popped lucid dreaming. And he was still pulling
I dropped it relatively early on, but I learnt a while ago that when you’re doing Castrum Meridianum than it can be used to stun the big magitech colossus and prevent it from taking less damage for a time.
@@Castersvarog Low Blow can do the same thing. Ideally, EVERYONE with stuns learns it cuz even without PLD you have at least 2 stuns and can skip 2 add phases.
@@WeskAlber Granted that's even if anyone else does remember low blow, plus with the cooldown you would only get the lone stun. Though Shield bash is still pretty much worthless outside of that one fight.
I love your introduction, imo as a tank main, tanks is the easiest roll by far. In WoW it was even easier. I could play brewmaster irl and ingame easy. But as for FF14, tank is still pretty easy. At least compared to dps in terms of optimised gameplay. Doing mechanical is thing everyone has to do, so that doesn't count. Only thing left is the rotation. Healer is only harder because the worse players you got, the more difficult your job gets. If you play with ultimate raiders, healer is super easy job, if you play with burger king people who can't play but convinced they can. You're in for a headache.
I'm tank main aswell but like my melee to. While I agree I find tanking easy but in savage or high end content I have far more stress learning the encounters as a tank than I do as a dps especially in pf. I also think ranged physical dps are the easiest to play as movement while dpsing is a joke to them. I do agree healers can either have it easy or difficult. In a very good group they will spend 90% of the time pressing their 1 button dps rotation.
Am i too much of a beginner? 😅 i really didn’t understand most of this. I just started like a week. Just started doing dungeons, should i give myself more time and come back?
I wouldn't worry too much about it honestly, there is ALOT of crap that is confusing. I have played (Mained) Melee DPS for years in this game and I am still learning and understanding certain things. One of the best courses to do to learn the DPS is to just play it. I will admit it is like that with any of the classes, but I have found it much easier to be a tank after a few online guides vs as a DPS. The thing that can make it most confusing, at least from my experience is the rotationals (your skills and what order they come in), and positionals (where to stand) It took me quite a bit of time to really understand how to melee DPS smoothly with everything running off at once. Literally, do this set of attacks from the rear, and then maybe switch it and quickly run to the side to do another set, avoid AOE's or incoming damage all while trying to maintain a set rotational and positionals. Sometimes as a melee, there are fights where you feel like you don't even have a chance to touch the boss with the amount of running around you have to do XD I think biggest thing to just remember. Don't forget there is usually 2-4 DPS in a group. You're not alone. You can take a step back if you need to, be a Melee or ranged DPS. If you are having issues with what is going on...such as you can't see where a tank is standing in a trash mob, or you aren't sure what attack a boss may be gearing up for. Its ok to stand back for a second and see what is going on around you. Use the time you may take to ask your party "Where should I go for this attack?" (you can ask for a triangle marker/ aka Danger Dorito) and a party member may mark themselves so you can follow them to the safe zones. Or members will just begin to explain the mechanics of the fight. Sometimes, like I have done many times in a certain boss battle. I will go through the mechanics with those new to the fight, and as the fight goes on. I will call out when and where to go. That way even if we don't have a marker, people can still be prepared ahead of time of what to do. As best as possible anyways lol ( Later in game content gets fast XD ) In the end the more you play the class, the more you understand and get the hang of it. eventually it will be 2nd nature to you.... until you switch to a different class and start from lvl 1 thinking again XD jk
Hey, I'm in this video! When I realized Duty Finder had matched me up with Wesk, I had two thoughts: hey, this footage could be in a video later, and also I really hope I don't embarrass myself by being a crappy healer. I did ok!
I've always wondered what server he was on...
@@TheOmegaPlayer it’s in all his intros - "Wesk Alber of Midgardsormr"
I’m at 200 hours playtime so I figured I was ready for a beginners guide. Thanks. 👍
relatable
I'm 800 hours in and i think i'm ready for this guide.
Honestly valid.
1:10:15 Thank you for speaking in an accent RDM’s can understand.
Ya it would've been very confusing othverise
I wish more DPS remembered to bring stolen enemies to the tank. The amount of times I’ve had to stop mid rotation to snag enemies as the dps just runs in circles 90 miles away is staggering
YES. I facepalmed SO MUCH to them that I have my hand printed on my face...
As a tabk main, I have had this problem but I automatically think it's my fault for not taking well enough. Lol
As a dps main, guilty.
Then I leveled a tank class and learned a thing or two. Now leveling a bit with healer, learned a thing or two more.
When I go back to my main (Red Mage) I think I may play it a bit different...
DPS at long last it's my time to shine. I been waiting for this for weeks.
granted im not a beginner anymore i think since i got to Stormblood but this guy makes the best guides im always willing to learn more. i still rewatch his Ninja guide so i can master that opener
I do the same thing. I just love how in depth he goes in on everything. It's nice to chill out to and every now and then I do learn new things especially since I really only have dedicated caster experience in general
@@Ohzora2000 it's a good mindset cuz no matter how experienced you are you can always improve and learn
A lot of these mechanics I just learned on my own, like slide casting when I first tried out BLK MG, ability queuing and knowing that AOEs won’t hit you after a certain time or when the circle is gone, even if you run back into the attack. These guides are extremely well made and a must have for any newbie or even average players. Some of these tips were already in my head but you confirmed them for me. 👏🏼👏🏼🙏🏼
This is guy is pure gold. Thanks for the informative content. You’re truly a boon to the FFXIV community.
I'm a tank main and Red Mage is my main DPS. I've been leveling Dragoon this past week a d it's made me respect melee DPS alot more. It's fun as fuck but WAY more terrifying running away from more mechanics. As tank I have to move to of course but I can take it and healers focus you. That difference is huge.
this is true but i feel like it is balanced for the DPS classes in the way that while ranged do have some leeway with not having to stand in as much stuff as melee, all of their abilities have cast time so if they have to move they stop doing DPS .. melee having more instant cooldowns and attacks means its a bit easier to greed, and jumping in and out of damage windows typically easier
i think its a fair trade off
@@knfbnny casters have casts. Phys ranged has many gcds, almost as many as dps
Are you literally me? Tank main with RDM as main DPS, and leveling dragoon 😂
@@Rayhaku808 Lmao same interest maybe love dragoon but honestly leveled it for reaper outfit reasons at first lol
RDM main hype!
I also have Ninja I co leveled and it is a lot of fun and feels more action packed. However, ninjas just don't have half the swag RDM has. Am I right?
Okay, that set up with the striking dummy in the positioning part of the video. If that is actually the ground, the grass, being red to denote the areas and not just a color added in editing, that is really smart!
Outdoor furnishing colored and then centered to the dummy. Its the gravel furnishing I think?
@@WeskAlber Haven’t owner an in-game house so never been able to decorate. Impressive!
I've tried the three main roles and I have found respect for all of them as they really do all matter.
I started as a tank and learned how to do it properly and found it very fulfilling, then I pivoted to having a shot at SAM and oh man the difference was stark.
While striving to be a good tank I did my best and people were happy 99% of the time and I didn't really "see" the DPS as they were just kind of "there" as when levelling through dungeons with sprouts they were often dead due to not knowing mechanics and standing in the fire etc and I didn't know any better how much of a difference this was making.
Switching to SAM after PLD and DRK it opened my eyes as to how much faster a dungeon can be with a not dead DPS and someone (in my humble opinion who watched WeskAlber's guides) who can output decent to good DPS.
It felt like bosses were being annihilated when I was DPSing and putting the same effort into DPS and positioning as I do when tanking. Lining up your giant combo enders and getting a huge number at the end always felt good.
I learned the same when I picked up healing in an mmo for the first time recently (Scholar and now Atrologian. Love em). I have new respect for healers because I start to notice how and why people take damage. I've learned to respect when DPS get things done. I've also learned how bad tanks can be when they dont know what they're doing. Having some perspective on the struggles of other responsibilities made me less salty overall. Now I just try to give advice in dungeons when this kind of stuff happens.
@@Urbaninjaq I'm the opposite lol, started out as healer and was happy enough in my ignorance but after learning to play tank and dps I can't heal anymore because I get so annoyed watching people mess up and take damage, not use defensive cds, not use AoE attacks on mobs, etc. I basically have to only dps because then at least I only worry about myself
@@etrosknight2254 as someone with two tanks, numerous DPS and ALL the healers at max level, it really makes you feel like you need to play a specific role in DF because you’ll do often get people who don’t know what the fuck they’re doing. For an example, I had a new Astro in the 79 dungeon who used a skip to get to 80 (I knew because they had cutscenes but were wearing full Cryptlurker gear) and *omg* I’ve never had a worse experience while playing Paladin…they kept dying and I had to carry the last boss.
As someone who has been getting every job to 80, that shot at BLM AoE resonates with me deeply
Finally someone who doesn't shit on dps and tells it like it is. They don't have less responsibility, they have DIFFERENT responsibilities. Thank you. This dps shaming really needs to go the fuck away and I'm tired of being looked down upon or shamed for being a dps main.
Now do a "beginners guide to the Alphabet"
And just read off all the letters in the same voice as in the opening.
I've been playing with a friend who's new to the game and she recently picked up Astro, so she's learning who is ranged or melee DPS. I've been playing a Dancer, and I spend so much time in dungeons up with the tank doing AoE that she thought Dancer is a melee job.
However, be careful telling Dancers that their dance is melee. That 15y range can easily pull enemies from neighbouring rooms or around corners in many dungeons up through HW that the tank may not be expecting.
Dancers are especially fun in one very specific fight - the bird from Pharos Sirius. As WeskAbler says you need to kill the adds... in most content, but not in that one, and Dancers are known to accidentally murder several eggs at once by doing Standard Finish, which is followed by a wipe, because bird gets very angy.
@@HaibaneKuu I once practiced my dances at a place with four striking dummies in a row to get a better impression on how far they reach. And holy crap, those steps are huge!
the day i learned slidecasting i went from 70% uptime on raids to over 90%. insanely useful.
1:29:28-long?
LET’S GOOOO!
Been looking forward to this one.
every ver-time you "ver-" talk, it ver-makes my ver-day
Everytime alread has ver in it! E-ver-ytime
Wesk you beauty, been waiting like a kid at christmas for this! Thank you millions :)
The introduction/rant is really something more players should know about
Me, having just finished Shadowbringers:
Ah yes I need this video
I'm a tank main who enjoys just being a nameless face in the crowd sometimes.
.... I'm a healer and I'm super scared to start tanking XD.
@@UmbrasMercy I'm a tank who's afraid to start healing so we match lol
I'm a DPS who really wants to play tank and healer, too bad I'm terrified.
@@armysunicorn9630 I can assure there is nothing to be afraid of...at least, as far as tanking goes. It's actually pretty straightforward once you get the hang of it.
@@armysunicorn9630 Just say you're new and people will be understanding. I'm almost level 30 with Marauder and I still say that lol
Edit: My first time healing in a dungeon was as a conjurer in Halatali. Not being used to switching targets between enemies and party members on a controller and also switching between healing and dpsing almost made us wipe. But people were still really nice about it and I got 3 commendations lol. Just say you're willing to learn and apologize when you mess up and it will be fine.
Thanks for all the effort you put into this guides!
You’re really helpful to a new player. I’m studying your videos haha. I’m a sprout SMN who just hit level 30 and i’m trying my best to get better!
Yay I was hoping you’d make this! I can send it to my new dps friends :D
Just watched healer and tank videos this week, great timing. 👍
1:06:51 on the topic of this, i wonder how many of the player base clicks the icons and how many have them set to keybinds. most people i know that play this game use controller while i haven’t found many people who click like i do. another thing is, when i switched to the legacy control type (the one where the camera is mainly static) that 1000% changed my gameplay because i was able to actually run backwards. having a comfortable layout is super super important
as soon as i send this the next topic of the video is about the control type lmao
Personally, I’m a clicker. I just find it very uncomfortable to move with wasd and press my number, shift number and Fnumber keys and move the camera because it’s starting to look towards the wall because I moved out of an Aoe.
Mayhap I’ll do more experimentation with my keybind someday, but right now, it works fine for me.
i’m really glad you talked abt defensive skills, because the amount of times Second Wind+Curing Waltz has saved my ass when healers were down is crazy!! and shield samba is such a fun skill for me to pop before raidwides - like you said, every little bit counts!
I've played FF VII thru FF X. I've been curious about FFXIV for a long time, but have never tried an MMO. I've been afraid of the complexity and being forced to play with REAL PEOPLE in a party with REAL RESPONSIBILITIES! But with Endwalker phasing into the game next month, I'm willing to give this critically acclaimed title a try.
Your FFXIV guides are insanely detailed. I can't imagine how long it takes to record gameplay, write the script, and video edit it all together. Kudos to all that you do kind sir. May RNG bless you with all the loot your humble heart desires.
Did you ever try it? How'd you like it if so? Edit: I checked your channel out and saw you're at the end of ARR? :) Nice!
@@moizzy1587 Hey man! I've been addicted to FFXIV ever since this past January, when SE opened up the game to new players. I've been loving everything so far.
I just got to Heavensward, but I haven't been able to progress due to having terabytes of gameplay footage to edit and upload to youtube. I'm not tryna blow up as FFXIV content creator or anything, just kinda logging my adventures in Eorzea for myself and my friends and fam.
@@rayndooma5624 Sounds good! Glad you're liking the game. I just got back into it this past week because endwalker finally went on sale. I spent half my week reconfiguring hotbars. fun stuff... but now I'm set to continue with the MSQ
I fear I might never again be able to stand outside one of those Bubbles without feeling bad now
watching this reminded me of one leveling roulette I did where the healer was yelling at the tank for doing too small of pulls then proceeded to pull mobs FOR the tank and made us wipe at least 3 times
Amazing video. Not only should the beginners should watch but even the veterans to brush up on few things. I'll make sure to share this video to everyone I know. Also as a black mage myself, I hate partying with Dragoon. They are notorious for standing in a dangerous area where mechanics happens. Overwhelming majority of them deliberately stands in future mechanics which it forces me to either move in panic or waste my skills like triple cast to dodge out of the telegraph that Dragoon failed to predict. If they are planning to give me a buff, Dragoon needs put thoughts into where they park themselves. This goes for healer as well with their bubble. The more people huddles closer, the higher probability that they'll attract puddles or other hazards. So if you see a half decent Black Mage standing in certain spot, there's a reason why they are there.
100% agree. But wish there were more tank/healer jobs to equal out the dps jobs so the Q times were shorter.
Your content is fantastic. I like how you ground each role and say what we all feel about importance. I’m new to the game, play on console, and find many of your videos very very well done and helpful. Thanks so much. Subscribed.👍🏼
As a ranged player, I can say that honestly I didn’t know ranged should be on Melee range. It makes dodging skills so much easier, but I came from WoW. Played it for 13 years and the ranged are NEVER supposed to stack with melee there because of how mechanics work in that game. Thanks for the tip :)
I did put that comment down in the tank guide. I still think healers & tanks have more responisbillities, but I do think now that DPS might have a higher level responsibillities. Less in number, but I do see that for example failing a mechanic and dieing. Is worse for a DPS as it sharply lowers their job for a while. While healers and tanks can still function pretty well. Or how rotation & spell/skill stuff is more complex then for the other 2 roles. So I still think tanks & healers have more responsibillities (in number), but possibly less in depth. Although I do think the divide of the ammount (number) of responsibillities is lower then I intitially thought it was.
(Once again, I am not thinking lesser of any role. I don't even really have choosen one yet as a sprout still in second half of ARR. Nor do I think DPS is replacable. But I do think the ammount of responsibillities is different.)
The way I think about it is: the lack of a tank or healer does not significantly halt progress or survival in most scenarios. There will be times that lack of those roles will halt progress, but generally it's easy to go on without them. Meanwhile DPS, no matter what, significantly slows down a run. And if it has any sort of DPS check, then it's over.
Think also mechanically. DPS get far more more mechanics. Even in Ultimate, the Off-tank role is typically Blue DPS that only does DPS and anytime it's not a "full party" mechanic it's usually on the DPS. So we have these much more complex toolkits... and have to do more mechanics. Hell even in TEA... most clears I've watched, the tanks don't do Nisi passes. Everyone else passes for them. So even in party wide mechanics they don't have to do anything.
Responsibilities differ, but it's like those food service chars. Cost, quality, and time. Pick two, lose the 3rd.
@@WeskAlber I think the idea that dps doesn't have much responsibility is only true at lower levels. The further into the game you get the more relevant the mechanics are and the more important it is for dps to handle properly. Especially as you point out their job is to do dmg and dying sets that back a lot.
Titania is rough even on normal since even if the tanks are doing it perfectly and the healers are great bad dps will cause a wipe.
People get used to how easy content is at first that they get blindsided.
yessssss dps! thank you for your continued hard work!
I'm glad bard was buffed so much in the run up to 6.0 as it already had a fairly easy rotation to execute in my opinion. Once you've got at least three songs learned and you're tossing in the odd extra DoT for them juicy repertoire procs you never feel truly idle.
Putting warden's paean on the tank tends to make me popular too. I have it bound to the same key as esuna on my WHM.
I know I'm commenting a year late, but really glad to hear someone talk about how important good dps is in big pulls. I'm a healer main and kinda hate when people talk about pull size being solely dictated by the tanks and healers. Sure. If a healer or tank can't handle a big pull because of inexperience, it won't go well. But I've had pulls go south so quickly because the tank and I ran out of cooldowns do to low DPS causing the pull to take way longer than it should. With good dps, there's just enough time taken to cycle between my cooldowns and have the ones I used in the first pull to be back in time for the boss. Everything falls into place so smoothly it's amazing!
you know. you said in the comments of the tank video "give me two weeks" and you know what? it took two weeks. kept your word on it lmao.
It was coming out this month if it killed me.
Loving the videos ! just for clarification
52:45 Ninjas Trick attack is 150 potency extra for attacking from the rear (but youll probably have true noth anyway for it in the worst case)
Finally, I am with my people. DPS rise up!
the introduction kinda like pentup rage from years of listening "dps doesnt matter, they are so easy"
I'm a level 60 dragoon,and I'm no stranger to dps(I used to dps in WoW) but this definitely helped me!
And it opened my eyes to some things I had been doing/had forgotten about from not playing dps in 7 years or so.
And I also hasn't realized I had been looking at my hotbar a lot xD Especially since I'm getting into the nitty gritty of the dragoon's rotation.
A small correction. There are some specific times a DPS should point out to a tank that smaller pulls may be better. Mainly in lower level dungeons. Some tanks don't realize some DPS don't have AOE till almost lvl 30, and even then not much.
Two lvl 23 ninjas won't do too well with 20 enemies.
The DPS not having AoE is of no concern. The tank does, and the healer has their DoT.
If the two can still handle it, there is no downside.
For Limit Breaks, I don't necessarily disagree with you, but the reasoning is a bit faulty.
Here's why: Assuming that your measure of efficiency is actually speed, not damage numbers on their own, so you should check how much limit break speeds up the run, not whether it does more damage. And it's not always equivalent.
Here's a thought experiment - imagine you have two groups in a dungeon, all made of the same enemies, but one group is 3 enemies, and the other group is 5 enemies. You can either caster LB first group, or the second group, and finish the rest with AoE. Roughly speaking the kill times would be about the same in both cases, but if you LB first group your LB will do less damage. Now you still probably want to LB second group because it's more dangerous and killing it faster is preferable, but that's a different reasoning.
It's a bit of a different math when you question melee DPS vs caster DPS, because you replace part of your single target rotation with a bit of someone else's AoE rotation essentially, so it's a question what becomes faster or more efficient. In the end, it's probably a case by case question of how fast you kill packs (and how dangerous are they) vs how annoying the boss is - because there are some bosses that like to waste your time or have some inconvenient mechanics (like, say Necromancer in Heroes' Gauntlet or the final boss in Grand Cosmos) that you might want to kill faster, so using melee LB on those might be a good idea after all, especially if you are already doing a good job killing trash.
That is also why I mention burst phases being stronger than LB1. Because while LB is great, it isn't the be all end all. However low levels you really don't have that and should definitely be making use of LB
@@WeskAlber It's all good, I just wanted to mention that LB usage is a bit more nuanced than the question of whether it would do more damage on 10 targets or on 1.
Thanks for the content, BTW, I'm probably not a beginner anymore, but it's some good info regardless.
I usually like caster LB since it seems to save more time and resources but I do like melee LB for the 2nd boss in Sunken
I really appreciate your guides!
ITS HERE!
Gotta find time for this this weekend!
I'm gonna leave another comment once I've watched this but I just wanted to say I am VERY excited for this :D
With my first Level 80 being Ninja, I appreciate this video. (I wanted to do something else but I did all of Shadowbringers on Ninja so that's my own fault, my other Melee DPS are not 80, Dragoon is Level 71. Yeah, crucify me, but leveling up my classes from 70 to 80 is so boring. :()
If I can defeat Hades Seat of Sacrifice on Ninja, then DPS is pretty good. It's also the majority role with over 57% of all jobs in FFXIV being DPS, while only four Healers and four tanks(including upcoming Sage) exist.
This video will really help those who decide to jump on the Reaper Bandwagon like Cisi will come Thanksgiving. ^_^
EDIT: Wait... Mordian what?? I never heard of Mordian Jail before.
I main healer for duty finder, and I notice when the DPS players are undergeared, failing their rotations (esp BLM), or both. Dungeons can take a long time with low DPS, so it's valuable to know how to output a high DPS.
im playing ff14 for about 3 month. did what i always do in mmos, went with a dps class (picked up tanks aswell later on).
right of the bat, dps in ff14 requires ALOT more effort/skill than dps in other mmos i played before (gw2, wow, eso, and literally every other mmo in existeance you never heared of).
the skill gaps between dps, healers and tanks are alot bigger aswell. in gw2 for example, healers, supports and tanks do have an easier rotation than dps, but usually they also have more mechanics to do. so there is a little bit of a balancing thing where harder roles do less mechanics and easier roles do more mechanics. with ff14 however, every role does every mechanic, which makes it alot harder for the dps role, which now also has some of the most complex rotations out of every mmos dps role i experienced, and out of any role within ff14 itself.
it was mind boggeling when i heared ppl refer to dps players as "dps monkeys" or things like that. how can you be so ignorant. i mean, literally every role has more or less the same mechanics in a fight, but some roles/jobs have really complex rotations and uptime difficulties on top of that. how on earth do ppl call the dps role a monkey role then, when they sit there, hitting 2 buttons from distance the entire fight. it just doesnt make sense.
14:05 this is a thing that’s a bit bothersome on some jobs while playing with the Mixed or Toggle setting on the controller. With those settings, you’re limited to 32 quick buttons compared to 48, making jobs like SAM really hard to fit everything on the bars.
When I played Street Fighter, the concept you called ability windows are also known as input buffers. It can also be used for what it is known as option select, which is to input more than one action inside the window/buffer without knowing which will actually come out. I've only been playing ff14 dragoon for about two, so there's probably more applications than this example. When chasing down mobs after the tank, instead of guessing to go for thrust or javelin, to option select them you input thrust and then javelin immediately after (known as plinking). If your thrust is in range, it will hit, and if not, you throw a javelin (or the aoe, you could technically do all for true mastery lol). You can then do the same with disembowel, especially now that range skills don't break combos. I don't know how dancer actions actually function, except that they have layers of random procs, but if this involves abilities that are totally inactive until the proc, this could be used to eliminate some of the need for actively watching cues/hotbars waiting for them to happen.
Weskalber: "Verstop vercuring verplease."
My red mage main wife: Verbut vercure is pretty vergood in tight verspots. Especially when healer is verdead and you don't have verraise.
I do also say if things are going wrong it's alright. But I've had way too many RDMs who will avoid all healing I do cuz they refuse to get close... who also vercure if they don't have 100% HP
@@WeskAlber she laughed when you said that, just as I was typing. She also agrees with you on the bubble. She's just starting Astrologian and is feeling the salt of people not standing in the bubble when she drops it. The look on her face was priceless after hearing you say that. Thanks for the awesome vid and the laughs.
God tier work 🖤
Just a note : Even with "party member effects" disabled, you still see bubbles, ground AOE, etc. But at least, you won't be bother by that White Mage huge blinding flash spam :)
Important stuff is always visible (at least on ma plateform : PS4)
BTW, thanks for the video and advises. The LB part should be a separate "mini tutorial" video we could share to others. So many time I see DPS only using it as a finisher on the last boss.
It is. Check the card in the top right
@@WeskAlber Ooh i missed it. Thanks for the reference. Haven't yet viewed all the videos on the channel.
With party member effects disabled you see nothing, when they are "limited" you can see the bubbles...
@@LullabyLodge Yeah, that's why I precised "on PS4", as it seems there is no difference between disabled and limited :)
As on PC, I can't tell, I don't own one. ;)
@@Razgamaziel I play on ps4 and it is the same as pc, I used to play with all disabled until I realized there were some things I needed to see...
I've been playing red mage a while now, but still have to look at my hotbar allot due to procs. No idea how else to focus on fight since it's rng. Also still trying to get times in fights where it's safe to move or stand and cast. Thanks for detailed video.
In EW, you can split procs into their own UI element. Put that somewhere nice, and you never have to question it ever again
Finally, I know I play healer mostly but I really wished I normally had good dps on dungeons. It stresses me a lot when my tank is out of mitigations, (s) he used them one by one, I did my AoE almost in despair while healing and the big wave is almost the same size. Me and tank cannot handle that much
Love your guides!
Positioning help me a lot. I been playing as a Samurai and this is definitely going to help me out next will be the Monk. I play as a healer 80% of the time for the love of God please learn Miscellaneous Topics in video.
Wait, why doesn't Eorzia have disco?
40:16 monk fell into a hole :D
Tanks and Healers need their egos cut down in not only this game, but many others that have them. As a DPS enthusiast, it grates on my nerves when they say I'm expendable. Like sure, fine, lets remove dps from the equation and see how long it takes you two to solo a boss. This was a cathartic video find.
just to add on to your "always stay hot on the tank's heels" mantra, whenever i'm playing MCH or BRD, i love to put myself right smack dab between the tank and the mobs they're pulling, as they pull. that way i can just target the nearest enemy behind, and just spam my AOE. will it get everything? probably not, but if i place myself so i'm just in front of them i'm probably hitting 2-4 enemies or more as we're running.
Slide casting: You say "if your latency is 0.2s you can move 0.2s before the cast is done".
Through pinging the IP given in web for the server location, my ping is in the region of 40ms. I can move within the last 0.5s of the cast bar. Do I have really a 0.5s latency?
I always thought the slide casting was linked to the queuing of the abilities. Wouldn't the latency add to the movement leniency of that 0.5s prequeuing?
That's the built in tolerance. And I also said the specific numbers aren't to be worried about
ITS FINALLY HERE
On the other hand, Melee Limit Breaks are always much, much cooler than caster or ranged.
I will not be taking criticism at this time.
I thought it was all just BEEEEEEEAAAAAAAM until I leveled SAM and I got to do a flying Braver slash. Hype through the roof.
I cant hear you (or see you) over my verflashbang.
Smn flare is cool too
At 45:45 I learned recently that if you bring all the enemies to the top deck apparently their AOEs get displaced to the deck of the boat so you don’t have to move to dodge them. That’s what the tank was trying to do there :)
Do you mean the fire puddles? Those aren't displaced, those are always there.There's no dodging because their positions are 100% consistent. Moving to the deck has 0 use to me, because I don't have to dodge
@@WeskAlber like the explosion at 45:55? Hm if those are always in the same spots then maybe they were just trying to say it’s easier to dodge them without having the placements memorized. The healer had specifically asked the tank to bring them to the upper deck in the run I was in because of the aoe’s not being an issue, but maybe the displacement part is just a myth/misconception lol
@@tec006 Only thing it does to make thing easier for me, is easier to figure out who to comm lol. Tanks who do that auto lose my comm that's for sure.
Dude! Ty for this video! U totally helped me out a lot!!! 🤟🏼💯
I’m a healer main, and I completely agree with you!
I'm usually playing as a DPS (I like to burn everything), but I was a healer in some other MMO's and omg, some DPS can really be frustrating. At some point you stop caring if those stubborn people die or not.
I'm curious now; what are some good examples of the few, FEW skills you can remove from your hotbar? I feel like sleep might be a good candidate. It's really only helpful in a couple low level solo duties where you don't have enough AoE to deal with groups of enemies, and past that... just no. Maybe if your roulette rolls Sastasha and your tank is pulling like it's a late game dungeon?
Even Sastasha W2Ws are easily doable.
@@WeskAlber I figured they were. They can just be a little hairy if your party isn't used to not having AoEs, especially as odds are, if you're in Sastasha, you've got a sprout
@@flametitan100 When you W2W in Sastasha, you should do it with the explicit expectation that DPS will be pretty worthless. Just because you can get a DRG and a NIN or such and they are only slightly lowering incoming damage with a kill here and there. But it's rare that you don't get even just one DPS with AoE.
Also, if you're in Sastasha, there is a very high chance there's no sprouts. I've gotten it in a full premade multiple times. RNG just fucks like that.
@@WeskAlber Fair enough! I was struggling to think of a use for sleep, and that was the best I could come up with, outside of a few Thaumaturge solo duties. Off the hotbar it goes.
ITS HERE!!!!
Funny you mentioned this. All I see ate people sitting back watching the tank fight everyone with only the healer helping. Randoms.
Ok so I’ve been watching your videos for ages, and I’m finally going to ask… Why do you have those hotbars on the right filled with limit break?
It's my Limit Break button. Only one of them though. Count them! One!
@@WeskAlber … but i did, there’s 15 limit break buttons… 2 sets of 4 are in a cross pattern above the other 7. I’m now even more confused 😐
@@MrMannerless Nope, that's 1!
@@WeskAlber :O - but why does it look like that then? What is the purpose!
@@MrMannerless So I have a big LB button when I need to LB!
I know this video isnt recent, but Ive been studying many aspects of this game. And Im not even planning to go on raids atm. I just want to get better at dungeons and hard trials. I also main as a dragoon so that means as a melee we are right there with the tanks… and one thing that has been happening sometimes is that the tank spins the target… when they are new i get it, but sometimes they aren’t and have really shiny glamours(showing time engaged with the game) so maybe theres a reasoning behind it that i should know? I asked once but they didn’t answer. Maybe they couldn’t (no kb) idk…
I was just thinking while running after a tank who was pulling everything i should always be damaging (ABD). So i threw knives while running (rogue now ninja)
1:33 Anyone knows that shoes?
What’s the fastest way to level a new job? My main is 60 and I want to level a monk. Hunts and duty’s feel so slow. Is there no other way?
Can do daily tribes and such. Queues normally aren't too terrible through the day!
Don't forget roulettes
There's many options.
I believe, statistically, running Palace of the Dead floors 51-60 over and over is the fastest. But many find this a super boring grind. This works from 1-60.
Another fast way involves unlocking your grand company squadron for command missions. This takes a few days to set up, but gives you npc party members to skip queue times. It's worth looking into. This works from 20-60.
From 1-20 there is a levequest in Camp Tranquil that is called Adamantoise Tears. It requires no combat, just pick up the egg and run to the next. Don't forget to set your home point to Camp Tranquil as it is possible to mess up and end up dead to a turtle that spawns.
My preference is the levequest in Camp Tranquil to 16, then leveling roulette which will usually take me to 20. From there I like to do fates at my level while queueing for the highest level dungeon available to my job.
There are a few options for you. Try em out and do what's most fun for you. It'll seem like it's going faster when you're enjoying what you're doing.
Elitist Tanks and Healers will say that DPS aren't needed then turn around and say it's the DPS's fault a wipe happened
29:22 rewatching this in endwalker.... BRD is this near the Armys Paeon part for their songs.... 120 seconds for song cooldowns isnt fun lol.
Wauw i love your passion for these video’s
i have to know! i imagine youre going to do a 1-90 guide on the new classes and probably summoner, but are you going to do any updated guides on the rest?
Every job. Take a peak at the community page
Holy crap, that Stranger of Paradise "cameo" at 16:55 had me rolling!
Oh lovely. I'm trying to learn dps by levelling DRG in preparation for reaper in endwalker
Would it be alright if I linked some of your videos to my fc's discord? I really love your ABC videos and think they could help some of our sprouts.
Go for it! I like being of help
@@WeskAlber thank you sir ^^ I wanted to get permission first.
Nah it's all good! Thanks for asking anyway
I turned off so much of my HUD to try and finally get into an mmo that now, 6 months later, I realized there's a bar that says what attack the boss is going to do and I don't have to memorize the animations
*spoilers ahead"
Titan come down after he go up
you've been holding on to that mic drop for a bit huh ?
Also I like the jack bit you sneaked in there :3
about the SSS section, even as a veteran of the game I still have no idea if SSS is typically balanced around having or not having food and pots at min ilv, and I keep getting conflicting information lol.
I think food and pots is a no go. Min ilvl is the balance. But yeah there's a couple of confusing bits
Big help here thank you. Just hit lvl 50 black. Mage
I was playing Marauder to unlock Warrior...was doing random leveling dungeons in the finder
Told the group I had never tanked that dungeon before...the f***ing lancer kept pulling more, and running ahead
And this wasn't even the first time some DPS was pulling shit when I was tanking
Never got the chance to say "stop pulling" because by the time I got that out, they had already pulled half the room
I was like looking at my BLM AoE Fire II with 100 potency and 1500 mana cost 2.9 casttime and wondering if you were serious about casting it with 3 enemies.. and then you mendtioned Black Mages :)
omg you did not just slip Stranger of Paradise trailer in between lmaoo
One thing I would say, is that the DPS can ask the tank to slow down. I was playing red mage And was running out of steam.. I had already popped lucid dreaming. And he was still pulling
So I shouldn’t take Shield Bash off of my Paladin’s hot bar?
It has very very rare usage. But otherwise yeah safe to remove that one
I dropped it relatively early on, but I learnt a while ago that when you’re doing Castrum Meridianum than it can be used to stun the big magitech colossus and prevent it from taking less damage for a time.
@@Castersvarog Low Blow can do the same thing. Ideally, EVERYONE with stuns learns it cuz even without PLD you have at least 2 stuns and can skip 2 add phases.
@@WeskAlber Granted that's even if anyone else does remember low blow, plus with the cooldown you would only get the lone stun. Though Shield bash is still pretty much worthless outside of that one fight.
Verthank you for this video
I love your introduction, imo as a tank main, tanks is the easiest roll by far. In WoW it was even easier. I could play brewmaster irl and ingame easy.
But as for FF14, tank is still pretty easy. At least compared to dps in terms of optimised gameplay. Doing mechanical is thing everyone has to do, so that doesn't count. Only thing left is the rotation.
Healer is only harder because the worse players you got, the more difficult your job gets. If you play with ultimate raiders, healer is super easy job, if you play with burger king people who can't play but convinced they can. You're in for a headache.
I'm tank main aswell but like my melee to. While I agree I find tanking easy but in savage or high end content I have far more stress learning the encounters as a tank than I do as a dps especially in pf. I also think ranged physical dps are the easiest to play as movement while dpsing is a joke to them. I do agree healers can either have it easy or difficult. In a very good group they will spend 90% of the time pressing their 1 button dps rotation.
Am i too much of a beginner? 😅 i really didn’t understand most of this. I just started like a week. Just started doing dungeons, should i give myself more time and come back?
Maybe that'll help. Was there anything in specific you didn't understand that I might be able to clarify?
I wouldn't worry too much about it honestly, there is ALOT of crap that is confusing. I have played (Mained) Melee DPS for years in this game and I am still learning and understanding certain things. One of the best courses to do to learn the DPS is to just play it.
I will admit it is like that with any of the classes, but I have found it much easier to be a tank after a few online guides vs as a DPS.
The thing that can make it most confusing, at least from my experience is the rotationals (your skills and what order they come in), and positionals (where to stand) It took me quite a bit of time to really understand how to melee DPS smoothly with everything running off at once.
Literally, do this set of attacks from the rear, and then maybe switch it and quickly run to the side to do another set, avoid AOE's or incoming damage all while trying to maintain a set rotational and positionals. Sometimes as a melee, there are fights where you feel like you don't even have a chance to touch the boss with the amount of running around you have to do XD
I think biggest thing to just remember. Don't forget there is usually 2-4 DPS in a group. You're not alone.
You can take a step back if you need to, be a Melee or ranged DPS. If you are having issues with what is going on...such as you can't see where a tank is standing in a trash mob, or you aren't sure what attack a boss may be gearing up for. Its ok to stand back for a second and see what is going on around you.
Use the time you may take to ask your party
"Where should I go for this attack?" (you can ask for a triangle marker/ aka Danger Dorito) and a party member may mark themselves so you can follow them to the safe zones. Or members will just begin to explain the mechanics of the fight.
Sometimes, like I have done many times in a certain boss battle. I will go through the mechanics with those new to the fight, and as the fight goes on. I will call out when and where to go. That way even if we don't have a marker, people can still be prepared ahead of time of what to do. As best as possible anyways lol ( Later in game content gets fast XD )
In the end the more you play the class, the more you understand and get the hang of it.
eventually it will be 2nd nature to you.... until you switch to a different class and start from lvl 1 thinking again XD jk
Been playing astro for a bit as of late just because i want a healer ready to go when endwalker hits
Would you say its okay to leave Lucid Dreaming off your hotbar as a BLM?
The places where Lucid is useful as a BLM are basically 0, yeah