@@poggestfrog I don’t mean fast moves, I mean they move faster. Also, you should be grateful that I said double, I was going to say triple, but even I thought that was too much
Is there any mod that replaces enemies variations with NEW enemies, TOTK is good, but the enemies can be quite repetitive, if someone know about any mod like that, please send me the link
@@visualfernomenal I didn’t do anything with the resource tables. I don’t even know how to do stuff like that, too complicated for me lol. I think you can’t have mods that change the same things in the resource tables? So maybe you have other mods that are editing things about the monsters, and it’s conflicting with this mod? I might be wrong though
Great video! You deserve more subs for the quality!
Thank you so much!
Ganondorf has prayed to the spirit of Demise. His monsters can now sweep over Hyrule with the power the first Demon King has granted his successor.
i'm more scared of british horriblins than brutish ones
Honestly me too
Awesome mod!
How to actually make enemies harder: Make them one-shot and very fast and double the health
That wouldn’t be fun
@@CronusVibes Just don’t get hit bro.
@@nickraid one shot is fun but very fast and double hp is not. tanky enemies are annoying and same w hard to react attacks
@@poggestfrog I don’t mean fast moves, I mean they move faster. Also, you should be grateful that I said double, I was going to say triple, but even I thought that was too much
Not very original, though...
Is there any mod that replaces enemies variations with NEW enemies, TOTK is good, but the enemies can be quite repetitive, if someone know about any mod like that, please send me the link
I just added it too its really fun makes it harder
Iii😊
Iii
Yrvmvu7
Just added the mod, it's fun.
Nice!
@@CronusVibes are you playing on emu or with a cfw switch?
@@visualfernomenal Emulator
@CronusVibes nice, I'm having issues with the mod, maybe I didn't merge resource table right. What sid you use for that?
@@visualfernomenal I didn’t do anything with the resource tables. I don’t even know how to do stuff like that, too complicated for me lol. I think you can’t have mods that change the same things in the resource tables? So maybe you have other mods that are editing things about the monsters, and it’s conflicting with this mod? I might be wrong though
E redeeds neh