Also: the buildings that are duplicates often have different costs, depending on what they need to run. A cheaper cost Tailor (for example) needs more goods to get it running than a more expensive Tailor. This is an important consideration in the game - if you can afford the more expensive one, build it, as you're more likely to produce from it later.
As per Smolle's comment - either of yo could've fed your Charburner with wood cards from your hand, once it was running, to get more points. You didn't have any, but Jen could've placed that wood onto the Charburner, earning an extra coin.
I know this vid is 2 years old now, but fwiw I got my copy of OMG yesterday and right on pg 4 of the rulebook it talks about discarding "all, not some" of my hand.
i love it when so much game gets packed into a box. Reminds me of Siberia the card game. Not the mechanics but the amount of satisfaction that one gets from playing. instagram.com/playtography/
your only took one good for your worker, not one coin (to your hand?) for charburner which is one coal and one coin. You fueled the charburner, you get one coal (which you couldn't use) and one coin. coins and goods seem similar, discard a barrel and it's a coin, face up its (the) good (centre left on the card) Same artist and designer as Port Royal, with barrels/goods replacing coins
Such a incomplete explanation. Everything needs to be explained when you walk through a game. All options. All possibilities. Sigh. Second video I've watched now that doesn't explain everything.
Also: the buildings that are duplicates often have different costs, depending on what they need to run. A cheaper cost Tailor (for example) needs more goods to get it running than a more expensive Tailor. This is an important consideration in the game - if you can afford the more expensive one, build it, as you're more likely to produce from it later.
looks to be a pretty neat compact nice looking game that can easily travel.
As per Smolle's comment - either of yo could've fed your Charburner with wood cards from your hand, once it was running, to get more points. You didn't have any, but Jen could've placed that wood onto the Charburner, earning an extra coin.
Coins I meant, not points!
Just got my copy. I'm either blind or my rulebook (the new rules) doesn't say anything about dumping your starting hand. :-(
yup, i got it slightly wrong. lookout (the german publisher) has put new rules on their website, but they haven't gotten them into shipping games yet
rahdo I actually got mine in with a little card that says that's an "advanced" rule.
I know this vid is 2 years old now, but fwiw I got my copy of OMG yesterday and right on pg 4 of the rulebook it talks about discarding "all, not some" of my hand.
This strikes me as a card version of Ora et Labora; not that is necessarily bad.
Richard repeat that they need bricks to produce but I think he need clay.
+Piotr Wójcik Timestamp please
+Paulo Renato 1st time when he tells about bricks when he should tell clay is ~2:42
The rulebook in the spanish version is awfully messy. Just as everything in spanish that gets translated from german.
i love it when so much game gets packed into a box. Reminds me of Siberia the card game. Not the mechanics but the amount of satisfaction that one gets from playing.
instagram.com/playtography/
your only took one good for your worker, not one coin (to your hand?) for charburner which is one coal and one coin.
You fueled the charburner, you get one coal (which you couldn't use) and one coin. coins and goods seem similar, discard a barrel and it's a coin, face up its (the) good (centre left on the card)
Same artist and designer as Port Royal, with barrels/goods replacing coins
that's not how it works... the coin tells you how much your goods are worth.
1SSSTTTTT
looks too messy.
Such a incomplete explanation. Everything needs to be explained when you walk through a game. All options. All possibilities. Sigh. Second video I've watched now that doesn't explain everything.
i'm not trying to teach how to play the game. i'm trying to demonstrate what the game feels like to play so one can decide if they want to buy it :)
The title is literally GAMEPLAY RUNTHROUGH. Not "gameplay tutorial".