Marko - Lord of Huskies So why did Pinwheel have one? Or Seathe? Or the Old Monk we ended up with? Or the Storm King? Or Tower Knight? Or Micolash? Or...actually, DS3 really didn't give cutscenes to the lesser appreciated bosses. I guess they learned by that time.
i mean tower knight is pretty easy, but to a new player, especially one new to fromsoft, hes not all that terrible, he actually managed to kill me once during my first playthrough of demon's souls
The weird thing, and also the almost sad thing, is that the cutscenes in DS2 were way more detailed and cinematic than the ones in DS1 and DS3 (in my opinion, granted the opening prologue cinematic for DS1 is pretty fuckin sweet). Seeing all of these things cut from the game that could have been recognized for more makes me really upset in a way.
@@jinrex015 i always felt like that since your character is afflicted with the curse your darksign pulsates whenever your character is in the presence of powerful souls
@@Sassy_Witch its kindof a sad story really, alot of time constraints on top of a few direction shifts during development made for alot of mashups of areas i still love the game to death, its my favorite souls game but its rough development shows
Germandragon Fromsoft has not done the DS1 remaster, it was another team who has done it. They're just making easy money on it while working on other projects. It was pretty clear with the analogy of the Ariandel DLC. "When the world rots, we set it afire. For the sake of the next world. It's the one thing we do right, unlike those fools on the outside." I'll guess it was a statement on how Fromsoft philosophy works, just sayin.
You do realize that by remastering a game they only improve the graphics but the gameplay mechanics and the engine stay the same. What you want is a remake.
That Storm King cutscene was bad ass and also gives you your only good look at the entire geography of the island. I suspect the Old Monk alternate cutscene he is summoning a black phantom to possess it himself. It is a more triumphant end for the character. I like the direction they went in the main game, with the Golden Garb betraying the former Husband of the Queen, leaving him for dead after sucking him dry. It then powered up the summoned black phantom in the hopes of defeating the demon slayer in order to glom onto the new host body. The true demon is the flowing robe in the main game.
I'm guessing the reason why the room for Lothric & Lorian didn't load is, perhaps, that the room would be on fire in the second phase as an ironic twist for the twins; that the fire still reaches them.
This video is awesome. The work put into this is insane after what I understood and after this much time to still see new things to those favorite games of mine is just something special.
It seems like the cemetery of ash was going to be the hub area for dark souls 3 and you would have likely went along the cliff path into lothric. Personally I actually think this is much better than dark souls 3 firelink shrine because to me it's like a Gray, dead version of Dark souls's 1 firelink shrine which was very green and vibrant.
DS2 was my fav. DS game, I'm just sad that it was a rushed game, the bosses are cool, the environments are lore worthy, intimidating enemies, weird-ass hitboxes, nonetheless, I still really live this game. I hole they make Dark Souls 2: Director's cut where they actually put their all in the game
They don't really need them. They are cool enough. Raime raising from the ashes, Alonne getting up and him slightly bowing and the Ivory King getting out of the portal
Hmm, the unused Old Monk cutscene has some interesting implications, specifically if we were to fight the robe as opposed to the monk. Personally, I think it could have been an interesting battle. Like, really play up the fact that we are fighting a demon of shifting, living cloth.
I have a feeling they took the idea for how the Storm King would die and applied that to the Dragon God instead, it comes crashing in to land and you have to finish it face to face.
In Ds3 cutscene with the pilgrim, from the late epitath cut content, it was pretty obvious that a certain ''pilgrim'' had a more central role in the alpha story. It's amazing how Fromsoft integrated certain cut or discarded content into the final vanilla game. I mean, in Ds1 there was the painting of Ariamis, where they put all the discarded ennemies and NPC's cut from the original story, then in ds3 they put yoel who was meant to be a more central npc i'll guess, to die at the beginning, and be replaced by Yuria, amazing.
It's cool seeing the whole Shrine of Storms as this little cult island in the middle of nowhere. Paints a great picture of the isolated tribe of storm worshippers. Sparkly sure settled down in the sticks.
TBT, I kind of like that the Giant Lord had no cutscene. I like that he's just sitting there in the middle of the battle When the main character just suddenly appears and defeats him. It ties into the mystery of the last Giant better that way if you ask me.
i think the giant lord didnt get a cut scene because they ran out of time, i mean as you said you fight him in a completely different area, so they probably didnt have the time to make a new cut scene for him
Bodmanford only if they polished the game, added bonfires, more interesting bosses and new levels.. Otherwise just keep DeS buried in the past as it deserves
Wait, does the emulation of Demon's Souls run like that? Like, I would understand because trying to emulate a PS3 exclusive probably isn't a cake walk... but holy shit that is terrible.
Just spitballing here, but maybe the pilgrim cutscene was supposed to be your player character. It could be perhaps, you were meant to start out as one of many pilgriming hollows that came to Lothric to, similar as to in Dark Souls II where you first appear completely robed and obscured on your way to Drangleic, then make your character proper and lose the obscuring hood and cloak.
5:18 That's some straight up Looney Tunes logic. It'd be even funnier if the character looked down, saw that their not standing on ground and then fall.
I wonder if the Pilgrim cutscene, given its very wonky state, was something they mocked up when the Londor ending/quest was going to be more prominent, but then dropped when they decided on more possible endings?
Also to those who can't see Pavs video it has been blocked in several countries. Luckily he mentioned what countries, which are the following: Australia, Japan, Mexico, New Zealand, South Korea and USA. Hopefully the second link works for you.
I'm glad they cut that storm king cutscene. I think that would've disrupted the immersion when you first see how big the storm king is. Its a good fight because you have to strategize and figure out it's pattern
Is it just me, or is all the best fucking content from Demon souls to bloodborne the best content ? Like, when From thinks they need to delete something, they need someone to slap the dev team and say no.
Dang, Lothric, why the LONG FACE, you're going to bring him back in a moment anyway. ^ ^ EDIT: I have no idea why I expected this joke to be original...
I would've loved a Pontiff cutscene, but then the way it is now wouldn't work. When you enter now, you see a mysterious figure waiting in the distance in this vast cathedral. The music starts off very light. You see his name, the one guy all the items keep mentioning. Then you approach, he reacts and you get a full view. This wouldn't work with a cutscene. Hmm, I do like it the way it is now.
11:27 parry king
13:50 Lothric... Why the long face?
Was scrolling to see if anyone said this joke before i post it...u stole my thunder
He saw his bro die and his jaw hit the floor.
Dank Memes III GOD DAMN IT I WAS GOING TO MAKE THAT JOKE XD
Dank Memes III jaw dropping comedy my dude
Ah, beat me to it
The Giant Lord cutscene makes him look so much more intimidating, why would they get rid of it? ._.
Michael Sorbello: Horror Stories Because he isn't intimidating at all as a boss fight?
ᕦ( ͡° ͜ʖ ͡°)ᕤ
>Pinwheel
Probably because of Onion Knight
Marko - Lord of Huskies So why did Pinwheel have one? Or Seathe? Or the Old Monk we ended up with? Or the Storm King? Or Tower Knight? Or Micolash? Or...actually, DS3 really didn't give cutscenes to the lesser appreciated bosses. I guess they learned by that time.
i mean tower knight is pretty easy, but to a new player, especially one new to fromsoft, hes not all that terrible, he actually managed to kill me once during my first playthrough of demon's souls
Imagine Patches' reaction to you floating in mid-air: "Damn Clerics!!!"
The weird thing, and also the almost sad thing, is that the cutscenes in DS2 were way more detailed and cinematic than the ones in DS1 and DS3 (in my opinion, granted the opening prologue cinematic for DS1 is pretty fuckin sweet). Seeing all of these things cut from the game that could have been recognized for more makes me really upset in a way.
@Joe Ç I always hated that filter
@@jinrex015 i always felt like that since your character is afflicted with the curse your darksign pulsates whenever your character is in the presence of powerful souls
Makes you wonder wtf was going on during developement
@@Sassy_Witch its kindof a sad story really, alot of time constraints on top of a few direction shifts during development made for alot of mashups of areas
i still love the game to death, its my favorite souls game but its rough development shows
Everything about ds2 is hot garbage
"When Lothric saw what had happened to his elder brother, his face fell."
So you just pose like Kratos when the Throne door closes... heh learn something new everyday.
I think it's worth noting that in the Nexus flythrough, the sixth archstone isn't broken like it is in the final game.
Crestfallen NEET good find
Looks broken to me 7:26
Still waiting for *Demon's* *Souls* *Remastered* .....
welp better wait longer till FromSoft learns how to make an GOOD "remastered"
Germandragon
Fromsoft has not done the DS1 remaster, it was another team who has done it. They're just making easy money on it while working on other projects. It was pretty clear with the analogy of the Ariandel DLC.
"When the world rots, we set it afire.
For the sake of the next world.
It's the one thing we do right, unlike those fools on the outside."
I'll guess it was a statement on how Fromsoft philosophy works, just sayin.
"REMAKE"
Remake is best than remaster, what people often forget is you can't remaster a game that is too old for this console generation
You do realize that by remastering a game they only improve the graphics but the gameplay mechanics and the engine stay the same. What you want is a remake.
They really should have kept the Giant Lord cutscene
That Storm King cutscene was bad ass and also gives you your only good look at the entire geography of the island.
I suspect the Old Monk alternate cutscene he is summoning a black phantom to possess it himself. It is a more triumphant end for the character. I like the direction they went in the main game, with the Golden Garb betraying the former Husband of the Queen, leaving him for dead after sucking him dry. It then powered up the summoned black phantom in the hopes of defeating the demon slayer in order to glom onto the new host body. The true demon is the flowing robe in the main game.
I'm guessing the reason why the room for Lothric & Lorian didn't load is, perhaps, that the room would be on fire in the second phase as an ironic twist for the twins; that the fire still reaches them.
This video is awesome. The work put into this is insane after what I understood and after this much time to still see new things to those favorite games of mine is just something special.
The second DS2 cutscene was straight out of gmod.
Those Demon's Souls cutscenes are SO COOL! The Nexus is still my favorite souls hub. Thank you so much for sharing!
Good thing they removed the Giant Lord cutscene, now I can farm him faster :p
That Old Monk cutscene though
Immediately thought of the Seal of Orichalchos
I wonder what's worse: being banished to the shadow realm, being trapped within the Orichalchos card, or farming for pure bladestone in Demon Souls.
> thumbnail says video is 15:00
> video is actually only 14:59
Top Ten Animé Betrayals
They played us like a *DAMN FIDDLE* !
hamsterdoom360 that’s messed
It seems like the cemetery of ash was going to be the hub area for dark souls 3 and you would have likely went along the cliff path into lothric. Personally I actually think this is much better than dark souls 3 firelink shrine because to me it's like a Gray, dead version of Dark souls's 1 firelink shrine which was very green and vibrant.
DS2 was my fav. DS game, I'm just sad that it was a rushed game, the bosses are cool, the environments are lore worthy, intimidating enemies, weird-ass hitboxes, nonetheless, I still really live this game.
I hole they make Dark Souls 2: Director's cut where they actually put their all in the game
Never-before-(cut)seen!
Da da chish!
Ba-Dum-Tuss!
Oohhhhhh!!!...
Idk who you are but i will never forget you
When I wished there were Cutscenes in DS2 for these bosses Raime, Sir Alonne, and Burnt Ivory King.
Ivory King with a cutscene i feel would make his epic entrance less epic
They don't really need them. They are cool enough. Raime raising from the ashes, Alonne getting up and him slightly bowing and the Ivory King getting out of the portal
13:52 why the long face Lothric?
As much as the Pontiff Sulyvahn cutscene intrigues me, what they managed to do without one is IMHO more impressive.
The giant lord intro was probably scrapped because one cannot wander in memories for too long.
2nd ds2 boss cutscene looks like it could have been in the Kingdom Hearts series.
Hmm, the unused Old Monk cutscene has some interesting implications, specifically if we were to fight the robe as opposed to the monk. Personally, I think it could have been an interesting battle. Like, really play up the fact that we are fighting a demon of shifting, living cloth.
I like the dark douls 2 cutscenes the most.
bonfire sacrifice is cutcontent?
well my DS3 has it :spycy:
Both as wonky as the game itself
Kakapo Parrot *laughs in dark souls 3*
Well, in case with DS3 it is wonky cut cutscenes *unlike* the game itself
We have bonfire ascetics.
*laughs in Dark Souls 2*
I have a feeling they took the idea for how the Storm King would die and applied that to the Dragon God instead, it comes crashing in to land and you have to finish it face to face.
In Ds3 cutscene with the pilgrim, from the late epitath cut content, it was pretty obvious that a certain ''pilgrim'' had a more central role in the alpha story. It's amazing how Fromsoft integrated certain cut or discarded content into the final vanilla game. I mean, in Ds1 there was the painting of Ariamis, where they put all the discarded ennemies and NPC's cut from the original story, then in ds3 they put yoel who was meant to be a more central npc i'll guess, to die at the beginning, and be replaced by Yuria, amazing.
13:50 Why the long face, Lothric?
It's cool seeing the whole Shrine of Storms as this little cult island in the middle of nowhere. Paints a great picture of the isolated tribe of storm worshippers. Sparkly sure settled down in the sticks.
Insanely under appreciated channel right here
"Let me play it for you first." *mouth sounds*
TBT, I kind of like that the Giant Lord had no cutscene. I like that he's just sitting there in the middle of the battle When the main character just suddenly appears and defeats him. It ties into the mystery of the last Giant better that way if you ask me.
yea throwback thursday
i think the giant lord didnt get a cut scene because they ran out of time, i mean as you said you fight him in a completely different area, so they probably didnt have the time to make a new cut scene for him
Im dying for more Dark Souls, more Demons Souls and more Bloodborne! Give me more give me more give me more!!!!
9:50 That looks so freaking badass! sad they removed that. Looks awesome
It seems like Dark Souls 2 was much better unfinished than it is now
Great video! Looking forward to some more cutscenes in the future.
Also I love how this is mostly demons souls. The one that deserves a remaster (unlike dark souls 1)
Agreed demons souls deserves a remake more than dark souls
Ochinpo other way around
Bodmanford only if they polished the game, added bonfires, more interesting bosses and new levels.. Otherwise just keep DeS buried in the past as it deserves
Ah, and let's not forget: remove that nonsensical tendency system (especially character tendency), that shit sucks
@@wallacesousuke1433 but..its not lore related..did i miss something..?
Also i dont think everyone here knows whats a remake and what is a remaster
Wait, does the emulation of Demon's Souls run like that? Like, I would understand because trying to emulate a PS3 exclusive probably isn't a cake walk... but holy shit that is terrible.
No it runs much better than this, but my CPU is super bad xD
Sanadsk Oh, gotcha. Still, really well made vid, keep up the great work man!
Keep up with the good work, Sanadsk
Just spitballing here, but maybe the pilgrim cutscene was supposed to be your player character. It could be perhaps, you were meant to start out as one of many pilgriming hollows that came to Lothric to, similar as to in Dark Souls II where you first appear completely robed and obscured on your way to Drangleic, then make your character proper and lose the obscuring hood and cloak.
5:18 That's some straight up Looney Tunes logic. It'd be even funnier if the character looked down, saw that their not standing on ground and then fall.
Hey there, Great video, deeeeeeply interesting... but
At 11:28 - What on earth.
The Duckiesphere when you a Parry God so you challenge the fire lol
Didn't you know you can Parry the fire? Just need a little bit precise timing.
its Midir from DS3's second dlc
That is a Dark Souls 3 DLC boss, Midir the Darkeater
Looks to me like someone was trying to play mouse and keyboard for the first time lol
Best thing about the DS2 cutscenes? No blood vignette!
Maybe the Old Monk was originally going to summon more than one person, hence the three signs on the floor.
Pav's video got taken down. RIPeroni
Amazing work, San. The Giant Lord cutscene blows me away ten fold
I guess that explains the artwork of Allant with the drake
probably was his personal pet
My all time favorite Dark Souls / anime crossover video is still the recreation of the Neon Genesis Evangelion theme song with Dark Souls characters.
"Literally blew my mind".
How did the surgery go to fix that?
I wonder if the Pilgrim cutscene, given its very wonky state, was something they mocked up when the Londor ending/quest was going to be more prominent, but then dropped when they decided on more possible endings?
Nice video ! Keep going Sanadsk
If the giant lord would have that cutscene, I think he would be cooler.
Dear lord, the giant lord cutscene jumping down feok the sky makes it look like he can leap so far...I would shit my pants irl
Oh snap. You really hyped up that upcoming DSII vid, San. I can barely wait for it.
Pontiff Suluvahn you say? FROMSOFT WHYYYYYY
STORM KING: HELP IM STUCK!!!
"Literally blew my mind" well shit it must have been awesome considering you can still talk despite having no head
The old monk used his magic blanket, and suddenly became the souls version of doctor strange!
thats Cementery of Ash, not firelink shrine. Good vid btw
Lothric's face melted, he looks like a Francis Bacon painting.
13:54 A Lothric walks into a bar and the bartender says: why the long face?
Didn't expect the Demon Souls stuff. Cool stuff.
As you saw this was another good vid by sanadsk
Really hyped about the ds2 scenes, also question it could be feasible to make a mod that plays cut scenes?
You are one of the greatest Souls content creators ever. Thank you so much for your contributions to Souls!
I mean...if we can restore the prop or an equal one he jumps off of on the map, we could try reimplementing the cutscene
Also to those who can't see Pavs video it has been blocked in several countries. Luckily he mentioned what countries, which are the following: Australia, Japan, Mexico, New Zealand, South Korea and USA.
Hopefully the second link works for you.
the bonfire sacrifice scene looks like its held in the darkwraith jail
That tower knight cutscene was 👌
youre doing the work of solaire my good man
You are the best, Sanadsk!
that prince lothric shit is nightmare fuel. but great Video keep on the good work!
The scene where the pilgrim approaches the lord vessel, could be the death of Anri at the hands of the pilgrim following Yuria.
would love the tower knight to be the first boss innstead of Phalanx in like ng+ or something in the remake
bearer of the curse looking so cool inside the throne room ;-; a pity we couldn't see it
I'm glad they cut that storm king cutscene. I think that would've disrupted the immersion when you first see how big the storm king is. Its a good fight because you have to strategize and figure out it's pattern
Hey lothric! Why the long face?!
Ethan Hayes this comment deserves a pancake
Holy health bar in the King Allant fight.
Is it just me, or is all the best fucking content from Demon souls to bloodborne the best content ? Like, when From thinks they need to delete something, they need someone to slap the dev team and say no.
Tower Knight in phalanx room would just made me quit the game to be honest.
Dang, Lothric, why the LONG FACE, you're going to bring him back in a moment anyway. ^ ^
EDIT: I have no idea why I expected this joke to be original...
Half way through giant lord there is a commercial lol
I thought there was a romantic scene with the Maiden in Black
Dark Souls 2 by far has the coolest cutscene
Cut scenes so choppy that the guy from slap chop popped in
First cutscene was badass
Last Scene looks like the end of Evangelion
demon's souls at 2 fps: "this is great guys omg"
I thought the thumbnail was a pillar man reference at a glance
Dude his jaw LITERALLY hit the ground when you killed his brother
13:52
on the last days of des servers i was able to get summoned from the monk...
its pvp felt so fun
5:58 this background sound sounds like first few seconds of quelaags theme, maybe they reused it?
You kinda sound like gru... Btw that's a complement
Edit: this video is awesome :)
I would've loved a Pontiff cutscene, but then the way it is now wouldn't work. When you enter now, you see a mysterious figure waiting in the distance in this vast cathedral. The music starts off very light. You see his name, the one guy all the items keep mentioning. Then you approach, he reacts and you get a full view. This wouldn't work with a cutscene. Hmm, I do like it the way it is now.
Well damn, looks like I'm subscribing.
You're a bit too close to the mic; I can hear lipsmacking...
The Critical Knight video ruined
You'd just think that after hundreds of videos he would manage to have some mic etiquette.
Asmr warning
*a s m r*