SHOULD DASH BE DOWNGRADED? - Geometry Dash 2.2

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  • Опубліковано 24 жов 2024

КОМЕНТАРІ • 771

  • @Colours.Gaming
    @Colours.Gaming  9 місяців тому +167

    THIS IS JUST MY OPINION!
    even if you completely disagree… LET ME KNOW!

    • @atsangnyc
      @atsangnyc 9 місяців тому +4

      Thanks for doing my request

    • @TheRealMaple1234
      @TheRealMaple1234 9 місяців тому +4

      Can you make
      SHOULD BASE AFTER BASE BE DOWNGRADED

    • @TheInsolence0verseer
      @TheInsolence0verseer 9 місяців тому +1

      It should be a hard in my opinion

    • @af4yq82
      @af4yq82 9 місяців тому

      @@TheInsolence0verseer it should be an auto in my opinion

    • @atsangnyc
      @atsangnyc 9 місяців тому

      Bruh at least easy@@af4yq82

  • @stealthbeatle4945
    @stealthbeatle4945 9 місяців тому +288

    What the community often seems to forget is that a RobTop Insane or Harder is not the same as a Community Insane or Harder. Because of the fact that over time the skill of the community has been rising more and more, levels that would have been considered Insane 5 years ago would be rated 5 - 7 stars. RobTop has rated Dash Insane in comparison to his other Insane levels, not in comparison to the creator levels, and as much as the level may seem too easy to be insane, in comparison (as the video itself stated) it is about the same level as the earlier Insanes such as ToE or XStep.

    • @Mickelraven
      @Mickelraven 9 місяців тому +21

      This! However, RobTop has changed the difficulties of his levels before. If you've been a Geometry Dash player before 1.9, you remember that Can't Let Go was an insane rated level. RobTop downgraded the difficulty ratings to a lot of his levels in 1.9. For example, Dry Out went from harder to normal, and Can't Let Go went from insane to hard.
      I do think RobTop should downgrade the difficulties to some of his levels again, but I don't think Dash is a harder rated level. But I do think xStep, Electroman and Fingerdash should be harder rated. And I think Geometrical Dominator should be rated insane, but is rated harder instead. I think Geometrical Dominator is harder than xStep, but it currently has the lower difficulty rating.

    • @B9TL205
      @B9TL205 9 місяців тому +3

      @@Mickelraven yeah xstep is too easy for an insane imo

    • @cripencio99crip
      @cripencio99crip 9 місяців тому +4

      I think the community levels are the opposite of what you said. The old levels were a lot harder than what we have now (non demons) like playing a very old insane and then playing one of the most recent ones... The new non demons are usually made for star grinders that you can beat extremely easily on one attempt

    • @beanbeejam4756
      @beanbeejam4756 9 місяців тому +1

      @@Mickelraven electroman adventures used to be harder when it came out but it was switched to insane for some reason also the first 6 levels went up in difficulty every level so back on track was normal and polargeist was hard

    • @Mickelraven
      @Mickelraven 9 місяців тому

      @@beanbeejam4756 Yeah, I remember Electroman being harder in 1.6, but became insane for some reason in 1.7.

  • @charKT-7461
    @charKT-7461 9 місяців тому +741

    Dash feels like a featured level imo lol. It's a bit frustrating and annoying the first time around, but once you know what to do, it's not that bad

    • @Colours.Gaming
      @Colours.Gaming  9 місяців тому +78

      Interesting viewpoint, honestly can’t disagree

    • @hotdogGD1
      @hotdogGD1 9 місяців тому +36

      Exactly right for me, at first Dash was really annoying. But when i beat it, i started beating it alot and now i beat it about 11 times.

    • @TetewSURYA
      @TetewSURYA 9 місяців тому +6

      Man I can't get pass the swing copter first stg😭😭

    • @AnnoyingDog1997
      @AnnoyingDog1997 9 місяців тому +5

      Idk Dash is my most favourite level

    • @iCubely
      @iCubely 9 місяців тому +2

      @@AnnoyingDog1997 fingerdash solos

  • @jihrexz666
    @jihrexz666 9 місяців тому +202

    I think it deserves to be insane since this is an learning level and is there to teach everything they need to know for 2.2 levels

    • @Colours.Gaming
      @Colours.Gaming  9 місяців тому +14

      Facts

    • @zynthyx
      @zynthyx 9 місяців тому +2

      Why does that mean it should stay insane? How is it being insane connected to it being a learning level?

    • @jihrexz666
      @jihrexz666 9 місяців тому +14

      @@zynthyx because it's hard because you're learning new things once you learn them obviously the level is gonna drop it's difficulty by a lot

    • @xMylox
      @xMylox 9 місяців тому

      i think they should make something in between hard and insane for Dash

    • @xMylox
      @xMylox 9 місяців тому

      😂😂 You Right@@HeavyGoat1491

  • @Tqras
    @Tqras 9 місяців тому +175

    The level itself is hard, but the camera movements can absolutely make new players die (and sometimes not even know how) so it should probably stay insane :)

    • @Colours.Gaming
      @Colours.Gaming  9 місяців тому +21

      I’d be curious to see younger me try dash when I first started playing

    • @iCubely
      @iCubely 9 місяців тому +8

      @@Colours.Gaming i asked my brother (who has never played gd) and he did the first 3ish? levels and skipped right to dash most new players often do the first few levels and skip to the last because they think its the hardest (i did to except with geometrical dominator lol)

    • @misery55
      @misery55 9 місяців тому +2

      even returning players like me had a problem with the spider timings at the beginning because of the weird new camera movements but i figured it out pretty easily
      first its hard because of all the new features u need to figure out
      then it becomes easy

    • @Faiths123
      @Faiths123 9 місяців тому

      Yea idk about hard

  • @Fearless13468
    @Fearless13468 9 місяців тому +26

    I felt that the level was pretty easy, maybe a bit easier than Cycles. It didn't take me long to beat it after figuring out the camera movements. I've now beaten it 3 times in a total of 46 attempts. I feel like Harder would be more appropriate, but if it stays Insane, I would understand.

    • @Kier_but_who_cares
      @Kier_but_who_cares 9 місяців тому +2

      Players skill ceiling gets improve as they play harder and harder levels, so yeah, we probably see "Dash" as "Harder" because we are already good at the game

    • @Fearless13468
      @Fearless13468 9 місяців тому +1

      @@Kier_but_who_cares The triples in the beginning of Cycles and the ship in the middle in my opinion, are significantly more difficult than anything in Dash. Except the beginning spider. That's just... why? Sure I view both levels as really easy, but I am still able to compare relative difficulty between easier levels. Cycles actually requires some focus from me. Dash I can mostly just zone out and still beat.

    • @absoultethings4213
      @absoultethings4213 9 місяців тому +1

      @@HeavyGoat1491Cycles is harder than The Nightmare imo, definitely not a harder level

    • @thechugg4372
      @thechugg4372 8 місяців тому +1

      Hum, you literally contradicted yourself, if our skills improve but we still find cycles harder then a change in difficulty ranking is needed...

    • @zidane8452
      @zidane8452 3 місяці тому

      400 attempts and still cant pass that 12% in dash. yea no, cycles easier

  • @pokegamerboy17
    @pokegamerboy17 9 місяців тому +3

    I don't think Dash should be Harder, but instead a 10-star Insane as opposed to a 12-star. The other 12-stars are much harder (Hexagon Force and Electrodynamics more so than the others), and it's more similar in difficulty to xStep and Electroman Adventures.
    On that subject, Clutterfunk should be 12-star, ToE and Fingerdash should be 11-star, and Electrodynamix and Clubstep should be 13-star.

  • @Vultonized7
    @Vultonized7 9 місяців тому +27

    The new mechanics and features in the new level can take returning players and new players a while to figure out (especially if they haven't seen any of them before). Imo the difficulty should stay at insane, it's not as hard as hexagon force or electrodynamix, but it's harder than fingerdash which most people agreed should've been at harder.

    • @purpleguyreal
      @purpleguyreal 9 місяців тому

      No joke, dash is easier than fingerdash

  • @GeometricalDasher5
    @GeometricalDasher5 7 місяців тому +2

    I'd say it should stay Insane because the new features and the camera settings make pretty difficult for newer players and I feel like it is in an area of difficulty pretty close to TOE and Hexagon Force rather than Time Machine and Cycles

  • @insertusernamehere8125
    @insertusernamehere8125 9 місяців тому +10

    The gameplay of Dash is a bit too easy for most insane level standards, but I guess it should stay as insane because of all the new features and crazy camera movement that we need to learn 2.2 with.

  • @thebe_stone
    @thebe_stone 9 місяців тому +10

    It's definitely harder than x-step, so it should stay insane.
    I think a robtop insane is a differennt difficulty than online insane levels.

    • @sgjoyder2890
      @sgjoyder2890 9 місяців тому

      Xstep is insane 10 stars, isn't the same.

    • @sgjoyder2890
      @sgjoyder2890 9 місяців тому

      @@HeavyGoat1491 For xstep or dash?

  • @Mikrofalówka27273
    @Mikrofalówka27273 9 місяців тому +13

    It was very easy for me (even with all coins) but for new players it would be hard to beat it. Insane should stay in my opinion.

  • @sgjoyder2890
    @sgjoyder2890 9 місяців тому +3

    Literally i was thinking the same, is more like geometrical dominator difficulty, insane 12 stars should be things like electrodynamix or hexagon force even Fingerdash is easy for insane 12 stars but still harder than Dash.

  • @Ercade-do6qb
    @Ercade-do6qb 9 місяців тому +1

    It has to be insane because we are experiencing camera movements and new triggers for the first time

  • @Bestiggy
    @Bestiggy 9 місяців тому +3

    Levels like Dash is what i love to play. It's so much fun to play and i wish future levels are like this.

  • @nicotheknee8126
    @nicotheknee8126 9 місяців тому +24

    If Time Machine is a harder difficulty, then Dash should be hard.

    • @givikap120
      @givikap120 9 місяців тому +7

      Time machine is easier than dash
      Unless you super suck on triples
      And in that case half of insane levels should be hard by your logic

    • @NeonBeeCat
      @NeonBeeCat 9 місяців тому +1

      Lets be honest, time machine is like the dame difficulty as cant let go

    • @cyr0_gd
      @cyr0_gd 9 місяців тому +2

      what makes time machine hard is that one blind triple, mirror portals aren't that hard to get used to.

    • @ihateyoutubehandles444
      @ihateyoutubehandles444 9 місяців тому +1

      @@NeonBeeCat time machine's 3rd coin is somewhat both hard and easy at the same time
      if you're finding it on purpose it's easy to miss but when you are trying to beat the level only you might trip into it (that's how i discovered it myself)

    • @nicotheknee8126
      @nicotheknee8126 9 місяців тому

      @@givikap120I had way more trouble with Time Machine than dash. I dunno why

  • @Nobodyfrom2003
    @Nobodyfrom2003 9 місяців тому +3

    Dash's difficult and I feel what the new 2.2 online levels difficulty will be, it's the camera. I feel like most new levels will have "easier gameplay" but it will be made so much harder because of the camera control

  • @riskimies3204
    @riskimies3204 9 місяців тому +7

    Difficulty of every robtop Level.
    Stereo madness 2⭐️easy
    Back on track 2⭐️easy
    Bolargeist 2⭐️easy
    Dry out 2⭐️easy
    Base after base 3⭐️normal
    Cant let go 4⭐️hard
    Jumper 4⭐️hard
    Time machine 5⭐️hard
    Cycles 6⭐️harder
    Xstep 4⭐️hard
    Clutterfunk 8⭐️insane
    Theory of everything 7⭐️harder
    Electroman adventures 7⭐️harder
    Clubstep 10⭐️easy demon
    Electrodynamix 9⭐️insane
    Hexagon force 9⭐️insane
    Blast processing 5⭐️hard
    Theory of everything 2 10⭐️easy demon
    Geometrical dominator 7⭐️harder
    Deadlocked 10🌟easy demon
    Fingerdash 7⭐️harder
    Dash 7⭐️harder
    Press start 3⭐️normal
    Nock em 5⭐️hard
    Power trip 6⭐️harder
    The seven seas 2⭐️hard
    Viking area 3⭐️normal
    Airborne robots 4⭐️hard
    Payload 1⭐️auto
    Beast mode 1⭐️auto
    Machina 1⭐️auto
    Years 2⭐️easy
    Frontlines 2⭐️easy
    Space pirates 2⭐️easy
    Striker 2⭐️easy
    Embers 1⭐️auto
    Round 1 2⭐️easy
    Monster dance off 2⭐️easy
    The challenge 2⭐️easy

    • @HeitorMD
      @HeitorMD 9 місяців тому +1

      bolargeist

    • @DiabolicalOrganisation
      @DiabolicalOrganisation 9 місяців тому +2

      what is bro yapping about

    • @DiabolicalOrganisation
      @DiabolicalOrganisation 9 місяців тому +1

      Stereo madness 2⭐easy
      Back on track 2⭐easy
      Bolargeist 2⭐easy
      Dry out 2⭐easy
      Base after base 3⭐normal
      Cant let go 4⭐hard
      Jumper 4⭐hard
      Time machine 5⭐hard
      Cycles 6⭐harder
      Xstep 4⭐hard
      Theory of everything 7⭐harder
      is wrong
      Payload 1⭐auto
      Beast mode 1⭐auto
      Machina 1⭐auto
      is definetley wrong how are they auto bro

    • @Idkwholmao
      @Idkwholmao 9 місяців тому

      @@DiabolicalOrganisation what is man waffling about

    • @efplayz4855
      @efplayz4855 4 місяці тому

      Never letting u cook again 💀

  • @akiapproves
    @akiapproves 9 місяців тому +1

    2:43 "And RobTop should really change that" Famous last words

  • @Jbloz11
    @Jbloz11 7 місяців тому +1

    Dash should not be a rock in the ground, let it be a wind from the landscape!

  • @Chipmunk379
    @Chipmunk379 9 місяців тому +2

    Fun fact: Electroman adventures used to be a harder rated level.

  • @mistadude
    @mistadude 9 місяців тому +3

    As someone who took a long break from GD and came back for this update, my brain was fried trying to figure out the camera movements

    • @Colours.Gaming
      @Colours.Gaming  9 місяців тому

      😭 I would’ve loved to of seen that

  • @omarscomments
    @omarscomments 9 місяців тому +12

    I feel that the difficulty does NOT includes the coins, cause the first time you see other levels, for example change of scene, the coins is not something you usually see in a demon, so, i think Dash is an Harder. So I don't agree with you. But, nice vid man!

    • @Colours.Gaming
      @Colours.Gaming  9 місяців тому

      Thanks for your input man, opinions would hold no value if there wasn’t another side to the argument!

    • @nilkanchamusic
      @nilkanchamusic 9 місяців тому +4

      yea if counting coins than polargeist would be extreme demon

    • @Judeinator9001
      @Judeinator9001 9 місяців тому +1

      @@nilkanchamusic Agreed

  • @Excarine
    @Excarine 9 місяців тому +4

    I'd like to see some official levels that are hard, normal or easy difficulties
    Like we haven't gotten any since Can't Let Go

    • @Colours.Gaming
      @Colours.Gaming  9 місяців тому +1

      Me too honestly, good to know we’re getting a new demon though after 8 years

    • @givikap120
      @givikap120 9 місяців тому +1

      Making easy levels means that you can't use new mechanical to the fullest

    • @EddieWelch-hk8vs
      @EddieWelch-hk8vs 9 місяців тому

      CLG Should definitely be bumped up to Insane, Because it took me 1 Hour to beat it, Yet it took me 4 Minutes to beat fingerdash in the same day

    • @sssveden
      @sssveden 8 місяців тому +1

      ​@HeavyGoat1491 ToE easy demon? It's not very hard

    • @DecidiousGreens
      @DecidiousGreens 7 місяців тому

      ​@HeavyGoat1491 gd lite ass takes

  • @kristofusclidofus6534
    @kristofusclidofus6534 9 місяців тому +2

    Electrodynamix is so overhyped for its difficulty. The fast ship parts arent actually that hard. They can be intimidating to new players but once you figure out the general click pattern theyre nothing.

    • @Dfnkey
      @Dfnkey 7 місяців тому

      exactly. hexagon force should def be a demon imo

    • @Colours.Gaming
      @Colours.Gaming  7 місяців тому

      Hexagon force being a demon makes zero sense IMO

    • @Dfnkey
      @Dfnkey 7 місяців тому

      @Colours.Gaming i just beat it literally like 4 minutes ago💀. anyway lmao, I think the gameplay is definitely harder than electrodynamix, as electrodynamix only has a ship parts as the challenges, which get easy after a while, and the rest is free. hexagon force always kept me on the edge of my seat

  • @bluefoxgalaxy6057
    @bluefoxgalaxy6057 9 місяців тому +2

    Dash was really confusing at firs- especially the Swingcopter because it was very new to me, but once I got used to it, it got pretty easy, you just needed to know what to do.

  • @asafjuarez1
    @asafjuarez1 9 місяців тому +2

    Theory of everything was my first ever insane level to ever complete in GD

  • @skeletno
    @skeletno 9 місяців тому +7

    [completely unrelated to the level difficulty]
    The only thing that hold me back from beating Dash is the lag spike at the free-flying ship section starting from 69%.
    I don't know why, but it is quite laggy there.
    (my potato device definitely play a role, yes.. but what I meant is I don't know if it's the floating particles or something else that causes the lag)

    • @arielmz4956
      @arielmz4956 9 місяців тому +3

      Happens on my device too, it's impossible to beat it that way

    • @widdlepocketmarcy
      @widdlepocketmarcy 9 місяців тому +2

      tested in editor, the lag is from the skinny spike pillars preparing to move

  • @BL4CK_SERG10
    @BL4CK_SERG10 9 місяців тому +3

    Dash feels like a demon because 2.2 is hard.

  • @YimYum911
    @YimYum911 9 місяців тому +1

    Ok now do the same thing except compare it to harder levels, I can guarantee it will be harder than all of them. For example I can beat jumper but I can only get to the ship part in dash, I think rub rub should add a new difficulty in between harder and insane like “challenging” or something else

  • @techytroblox
    @techytroblox 9 місяців тому +3

    This level could be really tricky for new players that are curious to try it, so yeah...

  • @Sher359
    @Sher359 8 місяців тому +1

    I was on clutterfunk when I completed dash now I’m in electro man adventures

  • @GamingFloppaYT
    @GamingFloppaYT 9 місяців тому +1

    i played geometry dash for a long time, and when i first played dash after i found 2.2 was out, i found it easy. i played dash remakes in 2.1, and watched robtops video, so the first parts where easy. the parts where i found it kinda hard though was the 3 2 1 section where the gameplay rotation caught me off gaurd because i didnt expect them to switch so fast, but i quickly got used to it. and as you mentioned, 74% is where pretty much everyone failed on, but again, we all quickly learned it. and after completing dash, i felt it should be a harder, it felt too easy to be an insane.

  • @PixticGamesOfficial
    @PixticGamesOfficial 9 місяців тому +2

    Here are my full opinions on this level and if it should be downgraded. This is my opinion; please do not judge.
    0:08 I think just a slight movement of the camera is good enough. All it does is just introduce a new feature in a very mild way
    0:14 This is a part that can throw a lot of people off. It’s confusing and frustrating.
    0:31 Ah yes. The Swing gamemode (not the Swingcopter) is introduced pretty unfairly. We might also need to have some tutorial levels in the game now. The introduction gives one quarter of a second to study the gamemode and honestly it’s pretty unfair
    0:37 THIS. THIS should have been the introduction to running on walls. Not the random gibberish on 0:14
    0:42 the robot portal is invisible and the camera movement is a huge movement spike from the first one in 0:08
    0:47 Pretty hard. Definitely needs nerfing.
    0:57 This is so much easier than the first Swing part. why…
    1:00 I’m not counting coins for difficulty judgement.
    1:12 The spider orbs are introduced very well. With you having no choice but to hit it, this is a perfect introduction to a new feature.
    1:20 The huge difficulty spike just disappoints me. We could have made it so much easier with indictors.
    1:59 Not that hard, is cool, passes the judgement.
    In my opinion, Dash should be *UPGRADED*

    • @Colours.Gaming
      @Colours.Gaming  9 місяців тому

      Wow seems like a passionate topic of yours, thanks for your input💪🏽

    • @bluelightning99
      @bluelightning99 9 місяців тому

      Dash would be my first demon 😅

    • @DandyMakesVideos
      @DandyMakesVideos 9 місяців тому

      Dash is not a demon, but I see where your going

  • @anirudharunshrikeshav1273
    @anirudharunshrikeshav1273 9 місяців тому +1

    I personally feel like Dash is around the same diff as Clutterfunk
    Just to make it clear, i am not critisizing his judgement at all. Different people hv different opinions and pls dont take my comment as a hate towards Colours Gaming

  • @jmanplays0
    @jmanplays0 9 місяців тому +1

    Dash is so easy
    If your used to flipped gravity
    And dash has more gravity 2 more
    Left and right which feel wonky going up and down

  • @v1be2007
    @v1be2007 9 місяців тому +2

    i feel like most robtop levels have higher ratings than they should: xstep, electroman adventures, dash and toe1 should all be harder

  • @boggysaurus
    @boggysaurus 9 місяців тому

    my opinion for each rubrub level:
    stereo madness - easy
    back on track - easy
    polargeist - normal
    dry out - normal
    base after base - normal
    cant let go - hard
    jumper - harder
    time machine - harder
    cycles - insane
    xstep - harder
    clutterfunk - insane
    theory of everything - harder
    electroman adventures - harder
    clubstep - easy demon
    electrodynamix - easy demon
    hexagon force - insane
    blast processing - harder
    theory of everything 2 - easy demon (easier than clubstep, fight me about it 😂)
    geometrical dominator - harder
    deadlocked - medium demon
    fingerdash - harder
    dash - insane
    please lmk your opinions or if you have any questions, would love to hear what yall think! :)

  • @SuperOriginal
    @SuperOriginal 9 місяців тому +2

    As a new player that got the game just for 2.2, I think that dash is way to easy as I beat it in under 150 attempts (which might be a lot for other player but not that much for me) and I still can't beat can't let go (that level is a demon for me). I personally LOVE the camera controls, they don't throw me off at all and they feel completely not out of place in the level. The only thing thats hard for me in the level is the blue orbs at the very start as I can't click very fast.
    edit: dash is way easier than other insane levels, for example electroman adventures or Theory of Everything.
    I would go so far as to even say that dash is easier than anything after can't let go

    • @Colours.Gaming
      @Colours.Gaming  9 місяців тому

      These are the comments I love, it’s impossible for me to speak on the behalf of new players
      Thanks for the input

    • @Fantastic_Coder
      @Fantastic_Coder 9 місяців тому +1

      I’m not new but I INSTANTLY clicked to the camera controls (Btw I can’t beat cant let go either)the only hard parts was the awkward ship part and that one part with the two dash orbs you have to time right

    • @bluelightning99
      @bluelightning99 9 місяців тому

      @@Fantastic_Coder lol a few months ago (i started in September, so in probably October) I beat fingerdash before cant let go

  • @devilfm8490
    @devilfm8490 9 місяців тому +1

    The only reason why fingerdash and dash are insane are because of how drastic the new features were/are. In reality compared to levels that came after they’re generally easy as shit

  • @PunchDotOrg
    @PunchDotOrg 9 місяців тому +1

    as a new player this video is making me scared

  • @AlexanderWilithinIII
    @AlexanderWilithinIII 9 місяців тому

    As a relatively new player who typically sticks to Easy-Hard rated levels, I beat Dash in under 100 attempts. I still haven't completed Clutterfunk, Electroman Adventures, Electrodynamix, Hexagon Force, or Fingerdash.

  • @Keipez
    @Keipez 9 місяців тому

    Community: 2.2 just came out for now but what do you think of some of the other RobTop levels ? Comment below.
    1. Base After Base
    2. Can't Let Go
    3. Jumper
    4. xStep
    5. Theory of Everything
    6. Electroman Adventures
    7. Geometrical Dominator

  • @Napita_cherry
    @Napita_cherry 9 місяців тому

    I totally agree with you it isn’t so hard but all that camara stuff makes it overwhelming

  • @italianball6653
    @italianball6653 9 місяців тому +1

    Honestly i feel that people think that the 2nd coin is hard just because they aren’t used to the swing. I always found it very easy but that’s just my opinion

  • @TunaBear64
    @TunaBear64 9 місяців тому

    3:48 Electroman Adventures used to be a Harder, but was changed for an unknown reason

  • @misery55
    @misery55 9 місяців тому +1

    the level is easy but the camera movements are new and make playing it weird asf (because new features ofc) but then you get used to it and it becomes easy

  • @Jayquinator-X
    @Jayquinator-X 9 місяців тому +1

    If this does get nerfed to harder, so should Electroman Adventures

  • @koolboyreal
    @koolboyreal 8 місяців тому +1

    As a noob in geometry dash, i see that dash is an extreme demon

  • @SpeedyFire-c8u
    @SpeedyFire-c8u 9 місяців тому +1

    Finally, someone who actually thinks that should be a harder level in my opinion that is pretty easy. Once you get to know it, I mean the unknot ability in well stuff like that really makes it hard as a beginner but once you get used to it, it becomes pretty easy, so in my opinion, I think yes.

  • @MadChristoph
    @MadChristoph 9 місяців тому

    I remember when Electroman Adventures used to be on Harder rating as opposed to Insane rating, made more sense

  • @ransomreaper213
    @ransomreaper213 9 місяців тому +1

    I was new to 2.2 and I got it in not too many tries, it is nowhere near as hard as electro Dynamix or fingerdash or any of the other insane levels.

  • @adamsmejkal4433
    @adamsmejkal4433 9 місяців тому

    It's true that when I first played though those levels I had most attempts on clutterfunk and electrodynamix and I honestly find electrodynamix hardest of all and clutterfunk pretty comparable to dash, was hard for me to get used to those weird camera things

  • @MaxFrostbite11
    @MaxFrostbite11 9 місяців тому

    Thank you so much for talking about this. I am stuck on time machine and beat dash in 456 attempts and personally thinks it should be downgraded.

  • @Itz_ZyloByte
    @Itz_ZyloByte 3 місяці тому

    Honestly Dash only feels like a harder since we've all been used to the level gameplay of other levels and as well as RobTop levels. Anyway good video :)

  • @I.Cant.Think-Of-A-Name1
    @I.Cant.Think-Of-A-Name1 9 місяців тому

    I think the Robtop level difficulties are really blurry compared to night and day like some community levels. This is mostly caused by some of the early levels being made really early into the game. The difficulty standard will obviously increase over time and should be reajusted frequently like 1-2 years. There's also the fact that there is no separation between demon difficulties. Here's my take.
    Xstep - Harder
    Electroman Adventures - Harder
    Theory of Everything - Harder
    Fingerdash - Insane
    Hexagon Force - Insane
    Dash - Insane
    Electrodynamix - Easy Demon
    Clubstep - Medium Demon
    Theory of Everything 2 - Hard Demon
    Deadlocked - Hard Demon
    I don't play much if any insane or extreme demons and I based Deadlocked off the difficulty off ICDX.

  • @Ragdollcat4
    @Ragdollcat4 9 місяців тому +1

    Dash feels closer in difficulty to jumper than fingerdash
    Maybe im just weird but electromman adventures is definitely harder than theory of everything

  • @123theRoyal
    @123theRoyal Місяць тому +1

    I currently have that spider

  • @ReusableRocket987
    @ReusableRocket987 9 місяців тому

    1:00 its actually easy, just press normally but whenever you reach the different colored lighting don't press wait till you collect it press one afterward and then boom

  • @thecdsupershow1901
    @thecdsupershow1901 9 місяців тому

    I imagine that once we go through enough updates, like up to 3.0 or at least 2.5 or something, the GEOMETRY PURGE will happen. It’s this scenario in my mind that one day, all of the demon levels will be downgraded to a lower difficulty. For example: Easy demons like The Nightmare will downgrade to insane and extreme demons like Bloodbath will downgrade to insane demons. The reason I think that this will happen one day is because we will have so much new stuff in the future that old demons won’t be so difficult anymore. I mean think about it. We got a new game-mode, adventure mode, new triggers, and filters. People have already started to make demos with these new mechanics so what’s stopping the “Geometry Purge” from becoming a reality. IDK just a thought that I’ve been having recently.

  • @MoyaiX
    @MoyaiX 9 місяців тому

    Bro, this is just so many better than UA-cam shorts.

  • @6Unknown_Source9
    @6Unknown_Source9 9 місяців тому +1

    Well, it's a stand alone level than others much like FingerDash
    most levels are tutorial/introduction to "that" feature or gameplay then the next level after it would be the harder version

  • @GeeIWonderWhoImReferencing
    @GeeIWonderWhoImReferencing 9 місяців тому +1

    Dash shouldn't be downgraded, its actually as difficult as electroman and other insanes, just with trippy stuff thats really confusing at the start

  • @veganmeatball6780
    @veganmeatball6780 9 місяців тому

    I feel like for now, it can stay, but in the future where we will get a lot more used to the camera it probably should be downgraded, but if dash is getting downgraded fingerdash also needs too

  • @nexpresit
    @nexpresit 9 місяців тому

    I think it should stay Insane, new players might find it hard because of the new 2.2 camera controls and stuff.

  • @goldenstatewarriors9418
    @goldenstatewarriors9418 3 дні тому

    The problem with the insane rating for RobTop levels is that Clutterfunk, Electrodynamix, and Hexagon Force are all rated Insane and they are way harder than the rest of the insane levels. Additionally, Cycles is harder than XStep and Dash, and it has a Harder rating. Fingerdash, TOE, and Electroman Adventures are the properly standard for RobTop insane levels.

  • @Wayhoo
    @Wayhoo 9 місяців тому +1

    Wanna know what I think? Electrodynamix: Easy Demon.

  • @Z3pH4x
    @Z3pH4x 9 місяців тому +1

    Pov The Ship Part in Dash: MUAHAHHHHHHAHAHAahhhahahahahAHHAHAHAHAHAHAHAHHAHAHAHAHAAHHA

  • @ysyavuzselim
    @ysyavuzselim 9 місяців тому +2

    Ngl Fingerdash is WAY harder than Dash in my opinion. Like it took me SO MUCH to finish fingerdash but dash took 40 mins or so and I still have problems with fingerdash I cannot beat it easily but Dash is like stereo madness for me

  • @ECHHerdem
    @ECHHerdem 9 місяців тому

    3:47 fun fact electroman adventures was upgraded because when it was relased it was rated harder

  • @taiscommentingaccountusedf1908
    @taiscommentingaccountusedf1908 9 місяців тому +1

    Dash is an absolute madness of a level. The sheer chaos of the level mustn't be understated
    Definitely should stay an insane rating

    • @RoundedPotato
      @RoundedPotato 9 місяців тому +1

      It ain't even that chaotic. . .

  • @butter1766
    @butter1766 6 місяців тому

    Stereo Madness: Easy
    Back On Track: Easy
    Polargeist: Easy
    Dry Out: Normal
    Base After Base: Normal
    Jumper: Hard
    Can't let go: Hard
    Time Machine: Harder
    Cycles: Harder
    Xstep: Harder
    Clutterfunk: Insane
    Theory of Everything: Insane
    Electroman Adventures: Harder
    Clubstep: Demon
    Electrodynamix: Insane
    Hexagon Force: Insane
    Blast Processing: Harder
    ToE 2: Demon
    Geometrical Dominator: Insane
    Deadlocked: Demon
    Fingerdash: Harder
    Dash: Insane
    In my opinion, Geometrical Dominator should be insane because the level itself offered me more difficulty than other Harder levels, so i think it should be low insane/high harder

  • @thunder2275
    @thunder2275 9 місяців тому +6

    I think it should get downgraded, it was super easy for me and I haven't even beaten any robtop demons yet. The camera is tricky and the new elements can confuse people like me who never watched the teasers, but after a few runs it becomes super simple

  • @navi.blueguy3
    @navi.blueguy3 9 місяців тому

    My opinion about Dash:
    I think that Dash is kind of easy. When there are camera movements, it usually doesn't make you jump, just when the camera moverment is over (or when it's not moving much anymore), so that doesn't bother me. The 2nd coin that people always talk about, I think that's pretty easy, since you just go that down part, then just go straight up till you reach the secret area instead of going in the intended path. The part where I usually crash is the box part when my hand kind of stays at the screen after I press it, so it just slips to the death box (thats how I call it). Heck, I haven't even finished Dash, because the ship spike part (69%) slows down my game (I usually play with my slow tablet). Overall, I would say that it shouldn't be downgraded. And for new players complaining, please play the previous levels first.

    • @Xandar123
      @Xandar123 9 місяців тому

      Imo it should be rated hard if not normal

    • @DandyMakesVideos
      @DandyMakesVideos 9 місяців тому +1

      @@Xandar123it’s nowhere close to hard or normal. Harder seems okay

  • @km7dev2
    @km7dev2 9 місяців тому

    I knew many 2.2 mechanics already because of the GDPS, so I thought of it needing a downgrade, BUT I realize not everyone had that knowledge and that has an impact.

  • @DUDEBRUHMICE
    @DUDEBRUHMICE 9 місяців тому +1

    I feel like, if you know what your doing, Dash is pretty easy (I mean it took me less attempts than Fingerdash so that’s definitely saying something)

  • @RetroKing-GMD
    @RetroKing-GMD 9 місяців тому +1

    Yea it should but I get what your saying

  • @steveafton7726
    @steveafton7726 9 місяців тому +1

    I agree with your opinion on it being downgraded because I beat the level before I beat time machine and the gameplay is only hard due to the camera changes. To be honest the only part I struggled with was the ship.
    So yes, it should be downgraded.

    • @bluelightning99
      @bluelightning99 9 місяців тому +1

      I beat Dash before Cycles

    • @EimysGD
      @EimysGD 9 місяців тому

      I beat Dash before Avernus

  • @TheEpicBowgartYT
    @TheEpicBowgartYT 9 місяців тому +2

    i honestly think the old levels should be completely remade since it's pretty outdated with the lack of decorating, i don't think that's a great introduction to the game since many things have changed and some people would think the game is garbage.

  • @suspicioussand
    @suspicioussand 9 місяців тому +1

    Hmm idk in my opinion Dash is the easiest Robtop insane level, however it might be because at the time I was beating other main insanes I had less skill ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

  • @grassence-djequavion
    @grassence-djequavion 9 місяців тому

    My opinion
    Dash-Harder (Pretty easy after practicing)
    Xstep-Harder (Its built like an insane with fake orbs and stuff but if we compare this to modern harders it becomes clear how hard xstep really is)
    Clutterfunk-Insane (Pretty deserved insane because of the somewhat challenging movements here and there)
    TOE-Harder (It might be like clutterfunk in some ways, but most of the level is super chill so it averages out to a harder)
    Electroman Adventures-Harder (It just is overall a harder level in disguise by the decor)
    Electrodynamix-Insane (This is the most fit insane because clutterfunk is an easy insane level and people are forgetting that. Also, it may be an easy demon when compared to the nightmare or platinum adventure, but compared to clubstep this is nothing. So, IMO this is insane)
    Hexagon Force-Insane (You may think this level is easy once practiced, but from my experience when first beating it I fixed one part and then had inconsistencies on another which is really grueling int he long run. Not as hard as electrodynamix, but much harder than clutterfunk)
    Fingerdash-Harder (Kinda like dash, easy after practice and also fun which is a big factor when grinding levels just ask the people who play top levels)
    If you're seeing this (which I doubt anyone would) you might disagree because we all have our strengths and weaknesses. But I'll tell you that there is no way Im completely wrong since Ive beaten all the levels and replayed them several times.

  • @zderpydiamond4800
    @zderpydiamond4800 9 місяців тому

    It took me like 80 attempts to beat at first, but then 2 days later I was 1st trying it. Coin 2 is pretty tough though!

  • @tandris1085
    @tandris1085 9 місяців тому

    fun fact: electroman was originally a harder level but got moved to insane (idk why)

    • @tandris1085
      @tandris1085 9 місяців тому

      @@HeavyGoat1491 imo its the same difficulty as cycles

  • @_Gam3r
    @_Gam3r 9 місяців тому

    its the perfect insane level, levels like theory of everything have chokepoints like the 70% ufo and the ufo and ship coins, its like the other insanes but with no points where youre like "man this part is too difficult" thats why its one of my favorite gd levels

  • @beverlysutton155
    @beverlysutton155 6 місяців тому

    Fun fact Electroman adventures Used to be rated harder but then got
    Changed to Insane

  • @richcrystalofficial
    @richcrystalofficial 8 місяців тому

    Bro let’s be honest, all of the level’s difficulties are inaccurate, so here is my honest opinion, let me know if y’all agree
    Stereo Madness: Easy
    Back On Track: Easy
    Polargeist: Easy
    Dry Out: Normal
    Base After Base: Normal
    Can’t Let Go: Normal
    Jumper: Normal
    Time Machine: Hard
    Cycles: Hard
    Xstep: Hard
    Clutterfunk: Harder
    TOE: Hard
    Electroman Adventures: Harder
    Clubstep: Insane
    Electrodynamix: Harder
    Hexagon Force: Harder
    Blast Processing: Hard
    TOE2: Harder
    Geometrical Dominator: Hard
    Deadlocked: Insane
    Fingerdash: Hard
    Dash: Harder
    Let me know what you guys think of these difficulty changes

    • @RealKayd3nYT
      @RealKayd3nYT 8 місяців тому +1

      Clubstep harder??? Deadlocked insane??? Bruh

  • @johnroblox5210
    @johnroblox5210 9 місяців тому

    Electroman Adventures used to be Harder but it got promoted to Insane.

  • @rodrigoqteixeira
    @rodrigoqteixeira 9 місяців тому

    I think dash is pretty easy, even because I had already played the "sneak peek playable" level in GDPS 2.2. I think the only thing hard in it is the huge amount of new features throwen at you're face as if you were nothing

  • @High-Cloud
    @High-Cloud 9 місяців тому

    What I know is any orb you have to click and any pad you have to land or touch It so the new spider Orbs and Pads aren't too much of a deal.

  • @owencmyk
    @owencmyk 9 місяців тому +1

    Yeah, I think it's a completely average insane level honestly.

    • @HaroldSenna
      @HaroldSenna 9 місяців тому

      You are sexy asf ngl

    • @HaroldSenna
      @HaroldSenna 9 місяців тому

      Like honestly you are sexy asl

  • @mario8894
    @mario8894 9 місяців тому

    Took me 38 attempts after learning how to use the swingcopter (for a total of 60 attempts)
    I think it's harder, and if it's insane, it's the easiest.

  • @EPIC_BOI69
    @EPIC_BOI69 9 місяців тому +1

    I beat it on my third attempt
    What happened to explorers?

    • @purplek1rbl
      @purplek1rbl 9 місяців тому

      Delayed to 2.21

    • @EPIC_BOI69
      @EPIC_BOI69 9 місяців тому

      @@purplek1rbl so I'll be waiting another 7 years for a harder level?

  • @MRTHUNDER.
    @MRTHUNDER. 9 місяців тому

    It took me 100 attempts to beat because I had to learn how to adjust to the new features so I think it should stay as insane

  • @imaMONKE725
    @imaMONKE725 9 місяців тому

    I don't think we should rate a level based on the experience of someone who didn't play most previous levels, it's at the end of the list for a reason, it uses most of the mechanics from previous levels, while also introducing new mechanics, so it's reccomended that players play the previous levels first, thinking as someone who beat all the previous levels(or skipped the demons), the only hard part is the beggining as it's pretty confusing, but after that it's pretty easy to sight read as players already know about camera movements and walking on walls, even though dash introduces a lot of mechanics, players also improve their capacity to adapt to new gimmicks and get used to them, with that in mind here's my comparsion
    xstep: the level introduces blue pads at the middle of the level, but it introduces while also introducing fakes and overall weird gameplay, the fact it's on the middle of the level doesn't help either, the final ball introduces the blue orbs which should be pretty obvious to figure out, so probably harder than dash
    clutterfunk: this level introduces the mini portal and more fakes, the introduction to the mini portal is pretty easy to understand so the only thing that makes this level hard is just raw difficulty, harder than dash
    TOE: this level can still be quite hard but not as hard as clutterfunk, the introduction to the UFO is pretty easy to figure out, so it isn't a big problem, something that can be annoying is the multiple pathway sections, harder than dash
    electroman adventures: this level introduces breakable blocks which are also easy to understand, the rest of the gameplay is pretty easy except for the random mirror portal transitions that will probably kill you, easier than dash
    electrodynamix: this level introduces high speed sections which will take some time to get used to, as the player is used to normal speed, this level may also introduce invisible blocks if you skipped the demons, which will also take some time to get used to, harder than dash
    hexagon force: this level introduces duals, being memory based during most of the time because of it, this gimmick is also pretty hard to get used to, and it's put all over the level, harder than dash
    fingerdash: this level introduces the spider gamemode, the beggining of the level is quite easy after playing the other levels, the spider part looks hard but it's really easy actually, the parts after it are also really easy but the end can be pretty hard if you are not paying attention due to the quick gamemode changes and fast paced gameplay, slightly harder than dash due to the hard part being at the end instead of the beggining, which makes it more of a chokepoint
    so dash should be downgraded to harder along with electroman and maybe fingerdash, as they are much easier than the other levels, being closer to levels like blast processing and geometrical dominator

  • @tolland4433
    @tolland4433 9 місяців тому

    As a returning player I found the level harder than Fingerdash (which I definitely think should be harder not insane) mainly because of the new mechanics. The first spider bit where you go on the walls took me far too long to grasp, for example. The level felt too much about not being able to predict something by looking at it which I don't think is good, but then again that's at least partially due to the 2.2 mechanics being new. Looking at it in retrospective after learning the mechanics, it's quite possibly slightly easier than Fingerdash imo.
    For me personally, the only levels that are truly deserving of Rob's insane difficulty rating are Electrodynamix, Hexagon Force, Clutterfunk, and *possibly* Theory of Everything. I agree with you that it shouldn't be downgraded, at least due to current official level difficulty ratings, but I think in the ideal world xStep, Electroman Adventures, Theory of Everything, Fingerdash AND Dash should all be downgraded to harder. So for now it's fine.
    Also hot take: RobTop should add some camera mechanics to the original levels to bring them more in line with Dash. I think this would be cool as fuck and have the added bonus of bringing the difficulties more in line with Dash - easier to judge.

  • @neongecko3065
    @neongecko3065 9 місяців тому

    I’ve never been a crazy GD player that spends non-stop trying to beat demons, and I personally think this level should be harder rated 7 star because even for me that only has 6 demons this level took me less than 100 attempts, and I have not completed any RobTop demons.

  • @mad500
    @mad500 9 місяців тому

    Electroman adventures used to be harder when first released and was upgraded to insane

  • @ZUPRO1234
    @ZUPRO1234 9 місяців тому +2

    In mobile its not that easy like you pc people think we dont just need to click the space button and eveyrthing is done this should be a demon for mobile and hard for pc in mobile its almost like a impossible demon

    • @nonsensical_nimrod
      @nonsensical_nimrod 4 місяці тому

      i’m on mobile and it was definitely an insane level not a demon

  • @markpotterjr3457
    @markpotterjr3457 8 місяців тому +1

    I actually always thought this

  • @Alex-rf9ih
    @Alex-rf9ih 9 місяців тому +1

    Stereo Madness is easy
    Back on Track is easy
    Polargeist is easy
    Dry Out is normal
    Base after Base is normal
    Can't let Go is hard
    Jumper is hard
    Time Machine is harder
    Cycles is harder
    xStep is harder
    ClutterFunk is Insane
    Theory of Everything is harder
    Electroman Adventures is harder
    ClubStep is easy demon
    Electrodynamix is Insane
    Hexagon Force is Insane
    Blast Processing is hard
    Theory of Everything 2 is easy demon
    Geometrical Dominator is harder
    The Seven Seas is easy
    Viking Arena is easy
    Airborne Robots is normal
    Deadlocked is easy demon
    FingerDash is harder
    Press Start is hard
    Nock Em is harder
    Power Trip is Insane
    Dash is Harder
    What do you think?

    • @jedanlik5597
      @jedanlik5597 9 місяців тому

      Time machine is possibly insane, dash is harder, deadlocked is medium demon, everything else I agree

    • @Alex-rf9ih
      @Alex-rf9ih 9 місяців тому

      @@jedanlik5597 if you compare deadlocked with a custom medium demon level... Deadlocked is easier

    • @jedanlik5597
      @jedanlik5597 9 місяців тому +2

      @@Alex-rf9ih not really there are some really easy medium demons, deadlocked is even harder than darkness keeper which is for some reason hard demon but should be easy demon, also how tf is sidestep not medium demon

    • @Alex-rf9ih
      @Alex-rf9ih 9 місяців тому +1

      @@jedanlik5597 dash is harder! Agreed 👍