I think I tried offset all but it got jammed up around the area where the head of the bolt and the threads came together (I'll have to go try it again) @@michtill
Thanks! (for this and the previous tutorials you made, really helped get my onshape skills on a more serious base). You can use keep tools in the boolean operations instead of doing a copy beforehand by the way.
oh damn haha, I'm learning Onshape now so i just assumed this would be an old video but i see it was posted 3 days ago, Scores!. 10/10! this video showed and explained some very cool functions I'm excited to add to the mental tool box.
I really enjoy that you describe everything you do in detail, and also that you take the time to describe why you use certain tool over others as well as adding in different scenarios and how they would change the process. Through these videos I've learned lots of features that are useful for a lot of projects as well as shortcuts and hidden features I would not have come across easily otherwise. Fantastic videos, really useful, and kudos for great editing :D
Nice tutorial Toby! I did have a few thoughts on how the geometry from the bolt could be re-used even more effectively to create the nut... Rather than typing it in here I posted a quick video response on my channel so go check that out if you are interested in an alternate way of doing this! Basically the nut can be created using 5 features without creating any new sketches or reference geometry!
This got me thinking. Perhaps a master headless threaded bar could be created. Then, for screws a different type of head can be created on top (e.g. hex bolt, socket cap, countersunk, set screw type), and for the mating part the threaded bar can be used as the cutter. That way you can create hex nuts, square nuts, rounded nuts .. etc.
thanks Im not in a class room but I am doing more nasa hunch next year and some of these vids have helped a lot with me being able to design parts and learn how to use onshape even more
Hi Toby, I enjoy watching your tutorials and using Onshape, it's an awesome program. Is there any chance you could teach us newbees the simplest most easiest way to create a knurled pattern on a cylinder type shape, for example I would like to draw a knob with a knurled pattern...
At 5:30 my «Feature Mirror» Dialog looks different, it has an additional «Reapply features» checkbox, that I need to check to get it to work. Otherwise I get an error: «Mirror 1 did not regenerate properly: Could not create all instances as entered. Try selecting "Reapply features" option.»
Nice! Probably an update since I shot the video. Good to know and thanks for sharing! I'm sure that will help some of the other users who are trying to click along with!
I'm very new to OnShape and CAD drawing in general. As a learning tool, I followed the tutorial and made the animated Stirling Engine that you created. It was a lot of fun, and I learned a lot. Question: Is it possible to animate the Hex Nut, showing it rotating while climbing up and down the bolt? Probably not, but I thought I'd ask.
Great videos Toby but I just cannot figure out what I am doing wrong when using an arc tangent as shown at 4.50 on this video, all I ever get is a convex arc not the concave one shown, has anyone got an answer please?
The "keep tools" option from the boolean operation would let you skip the copying of the bolt, and still have both parts that can be exported at once.
ahhh - great suggestion thanks!
@@TooTallToby+ Offset all ;)
I think I tried offset all but it got jammed up around the area where the head of the bolt and the threads came together (I'll have to go try it again) @@michtill
Your tutorials are excellent Toby .You make it look easy when I’m following along . Many thanks
Awesome thanks Johnny! Glad these are helpful!
Thanks! (for this and the previous tutorials you made, really helped get my onshape skills on a more serious base).
You can use keep tools in the boolean operations instead of doing a copy beforehand by the way.
Awesome glad these tutorials are helpful! Also good to know that we can do this another way! I love onshape!
Thank you Toby, you made love Onshape, your tutorials are very good!
I will definitely be showcasing this with my students. Nice and easy to follow along with plenty of room for tweaking and experimentation.
Great tutorial, but please setup an app to show your hotkeys right on the screen.
ok!
oh damn haha, I'm learning Onshape now so i just assumed this would be an old video but i see it was posted 3 days ago, Scores!. 10/10! this video showed and explained some very cool functions I'm excited to add to the mental tool box.
Awesome to hear and so glad this helps! 😁
great video, I love your way of explaining. please preach more Onshape
Thanks Yalinvision! Glad this style is helpful!
I really enjoy that you describe everything you do in detail, and also that you take the time to describe why you use certain tool over others as well as adding in different scenarios and how they would change the process. Through these videos I've learned lots of features that are useful for a lot of projects as well as shortcuts and hidden features I would not have come across easily otherwise. Fantastic videos, really useful, and kudos for great editing :D
Awesome thanks so much for the kind words and it's great to know that this type of content is helpful!
Great tutorial Toby! 🤌
thanks Jamie!
kaBAMM! This is what I've been missing. THANK YOU!
Awww yeah!! Glad this helps!!
Nice tutorial Toby!
I did have a few thoughts on how the geometry from the bolt could be re-used even more effectively to create the nut...
Rather than typing it in here I posted a quick video response on my channel so go check that out if you are interested in an alternate way of doing this! Basically the nut can be created using 5 features without creating any new sketches or reference geometry!
Awww yeah i look forward to seeing it! Thanks Airwick!
Just started learning onshape. These two videos are a huge help. Thanks.
Love to hear it! Welcome! 👍
This got me thinking. Perhaps a master headless threaded bar could be created. Then, for screws a different type of head can be created on top (e.g. hex bolt, socket cap, countersunk, set screw type), and for the mating part the threaded bar can be used as the cutter. That way you can create hex nuts, square nuts, rounded nuts .. etc.
Ohh yeah good idea! that would be awesome!!
thanks Im not in a class room but I am doing more nasa hunch next year and some of these vids have helped a lot with me being able to design parts and learn how to use onshape even more
Hi Toby, I enjoy watching your tutorials and using Onshape, it's an awesome program. Is there any chance you could teach us newbees the simplest most easiest way to create a knurled pattern on a cylinder type shape, for example I would like to draw a knob with a knurled pattern...
crazy fun to watch! Thx for great tutorial!!! I love it!
Awww yeah thanks Chris! Glad this helped!
Very interesting, I have moved from fusion 360 as it has stopped allowing me to export to STL. This was one function I use loads, so thank you.
Fusion still allows this on free version.
CHEERS, Many thanks
Hello!
Great set of videos. Thank you!
Thanks Chris! Glad this helped!
Thanks for sharing!
Awesome glad this helped!
Great tutorial, thanks, both printed out and looking good!
That's so cool that you printed them! Glad this helped and glad they worked!!
At 5:30 my «Feature Mirror» Dialog looks different, it has an additional «Reapply features» checkbox, that I need to check to get it to work. Otherwise I get an error: «Mirror 1 did not regenerate properly: Could not create all instances as entered. Try selecting "Reapply features" option.»
Nice! Probably an update since I shot the video. Good to know and thanks for sharing! I'm sure that will help some of the other users who are trying to click along with!
I'm very new to OnShape and CAD drawing in general. As a learning tool, I followed the tutorial and made the animated Stirling Engine that you created. It was a lot of fun, and I learned a lot.
Question: Is it possible to animate the Hex Nut, showing it rotating while climbing up and down the bolt? Probably not, but I thought I'd ask.
Great videos Toby but I just cannot figure out what I am doing wrong when using an arc tangent as shown at 4.50 on this video, all I ever get is a convex arc not the concave one shown, has anyone got an answer please?
Well done and thank you. Excellent tutorial. i just discovered and joined your channel but I will be binch watching your other vids.
Awesome videos! I've been doing it wrong and the hard way....lol. Thank you
Awww yeah nice! Glad this helped!
Thank you very much..... i have learned a lot.... 👍
Awesome! Glad you learned a lot from this one!
is there a way just to type in the thread pitch?
There's a featurescript to auto create threads - I don't know what its called but you can search the forums
It's a good tutorial!! A tutorial on ball joints would be interesting.
Ok good to know! Thanks!
Great tutorial TTT
Thanks!
Hey do you have this in a public folder that anyone can view or copy thanks
Great,. i use to scale the bolt in x and y direktion and make a boolean it is faster . For plastic screws you can download stil model From screwerk.de
Ohhh good idea using SCALE! I'm gonna try that!
👌🔩
Hex nut are not rounded-off, they have a 30 degree chamfer!
Hi😊
Hello!