I ran a test with gatling lasers and found troubleshooters worked better for damage. However, the extra damage was so small, I kept the anti armor for the sake of having a more well rounded gun against all enemies instead of just robots. I think in my test I got an extra 5 damage per shot with troubleshooters or something
Aristocrats is the most Dps, but Vampires helps to tank it. Actually play the game so this is 1st hand knowledge. Also I recommend finding the crowds that do multi teams in raids
Yeah I got lucky last night doing collision course recommended from one of these videos , start at usually has been farmed . Go straight into daily ops , leave world , go into world . I did it twice and got a SwiftCoreRecepticle on one . StingingCoreRecepticle on the next 😇
The accelerated nozzle and stinging core receptacle mod plans still have yet to drop for me after a week and a half of farming. Earlier today I got my fifth gamma wave emitter plan though lol.
AA is kinda like a middle ground of sorts. it gets the hp bar low enough to proc the executioners effect which is multiplicative and will outdo the damage of AA and sometimes even bloodied.
I'm no expert player and can solo the first boss with a gatling plasma with no 4 star effect and no buffs. I now have the 4 star effect you have but different stars (Vampire, FFR, -25 AP cost). Not sure if this has been tested but when you are shooting while the robot hits you the reflective damage seems to go WAY down. I think I do more damage by blipping a couple bullets here and there to proc bullet shield (and ricochet) until the shields are down, then I go into DPS mode.
@gametime2473. GG I use same! Gat Plas V/FFR/-AP and shoot every couple seconds to keep Vampire's healing effect refreshed while EN06 destroys is own shield.
Vampire Minigun for the sheild In spurts. Then Vamp gat plasma.. no buffs. I do it solo with my mules in 6 minutes. Cost me 2 cores couple bullets. I walk away so fat. It's ridiculous. Ran the whole think. My advice. Run it because but farm the 1st. I have mule parked at end. Not worth it. 1st is so easy. No buffs. Just rinse repeat leave fat as fuck. Like a Thanksgiving dinner.
Yeah, but I like doing the whole raid. I would much rather do the whole thing than do the same one over and over again. Just a 1 star vamps gatling plasma would struggle greatly in this raid so not sure if you mean't a BIS vampires like FFR, Explosive and -25 AP cost, durability
@@gametime2473vamp to heal other stars don't matter reflect will break the shield then switch to damage. The whole raid is fun but this boss is the most profitable in terms of ammo, junk, meds, gear, mod boxes. I can beat it, leave, run in, and kill again in 2.5 minutes. My 3rd character has over 5k of each stimpack, radaway, radx, around 100 different serums pretty much need to make my 4th character a set of thru hikers to hold my chems since my 3rd one is all weapon weight reduction. You are right though it gets repetitive however when the rewards are this great it doesn't drain the mental that badly, 350 caps a run getting 6k caps an hour plus scrip theirs really nothing else as profitable at the moment.
Something to take note is that the Guardian takes more damage immediately after the shield is broken. Damage is not accurate as you have to wait a 10 secs after.
I'm Using my V/E/-25/Pinpointers with Accelerated and Stinging Core daily driver while Bloodied (50%) PA, pretty reliable with a team and can easily solo 🤗
Yeah, I use a V/FFR/-25 with the 4 star Smashysnow has and it's a good buff. The only weird thing about this effect is that if you repair to 200%, it doesn't work until you get down to 190 or less. I was considering dumping my -25 AP 3rd star for durability. It's a SIXTY percent boost when at 190% so durability will keep me there. I'm pretty happy with 40% and crits like crazy if I want to use coffee. I generally go the lazy route with Company Tea and a Psychbuff or something.
TLDW: @4:38 - Anti-Armor won over Troubleshooter, 462 vs 390 damage. Similar in-vats and outside, using that build. Personally I'd appreciate if you could please try to keep the video shorter ^^ Now we just need a Troubleshooter+Explosive vs Troubleshooter+25% speed (the explosive may require 5-7 SPECIAL points in perk cards so hope it's worth it!)
I don’t think it’s the rolls that affect it too much they’re all similar I think it’s how many reflective mods you have on, I’ve done this about 300 times and that’s what i think anyway
I run bloodied and have been using a Vampires explosive reduced weight with polished for the frist phase. When the shield gos down I've been switching to my Anti armor explosive reload speed with pinpointers on it. Both Gatling plasmas have the beam splitter on them. Would it be better to have a vats effect gatling plasma?
I think trouble shooters may be bugged because i have seen videos online showing junkies another 50 percent dmg buff doing more dmg than AA even in my own test junkies did more dmg than AA to the snake which has around the same DMG resistance as the robot
The condition of your weapon affects damage based on your 4th star, but each plasma has a different durability value. You are not comparing under correct conditions.
If you repair your armor to 200%, That 4 star will not work at all. It has to be 190% or less. I generally just use improved repair kits. It's good enough.
@@MarekAndreansky weapon condition not max durability. If you use an improved kit to repair to 150% it will stay at 60% damage boost until it dips under 100% no matter if the durability bar is really small or large. You can craft a brand new plasma with really high intelligence to give you the most durability possible then mod it out if you are skeptical.
You don't have to spam stims at all, I stim maybe once the whole fight if my electric absorption isn't working properly because of lag, just face tank his damage then kille him with an auto axe, 40-50sec kill
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I ran a test with gatling lasers and found troubleshooters worked better for damage. However, the extra damage was so small, I kept the anti armor for the sake of having a more well rounded gun against all enemies instead of just robots. I think in my test I got an extra 5 damage per shot with troubleshooters or something
People are so lucky, I haven’t even gotten a single plasma mod with hours worth of grinding.
@@Woopah_gaming what platform are you on?
@Woopah_gaming is normal you need the research the plan in the box only 1 you get with scrap and is the flamer buse
Aristocrats is the most Dps, but Vampires helps to tank it. Actually play the game so this is 1st hand knowledge. Also I recommend finding the crowds that do multi teams in raids
Yeah I got lucky last night doing collision course recommended from one of these videos , start at usually has been farmed . Go straight into daily ops , leave world , go into world . I did it twice and got a SwiftCoreRecepticle on one . StingingCoreRecepticle on the next 😇
The accelerated nozzle and stinging core receptacle mod plans still have yet to drop for me after a week and a half of farming. Earlier today I got my fifth gamma wave emitter plan though lol.
AA is kinda like a middle ground of sorts. it gets the hp bar low enough to proc the executioners effect which is multiplicative and will outdo the damage of AA and sometimes even bloodied.
Yeah i use AA weapons on tough targets and Bloodied on lower armour foes.
Great vid. Could you compare Executioner and AntiArmor when ENO6's HP under 50%?
Appreciate your effort to answer this nagging question. Thank you for presenting this video
I'm no expert player and can solo the first boss with a gatling plasma with no 4 star effect and no buffs. I now have the 4 star effect you have but different stars (Vampire, FFR, -25 AP cost).
Not sure if this has been tested but when you are shooting while the robot hits you the reflective damage seems to go WAY down. I think I do more damage by blipping a couple bullets here and there to proc bullet shield (and ricochet) until the shields are down, then I go into DPS mode.
Yes, I do the same since I noticed that in my runs too. I let it get to around 30% then open fire again.
@gametime2473. GG I use same! Gat Plas V/FFR/-AP and shoot every couple seconds to keep Vampire's healing effect refreshed while EN06 destroys is own shield.
Isnt action boy useless if you have company tea already
Vampire Minigun for the sheild In spurts. Then Vamp gat plasma.. no buffs. I do it solo with my mules in 6 minutes. Cost me 2 cores couple bullets. I walk away so fat. It's ridiculous. Ran the whole think. My advice. Run it because but farm the 1st. I have mule parked at end. Not worth it. 1st is so easy. No buffs. Just rinse repeat leave fat as fuck. Like a Thanksgiving dinner.
Yeah, but I like doing the whole raid. I would much rather do the whole thing than do the same one over and over again. Just a 1 star vamps gatling plasma would struggle greatly in this raid so not sure if you mean't a BIS vampires like FFR, Explosive and -25 AP cost, durability
@@gametime2473vamp to heal other stars don't matter reflect will break the shield then switch to damage. The whole raid is fun but this boss is the most profitable in terms of ammo, junk, meds, gear, mod boxes. I can beat it, leave, run in, and kill again in 2.5 minutes. My 3rd character has over 5k of each stimpack, radaway, radx, around 100 different serums pretty much need to make my 4th character a set of thru hikers to hold my chems since my 3rd one is all weapon weight reduction. You are right though it gets repetitive however when the rewards are this great it doesn't drain the mental that badly, 350 caps a run getting 6k caps an hour plus scrip theirs really nothing else as profitable at the moment.
Something to take note is that the Guardian takes more damage immediately after the shield is broken. Damage is not accurate as you have to wait a 10 secs after.
Does calibrated capacitor work?
I'm Using my V/E/-25/Pinpointers with Accelerated and Stinging Core daily driver while Bloodied (50%) PA, pretty reliable with a team and can easily solo 🤗
Yeah, I use a V/FFR/-25 with the 4 star Smashysnow has and it's a good buff. The only weird thing about this effect is that if you repair to 200%, it doesn't work until you get down to 190 or less. I was considering dumping my -25 AP 3rd star for durability. It's a SIXTY percent boost when at 190% so durability will keep me there. I'm pretty happy with 40% and crits like crazy if I want to use coffee. I generally go the lazy route with Company Tea and a Psychbuff or something.
TLDW: @4:38 - Anti-Armor won over Troubleshooter, 462 vs 390 damage. Similar in-vats and outside, using that build.
Personally I'd appreciate if you could please try to keep the video shorter ^^
Now we just need a Troubleshooter+Explosive vs Troubleshooter+25% speed (the explosive may require 5-7 SPECIAL points in perk cards so hope it's worth it!)
I don’t think it’s the rolls that affect it too much they’re all similar I think it’s how many reflective mods you have on, I’ve done this about 300 times and that’s what i think anyway
I run bloodied and have been using a Vampires explosive reduced weight with polished for the frist phase. When the shield gos down I've been switching to my Anti armor explosive reload speed with pinpointers on it. Both Gatling plasmas have the beam splitter on them. Would it be better to have a vats effect gatling plasma?
Glad I'm using AA!
AA FTW
Vampire will forever be the best
@@jasonwarren8740 i never die so i never use vamp, only stage that i die sometimes is stage 2 but vamp wont save me there
Anti armour, bloodied, vampires and two shot for tagging and medics for healing npcs. All exploaive of corse woth 90rw 😂
I think trouble shooters may be bugged because i have seen videos online showing junkies another 50 percent dmg buff doing more dmg than AA even in my own test junkies did more dmg than AA to the snake which has around the same DMG resistance as the robot
I looked at the results of my test again I got 161 with junkies and 141 with AA I was using a hunting rifle just to test it
You no i have the plans for this gun didn't even no i did that's besides the point still need mods
I use two shot 😅
Bloodied.
Amazing smashy ur so awesome
Thank you wolf you are awesome to
@ ur the one helping answer people’s question while I’m only making people beats dedicated to them
Both are Bad. For Full Life Junkies or Furious. And Low Life Bloodied.
The condition of your weapon affects damage based on your 4th star, but each plasma has a different durability value.
You are not comparing under correct conditions.
If you repair your armor to 200%, That 4 star will not work at all. It has to be 190% or less. I generally just use improved repair kits. It's good enough.
@@gametime2473 I meant the mod on the weapon, it boosts damage based on durability of the weapon right?
@@MarekAndreansky weapon condition not max durability. If you use an improved kit to repair to 150% it will stay at 60% damage boost until it dips under 100% no matter if the durability bar is really small or large. You can craft a brand new plasma with really high intelligence to give you the most durability possible then mod it out if you are skeptical.
@@vincentwilkes1955polished gives 35%Ish percent at 150. Not the full 60.
@@vincentwilkes1955 Got it, thanks!
Anti armor all the way!
how are you still alive like that your health bar is barley moving
He spams stimpaks. You can see the amount he has get lower sometimes by 6 at a time
You don't have to spam stims at all, I stim maybe once the whole fight if my electric absorption isn't working properly because of lag, just face tank his damage then kille him with an auto axe, 40-50sec kill
Yes AA is better than Trouble. I use Trouble only on my PA