Devs reveal a bit about the DESERT! - TerraTech Worlds

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  • Опубліковано 1 жов 2024
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КОМЕНТАРІ • 24

  • @PayloadStudios
    @PayloadStudios  3 місяці тому +2

    For those of you wondering why we didn't answer [insert topic of your choosing here] question, this is just part one of over an hour's conversation that we had with our devs: more will be coming out soon, so hold tight whilst we lock Dean in the video editing cupboard! -Cassie

  • @Aertora
    @Aertora 3 місяці тому +3

    the last part was the best "hill there be more resources in the desert?" Kris: "SAND, lot's of sand"

  • @antediluvianatheist5262
    @antediluvianatheist5262 3 місяці тому +5

    What we need are better wheels.
    Also goals, and enemies that do more than just drive around in circles waiting to be shot.

    • @adtrlthegamer7449
      @adtrlthegamer7449 3 місяці тому

      Need paddle wheels. The ones you see on the back of real Dune Buggy vehicles.
      Why, easier speed when in the sand. (Doubles for water too, once we got boat parts.)

    • @PitBull51091
      @PitBull51091 3 місяці тому

      @@adtrlthegamer7449 that would be great, bu in land we also are lacking at rip, speed, or ground clearance...
      -3M wheels are to small for bier and heavier techs (my last tech was almost 64 long, and 30t heavy)
      -we don't have possibility to build wheel on wheel (doubles, triples)
      -wheels with great speeds are drastically poor at hauling loads...

  • @XXPryingXX
    @XXPryingXX 3 місяці тому +1

    Some questions,
    1 where will desert be placed in terms of progression? Before/ after snow?
    2. Will there be a new planet hazard? Such as Heat maybe? And if yes could we expect new modules that cool down your cab like a reverse heat furnace?
    Love the work that you guys are doing! Keep up the amazing work !!

  • @pricemabutta-minecraftflan7112
    @pricemabutta-minecraftflan7112 3 місяці тому +5

    I see this video is about me haha.

    • @ffsnipe8298
      @ffsnipe8298 3 місяці тому +1

      Indeed. Congrats on getting one question answered that we already knew, and one other answered that has nothing to do with actual gameplay which is what everyone wanted to know about.
      Nice.

    • @pricemabutta-minecraftflan7112
      @pricemabutta-minecraftflan7112 3 місяці тому +1

      @@ffsnipe8298 The first question was from months ago. The second quest was 1. Asking about larger objects/structures and 2. Palm trees was mostly a shit post but I think it would be cool. Can't help they picked these two questions. I was just being positive. (Which is really needed around here)

    • @ffsnipe8298
      @ffsnipe8298 3 місяці тому

      @@pricemabutta-minecraftflan7112 "which is really needed around here". I dunno, I see nothing but positivity about TTW and if anyone provides criticism, they get ignored or they get attitudes from discord mods who like to say "duh" to everyone. edit: that mod also likes to throw around "skill issue" all the time too.

  • @RavenSaxbar
    @RavenSaxbar 3 місяці тому

    Looking forward to the new updates. Sounds pretty cool to me.

  • @andywei3092
    @andywei3092 3 місяці тому

    i like it, one thing i would like is a hotkey for the sort function. maybe f

  • @kislo_ta
    @kislo_ta 3 місяці тому

    Will it be a lot of quartz in desert?

  • @Timskat
    @Timskat 3 місяці тому +1

    In Desert biome will be monuments?

    • @4bitmonitor373
      @4bitmonitor373 3 місяці тому

      Might wanna fix the grammar

    • @Timskat
      @Timskat 3 місяці тому

      @@4bitmonitor373 sorry, I’m very bad at English, I’m from Russia:(

  • @ffsnipe8298
    @ffsnipe8298 3 місяці тому +1

    I know I am going to get hate for this (might even get deleted), but this video was a bit disappointing.
    Not only did you pick the 4 simplest (and pretty braindead tbh) questions asked, but we already knew the answers to 2 of them.
    Meanwhile, there were quite a few other questions that actually touched on the gameplay and mechanics of the new biome that are far more important and were ignored.

  • @PitBull51091
    @PitBull51091 3 місяці тому

    TerraTech Worlds should be game about WORLDS, now we have ONLY ONE WORLD, WHERE ARE OTHER?!
    and U as always talking about size limitation that is nothing with optimization (frame rates), but what else is blocking U to make enormous builds, even static bases are limited (also in variety of blocks)

    • @soangry
      @soangry 3 місяці тому

      they have a timeline posted for when they expect to be making another world. Vehicles and bases are made of smaller items all linked together. the more items, the more strain on your computer. Also, a giant tech makes everything way too easy. They want you to be challenged.

    • @PitBull51091
      @PitBull51091 3 місяці тому

      @@soangry
      I techs:
      1. giant tech isn't easier to manage, problems and hardness will raise gradually when U expand Your tech
      2. bigger tech means bigger and more enemies, so it wouldn't be so easy...
      3 e.g., 20 medium techs aren't any problem for my PC, but one stable big machine will be? ridiculous!!!
      4. more space and freedom to manage and build my own killing/exploring/cruising/hauling machine would be standard and not negotiable in game stricte based on this mechanics!!!
      5. fusion cores are the worst possible way to extend our reactor capacity, earlier was better way...
      II bases
      1. still we don't have more options to manage and expand our production and warehouse systems...
      2. still the biggest silo is no as efficient as the smallest, too expensive versus too little space
      3. energy sources are poor, we have to maintain hem gradually and as often as possible...
      without any attention this will shut down as fast as it can, and kills our tech (fusion cores)
      4. fusion facility often kills all our power source, so this is inefficient
      5. still we have a few BASE blocks (ramps, pylons, walls, floor), and devs were advertising tis game as BASE BUILDER...
      6.still building is annoying and when U put some structures above other, then its annoying much more...

    • @4bitmonitor373
      @4bitmonitor373 3 місяці тому +3

      1.It's still Early Access, don't expect everything to be done right-away
      2. The Roadmap states we will have more planets & maybe even space building
      Try not to get angry over an unfinished game

    • @soangry
      @soangry 3 місяці тому

      @PitBull51091 right now the size of your tech has no affect on the size of enemy techs
      This isn't about your supercomputer, it's about the average gamers computer.
      It's still a beta. They are working on conduits right now
      Edit: I agree that how energy works is wonky right now.

    • @PitBull51091
      @PitBull51091 3 місяці тому

      @@soangry
      I don't agree, when I was driving in a little tech with scout cab and two guns, there were no bigger tech than mine...
      But when I expanded tech to 8 cargo, 4 guns and lasers, and changed cab to Navi, then enemies were much better and bigger...
      Problem is that (in opinion from devs) when there are 20 or more techs , then there's NO PROBLEM whatsoever, but ONLY ONE bigger tech can destroy entirely game...
      @4bitmonitor373
      Even in early access, devs shouldn't doing worse things into their game:
      1. tech's reactor capacity and expansion of it, now it's tragedy, IN DEMO there was at least one WORKING auxiliary reactor and fuel for it ..
      2. Wind turbine was cheaper and more efficient:
      -gold against niobium
      -100 power output against now at max 30...
      About tech's, devs don't put any new good blocks to them, just few connectors (which are useless, and reactor inefficient) and absolutely not needed fusion cores...