This Game Can’t Be Replicated

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  • Опубліковано 4 жов 2023
  • Twitter: / mhswoocer
    I really like the Megaman Zero games, but I also love the games that were partially inspired by them, or just similar to them in general like Hollow Knight, Azure Striker, and even Shovel Knight to a certain degree. HOWEVER I finally got around to playing a game that released earlier this year called Gravity Circuit and with it's quality, the impossible competition for a game of the year only gets harder...
    Songs used in order
    File Select: Gravity Circuit
    Cannon Ball: Megaman Zero 3
    Newcomer's Bridge: CrossCode
    Escape from the City(instrumental): Sonic adventure 2
    Hornet: Hollow Knight
    Hidden by night: Shovel Knight
    Sans: Undertale
    Greenpath Hollow Knight
    Lightning Unleashed: Azure Striker Gunvolt
    For Endless Fight 2 Megaman Zero 2
    Tutorial: Gravity Circuit
    Crash Theme: Gravity Circuit
    #gravitycircuit
    #megamanzerozxlegacycollection
    #indiegame
  • Ігри

КОМЕНТАРІ • 436

  • @KaiBurley
    @KaiBurley 9 місяців тому +386

    I think Metroid Dread came pretty close for me. Samus moves so quickly and the toolkit you unlock only makes maneuvering her better. Plus the parry/counter thing is kind of like the sword slice-you can quickly 1 hit enemies with good timing, and on the enemy side the timing for their parryable attacks is tuned well for you to blaze through a level.

    • @jarlwhiterun7478
      @jarlwhiterun7478 8 місяців тому +28

      Probably my favorite Metroid game and the best controlling by far. Can't believe it's already a 2 year old game

    • @dinar8749
      @dinar8749 8 місяців тому +5

      Metroid Dread is so good. Can't wait for Metroid 6!

    • @residentgrey
      @residentgrey 8 місяців тому +3

      It appears slower than the SNES games but the flow is so smooth that it does not lend a feeling of drag.

    • @JohnSmith-ie9qo
      @JohnSmith-ie9qo 8 місяців тому

      Nintendo sucks donkey ballz

    • @fabianlaibin6956
      @fabianlaibin6956 8 місяців тому

      @@jarlwhiterun7478wait whuh, I felt like I saw a letsplay of it on oxbox just yesterday... where did my time go?

  • @lucasclyne2627
    @lucasclyne2627 9 місяців тому +228

    I find that Katana Zero does an excellent job with speed, precision, and capturing that flow that when you get it, you feel like a God Gamer.

    • @mhswoocer
      @mhswoocer  9 місяців тому +31

      I'll have to check it out!

    • @jiroaesthetic6752
      @jiroaesthetic6752 8 місяців тому +15

      2 years and still no dlc....

    • @marcierex4547
      @marcierex4547 8 місяців тому +2

      how much is that game

    • @Dribin
      @Dribin 8 місяців тому

      ​@@marcierex4547it's cheap, goes on sale a lot, worth buying when on discount for sure.

    • @TheLordMaximo
      @TheLordMaximo 8 місяців тому

      i know is all about megaman zero ,
      on megaman X4 i can get this same feeling mixing with EXskills
      u turn invencible... literally
      if u got the timming to use the EX skills, u can def.... get out of any situation the cames brings you....
      Megaman Zero is such a masterpiece

  • @emdivine
    @emdivine 9 місяців тому +239

    Actually here's another contender: The Messenger. Speed, precision, flow.
    I think one of the important parts of making flow is that enemies are obstacles, but the game actually manages to make you want to go and kill them. in Zero most enemies are 1 shot with the sword and often just in your path, so you slash right through them and run/dash/jump along. In Gravity Circuit they do much of the same thing but they take a few more hits, however now they become projectiles so you can chain kills into each other giving you the same feeling of pace as Zero does. In The Messenger your grapple pulls you to enemies, *turning them into your dash* for the game. Also your sword 1 shots most things here too. Though admittedly The Messenger leans a bit more on its precision than speed, comparing it to Zero. I still feel like it does the flow though

    • @chauncey5962
      @chauncey5962 8 місяців тому +14

      Very underrated game

    • @crowravencorvenrow
      @crowravencorvenrow 8 місяців тому +19

      Don't forget the absolute banger soundtrack.

    • @chauncey5962
      @chauncey5962 8 місяців тому +1

      After playing this game it doesn’t hold a light to the messenger pretty dissatisfied with gravity circuit overall beat it in 6 hrs not really anything special imo

    • @DrGandW
      @DrGandW 8 місяців тому +8

      The Messenger is a 10 with an asterisk for there being no glide button, would make the platfoming a lot smoother

    • @CrazyDoodEpicLeaves
      @CrazyDoodEpicLeaves 8 місяців тому +14

      I always loved listening to what kinda bullshit the Shopkeeper has to say in that game.

  • @brickwallandco.9121
    @brickwallandco.9121 8 місяців тому +18

    Copen in Gunvolt 2 is exactly what one could be looking for
    Flying through the stage, slicing through enemies with your gun or ex weapons (ice blade in particular)
    It's very much the flow contrasting with gunvolts more deliberate gameplay

  • @darthmakaveli
    @darthmakaveli 8 місяців тому +68

    Gravity Circuit is a masterpiece, no doubt about it. It really blew me away. Not only is the movement satisfying, the whole game is brimming with a certain charm and personality that is hard to recreate.

  • @Ph0mega
    @Ph0mega 9 місяців тому +49

    I highly recommend giving Cyber Shadow a look if you haven't already. The difficulty is quite high (but fair) and the dash isn't unlocked until part way through the game, but chaining dash strikes through enemies is one of the most satisfying feelings.

    • @FreedomDaveX
      @FreedomDaveX 8 місяців тому +4

      People say Cyber Shadow is a Ninja Gaiden-like game, but I argue that it plays more like a Megaman Zero game. The only thing it has in common with Ninja Gaiden is that you play as a ninja.

    • @NeoKurow
      @NeoKurow 8 місяців тому

      cyber shadow was ok for me until stage 5. After that the game was way too hard and just pure frustration.

    • @arseniy
      @arseniy 6 місяців тому

      @@FreedomDaveX Cyber Shadow is more like Kage and Shatterhand(Solbrain) from NES. Also it sucks in level design.

    • @dorkyshark2911
      @dorkyshark2911 Місяць тому

      hell yeah,cyber shadow mentioned

  • @CrimsonMoonM
    @CrimsonMoonM 9 місяців тому +15

    I instantly recognized that green slashing shape in the thumbnail. The Zero series' flow is so exceptionally snappy and precise that the X games feel downright clunky if you pick one up right after playing a Zero title. I'd say that Copen's gameplay style from Gunvolt 2 and Luminous Avenger iX 1 is the closest Inti came to recapturing the flow of the Zero series in my eyes.

  • @myew
    @myew 9 місяців тому +36

    I did 3 playthroughs of Gravity Circuit in the 3 days after it came out. It's a blast start to finish and definitely captures that feeling, even going beyond it and making it more fun in my opinion. 🐾

  • @mistermamamia
    @mistermamamia 9 місяців тому +17

    Heck yeah! I had a blast playing this game! The mega man/zero formula of gameplay will always be one of my favorites, and I’m glad to see more games channel that.

  • @DairunCates
    @DairunCates 8 місяців тому +16

    Gunvolt 3's main character IS a sword user, btw. I feel like a lot of people skipped Gunvolt 3 despite it being one of the best 2D character actions games ever in terms of feel.

    • @jamescm38
      @jamescm38 8 місяців тому +5

      It’s such a “too little too late” kinda thing. They knew people probably wanted a sword user out the gate and they have one THIRD game in.

    • @Imanifestchaos
      @Imanifestchaos 8 місяців тому +3

      I don't like the game from a story standpoint and gunvolt not being a standalone character but an omega mode you use is a thing I dislike even in laix2 making the ultra mode a legitimately different playstyle is annoying and a bitch

    • @brotbrotsen1100
      @brotbrotsen1100 8 місяців тому

      And now they even added a second character who plays just as good. In games like this is seriously couldn't care less about the story, it's just super fun.

  • @achatmaster95
    @achatmaster95 9 місяців тому +5

    Movement that flows well combined with speed that makes you feel like an absolute gamer, is ART. when listening to the video i also had certain racing games in mind, or wintersports games - when you get to board downhill with speed, through a nice snowscape with all sorts of obstacles, shortcuts and secret passages to discover, it's such a nice feeling.

  • @mexicubers
    @mexicubers 8 місяців тому +41

    You should try Luminous avenger ix its an spin off of azure striker with a better focus on the "flow": you have a limited number of dashes but every time you bounce to a wall, roof or florr with it reloads, it include enemies and when you bounce to an enemy makes a target lok on so every shot goes to him and that makes the gameplay so fast and smooth
    Ps : sorry for bad English

    • @Imanifestchaos
      @Imanifestchaos 8 місяців тому +3

      Copen is such a great character

    • @Zephhi
      @Zephhi 7 місяців тому +1

      Honestly my main complaint about any of the GV games is that they're focused on score attack and not actual boss difficulty. I wish Inti Creates just made a normal one

    • @soratheorangejuicemascot5809
      @soratheorangejuicemascot5809 7 місяців тому

      ​@@Zephhisorry for going off topoc but do you know any 2d platformer game that focuses on well placed regular enemies? I want something as aggressive as Magenta Horizon and a nice enemy density as the Megaman Zero games.

  • @dawsong5208
    @dawsong5208 9 місяців тому +6

    Was not expecting to get brain blasted on a random work night when you mentioned Gunvolt man. I played a free demo of it on my 2ds years ago when I was still in school and that brought back some sweet memories! Great vid as always tho dude

  • @MegamanStarforce2010
    @MegamanStarforce2010 8 місяців тому +7

    love to see the respect for Zero. definitely one of the tightest games of all time

  • @prog00017
    @prog00017 8 місяців тому +6

    Gravity Circuit was the first game I've played where it felt like the game was teaching me how to speedrun in real time. The level designs just scream "Hit this guy, so you can throw him at that guy, so you can make that jump clean, so you can slide under this stage hazard, etc etc" its an astoundingly good game.

  • @elpizo1789
    @elpizo1789 8 місяців тому +5

    Gunvolt 3 has a sword user as the main protagonist and as far as the demo showed me, it works extremely well.

  • @ApocolipticMonkey
    @ApocolipticMonkey 3 місяці тому +1

    tried gravity circuit because of this video, enjoying it very much so far. I have one circuit left and coming back to this video just makes me wanna keep playing. thank you

  • @captainkawaii666
    @captainkawaii666 8 місяців тому +6

    Seeing Gravity Circuit really makes me want to give making a Mega Man Zero-inspired game idea that I've had rattling around in my brain for a while a try

    • @j.r7872
      @j.r7872 8 місяців тому

      Yes!
      Do it!
      And make the free demo available on steam!
      And tell your mother that you love her.

    • @captainkawaii666
      @captainkawaii666 8 місяців тому

      @@j.r7872 I will. do all of those things!

  • @_Fizzy_1
    @_Fizzy_1 9 місяців тому +11

    This is such a fun topic! It's less anything scientific and more about the vibe of games. I'm sure we all have those games that have one or two aspects that we just adore and wish to see more of in other games. We can find some of them in some place, but it's rare to find something that REALLY captures the same feeling. And when you do, it's almost sort of magical. Two different games from different times, somehow providing such similar feelings. It's almost like a tether between the past and present, and it can make the child in all of us smile.

    • @_Fizzy_1
      @_Fizzy_1 9 місяців тому

      also the Hollow Knight sticky sparked ALL the dopamine.

  • @Eichro
    @Eichro 8 місяців тому +2

    6:31 the wavedash asmr

  • @davidaitken8503
    @davidaitken8503 8 місяців тому +14

    Donkey Kong Country Returns and Tropical Freeze have a really good sense of flow, but they do it because of the momentum you can build up rather than instant turning and stuff as you have a more weighty feel.

  • @elliotmedia
    @elliotmedia 8 місяців тому +4

    I loved the games and always pretended to be Zero as a kid!

  • @SolarisGx
    @SolarisGx 8 місяців тому +1

    Love the appreciation for the mmz series. Also love that gravity circuit seems to have used the z-knuckle, chain rod and recoil rod as part of its game play. Definitely gotta give it a try now

  • @oceanman3676
    @oceanman3676 8 місяців тому +4

    One game that taught me speed, precision and flow has got to be Dead Cells. The game not only punishes you for not being precise and decisive with every of your actions. It rewards you when you actually do. Clear a floor fast enough, you can access a treasury room that gives you better weapons and tools. You're also rewarded when you tear through a certain amount of enemies without taking a single hit. To add to that, you are given a speed buff if you kill 8 enemies in a row. There are multiple mechanics that gives you that feeling of the "flow" such as dodge rolling, dive cancelling (which requires moderate timing and precision), shield dashing (exclusive to the Assault Shield). You want to go defensive and tactical? Fine by me. The game provides you all the tools for that stuff. But it *encourages* you to become a speed demon, tearing through every obstacles in your way just like the hot headed war-mongering soul you are (lore inteded joke)

    • @vitorsal1015
      @vitorsal1015 6 місяців тому

      Totally Agree. I would comment Dead Cells!

  • @FREDhater19
    @FREDhater19 8 місяців тому +3

    The secondary character they added to the gunvolt series Copen feels a lot like a continuation/evolution of the Zero gameplay

  • @SylvesterAshcroft88
    @SylvesterAshcroft88 9 місяців тому +2

    The Megaman Zero/ ZX Advent games are so frikken good, thank you for the video!

  • @CYI3ERPUNK
    @CYI3ERPUNK 8 місяців тому +2

    it is my solemn duty to upvote every YT video praising Gravity Circuit ; this game is amazing

  • @McKarter
    @McKarter 8 місяців тому +2

    Inti Creates have done such a good job with the entire Megaman Zero series. I wish they had been able to make more (copium for a futile official ZX 3). Seeing the combo tech refined throughout the Zero series feels great and is very rewarding to learn and master.
    .
    Even after playing other action platformers, the MMZ-ZX series is what i always get back to, especially Zero 3 and ZX.
    .
    Gunvolt was great and i think they tried to get back "melee" from Zero by introducing Kirin in GV3, and i think it works well if you unlock XX mode.

  • @SpinningSquareWaves
    @SpinningSquareWaves 8 місяців тому +12

    I would definitely recommend trying Pizza Tower if you haven't already. It's not quite the same as the MMZ series, but I would say it has all three of those pillars you're talking about. It even has a grab/throw mechanic and the ability to just plow through enemies, if you know what you're doing

    • @knightofthenorth926
      @knightofthenorth926 8 місяців тому +1

      totally agree, the turning around might not be instant, but levels are designed in a way that lets you circumvent that and keep speeding all the way

  • @MineBro56
    @MineBro56 8 місяців тому +1

    Interesting how I was able to guess Flow being the third aspect.

  • @souio
    @souio 8 місяців тому +3

    Like everyone else recommended, I'd love for you to review the Gunvolt Chronicles: Luminous Avenger iX spinoff, or try Copen's campaign in Gunvolt 2 (the lead character of the spinoff). The speed and precision in both of those games are actually much higher than any Mega Man Zero game, as the gimmick of that is dashing into enemies to lock onto them before shooting homing shots. This means you need to be precise to airdash either forward or even diagonally into enemies which you can easily zip past if you time it wrong. They also have different level gimmicks that accommodate his abilities.

  • @rexpro02
    @rexpro02 8 місяців тому +1

    Pizza Tower & Neon White both have an immaculate "flow" feeling.

  • @TylerjX5
    @TylerjX5 8 місяців тому

    On the topic of Flow this video essay is a great example of that. You nailed the pacing excellently.

  • @nachoquesoso947
    @nachoquesoso947 8 місяців тому +2

    Gravity Circuit character looks hell-of-a-lot like Shredder from the Ninja Turtles xD

  • @TENRAN432
    @TENRAN432 8 місяців тому +1

    If my pfp is no indication I love MM, and Zero and ZX are some of my favorite for the very flow that you mention in this vid, i'll have to check out this game after your vids on it, just seeing the trailers alone I thought it looked cool, but this analysis has me sold

  • @vincelupo8419
    @vincelupo8419 8 місяців тому +2

    Reminds me how sometimes in rocket league you can feel like you're some telepathic and time-foretelling god because you ended up at the right place at the right itme.

  • @jamesjohnston8454
    @jamesjohnston8454 8 місяців тому +1

    Thank you so glad to see people talking about this game

  • @timothykessler5029
    @timothykessler5029 7 місяців тому

    house of dead ninjas nailed the speed and maneuverability while effortlessly cutting through enemies thing a long time ago.

  • @nnnneeeeuuuu
    @nnnneeeeuuuu 7 місяців тому

    all that gameplay praise and on top of it all the game looks so good

  • @papasquat9026
    @papasquat9026 8 місяців тому +1

    may i also mention the luminous avenger games in the gunvolt franchise it may be closer to what you’re looking for

  • @Chronorust
    @Chronorust 6 місяців тому +1

    You reminded me just how much I freaking love Megaman X. How many "Top 10" gaming lists have I mentioned without saying this series? It's tragic!

  • @Xray_Mike
    @Xray_Mike 8 місяців тому

    Great video! Thanks for making it.

    • @mhswoocer
      @mhswoocer  8 місяців тому +1

      Thanks for watching it!

  • @Ty-douken
    @Ty-douken 6 місяців тому +1

    Just got my physical copy of this for switch the other day. Excited to play it when I find the time, because there's just too many games these days.

  • @KingChewyy
    @KingChewyy 8 місяців тому +1

    Watching this video the whole time I was thinking "has this guy played the Mega Man X games yet I have a feeling not, he would probably love X4" then he said the zero games were 20 years old and I have been playing mega man x style games for 30 years and realized I am fucking old.

  • @prideneverdies1001
    @prideneverdies1001 7 місяців тому +2

    Great video, I love Megaman Zero

  • @Lukeormaybenath
    @Lukeormaybenath 8 місяців тому +1

    I didn't know this game. Thank you!

  • @Shonicss4
    @Shonicss4 7 місяців тому +1

    Funny enough I was gonna say "Have you played Gunvolt" and then I saw gunvolt lol. It is made by the same people so that's why it's so close. Inticreate is a great studio.

  • @bukojoetheslapsoils8273
    @bukojoetheslapsoils8273 6 місяців тому

    When you've mastered the dashes, sprints, bullet jumps, and aim glides in Warframe, the flow is there too

  • @GoGEEtAHHHohweioh
    @GoGEEtAHHHohweioh 8 місяців тому

    The content is great! I need more monster hunter too though all of your videos on the series are 10/10

    • @mhswoocer
      @mhswoocer  8 місяців тому

      I gotchu, MH content is on the way!

  • @lucasnlima
    @lucasnlima 7 місяців тому

    1:44 "Hollow Knight too"
    - My Brain "hollow night 2, silksong GIMMI GIMMI!"

  • @michaelhoyt4411
    @michaelhoyt4411 8 місяців тому

    How
    this game plays gives me a mischief makers vibe

  • @admik
    @admik 8 місяців тому +1

    my god I knew I forgot about something from 2023!! My GOTY games are HI-FI RUSH and Bomb Rush Cyberfunk, Knuckle Sandwich coming in November will be too, but this game, that movement oh my, this is a definietly one of the best games this year too, I need to buy it as fast as I can! Thanks man for this awesome video, I strongly reccomend you playing these three games that I mentioned if you didn't, keep going with this awesome content!

  • @JohnnyBurnes
    @JohnnyBurnes 8 місяців тому

    Strider 2's speed is so much fun!
    Double tap forward, mash that slash button, and dash towards the game's ending within a half hour. It's just a satisfying snack!

  • @piplup2884
    @piplup2884 8 місяців тому +1

    Mmz is just sooo smooth. Its the gold standard for contoll in my opinion

  • @jorotroid
    @jorotroid 6 місяців тому +1

    4:42 You know what else Inti Creates made aside for the ZX games and Gunvolt? They also made Mega Man Zero games

  • @bigfootproph
    @bigfootproph 8 місяців тому +1

    Ori did it perfectly for me and I have a very good feeling I'm also going to achieve flow in Silksong

  • @YouSoSpice
    @YouSoSpice 5 місяців тому +1

    Gravity Circuit is phenomenal.

  • @yudratv5187
    @yudratv5187 7 місяців тому

    What got MMZ series for me was not only the flow, but the game had a good story to back-it up too.the side characters had personality, and you could approach the game with different playstyles..

  • @TheDoomsdayzoner
    @TheDoomsdayzoner 8 місяців тому +1

    I am glad that I am not the only one who sees Hollow Knight being inspired by Megaman Zero.
    Btw, try Moonrider.

  • @ryan_valornagee6984
    @ryan_valornagee6984 8 місяців тому +1

    Damn I feel old 20years

  • @TeamUnpro
    @TeamUnpro 8 місяців тому

    sweet, so its like a love child between megaman, mischief makers and teeworlds

  • @ed3r139
    @ed3r139 8 місяців тому +1

    I think that Katana Zero has what you are looking for 😉

  • @mylittlepimo736
    @mylittlepimo736 8 місяців тому +1

    Have you played 30xx? It also came out this year and gave me that feel.

  • @coderaven1107
    @coderaven1107 2 місяці тому

    @mhswoocer What do you think about Dead Cells, Katana Zero and Oblivion Override when it comes to speed, precision and flow?

  • @rubiusstudios5709
    @rubiusstudios5709 6 місяців тому +1

    Sanabi is a very recent game that I instantly thought of when you put up those three qualities. I've heard it described as Katana Zero with a grappling hook, but I haven't played KZ yet so I can't vouch for it. Sanabi has insanely fun and smooth gameplay that takes a while to click, but once you get why/how to swing in the right direction and speed at a given moment, you fly through enemies with that "pro gamer" feel. The main attack is somewhat of a slash where you grapple onto an enemy and ride it for a second before dashing away from it, so it might capture that feel that Gunvolt lacked.
    And that's not even talking about the story. Like, wow, the story is insane. For fear of spoiling any of it, I won't say a word about it except that it's exceptionally crafted and completely explained in a normal playthrough (as opposed to games like Hollow Knight, which make you dig through lore and/or watch video essays to understand it).
    Overall an amazing game that is relatively unknown (I mean it came out mid-November so I'm not surprised).

    • @mhswoocer
      @mhswoocer  6 місяців тому

      I'll have to check it out. Somebody else recommended it too, I wanna see what all the hype's about lol

  • @zach4281
    @zach4281 7 місяців тому

    Megaman Zero was my favorite series when I was a kid, and you described it perfectly. That feeling is why I got into Smash bros Melee and Rivals of Aether too, they’re the only fighting games to capture that flow

  • @giovanezz
    @giovanezz 8 місяців тому +2

    I think there's a better word intead "flow" : "Rhythm"
    I say this because, the games you showed have this 3 things, but te "Rhythm" is diferent. Some are more slow, others have more pauses, the combination betwen all ingredients seems more like a rhythm

  • @albertb4460
    @albertb4460 8 місяців тому +1

    Loved the video ans the editing, any chance we get to know what tool you used?

    • @mhswoocer
      @mhswoocer  8 місяців тому +1

      I use divinci resolve, it's a great program!

  • @prosetheus8951
    @prosetheus8951 8 місяців тому +1

    Titanfall 2 explores these concepts as well on different ways

  • @DrazkurHW
    @DrazkurHW 5 місяців тому

    the final boss in this game has such a ridiculous difficulty spike, i thought i was missing something when i played it

  • @ruin256
    @ruin256 8 місяців тому +10

    Haven’t seen anyone mention it yet, but personally 30XX was a really good game for me to get my Megaman kicks off to. Platforming roguelike with a ton of callbacks to classic Megaman, all the way down to the loading slide before you enter a boss room (just because they could) anyway great video man, love seeing roguelike enjoyers discuss the niches that made us all fall in love.

  • @robdiquattro5590
    @robdiquattro5590 8 місяців тому

    Hey there, massive zero and hollowknight fan here with an odd suggestion for you. The first attack on titan game checks all these boxes for me albeit a 3d game. Also Mario Wonder was a pleasant surprise this year and the special world offered some awesome 2d challenge goodness.

  • @kronostempo7892
    @kronostempo7892 8 місяців тому +1

    I assume someone already pointed it out but, luminous avenger is also up there, it's the spin off from gunvolt that has that melee aspect you wanted

  • @Jakuts
    @Jakuts 2 місяці тому

    Haven’t tried Gravity Circuit yet, but I’ve heard a lot of good about it. I’ll add it to my wishlist if it’s not on there yet. When talking about speed, flow, and precision though, the first game that always comes to my mind is Bleed 2 (totally not biased). I rarely find anyone who knows about it, and I think more people should. The speedrun potential is huge.

  • @Flyzoola
    @Flyzoola 8 місяців тому +1

    I saw this game advertised in like... January, and immediately I wish listed it. When it dropped, I bought it that same day.
    One of the best gaming decisions I've made this year.

  • @MrJhwan
    @MrJhwan 8 місяців тому +1

    Doom eternal, while it’s a fps, it’s got that speed and precision and is absolutely top notch. It’s brutal yet fair with the best enemy design and resource management I’ve seen.

  • @badlittleking
    @badlittleking 8 місяців тому +1

    You sold me!

  • @PenguinSebs
    @PenguinSebs 6 місяців тому

    Shantae and the Pirate’s Curse feels like this once you unlock every ability. It’s the only Shantae I like for that reason

  • @LorienWicck
    @LorienWicck 8 місяців тому +2

    Ok I know we're getting old but did you have to hit us with the "which also came out 20 years ago" lmao

    • @ArjunTheRageGuy
      @ArjunTheRageGuy 8 місяців тому

      Then shows the release year being "2006", which should have been told as 17 years old instead of 20 years old in the vid, as of 2023

  • @CobaltContrast
    @CobaltContrast 6 місяців тому +1

    That ending tho

  • @Archetype_Angel
    @Archetype_Angel 8 місяців тому +1

    Smash Melee players at 6:31 :
    _"Yes, this is THE game of the year."_

  • @philiphockenbury6563
    @philiphockenbury6563 7 місяців тому +1

    I think you really hit the whole speed thing. Basically as soon as I got used to the controls I will practically play through the stage with the sprint button practically glued down as I bounce from enemy to enemy smashing everything in a wild flow state. It’s become a great game to relax to and I can put something on to keep my higher functioning brain parts thinking and enjoying a podcast while my lizard brain and body just blast through the stage trying to get everything and be faster than before. My only complaint is that at the end of the game I gotta either start a new game or new game plus to experience the intro stage and the Ark again and I hope that there’s an update to fix that. Once I beat the whole game I want to be able to play everything again and just grind away at all of the stages to get faster times and to re fight Nega and the Circuit Boss Rush. Both are thrilling boss battles and it’s a real shame that I gotta go through all of this work to fight them again.

  • @djb5255
    @djb5255 8 місяців тому

    Have you tried Steel Assault?? Plenty fun. Not sure if it matches Zero, but good fun.

  • @MrBulleye100
    @MrBulleye100 8 місяців тому +2

    That flow term that you described as made-up...
    Well, there is an academic paper by P. Cairns and E. Brown that describe the terms "immersion" "flow" and "presence" and what feeling it leaves to the player...
    So, I can safely say that what you described as flow is pretty close to what they said 😁
    If you want you can check it out, it's called "A grounded investigation on game immersion" and it's pretty short, so you can have a look if you want

  • @joshwhalen17
    @joshwhalen17 8 місяців тому

    As much as this is a love letter to the Zero X series, I also see something familiar in the melee mechanics... and that's Melee. Directional jump attacks, grabs and throws that scratch the itch Super Smash's adventure modes never did.

  • @pierresosa6156
    @pierresosa6156 8 місяців тому

    Tip of the hat to the presentation. Rewinding to mark hyperbole to note call-back, and your subscribe segue, are s-tier. #masterclass

  • @eldrickzero4885
    @eldrickzero4885 8 місяців тому +1

    No one mentions Dead Cells? Actually one of the fastest game Ive played, the randomness of the environment also means u will always have to adapt. Its a superior mmz for me

  • @JMac413410
    @JMac413410 8 місяців тому

    i noticed something about Gravity Circuit in your video... a lot of the things in it are visually similar to the older Megaman games as well. One of the gunships resembles the ones you fight in the opening level of X, the grapple resemble the Chain Rod from Zero 2, the main character's appearance looks like it could be one of the Robot Masters from the original Megaman games.... honestly i could go on. Its clear they drew a lot of inspiration from the Megaman series in terms of design and layout.

  • @quinndepatten4442
    @quinndepatten4442 8 місяців тому +1

    I can't believe you didn't talk about the bosses. They're so good 😭
    Because invincibility frames are really low, you will always do damage to the boss with your attacks. So the fight is almost always going at your pace.
    Chain dasher turns everything you said here up to 11. I haven't thought about it, but it's probably an all-time best video game ability for me. Being able to dash into enemies to begin your combos or even finishing them off with the dash is so satisfying. Then you can throw them and double jump.

  • @Seansquatch7
    @Seansquatch7 8 місяців тому

    Narita Boy is pretty awesome, the speed ain’t there for comparison.. but it’s definitely fun swinging a sword around, and riding a floppy disk surfboard, and other really fun stuff to see. The mechanics are fun too

  • @Drax-Striker
    @Drax-Striker 8 місяців тому +1

    So glad that people still remember that this game exists

  • @ItaloPenna
    @ItaloPenna 8 місяців тому +1

    Great vid. Thanks man ...

  • @AmaryInkawult
    @AmaryInkawult 8 місяців тому +1

    Gravity Circuit's weapon mechanics seem like a more polished version of the ones throughout the Zero series. The Chain Rod was clunky in execution compared to GC's hook, and the grab attack is like a reworked Z Chip from Zero 4.

  • @DewMan31
    @DewMan31 8 місяців тому

    When you seaid the speed and precision combine to make the 3rd element, I instinctively said "Flow". Im glad to have gotten it right, as a while ago, I really got into Sonic Heroes. The game can be a bit glitchy here and there, but when i started getting the hang of the game's unique design, I felt that unique sense of flow, as the game isnt as focused on momentum as the classics or on pure speed like the boost games. There was satisfaction in overcoming each obstacle using the right character at the right time, and as I started playing Mega Man Zero more and more, I began to feel the same way despite it being a totally different game.

  • @shidensasaki5527
    @shidensasaki5527 6 місяців тому

    There's a game that I know of that you might want to check out. I believe it's called 'Starbuster' - which replicates much of Megaman Zero's combat and mixes in Sonic Advance's speed and level design too.

  • @picotus
    @picotus 8 місяців тому

    Gravity Circuit has a lot of enimies in game that are from Mega Man Zero, and it even has people saving, like Mega Man X6's Reploid Saving

  • @gamedevfit
    @gamedevfit 8 місяців тому +1

    I like gravity circuit a lot, the only issue for me is how they break flow by giving bosses Invincibility for combo-ing

  • @flashback4588
    @flashback4588 18 днів тому

    Do the sonic games are a similar style platformer??
    Games like Sonic Advanced 2 are very fast and you need to precisely attack enemies at the right time or they break your momentum

  • @SleepySword
    @SleepySword 8 місяців тому

    I feel like Dead Cells and Donkey Kong Country captures the concept of flow. Maybe even Super Meat Boy.

  • @enriquegonzalez4664
    @enriquegonzalez4664 8 місяців тому +2

    I DO BELIEVE Hollow Knight reaches a certain point where the upgrades really make you feel the "flow" effect, with all those talismans at that state you almost feel like the real threat of the game ends being yourself (which is not a coincidence as this is embedded in the story and design)

    • @ZamWeazle
      @ZamWeazle 8 місяців тому +1

      Silksong
      Will flow even better than HK when it comes out in 2030.