To answer your question, villagers can do delivery to carry stuff from outposts. I’m not sure how it works exactly as I’ve not gotten there just yet. Turn off their other priorities to make them focus no matter what. Otherwise, travel sign and fast travel to take it from outposts as they gather. They might need a food system as well. Looking forward to your trial and error.
"If you can dodge an arrow, you can drive a car!" 😆 I believe you were looking for, "If you can dodge a wrench, you can dodge a ball." 😁 but either way, it works for me. LOL.
To answer your question on the towns and people. They store items to the town in which they are assigned. If you want to make a seperate town accross the map it has to have its own town hall. You will name it just like you had the option to name your current town when you placed the one you are building. Fast travel is the way to go to collect resources. Place a road sign near a road near the resource you want to gather. Rename the sign post and bam you can instantly travel there using your network. The only thing is costs is 2 logs 5 stone and some wood to set up a road sign, doesnt cost renown. To have your people gather say...tin you would need to build a mining camp near a tin source, put some mining pix in it and set the amounts to be gathered. I personally use the "top off" option as this will be a standing order for your villagers to maintain a certain amount.
The thing is though, I'm guessing you'd need to make a whole other little village for that though, right? Because they need to eat too. So you're either ferrying food to them yourself (and then have to remember to keep topping that off, which I'm sure I will forget, lol), or you need to have like a foraging hut and/or a farm and cooking stations (and a cook plus farmer or forager, etcetera, depending on which food sources you pick) in the mining camp too I guess? I haven't tried outposts yet myself for this exact reason and I'm curious how others tackled this?
@yasmeenahmaiden having at least three different types of food available to your villagers is key. Tier 1 I kept everyone fed with smoked mushrooms, meat Stew and fine Stew. Ita pretty simple to set up and will keep the villagers working and happy. Also the ore isn't kept at the miners camp they will bring it back to main storage. One villager with a bag equipped can easy bring 10 units back to the main camp.
First rule of any settlement is to make sure there's water source nearby (take ancient Egypt by the Nilo river for exemple), in rl for other obvious reasons, but that's why you're always short on river reeds
I am almost convinced to buy this game keep up the awesome series I really am enjoying this been following you for quite a while now love your video's thanks
Just be careful, the last two titles from these devs have been pump and dump schemes. They will likely give up on this one two before it gets out of EA. No clue why Steam still allows them to publish on the platform.
loving this playthrough. the editing is good because you cut out all the back and forths and show the good parts. this game is amazing. gonna grab this later next week.
Just catching up on the videos because I have been nonstop playing this! So much to unlock build and progress. Typical early access flaws but scratches an itch. Just got my guards in place, a couple of shield maidens. Hopefully you continue so I can get a sneak preview into some other aspects while I’m not able to play.
@37:33 You can perhaps appreciated why the English/Welsh longbow men were such devastating force in late medieval/early middle ages combat. I have heard that the games devs have a somewhat chequered history with game development. I hope that they stick with this one as I think it may be something special. I can only imagine the modding potential, particularly with respect to medieval historical based content such as Anglo Saxons verses the Danes etc. P.S. The game also illustrates, as does Manor Lords, that the village's militia/fyrd, were drawn from the population of the village itself, thus any losses were keenly felt by all, meaning that the rest of the village population had to work harder to compensate for the lost manpower.
I've been watching your channel for sometime now and I've enjoyed you playing ARK ascending and now this. Nice content, nice game play. Keep up the good word.
for your copper issue, you can set up a building or whole settlement to become an outpost via settlement tab. you just have to collect the copper by placing waypoint signs when visiting the outpost.
When you recruit a new villager from the town, if you're heading back to your village keep them as a companion because they will get back to your village faster than if you immediately make them a worker from the town.
Tier 2 reasearch is done on the town hall. took a lot of people a while to figure that out. but building the town hall in the first place is an ordeal in itself. And i dont mean all the buildpoints to click. its getting the straw for the thatch. Also: your fighters should always on guard duty. it decreases the rate the raid-meter fills and prevents them from storing their weapons for tools, meaning you have always guys ready for an emergency or for a bandit camp raid.
@@yasmeenahmaiden patrolling all day, but than again, they will always be ready to be companion or ready to fight if some trouble finds your camp. I higly advise that you that one of 3 recruits becomes a permanent guard, or else you better deactivate the raid system entirely in the settings menu.
39:56 you create an outpost, which is basically a second group. You then build a big storage thing and you can set up deliveries from your outposts to your main village. You have to hire people and assign to outposts so it’ll have workers
Also make sure you put the mud collector and shovel by a source of mud otherwise it will not work at all took me a min to figure that out. Also if you place a gathering outpost close to the lake they will be able to grab the reeds for you. As well as deliver them to a stockpile if you build one to automate reeds.
This is great to watch - very entertaining especially since I'm not going to get the game. Ben Dover... you dirty boy watching the naughty channels has infested your brain. ♥
Hey Royal, you can place a copper mine, and place a pickaxe in it and your towns people will walk over to it and start mining, but its not unlimited resource, but its a big limit
just got this yesterday with my son cant wait 2 play alos NICE this was posted on my 40th bday ONE more thing maybe number them the vids they are for some reason they werent playing in order
Hi. Once you unlock fences, you can enclose your village, but there must be an opening to allow your villagers to exit, etc. I enclosed my village with fences and created a narrow funnel. This meant that when I was raided, I was able to position my Fyrd (Old English name for village militias) at the narrow neck of the funnel. I ensured all villagers had shields, thus was formed a shield wall, stopping the Brigands from entering the village. I stood atop a nearby and adjacent stockpile roof with bow in hand and was able to thin the raider's ranks some, before jumping over the fence to attack, from the rear in a classic pincer movement, the remaining Brigands with my Seax (Pronounced "Se Ax". The devs have misspelt the name of this iconic Germanic knife). This worked well, with not a single Fyrdsman falling, nor sustaining any significant injury. Loving the game!
So what you can do is build a house, mining camp, and stockpile. Stockpile allows for materials to be periodically transferred between them (it's in it's description).
Regarding River Reeds its on the list of things you can tell the workers to grab for you. oh also Bellwright on summer sale got it for 40 AUD. It is a bargain
12:35 Hey Royal! I've been playing this game and I noticed you had Lubomir set to priority 9 which actually means that it's set on least priority and number 1 means top priority for what ever reason 😂😂 I just found that out today and want to help :) I love the series so far!!
@@PartiallyRoyal yeah it first confused me too but I figured it out eventually. Also I just got to the end of your video and the way that multiple settlements work is that if you go into the settlement screen. All the way to the right of the name of the bench or building there is a bell icon and you can select which settlement it is for and which people can work in that settlement.
@@air_deluxe2885 yeah it took me like 4 hours to figure that out 😂😂 I'm glad I could help though. I'm pretty far along in the game if you need any tips or have any questions.
Also a word on food as it is far more complicated than you think. Wish I could call you or something as this is easier to explain over voice. Anyways you have three slots. When you consume three items you get the buff for all three..but here is the important part. Food in slots 2 and 3 dont degrade until slot 1 expires. Also another interesting fact you can renew slot 1 with the same type of food once it degrades to like 25%. This keeps slots 2 and three in effect indefinitely as long as you remember to renew slot 1. Your soldier's will renew slot 1 automatically as long as that food type is available in thier inventory.... make sense?
dammit u need to play longer bro... I enjoy your commentary while u play .. its hilarious.. plus I scolding ur units for not fighting... its like ur making ur movie as u go.. I would play this game but I only currently own a Mac..;( I watched all the survival games u played and I think u should do more game play on this game. realistic growth and fighting. plus the winter.
Life man! Everyone’s working full time jobs and moving around. Tough to find time, but hopefully things settle soon and we can get some multiplayer going 🙏
you can put foragers hut near the items you want harvested and tell them to only gather what you want also you can use a leboror to only transfer items from there to your camp
Watch the full series so far! ua-cam.com/video/dgXHKEyNPOE/v-deo.html
Love your game! The mushroom burning seems to be a bug, bc they keep cooking them again. Keep them just on berries.
To answer your question, villagers can do delivery to carry stuff from outposts. I’m not sure how it works exactly as I’ve not gotten there just yet. Turn off their other priorities to make them focus no matter what. Otherwise, travel sign and fast travel to take it from outposts as they gather. They might need a food system as well. Looking forward to your trial and error.
Ashland valheim 😁
"If you can dodge an arrow, you can drive a car!" 😆 I believe you were looking for, "If you can dodge a wrench, you can dodge a ball." 😁 but either way, it works for me. LOL.
I won't stop watching this till I see you crowned Emperor
Loving the series so far. I’m here for the journey of Royalville to taking over the land as the Kingdom of Royal.
To answer your question on the towns and people. They store items to the town in which they are assigned. If you want to make a seperate town accross the map it has to have its own town hall. You will name it just like you had the option to name your current town when you placed the one you are building. Fast travel is the way to go to collect resources. Place a road sign near a road near the resource you want to gather. Rename the sign post and bam you can instantly travel there using your network. The only thing is costs is 2 logs 5 stone and some wood to set up a road sign, doesnt cost renown.
To have your people gather say...tin you would need to build a mining camp near a tin source, put some mining pix in it and set the amounts to be gathered. I personally use the "top off" option as this will be a standing order for your villagers to maintain a certain amount.
The thing is though, I'm guessing you'd need to make a whole other little village for that though, right? Because they need to eat too. So you're either ferrying food to them yourself (and then have to remember to keep topping that off, which I'm sure I will forget, lol), or you need to have like a foraging hut and/or a farm and cooking stations (and a cook plus farmer or forager, etcetera, depending on which food sources you pick) in the mining camp too I guess? I haven't tried outposts yet myself for this exact reason and I'm curious how others tackled this?
@yasmeenahmaiden having at least three different types of food available to your villagers is key.
Tier 1 I kept everyone fed with smoked mushrooms, meat Stew and fine Stew. Ita pretty simple to set up and will keep the villagers working and happy. Also the ore isn't kept at the miners camp they will bring it back to main storage. One villager with a bag equipped can easy bring 10 units back to the main camp.
First rule of any settlement is to make sure there's water source nearby (take ancient Egypt by the Nilo river for exemple), in rl for other obvious reasons, but that's why you're always short on river reeds
Thanks Captain Obvious
@@spacequack5470 Not so obvious to the guy who made the video tho..
living vicariously through the bubonic plague like I always wanted, hell yeah
"Me and the mustache bandit are gonna head back on out." I laughed far more than I should've
Btw when you have companions out press e and command em to forage mushrooms or berries makes the food easier. Can’t do it in winter though obs
I am almost convinced to buy this game keep up the awesome series I really am enjoying this been following you for quite a while now love your video's thanks
Been looking forward to this 💯
Naaahh
Just be careful, the last two titles from these devs have been pump and dump schemes. They will likely give up on this one two before it gets out of EA.
No clue why Steam still allows them to publish on the platform.
I love you can properly parry and block attacks makes it feel alot for immersive
I have been enjoying this play through. Keep up the good work.
New viewer , i just enjoy the content hopefully more updates an content about this game..
loving this playthrough. the editing is good because you cut out all the back and forths and show the good parts. this game is amazing. gonna grab this later next week.
Glad you enjoy it!
Just catching up on the videos because I have been nonstop playing this! So much to unlock build and progress. Typical early access flaws but scratches an itch. Just got my guards in place, a couple of shield maidens. Hopefully you continue so I can get a sneak preview into some other aspects while I’m not able to play.
This is a great series! Been watching you for years and I’m still impressed
Love watching! Harry is also a great guy!
This game is so good and I can’t wait for you to play more of it and take over everything
@37:33 You can perhaps appreciated why the English/Welsh longbow men were such devastating force in late medieval/early middle ages combat.
I have heard that the games devs have a somewhat chequered history with game development. I hope that they stick with this one as I think it may be something special. I can only imagine the modding potential, particularly with respect to medieval historical based content such as Anglo Saxons verses the Danes etc.
P.S. The game also illustrates, as does Manor Lords, that the village's militia/fyrd, were drawn from the population of the village itself, thus any losses were keenly felt by all, meaning that the rest of the village population had to work harder to compensate for the lost manpower.
This is my favourite play though on UA-cam keep it up man please JUST MAKE 100 EPS PLEASE I WATCH THIS SHIT EVERY DAY DONT STOP! 😤
I've been watching your channel for sometime now and I've enjoyed you playing ARK ascending and now this. Nice content, nice game play. Keep up the good word.
Welcome aboard!
"It's a water wolf!" lmao
Dude this is amazing content! Cant wait for the next one!
Lovin this series! KEEP EM COMIN!
@12:36 Was Ben Dover copping a feel. Ben, you sly dog! 🤣
Loving watching you play this
We need more ! (And also the rest of the lord of the ring adventure)
for your copper issue, you can set up a building or whole settlement to become an outpost via settlement tab. you just have to collect the copper by placing waypoint signs when visiting the outpost.
When you recruit a new villager from the town, if you're heading back to your village keep them as a companion because they will get back to your village faster than if you immediately make them a worker from the town.
Tier 2 reasearch is done on the town hall. took a lot of people a while to figure that out.
but building the town hall in the first place is an ordeal in itself. And i dont mean all the buildpoints to click. its getting the straw for the thatch.
Also: your fighters should always on guard duty. it decreases the rate the raid-meter fills and prevents them from storing their weapons for tools, meaning you have always guys ready for an emergency or for a bandit camp raid.
Do they still do chores as well if you set them as guard, or will they just be patrolling all day and nothing else?
@@yasmeenahmaiden patrolling all day, but than again, they will always be ready to be companion or ready to fight if some trouble finds your camp. I higly advise that you that one of 3 recruits becomes a permanent guard, or else you better deactivate the raid system entirely in the settings menu.
39:56 you create an outpost, which is basically a second group. You then build a big storage thing and you can set up deliveries from your outposts to your main village. You have to hire people and assign to outposts so it’ll have workers
never seen someone be so excited bout finding food
Also make sure you put the mud collector and shovel by a source of mud otherwise it will not work at all took me a min to figure that out. Also if you place a gathering outpost close to the lake they will be able to grab the reeds for you. As well as deliver them to a stockpile if you build one to automate reeds.
More I bought this game because of your videos love them keep it going
yeh ..doing good and love this series ....want more on this series
This is great to watch - very entertaining especially since I'm not going to get the game.
Ben Dover... you dirty boy watching the naughty channels has infested your brain. ♥
Keep videos comming really enjoying them
This game looks absolutely amazing
Hey Royal, you can place a copper mine, and place a pickaxe in it and your towns people will walk over to it and start mining, but its not unlimited resource, but its a big limit
Will they not run into bandits or animals and get killed on the way over, or do they not draw aggro on their own?
Loving this series!!!
i am really enjoying watching you play this.
I am actually enjoying this series and hoping to seing more of it
just got this yesterday with my son cant wait 2 play alos NICE this was posted on my 40th bday ONE more thing maybe number them the vids they are for some reason they werent playing in order
Hi. Once you unlock fences, you can enclose your village, but there must be an opening to allow your villagers to exit, etc.
I enclosed my village with fences and created a narrow funnel. This meant that when I was raided, I was able to position my Fyrd (Old English name for village militias) at the narrow neck of the funnel. I ensured all villagers had shields, thus was formed a shield wall, stopping the Brigands from entering the village. I stood atop a nearby and adjacent stockpile roof with bow in hand and was able to thin the raider's ranks some, before jumping over the fence to attack, from the rear in a classic pincer movement, the remaining Brigands with my Seax (Pronounced "Se Ax". The devs have misspelt the name of this iconic Germanic knife). This worked well, with not a single Fyrdsman falling, nor sustaining any significant injury.
Loving the game!
Should definitely play more of this game brother
Theres a pretty big playlist in the description! Check it out.
Definitely more episodes!
Snail games....goose bumps and hesitation!
We need more episodes !! ;) subscribed
o7
Love the series man 🎉❤
Not sure it's the right niche but if anyone's into hardcore Medieval warfare I strongly recommend Schwerpunkt
when you use your archers, move them off to the side so set 2 squads 1 ranged and 1 melee.
Loving it man
We need more, love this series so far bro
recommend to give your guys sheilds and maces. blunt counters armour hard so either 2 handed or 1handed blunt weapons
You can set up signposts to fast travel between distances I believe
Great video.
So what you can do is build a house, mining camp, and stockpile. Stockpile allows for materials to be periodically transferred between them (it's in it's description).
Bought this one and enjoying it a lot!
Regarding River Reeds its on the list of things you can tell the workers to grab for you. oh also Bellwright on summer sale got it for 40 AUD. It is a bargain
yeeeeeaaaaah lets go!!
Thank you for keep playing!
Keep em coming😊
12:35 Hey Royal! I've been playing this game and I noticed you had Lubomir set to priority 9 which actually means that it's set on least priority and number 1 means top priority for what ever reason 😂😂 I just found that out today and want to help :) I love the series so far!!
No shit huh
@@PartiallyRoyal yeah it first confused me too but I figured it out eventually. Also I just got to the end of your video and the way that multiple settlements work is that if you go into the settlement screen. All the way to the right of the name of the bench or building there is a bell icon and you can select which settlement it is for and which people can work in that settlement.
There’s me wondering several times on why my guys ain’t doing anything and getting frustrated. Woozy, you are a legend. 😂
@@air_deluxe2885 yeah it took me like 4 hours to figure that out 😂😂 I'm glad I could help though. I'm pretty far along in the game if you need any tips or have any questions.
Good series
Maybe it's just me, but Rowan (the homey) looks just like Biggs Darklighter from star wars. 😃
dude you’re hilarious you got a Sub 😂 love the content
Locked into this series
Really enjoy this game
Glad you do! Playlist is in the description and new episode out later today 👍
Also a word on food as it is far more complicated than you think. Wish I could call you or something as this is easier to explain over voice.
Anyways you have three slots. When you consume three items you get the buff for all three..but here is the important part. Food in slots 2 and 3 dont degrade until slot 1 expires. Also another interesting fact you can renew slot 1 with the same type of food once it degrades to like 25%. This keeps slots 2 and three in effect indefinitely as long as you remember to renew slot 1. Your soldier's will renew slot 1 automatically as long as that food type is available in thier inventory.... make sense?
dammit u need to play longer bro... I enjoy your commentary while u play .. its hilarious.. plus I scolding ur units for not fighting... its like ur making ur movie as u go.. I would play this game but I only currently own a Mac..;( I watched all the survival games u played and I think u should do more game play on this game. realistic growth and fighting. plus the winter.
Harry is just name to have if you're going to be a useful guy 😂
Gimme more of this content.
WE NEED MORE PLEASE !!!!!!!!!!! ❤
21:00 "i never tried to take a guy at night out with me" LOL😆
Strapping really is a commodity for armor, but seems like everything requires straps or flax in this world.
Are they planning on adding some camp defenses?.
NEED MORE!!
Do you know if there are horses' 🐎this game because I can see at 38:49 that the game world is absolutely massive?
Hary the MVP.
Love royals content. Have missed a lot recently. Doesn't seem like there's any videos recently with everyone??
Life man! Everyone’s working full time jobs and moving around. Tough to find time, but hopefully things settle soon and we can get some multiplayer going 🙏
Need more ❤
Archer's will run when out of arrows.
Need to go buy food from the fisherman
19:20 PDiddy comment aged well lol
I'm still on the fence should I get Medieval Dynasty or Bellwright???
Bellwright.
Give Ben some ARROWS
Ye knight request more shillings(please make more bellright videos)
The priority of jobs goes from 1 to 9 instead of 9 to 1
Thanks Captain Obvious
Anyone having an issue getting this to launch on steam deck? I get the character customization done and then while it loads in it just crashes
Build the ultimate christain army
also your archer is probably outta ammo
I believe you have fast travel
Cold potato 🥔
you can put foragers hut near the items you want harvested and tell them to only gather what you want also you can use a leboror to only transfer items from there to your camp
All you have to do is automate the delivery. Waste of time having a labourer deliver it...
So co-op?
Please make this a long running series. I want to see some castle sieges.
Oh yea bring it
I think is my new favorite game
I was mad about ark but this is great.!🙂↕️have you thought about longer videos?
you can assiagn a runner. so they will work the outpost then a runner will take it or they will. tip give them a bag
Or you just fully automate it, no runner needed