301: Dripleaf clock. [Minecraft Map Making]
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- Опубліковано 30 кві 2024
- Ep301: Using a dripleaf to power a clock with a triple pulse and then a pause.
Version: 1.19
Commands, builds and ideas for people making their own Minecraft maps.
Check out my collabs on Coppit's channel: / coppitj
Join the CoppitCraft server that I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord: / discord
The following commands are prefixed with three letters which represent the settings of the command block. E.g IUN: = Impulse Unconditional Needs_Redstone. These prefixes need to be removed if copying the commands.
Since angled brackets are not allowed in UA-cam descriptions you will have to replace "greater than" with the appropriate angled bracket. Ascii code: 62
Commands used:
Summon:
IUN: summon armor_stand ~1.3 ~1 ~ - Ігри
Bdubs "I got an idea for a new decoration"
~After a quick time with other Hermits;
Budubs "so I created a new clock by accident"
Lol, that seems to be pretty much what happened. :)
I have 2 requests , it will be Amazing if you did them :
1 - How to make a realistic boss , a boss made of blocks like a giant wizard .. and he does certain things when you hit him with bow or something else and then he does another thing when you leave him and has a lot of different moves and stages .
2 - How to give effects to dropped items .
Hello. :)
1: I think making a boss like that may be too big a project for one tutorial. Although I have wanted to do some sort of boss tutorial for a long time, I just can't decide what to do.
2: What sort of effects do you mean? Effects in Minecraft are things like invisibility, levitation, glowing etc
@@InfernalDevice 1 - I hope you do it , it will be so helpful
2 - Exactly
@@episodeclips4510 You can't give those effects to items. :(
@@InfernalDevice Slow falling for example , if we gave it to an item it will look like we are in space , dropping an item with low gravity ( slow falling )
@@episodeclips4510 Unfortunately items can't be given those effects. :(
comment for algorithm
Algorithm rode back and forth in front of the men. "They may take our lives, but they'll never take our comments!" he shouted.
Why don't we use
"Execute if block minecraft:drifleap{nbt;} as @a run "?
Yes, that may be an alternative way to do it.
I haven't tried myself so I don't know how slow checking the NBT of a block is, although it would be fine for a map probably. :)
Also I haven't even looked if the dripleaf position is saved as NBT or a blockstate, if it's a blockstate you would need one command to check for each position.
In a repeating command block I think it would also run 20 times a second if the condition was true.
Boss Attack Sequence without using scoreboard timers?
Ooo, that's an interesting use. I like it. :)
Idea for a video. With the new item components I was wondering if it would be possible to increase the item stack limit of items like potions, enderpearls or even e block.
I can't find anything in this documentation that says you can change the stack sizes of items: www.minecraft.net/en-us/article/minecraft-snapshot-24w09a
And the only things I can find online require plugins or mods. :(
@@InfernalDevice minecraft.wiki/w/Data_component_format
max_stack_size
but it seems not to be working with give commands according to some posts. i dont understand how to set it.
@@InfernalDevice wierd. what would the component "max_stack_size" be for then? minecraft.wiki/w/Data_component_format#max_stack_size
@@InfernalDevice /give @p minecraft:dirt[max_stack_size=99]
@@Paul_Frank. Cool, thank you. :)
Is there any documentation for it? I didn't see anything on the page I linked, I tried a page search for "max_stack".