He's not loud, he's letting out years of frustration of US bias that call a "Super Nintendo" "Snes". Not S N E S. No.. Snes. It all just came out that day.. the poor guy.
I will never get tired of watching this, incredible stuff. I'm a couple of months into my megadrive asm dev journey, hopefully in a few years I might be able to reproduce some of these incredible effects. At my current level this feels so unobtainable though, but if I'm going to challenge myself I might as well aim for the best.
dont know how the hell... what sorcery was employed to do what was done in this demo.... the effects, the music, the 3d! what the fuck.... its the most impressive piece of art ive seen on the classic consoles.
Agreed I'm super impressed by the 3D it would be so cool if someone made an actual 3D game on the megadrive I'd be happy with a mech game where i blow up targets inside a city or something.
@@zyriuz2 "We don't need the Sony Playstation or the Nintendo 64 or the Sega Saturn to make 3D games!" -Literally every experienced genesis programmer after this demo came out At least I assume, I'm not a genesis programmer. It might be using some crazy pre-calculated math to determine where the polygons go that games can't actually use. The most programming I've ever done was like a chunk of a mega man fangame that I never got around to finishing so yeah
Yeah, it is also funny because it shares some hardware with the Atari ST/A500 so it baffles me when everybody goes to those platforms and dont look at the MD. Meanwhile i just wish i could actually know how to code for it, haha Also lol, just checked your steam profile. Nice to see another European fur interested n the Demoscene!
Hello!, Hcktrox here, wishing -the ROM was shorter so I could debug it easier!!- Once again, 1 day has passed and I still have no idea how half of latest demo actually works, and I'm dying to know! This is no less than jawbreaking. I can not fully run the ROM on here, but I seriously can not tell how many of that works from VDP side, and I don't think most of that is just about framebuffer emulation/pre-rendering... (other than 3D renderings because it have hscroll deformation at some point (?)) Ñeh, I'm looking forward the documentation I guess
Yeah, I've seen some of those effects in demos for other systems, but I largely have no clue what most of them are about... I mean, in general terms, a 3d renderer is going to be the easiest part to understand. XD Other than that, who even knows what half of that stuff is about, in terms of programming, CPU effects, VDP effects, or whatever. Scanline tricks? Who can say? It certainly does seem to push the limits of the system pretty hard.
only downside of listening many time to this streaming is that the 'I don't know what I'm doing' or 'Louder'... stay in my head even when watching the demo itself... :P
@@Oerg866 I'm still not sure 🥴... ("Drunks" still need love but sometimes a good slap too!) At least now I know he's not "someone lacking the mental capacity" to control their selves... Which seriously crossed my mind.
I understand that there are reasonable technical reasons to lock the DEMO down for only working on PAL consoles. (Video processor/CPU timing ratio) But it was a enormous disappointment for me see it only works on PAL systems.
Indeed. But as I live on a 60Hz region (Brazil), which uses a modified version of M broadcast standard (USA) changed to use PAL color encoding instead of NTSC for SD displays, we here have issues with running that kind of content. I saw this video and really appreciated the technical achievements. Also, thanks for replying my comment. :)
Leonard Oliveira you never know, it could be like the first overdrive demo, it was Pal only, then they worked on it and released an NTSC version, maybe Overdrive 2 will be the same way ?
At the Overdrive 3 reveal: *"You must be at least this sober to attend."*
TieTAAAAAAAAAAAN!!
Other than that one dude being obnoxiously loud during quiet moments, this must've been fantastic to witness for the first time live!
he was probably drunk from capacitor fluid
@@milkyproduxions agree!! that guy ruined the experience one time i get it but every 20 seconds? fucking bitch
He's not loud, he's letting out years of frustration of US bias that call a "Super Nintendo" "Snes". Not S N E S. No.. Snes. It all just came out that day.. the poor guy.
TAY-TAN!!!!
I would gladly punch him in the face
Man, overdrive overdid it. They stomped the competition like a titan.
The Overdrive 2 soundtrack was playing on Nectarine Demoscene Radio today.
I enjoyed listening! Very nice track!
THE POWER OF MATH
The Megadrive turned onto MEGAdrive.
I will never get tired of watching this, incredible stuff. I'm a couple of months into my megadrive asm dev journey, hopefully in a few years I might be able to reproduce some of these incredible effects. At my current level this feels so unobtainable though, but if I'm going to challenge myself I might as well aim for the best.
dont know how the hell... what sorcery was employed to do what was done in this demo.... the effects, the music, the 3d! what the fuck.... its the most impressive piece of art ive seen on the classic consoles.
Agreed I'm super impressed by the 3D it would be so cool if someone made an actual 3D game on the megadrive I'd be happy with a mech game where i blow up targets inside a city or something.
@@zyriuz2 "We don't need the Sony Playstation or the Nintendo 64 or the Sega Saturn to make 3D games!"
-Literally every experienced genesis programmer after this demo came out
At least I assume, I'm not a genesis programmer. It might be using some crazy pre-calculated math to determine where the polygons go that games can't actually use.
The most programming I've ever done was like a chunk of a mega man fangame that I never got around to finishing so yeah
@@sonicthehedgehog23145 If you want to see pre-calculated, see MD-NICCC by this group.
Fuck yeah this was the shit.
Yeah, it is also funny because it shares some hardware with the Atari ST/A500 so it baffles me when everybody goes to those platforms and dont look at the MD.
Meanwhile i just wish i could actually know how to code for it, haha
Also lol, just checked your steam profile. Nice to see another European fur interested n the Demoscene!
I am a graphics hacker, and I’ll be a disgrace to society if I never get halfway to this level.
The hype is real
Bro
Like,
dude
DTAAAAAAAAIIIIITAAAAAAAAAAAAAAAH!!!!!!!
Just proved once for all that Sega does what Nintendon't! Just awesome, i knew since kid the mega drive was the best console ever. Thanks Titan!🙏
This gives me chills, it's amazing how something like this could be done on the Mega Drive!
Man if they had made Overdrive *32X*
DEAR GOD
Or Overdrive CD? Overdrive 3? Overdrive & Knuckles?
Overdrive 3 32x & Knuckles
@@AxelDragani Overdrive 4 Episode 1
TIIIIIIIIIIITTTTAAAANNNNN
Amazing work, that was what real talented could do with that hardware
Tiiiiiiitaaaaaan hahaha love this
Hello!, Hcktrox here, wishing -the ROM was shorter so I could debug it easier!!- Once again, 1 day has passed and I still have no idea how half of latest demo actually works, and I'm dying to know!
This is no less than jawbreaking. I can not fully run the ROM on here, but I seriously can not tell how many of that works from VDP side, and I don't think most of that is just about framebuffer emulation/pre-rendering... (other than 3D renderings because it have hscroll deformation at some point (?))
Ñeh, I'm looking forward the documentation I guess
Yeah, I've seen some of those effects in demos for other systems, but I largely have no clue what most of them are about...
I mean, in general terms, a 3d renderer is going to be the easiest part to understand. XD
Other than that, who even knows what half of that stuff is about, in terms of programming, CPU effects, VDP effects, or whatever.
Scanline tricks?
Who can say?
It certainly does seem to push the limits of the system pretty hard.
You guys might've seen it at this point, but I remember reading an in-depth write-up by Titan themselves.
this demo is so damn impressive that there's only one emulator that can run it properly
5:20 Cool effect!
5:54 My favorite part.
Tiiieeeeeetaaaaaan
T I T A N
when looking for a demo group name... we should think about when people want to scream it... Titan sound nice! :)
just outstanding and very crowdpleasing
TiTAN never gets old man... thx for uploading these....
incredible!!!
Now that's some technically impressive sh*t! Keep up the good work guys!
only downside of listening many time to this streaming is that the 'I don't know what I'm doing' or 'Louder'... stay in my head even when watching the demo itself... :P
Yeah sorry about that. Alk and iks had been drinking heavily ;)
hehe.. well, I love when the crowd express them self.. and not shy!
I am usually more in the SNES side for games, but I know Titan because of Overdrive 1. Kinda amazing how you even topped yourself with OD2.
YEAH! TITAN! That was sick AF!
Fantastic!! Really amazing flow
I would love if they selled cartridges of their demo for us to try on our megadrives !
going to mod my genesis to be region agnostic just to be able to show my friends this demo.
I can't see any nintendolover here
Not sure if I should love or slap the !!TITAN!! dude lol!
Yeah it was a bit sad. He got like... *offensively* drunk and I really hated that, killed the mood in the crowd a bit. :(
@@Oerg866 I'm still not sure 🥴...
("Drunks" still need love but sometimes a good slap too!)
At least now I know he's not "someone lacking the mental capacity" to control their selves... Which seriously crossed my mind.
Excellent work, Oerg866 and everyone involved! :-)
retrospiel you are Sega 16 legend
This was insane! Where do I put my name down for a cat?
Is it even *possible* to emulate this!?
72speedway right now no. It doesn't even work on some mega drives...
72speedway okay now 1 emulator emulates it.
yes the emulator is called blastem.
Cheeky!
it is quite fun to see how hard it destroys other emulators though.
This was hell out a demonstration.
As a Nintendo fan this's fucking amazing what they've pulled off. Those people're a fucking wizard genius
I'm a fan of both SNES and Mega Drive / Genesis, and I really wish there was something of this capacity in a SNES Demo.
I wonder if Jon Burton knows about this demo.
He does. I asked him about it and he was very impressed.
Fuck yea man!
Goodbye SNES music see yaaa!!!!!.
where i can see the whole demo of that year? not just titan but the whole demo party of mega drive
TYE TAAHHN!
Holy shit sloth from goonies likes tiiiattttiassn
snes: ᵃ
Damn. I wonder if a Gear 3rd Over Drive is even possible at this point. Time to stick on the 32x !!
7:10 hhh
real potencial do mega!ver good!
is there any way this will have a NTSC compatible version released, or is it stuck as pal ?
probably stuck as PAL
megabitesblog.wordpress.com/2019/02/13/overdrive-2-a-voyage-to-the-boundaries-of-16-bit-part-2/
There is a fanboy in there... ^_^ (Strobe rules!!!)
Где найти эмулятор подходящий чтобы посмотреть нормально?
Демонстрация не запускается на эмуляторах.
Да нормально,уже посмотрел другое видео на твоем канале хорошее по качеству,спасибо!
www.retrodev.com/blastem/
Was this shown on the hardware or was it an emulation?
For what it seems, no emulator can run it
Интересно, как разработчики демки смогли реализовать всю палитру приставки?
(google translated)
Растровые эффекты и регистры отладки.
I understand that there are reasonable technical reasons to lock the DEMO down for only working on PAL consoles. (Video processor/CPU timing ratio)
But it was a enormous disappointment for me see it only works on PAL systems.
You'll find that 99.9% of all amiga and C64 demos also only work on PAL systems.
Indeed.
But as I live on a 60Hz region (Brazil), which uses a modified version of M broadcast standard (USA) changed to use PAL color encoding instead of NTSC for SD displays, we here have issues with running that kind of content.
I saw this video and really appreciated the technical achievements.
Also, thanks for replying my comment. :)
A bit of love for people at 60Hz regions. :)
Leonard Oliveira you never know, it could be like the first overdrive demo, it was Pal only, then they worked on it and released an NTSC version, maybe Overdrive 2 will be the same way ?
No, it will never run on NTSC / 60 Hz, period :(
Титан а не тайтан
DIE DUUUN
Ok but why are people so excited for a tech demo for a console that's decades old
(Btw it's cool and such but like what is the hype for)
they see "TiTAN" and since they know TiTAN release competition-nuking demos, of course they're gonna get real excited
I'll leave you with a Megamind quote:
"Oooh you're a villain alright, just not a _super_ one!"
"Oh yeah? What's the difference!"
" _PRESENTATION_ "