Arthur is not meant to be classified as a “fighter” so people need to realize that building damage is not viable (well in low rank it is). Arthur is an off-tank which pairs well with a lot of main tank in the game with follow ups with his ult which is mentioned “hard to hit” or “predictable”. Itemization is the key to make this off-tank clash laner work. But hey this is just an opinion of a 50 star noob.
As an Arthur user, the things I'd say makes him struggle a lot is how predictable his approach is. Because his ult is his best approaching tool you can save it after using S1 to see and bait dashes and then go in, but of course in teamfights you need the ult aoe cc more but after jumping you can just get chain cc'd to death or they just kite you, specially because S1 speed increase is not enough to run away if you need to and you just get melted if you can't damage them fast enough (which he doesnt really do to anything other than squishy targets)
For higher rank players with above average skills ? Yeah, he's still trash. But for the average playerbase ? The buffs are pretty significant especially the lower CD on Skill 1 which makes it trickier to play around it in lane. Personally, the bigger issue with Arthur for me is on his build, not his kit (don't get me wrong, it's still underwhelming). It's the same issue with early-release Allain when people were struggling on his items, and then they discovered that 1st item Blazing Cape + tank build is way better than the recommended builds. I think the same applied to Arthur here. I mean, building Axe of Torment as 1st item already makes him REALLY squishy, but then it got even worse since the 2nd item is Frostcar Embrace, which is mediocre as a defense item. My point is, the standard tank build (Blazing Cape, Dragon Rage, Bloodrage, etc) is much better on Arthur, especially with the recent changes (lower CD on Skill 1 = not as reliant to CDR, Dragon Rage procs on turrets = some push potentials). Sure, he'll lose a huge chunk of his dmg with tank build, but those items still deal decent dmg in exchange for much better survivability for him. tl;dr : Main issue of Arthur is on his build. Use the full tank build that most tanky heroes currently used and adjust your playstyle accordingly (more kiting and play around winning dmg trade through his passive's regen)
I almost forgot, he also loses one of his saving grace from last patch in Prison Sprite. That spell was the buff he needs all along but then the dev removed it after the last update. Poor Arthur
@@youagain8447 he is just a punching bag with his full tank build tbh Like you pretty much just wait to die once you go in And the worst part is that he doesn't even do anything at all On top of that they can just easily kite you before you could be able to go near with your enemies
@@fuyunghay4214as an arthur main I know it's annoying 😁no pro arthur use atk items you'll see me in Grand masters as the only tank w 15698 hp and 2 Regen items and good luck you'll need it
Rework? Ah after leaving soo many moba games, I miss this kind of things. Unfortunately the devs doesn't care about rework. Athena kit is bullshit and yet they just ignored it, what's the point of adding her in game? There's much more hero that need rework but again, they only care about making a skins.
Arthur is not meant to be classified as a “fighter” so people need to realize that building damage is not viable (well in low rank it is). Arthur is an off-tank which pairs well with a lot of main tank in the game with follow ups with his ult which is mentioned “hard to hit” or “predictable”. Itemization is the key to make this off-tank clash laner work.
But hey this is just an opinion of a 50 star noob.
As an Arthur user, the things I'd say makes him struggle a lot is how predictable his approach is. Because his ult is his best approaching tool you can save it after using S1 to see and bait dashes and then go in, but of course in teamfights you need the ult aoe cc more but after jumping you can just get chain cc'd to death or they just kite you, specially because S1 speed increase is not enough to run away if you need to and you just get melted if you can't damage them fast enough (which he doesnt really do to anything other than squishy targets)
For higher rank players with above average skills ? Yeah, he's still trash. But for the average playerbase ? The buffs are pretty significant especially the lower CD on Skill 1 which makes it trickier to play around it in lane.
Personally, the bigger issue with Arthur for me is on his build, not his kit (don't get me wrong, it's still underwhelming). It's the same issue with early-release Allain when people were struggling on his items, and then they discovered that 1st item Blazing Cape + tank build is way better than the recommended builds. I think the same applied to Arthur here.
I mean, building Axe of Torment as 1st item already makes him REALLY squishy, but then it got even worse since the 2nd item is Frostcar Embrace, which is mediocre as a defense item. My point is, the standard tank build (Blazing Cape, Dragon Rage, Bloodrage, etc) is much better on Arthur, especially with the recent changes (lower CD on Skill 1 = not as reliant to CDR, Dragon Rage procs on turrets = some push potentials). Sure, he'll lose a huge chunk of his dmg with tank build, but those items still deal decent dmg in exchange for much better survivability for him.
tl;dr : Main issue of Arthur is on his build. Use the full tank build that most tanky heroes currently used and adjust your playstyle accordingly (more kiting and play around winning dmg trade through his passive's regen)
I almost forgot, he also loses one of his saving grace from last patch in Prison Sprite. That spell was the buff he needs all along but then the dev removed it after the last update. Poor Arthur
Ngl I met an Arthur using a full tank build and lemme tell you killing that MF is a chore dude
@@youagain8447 he is just a punching bag with his full tank build tbh
Like you pretty much just wait to die once you go in
And the worst part is that he doesn't even do anything at all
On top of that they can just easily kite you before you could be able to go near with your enemies
@@fuyunghay4214as an arthur main I know it's annoying 😁no pro arthur use atk items you'll see me in Grand masters as the only tank w 15698 hp and 2 Regen items and good luck you'll need it
@@kyouitvbest carry protection? some of us just wants to win even as meat undying shield
At this moment, Kyoui has a personal vendetta for Arthur.
😢
My favorite HOK fighter like juggernaut of dota and Garen of LOL
DEMACIA!!!
Rework? Ah after leaving soo many moba games, I miss this kind of things. Unfortunately the devs doesn't care about rework. Athena kit is bullshit and yet they just ignored it, what's the point of adding her in game? There's much more hero that need rework but again, they only care about making a skins.
no wonder there was a sudden spike in Arthur users recently LOL
they should add more cc for arthur skill 1 or skill 2, silenced does not effective for war bruh 😔
Gg broo 🔥🔥
He's only good in battle of awakening🤣🤣
Hmmm... DEMACIIAAAAA
Truuue useless buff arthur
Biron is too good buff