The petricite armour turning from white to red as it becomes saturated with dragonfire would be a really good in-game indicator of how close Shyvana is to being able to use her ult again; like how you can see when Gnar's about to hulk out.
The way you’ve made her unapologetically proud of herself, particularly her body, really resonates with me. It kind of gives off a level of euphoria on Shyvana’s part? And the way you’ve turned the fairytale motif of dragon/damsel locked in a far-off tower on its head? Really clever! I’m a really big fan of your league work. Seeing characters I love reimagined a different way just fills me with a lot of joy! I hope you feel free to redesign other league characters in the future. Like, for example, I would love to see your take on an Anivia, LeBlanc, or Vladimir redesign!
Thank you! Anivia is definitely a champion I’d love to take a crack at. I’ve seen some really cool fan-ideas for an Anivia VGU and it makes me think about how much we’re missing with our current cryophoenix
Never and I mean NEVER apologize for talking about your dragon woman blorbo. I know very little about league (I am devoted to Fiddlesticks and Fiddlesticks only) and yet your videos talking about Shyvanna are some of my favorites. The love you have for the character is contagious!
Subjectively and shyvana = Nickyboi and Cassiopeia. You both care immensely for these two champs and the design you create and he commissioned show that love
Said it last Shyvana video and I'll say it now: we can absolutely thank Karlach for bashing down the door and making everyone realize "Oh wait, no, we want a giant fire lady." I'm so glad tou didn't give up on her. *YOU* made me care about her, Jack! I'm so happy for you, and god I can't wait to see her
0:50 Quite the contrary, I love your Shyvana redesigns videos haha. They're actually one of my favourites of yours! I really enjoy seeing all the different ways you think of redesigning her ☺️I'm a freshman at uni now studying concept art for games and I'm not kidding when I say that your videos have been one of the main inspirations through my years for me to get to this focal point in life, so thank you!💕
We love to hear that! It might seem obsessive, but long-term projects like redesigning a video game character are great exercises for learning artists. Good luck at uni!
If Shyvana has 1000 fans, Jack is one of them. If Shyvana has one fan that is Jack. If Shyvana has no fans, Jack is unalive. For eternity, Jack will support SHYVANA.
I really like the feral, quadrupedal final dragon design - buuuuut I cannot lie, the more traditional 'wyvern' design you had right before that really tickles my brain, especially the head. I love the mane of spiky hair and the shapes of the jaw and head. I am just such a sucker for dragons haha. Lovely video! Also, this is far and away my favorite iteration of Shyvana's 'human' form. The hair and horns are fantastic, them hips don't lie but she's still clearly a big buff brawler, just really freaking good.
There's a lot more room for exploration with the dragon form, for sure. I think for my next redesign I'll start with the dragon and work backwards into the human form.
Reminds me somewhat of acner logia from fairy tail with his wild mane of hair in his human form but taking it into the dragon form gives the fierceness that otherwise wouldn't be there, I love it
I agree, something about the wyvern in general reads as a much quicker and more fierce creature. A large quadruped almost seems too bulky and slow to encapsulate the rage Shyvana holds
@@Subjectively If you want to look, I wrote a comment sharing some ideas and changes you could make to her dragon form to give the viewer the same wow feeling that her human form does. I love the redesign you did so much, and I think the dragon needs some finetuning before it matches the pure excellence of her lore and human form
This VGU could make me download league again and play it for a week or two, hoping for the best. I'd bet 2 more cause the universe loves to prove me wrong, so we get her soon.
Kinda hope Arcane continues but with different LOL characters, maybe even a story about Shyvanna where she actually looks good, imagine how cool a dragon fight would be in the Arcane style, not even 1 but 2 if we follow her through her whole story!
Christian Linke (one of the writers) already confirmed that they're working on the next story after Arcane. The only thing we know, as of writing, is that it's not involving Piltover and Zaun.
It's honestly kind of validating to see how many times you've revisited this project. I've been iterating on this one design for years, each time I get closer to what I think could be ideal but I always struggle with just how many things I need to balance, and after a little while and a couple more ideas it feels like I need to redesign it again. It's kind of nice to know that even artists who in my eyes have such consistently professional work also struggle with refining their designs to satisfaction.
After watching every Subjectively Shyvana VGU as they've come out for... what is it now, years? This has to be my favorite. I love the story continuation, and the attitude of this one. The confidence, the shapes, the surprising positivity in the face of primal, draconic rage. It's beautiful. Simply beautiful.
Absolutely LOVE all of your Shyvanna redesigns, and they seem to only get better and better with each iteration. Found it astoundingly funny that some people really prefer Shyvanna to be a generic anime girl when everything showcases her as so much more
There are parts of this I like more than your older redesign [i.e., Shyvana being a little less bulky in her humanoid form due to the lack of "armor", the lack of the white hair as a contrast is a little weird], but I like the dragon from the older design more as it retains a similar design to the already existing dragons within League gameplay/lore. I feel like if you could find a way to marry the two designs you've done of her, both the humanoid and dragon form, into one unified form it might be better suited.
Shyvana was one of the first champions I played and I really love her so much. As someone who loves dragons and strong women, she quickly became one of my favorite characters. The power fantasy of turning into a giant dragon and slaying the enemy is just so cool. Seeing how you love her as a character and trying to push and explore her design always brings me joy! I will never miss a shivana redesign video
I got GOOSEBUMPS with your modified lore, omg. Chills, I tell you. I think my favourite part has the be dragon form. I don't know how to explain it, but it has to do with the fact that it feels unique to her. Also, I wanted to say that I apreciate your Shyvana videos (and all league redesigns videos, tey even got me to make my own redesign of Shako lmao). Not only they help in my own creative process as a source of ideas and inspiration, but also in feeling confident in what I do. Is it perfect? Nope. Do I feel like I'm getting better? Hell yeah.
I love the new lore! It definitely fits her overall design as a red angry ball of vengeance. I personally love dramatic stories that push characters to emotional extremes. However, her push-up bra armor feels very jarring to me, like that's the kind of eye-candy design feature that Riot would have added a decade ago. Especially since one of her new main themes is freedom and being unshackled, yet the design is practically saying "a woman must have sex appeal", which to me feels very dissonant
There's definitely a balance to be struck there. I don't think sex appeal should be entirely dismissed in character design, so long as it's considered as part of the character's story. Shyvana, in her human form, is still bound. She's conforming, she's blending in as best she can. She's still wearing parts of the armor that imprisoned her, her wild hair is still in a tight braid, and the chains that once bound her still hang by her sides. It's not until she transforms into a dragon that she is truly free. I think, if this wasn't a video game character, her armor would be broken permanently after she transformed. However, because the character will reset back and forth between human and dragon form throughout the game, some liberties would be taken with continuity and she'd end up back in her armor again, kind of like how when Mundo ults and his straightjacket magically repairs itself. That said, I don't think your point is invalid. I imagine if you read the design as objectifying, others will too. It's definitely something to consider!
@@Subjectively Thank you for replying to my feedback! One of my friends and I are both game artists, and she recently told me her thoughts on sexualization in female character designs. This is especially noticeable in some genres like the fighting games I play, so I suppose I'm just vigilant about that sort of stuff. You make a sound point about how she's constrained by the armor. The most important part to me personally is that design decisions are made with proper intentions rather than simply making a character that looks attractive for the sake of it, so that's all good. Within her story there's definitely something interesting to be done with sexism and how women and their bodies are often regarded as something to take ownership of. I suppose that there are multiple ways to go about this, by either shying away from that sexualized design language or by leaning into it like you did. An alternative way of going about it could be to go more into her overall perception. For example, by adding lavish and fancy patterns to her clothing that the people of Demacia would have given her to make her look more presentable, but would not have cared for herself. On your point about the armor breaking, I think that's totally something that could be done! One of the most unique and interesting qualities about video games is how stories can be told through player actions. With this, even throughout a single match of League there's room for a character's story to unfold. Riot has done this before with champions or skins that change as you upgrade your abilities, but not to tell a narrative as far as I know. In Shyvana's case, her armor could partially break after going into dragon form for the first time, having her human form altered for the rest of the match. Even though she's not back to her true form for good, you'd see the shackles come undone in real-time. I think that would be a really nice way to our precious blue dragon lady be done justice
Fantastic work AS ALWAYS! ❤ Even if other people get sick of your Shyvana redesigns, I never do, lol. Your passion for her is clear as a blue sky and if I were riot I’d totally commission you to lead her rework if given half a chance, lol.
I love this, especially the changing of her loyalities, especially because it's something alot of people can relate, trying to force yourself into mold to be 'acceptable' for people whose opinions should never come before your right to simply exist and then breaking away from it to regain your agency and accept yourself for who you are.
I wasn't always a fan of your shyvana's redesigns, but this one... OOOH this one, I LOVE her. I really feel like this one capture the essence of what can make Shyvana cool, and make it actually cool. Like, for exemple : the gauntlets. The idea of these looking like a dragon jaws was cool, and like an essential component of the character, but they looked kinda goofy. Then comes your redesign, and BAM it IS cool (+ the idea of them transforming with the drakes in game would be incredible, as it's again a cool premise in the game but kinda flavorless as it's not really noticeable, at least as a casual player of LoL. HOWEVER we have to admit that something like that, which I find awesome, would not really get Shyvana popularity as it would mean that every game is a bit of a gamble). Something I really like is the hair : keeping her braid that I think is a core element of her design while ALSO giving it a wilder look, with the explanation you did about it
If Demacia got an Arcane style show that has Shyvana being a key player in the story like this, I'd sell my kidneys to fund it. I want this so damn bad bro
You know... I think it's a credit to your eloquence and ability to express yourself that I sat through an 18 minutes long intro, and listened to all of it (yes, even the ad), without skipping a second. Considering how much videos these days try to grab our attention within seconds and how conditioned we are to skipping ahead or scrolling past anything that lasts more then a minute, it's amazing that you keep your channel as slow paced and relaxed, thank you for sticking to your guns and bringing us quality content
After careful consideration, discussion with friends and other artists, I have these points to comment on this video. Fingers crossed someone from Riot sees this. First off, I adore everything about this design. The grizzled shape of Shyvana’s human form changes her from the cosplayer she was into a genuine fighter. Murder, savage predator, frightening anomaly, exactly the shape and design that indeed would frighten the local people. She has a human body that resembles her strength in lore, and for the first time the average person can read the intentions of the design near perfectly. Quite simply, the shape of her human form hits all marks. The elemental arms are fun, but I agree with your stated concern of them being difficult to balance and sustain through her skins, with similar struggles in the art department like our recent VGU strongman. Instead, I suggest a simpler change, such as the color of fire she spews during a taunt, or perhaps simply a particle effect would suffice for me. Roit needs to do something about the dragon souls in her character design, and though the arms are fantastic, realistically I and most people I have talked to agree that this goal would be a difficult achievement. Regardless, if that is the result of the VGU, I would shout for joy. Lastly, the dragon. The first design was fun. B+ is the harsh rating everyone gave. In a world where MTG and other art based games such as LOR go crazy with dragon designs, this was unoriginal, but a massive improvement from the thin legged chicken we have been forced to live with. However, the second design. A horrifying mutant, a raging dragon eater, truly the monster design Capcom would turn into an armor set. A+. The manticore body shape is a stark contrast to the other dragons in game, setting her apart from her dragon world in a way that isolates her. She is a brute, an executioner. The perfect hammer Demacia throws at its troubles, when it still could. I cannot state how happy I am with your design, and on behalf of the 20+ people I have excitedly shown this video too, you have done it. ❤
Holy moly, your thorough breakdown of my work is much appreciated! It would be cool if riot saw this, and saw how much input the rest of the community had on Shyvana’s VGU. Thanks for spreading this around!
I have played LoL exactly once and never made it past the tutorial. But I really enjoy all these Shyvana redesigns (including all the previous ones). I don't care about the official Shyvana, but I really like YOUR Shyvana(s)!
I think people who don't play league probably enjoy these videos more than people who actually do play league (that's because league players are miserable all the time)
Im A Sucker For A Narrative So I Just Had To Say I Love How You Used “Canon” Events To Inspire Her Extended Story As Well As The Inspiration It Seems To Take From The Real Life Concept Of “Good Ones” In Minorities And How People Sometimes Side With Oppressors Because They Dont Realize The Full Scope Of Hate Those People Obtain
I adore the idea of having Shyvana locked up in a tower until she goes Dragon Mode and breaks herself out. It's the classic tale of a princess in a tower, guarded by a dragon, who gets saved by a brave knight, but it turns all three (princess, dragon, knight) into one character. A woman loved by a prince but locked up for being a dragon frees herself with her dragon powers. Brilliant.
I fully understand redrawing a character over and over again. I am creating my own designs for transformers characters and, dispite recently working on my second Optimus desighn, I am already doing it for a third time. Fully understand! Besides, all of your designs are better than the last!
I don't like lore re-write, Jarvan being monster-fucker is only thing making him somewhat like'able, with how horribly written he is, despite not being meant to be a villain, HE LITERALLY IS. Shyvana is only part of his lore, that is good.
Well, it is left open ended. So in a "future update" (pretending this is official) him and shyvanna could meet on the battle field, fight for a bit, then as one of them is about to land a killing blow (shyvanna pinning him to the ground about to blast him point blank with fire, or her laying on the ground defeated, him holding a sword over her heart), jarvas speaks up (or discards his weapon in scenario 2), and they talk things out. Re kindle that spark ya know
Maybe rather than J4 locking her up, she volunteers to be locked to protect J4 and his new position as a king. But in the end she chose freedom over service to the king.
Had some fun ideas for voicelines: Smolder: wow! Another dragon! Hi Shvyanna: your not.. warry of me little one? Smolder: why should I, let's go burn them to the ground. Shvyanna: huh, the young are always so quick to action, even as a dragon. Jarvin: I just want you to know.. I do miss you. Shvyanna: just- focus on the battle. Leblanc: you know. I could help you with your goal. Shvyanna: and have more claws pulling me to the ground? Jarvins death, Shvyanna: I hope you know. I never wanted this. Shvyanna death lines- - You only free me from my form - father- I can see you- -my blaze will never go out
In other words, your Shyvana is what they were trying to do (and failed) with Syndra - someone breaking free of their constraints and owning their true nature and power (and sexuality).
Legit love all of the design decisions made for this new rendition of her, and how in your little story she breaks free and goes off and away with a potential return. Looking at your design decisions and of what I still recall of the story as it is right now, and your story too, there are some possible interpretations I sorta saw and thought of that I think fit in well. As we have seen at the end of Mageseeker it seems Jarvan is now hard at work trying to make his father's vision a reality and make mages actual proper citizens (for a bit of context to those who don't know during Lux's comic, yes there are comics, Jarvan the 3rd was murdered and he had a letter that was meant for his son, our Jarvan, and at the end of the comics he burnt this letter out of frustration and we didn't know what it was... until Mageseeker where we discover it was actually about ending the Mageseeker order and the senseless hatred towards mages), and if we take Legends of Runeterra as canon we know she basically is apart of this little squad and these folks do respect her. So in this we both know that Jarvan still cares for her, and there are still people in Demacia that did not see her as that monster but as a companion that was possessed and not herself during the Ruination. So in this what could be taken from this design? Well, while she unleashed herself from her imposed shackles and went on to... somewhere, to be closer to her draconic side, to be more herself, I think we can take, for example, her braids as a sign of self care, that while she may be half dragon is embracing her draconic self more, deep down she still feels as human as everyone she has interacted with, and chooses to do so, even if she was being mistreated until this point. But not just that, the braids can also tell us she practices self control and restraint. She knows how dangerous she can be, and that she's not simply going to unleash her power so carelessly, and that perhaps, despite being seen as a monster, she doesn't really wanna be seen as one, so in her human form she chooses to restrain herself in some capacity, but now she also has much better control of her draconic powers and expresses them much more freely when compared to before. She's no longer a beast with wild power, she's a being who's sure of herself. Then the chains and shackles. The shackles are still there, and the chains once attached to them are broken off, one can read it as her breaking free from the constraints and hatred of Demacia, however the shackles are still there, a reminder that there are still those in Demacia who will not accept her no matter what (hey, getting rid of an institution that has existed for centuries that was responsible for chasing down people just because they were born with magic powers and was responsible for the deep hatred the civilians felt for said people is no easy task, it would take years before that hatred is gone realistically speaking). But this leads us to the chains on her sides. They are not broken, but they are also not constricting or restraining her, they're flowing freely on her. To me this could be read as chains that bind her. To what? To the more humane side of Demacia, to those who have shown care to her, to her companions, and to her possibly maybe perhaps lover Jarvan. Yes, Demacis as it is is a crap place for anyone born with magic, but if we look at the history of Demacia up to that point we can tell that before there was a spirit of comradery and loyalty. The story Morgana tells in Mageseeker, and the way Poppy behaves (remember, Yordles take on aspects of the culture they find themselves in for long periods of time) tell us that there are genuinely good people in Demacia. And then upon Shyvana's return, sure it would be very shaky. She was hurt deeply by how she was treated, by the city that took her in, and by the one she thougjt was her closest companion. And this is sorta me but I don't believe it's all so black and white, and that there is a potential for redemption for Demacia, especially with Jarvan at the helm after the events of Mageseeker. But thats just my silly lil interpretation of her story based on your design.
i don’t play league and i haven’t even watched arcane (yet) but this channel has gotten me a little invested in the shyvana saga! she really does seem like an awesome character, and i hope the official vgu is everything you’re looking for!
idk i think its kind of a shame to push Shyvana into the "unstable powered woman" archetype (scarlet witch, jean grey, daenerys targaryen), especially communicating that by showing more skin...it really does feel like a subversion of the existing subversion and she's right back to "primal dragon lady". i still like the story concept though - she has so much more potential outside Demacia
Like how positive these are. Would you please consider doing a video or at least a guide on how you use your brush packs or perhaps how to get the most out of them. Thank you!
This is definitely the best version of Shyvana you've done, and regarding her borderline feral nature she's embraced as part of her new backstory, I really think the Wolf Dragon form definitely evokes that more bestial bature. If I may make some suggestions, perhaps the Wolf Dragon could have a bit of a longer snout (5-10% longer), maybe make her hind feet like eagle talons, or look closer to dragon feet. Somehow, they still seem too human, although from the design, they look more plantigrade than digitigrade, so that might be why.
Thank you for putting so much effort to the visual design, im a Shyvana OTP here and i always wanna a rework, a hope that they don't dissapoint us, i wanna feel that im playing a real dragon. Thank you to all the people interested in making Shyvana OP. ;D
ur VGU ideas are always interesting, and the visuals are awesome too! I hope one day I would have the skill to translate my ideas into paper, or digital, cause oh man do I have so many of them
With how long the radio silence of the VGU has been, plus wasn't the designer for the VGU laid off, I'm concerned that she's going to be put on the backburner yet again. Also, with Arcane being the new gold standard for lore, I'm concerned that she won't get much, meaningful story content.
you could make new shyvana everyday for a year and I'd watch everyday. I don't even play this game or draw! I really love the confidence and swagger of this iteration. That pose just works so well. I also really like this iteration of the dragon form. I feel like it captures the ferocity you were describing so well!
as an avid enjoyer of dragon shaped characters, this works really well! also said bokksu order instead of sugoi mart at the end there jack, phenomenal work
0:50 | Groaning? I live your Shyvanna Glazing, man. I love it when people in the (league) community share what they love about their champions. It's like being back in the playground with friends, asking them what abilities they'd like to have, and live that power Fantasy through these champions.
I don't know if you were spying on me and my friend's discord calls, Jack, but I have to say it: your Shyvana rework is EXTREMELY close to the one I designed with a friend 5 years ago, down to the lore, J4 trying to suppress Shyvana's draconic nature (not with a petricite armor, but medication made out of petricite, overloading her body with... basically mini magic batteries) and even the kit and stats changing according to the Rift dragons (she would only change her elemental affinity according to the map's dragon tho and would acquire a final form, an Elder Dragon form if she killed the Elder Dragon). And all I have to say is that, I just really like your rework! :D
I find this so interesting as it’s basically the opposite of what the rework team said the concept was for her rework. Insane job as always man keep up the good work!
Oh boy! Time for an other long explanation of what VGUs are! I LOVE these redesign videos Jack, truly do, but holyyy, 15 minutes before getting to the redesign or even discussing your changes was *oof*
I love how wild her dragon form looks but also I didn't really get a good idea of how she'd fly it didn't really look like she had wings her front paws just looked like normal bipedal animal legs
i love these shyvana redesigns! but it would also be interesting to see you redesign an existing skin for her with your design as the base :D on the drake idea... i think it would be nice to incorporate the skull design of the drakes into the arm design.
26:45 the "wyrm" design looks really interesting I think. Like I can imagine her attack animations alternately bashing with the maw, and stabbing with the tail like it's a grappling hook
as someone who is desperately hoping riot takes a similar direction to your designs for shyvana I for one love seeing more shyvana videos. the league videos are some of my favourites in general honestly, alongside the enigmorph stuff
I know nothing about League of Legends, and I have no prior connection to this character, but I have eyes, and this looks amazing. The breaking armor and dangling chains really give her that style of a unbound beast, and the shifting dragon maw-shaped arm flames are just glorious, I'd love to play a character with that on any game
I JUST GOT MY GASTRADON FIGURINE IN THE MAIL YESTERDAY HE'S SO CUTE AND AWESOME! he's standing on the box overlooking all my other trinkets like a little superhero.
If you ever wanna continue this series it’ll be really cool if you tackle some of the skins so they match her new design and lore. It would also be really cool to see you create a skin wholly new based solely off the new design whereas her existing skin are stuff meeting some sort of already set precedent.
So first, I do want to say, this is probably my favorite “human form” of Shyvana that I have seen you do. It looks incredible, especially in the first pose with the “come at me, I dare you” attitude. I am not an actual character designer, so take my critiques with some salt. However with the Dragon form, there is definitely some things that work super well, specifically the the giant unleashed mane of hair, is very striking visually and works as a fantastic way to set here apart from the Elemental Dragons in game. But there are some things I have critiques for. Probably my biggest critique I think is the wings. I would love for them to be lot more present when she is terrestrial. I don’t think the giant elbow spikes tell me that this is something that flies. Admittedly sometimes that can work for a character design. The Kaiju Otachi from Pacific Rim is a good example of this, where her hiding the wings worked as a good shock moment when she first unfurled them. But this new expanded Shyvana from the new story you wrote (which was also great by the way), doesn’t feel like the type that would want to hide her wings, but instead fully display them and show off her uncaged power. Could even be a cool opportunity to play with display features on them as well. Looking at the quick flying form that you did, I would also want to see a lot larger of wings in the way of them not being ‘armpit wings’. Instead of the membrane reducing by the time it reaches the shoulder, I would like to see it go all the way down her torso, possibly even onto the legs a little. As a few examples, I think a lot of the “House of Dragons” dragon designs (not at all them) do this very well. An interesting and unique way it was done was with King Ghidorah in Godzilla : King of the Monsters (2019), with them having these almost extra finger-like limbs coming out of the torso to help provide reference the way the wings looked in with the original Toho King Ghidorah. I think just general size increase in the wings would help as well. With the current dragon form design, making the wings a lot of visual element (maybe in a way that compliments the hair), would add a lot more “dragon” into the design that I think is a little missing. Right now, it reads a bit more “big cat” than dragon, at least to me anyways. Other than that though, I really enjoyed the video!
I really really like the lore direction you went in. To me the energy of Shyvana in the Riot concept art is more appealing, because she comes off as less grim and serious. But that's personal preference really. The chains are great and unique, dragon is a huge update and would probably look way less weird ingame. The dragon face on her armor seems a little on the nose, I think it's better to imply the dragon through details like the skirt-tail.
In total honesty, i love almost everything in this video. Except Shyvana’s dragon form. She looks to be a manticore or a devilish bull more than a dragon. I think if her silhouette revealed a little more of her neck, she would show more as a dragon.
My Gastronaut figure arrived last week, no shiny luck but I’m pleased, I got my money’s worth. Once more, great work on redesigning the third best Runeterran dragon (behind A.Sol and Eddie).
I started playing the game in season 6 and I remember every 3-4 months a new VGU was out already, of course they worked months before to make it possible but it was also very refreshing to see 3 to 4 new reworked champions in a year. They obviously are not investing enough resources, many champions still sucks visually (rework my brother cho gath please) and many of them at least need a graphical update. We are talking about a multibillion dollar company, this is not excusable, we had to wait a full year for Udyr and now we are still waiting years for shyvana and co. what are the executives at riot doing? planning the fucking season pass?
We still don't have a new client. We still don't have voice packs. What are these guys doing? I expect they are remaking from the ground up the game but this is not excusable, every year I feel like they change only the numbers in the system and add a new icon in the shop that deals 80 ap + 350 hp. What is the league of legends dev team doing?
sir, the love and respect i have for you to give us this GORGEOUS shyvana food since riot is ignoring her😭💖 (fellow shyv main here, gosh i want my spindly dragon to finally look as menacing as she should be)
You could also tie it into the warriors video league repleased years ago by Sylas coming in to raid the prison because Lux and or Garen, know of Shyvana's treatment and asked Sylas to help get her out since if Garen did he would lose his position and if Lux did it she might give the mageseekers a reason to raid her camp (I image she's able to avoid a full blown attack from the mage seekers since they aren't participating in the rebellion but Mageseekers do tend to try and come by at times to intimidate the mages living there). It would also be a good way to help see when that event takes place besides just post mageseeker, plus a fight between Galio and Shyvanna would be so cool to see. We wouldn't get a lot of it but it would be cool none the less. (also i personally ship sylas x Shyvana and want to see them talk more, i just think they would be neat).
I think sylas freeing her would remove alot of the element of jacks story of her breaking free to live for herself. Mabye instead sylas comes in and tslks to her near her start of being forced in the tower, so shes still on demacias side, and she refuses his help so you still have the conversation between them, but in the end she still frees herself
They playtested the dragon soul idea with smolder, and found it "felt bad". They found the randomly determined soul meant players could randomly not get the soul they they needed/wanted.
I really like the relationship between her and the prince based in how they admire'm selfs. J4 says that never knew a woman like her and he is the first man that see her like a woman. Shivy in my head have a body different that the nobles women Jarvan has seen all your life but i can't imagine the prince being attracted by a bulky reptile/woman hybrid
subjectively i highly ask that you make a video making your own valorant agents, redesigning them, or making a design based off the the teaser in the battle pass. i would be so happy 🙏🙂☺️
in the actual lore the mageseekers are banished thanks to sylas if i´m not wrong, the ideas for the update are amazing and it´s really interesting to see an exploration, amazing video man
Thank you! I'm actually a little confused on the timeline, maybe you can help me out. Did the Ruination happen before or after the events of The Mageseeker?
Love the redesign and the story!! I want the story to be canon it's so good I do have some constructive critiques on your dragon form design if you want to read it. Shyvana feels so wonderfully large and confident in her human form, you can feel how she takes up all the space she needs and more. Her dragon form comparatively feels small when she should feel even LARGER and DEMAND even more space. I think its because the dragon body looks too much like a wolf or panther, animals who are stealthy when they hunt so they shrink or hide themselves. Shyvana would not hunt/attack that way, she's a full force knock the doors down kinda gal (shes smart and has a plan while being loud, proud, and dealing as much damage as possible) I think broadening her chest and ribcage, extending the length of her neck (but keep it thick/beefy), and changing her pose to be very domineering and leering (bottom up angle) would help with feeling how immense her power is in this form. I also think her dragon head should be more wide at the base and have sharp edges/general shapes than rounded ones I think a rough exaggerated shape of a lions body could work and then you lengthen the neck to make it more dragon-y and less lion. That or making the body more bear like, though Im not sure how that would look Edit: I actually think a better idea would be referencing the body shape of a Clydesdale horse. They fit both the aesthetics and the lore. Aesthetic: big buff horse that could kill you, can be posed in a very confident, domineering, powerful way Lore: Clydesdales are WORKING horses. They are made to pull thousands of pounda, there are literal competitions to see whos clydesdale can pull the most weight. Horses also often thematically represented with pure freedom. Think of the animated movie Spirit (which is fucking amazing if you havent) and its story about a wild horse being caught and controlled by different people and literaly chained up by colonists before finally escaping back into the wild and being his free-est self again. I would make the front half (shoulder, rib cage and chest, neck, and head somewhat) more resemble a horse to get that feeling of freedom and pride. Then with the mid and lower body, shrink the hips and back legs slightly like an exaggerated lions body to emphasize the chest and also save space. Love the wild hair though. Absolutely keep that 10/10 Also I think her human legs need more muscle definition to match her arms, but thats nitpicking lol Either way, loved the designs and especially the story!!!
“Shyvana wake up, it’s time for your annual Subjectively redesign”
She’s so sick of us by now
For real😂
Hey gotta get ready for that Arcane drip whenever Riot gets to her universe
The petricite armour turning from white to red as it becomes saturated with dragonfire would be a really good in-game indicator of how close Shyvana is to being able to use her ult again; like how you can see when Gnar's about to hulk out.
Yes! I was thinking that too
The way you’ve made her unapologetically proud of herself, particularly her body, really resonates with me. It kind of gives off a level of euphoria on Shyvana’s part? And the way you’ve turned the fairytale motif of dragon/damsel locked in a far-off tower on its head? Really clever!
I’m a really big fan of your league work. Seeing characters I love reimagined a different way just fills me with a lot of joy! I hope you feel free to redesign other league characters in the future. Like, for example, I would love to see your take on an Anivia, LeBlanc, or Vladimir redesign!
Thank you! Anivia is definitely a champion I’d love to take a crack at. I’ve seen some really cool fan-ideas for an Anivia VGU and it makes me think about how much we’re missing with our current cryophoenix
We're really the pushing the "metaphor" part of the "queer metaphor" that is the treatment of magic in Demacia, eh?
Trans awareness week Shyvana 👀
Never and I mean NEVER apologize for talking about your dragon woman blorbo. I know very little about league (I am devoted to Fiddlesticks and Fiddlesticks only) and yet your videos talking about Shyvanna are some of my favorites. The love you have for the character is contagious!
Respect to another Fiddlesticks lover ✊
@Subjectively hell yeah ✨🤝
@@Subjectively for real tho did some rioters reached out and said that they considered mean what you said in previous videos?
Subjectively and shyvana = Nickyboi and Cassiopeia. You both care immensely for these two champs and the design you create and he commissioned show that love
Oh I wish I had the extra cash to commission someone to render an in-game model for a Shyvana redesign. The Nickyboi Cass came out so well
Don't forget Arthis with Nocturne.
Said it last Shyvana video and I'll say it now: we can absolutely thank Karlach for bashing down the door and making everyone realize "Oh wait, no, we want a giant fire lady."
I'm so glad tou didn't give up on her. *YOU* made me care about her, Jack! I'm so happy for you, and god I can't wait to see her
0:50 Quite the contrary, I love your Shyvana redesigns videos haha. They're actually one of my favourites of yours! I really enjoy seeing all the different ways you think of redesigning her ☺️I'm a freshman at uni now studying concept art for games and I'm not kidding when I say that your videos have been one of the main inspirations through my years for me to get to this focal point in life, so thank you!💕
We love to hear that! It might seem obsessive, but long-term projects like redesigning a video game character are great exercises for learning artists. Good luck at uni!
@@Subjectively Thank you so much 🥹💖 I'll need that luck 😂
If Shyvana has 1000 fans, Jack is one of them. If Shyvana has one fan that is Jack. If Shyvana has no fans, Jack is unalive. For eternity, Jack will support SHYVANA.
Un-uhlaive? UN-UHLAIVE? Ma'am, that man has been killed. He has been MUHDUHED. To DEATH.
I really like the feral, quadrupedal final dragon design - buuuuut I cannot lie, the more traditional 'wyvern' design you had right before that really tickles my brain, especially the head. I love the mane of spiky hair and the shapes of the jaw and head. I am just such a sucker for dragons haha. Lovely video!
Also, this is far and away my favorite iteration of Shyvana's 'human' form. The hair and horns are fantastic, them hips don't lie but she's still clearly a big buff brawler, just really freaking good.
There's a lot more room for exploration with the dragon form, for sure. I think for my next redesign I'll start with the dragon and work backwards into the human form.
Reminds me somewhat of acner logia from fairy tail with his wild mane of hair in his human form but taking it into the dragon form gives the fierceness that otherwise wouldn't be there, I love it
I agree, something about the wyvern in general reads as a much quicker and more fierce creature. A large quadruped almost seems too bulky and slow to encapsulate the rage Shyvana holds
@@Subjectively If you want to look, I wrote a comment sharing some ideas and changes you could make to her dragon form to give the viewer the same wow feeling that her human form does. I love the redesign you did so much, and I think the dragon needs some finetuning before it matches the pure excellence of her lore and human form
I thinks it's about time we open a pool to bet on how many times will Subjectively rework Shyvana before Riot does
I want to bet 0 more times because I want that VGU so bad
This VGU could make me download league again and play it for a week or two, hoping for the best.
I'd bet 2 more cause the universe loves to prove me wrong, so we get her soon.
Kinda hope Arcane continues but with different LOL characters, maybe even a story about Shyvanna where she actually looks good, imagine how cool a dragon fight would be in the Arcane style, not even 1 but 2 if we follow her through her whole story!
Christian Linke (one of the writers) already confirmed that they're working on the next story after Arcane. The only thing we know, as of writing, is that it's not involving Piltover and Zaun.
It's honestly kind of validating to see how many times you've revisited this project. I've been iterating on this one design for years, each time I get closer to what I think could be ideal but I always struggle with just how many things I need to balance, and after a little while and a couple more ideas it feels like I need to redesign it again. It's kind of nice to know that even artists who in my eyes have such consistently professional work also struggle with refining their designs to satisfaction.
Of course it's taking forever, they're too busy firing artists and making new scam tiers of cosmetics to milk money.
After watching every Subjectively Shyvana VGU as they've come out for... what is it now, years? This has to be my favorite. I love the story continuation, and the attitude of this one. The confidence, the shapes, the surprising positivity in the face of primal, draconic rage. It's beautiful. Simply beautiful.
Absolutely LOVE all of your Shyvanna redesigns, and they seem to only get better and better with each iteration. Found it astoundingly funny that some people really prefer Shyvanna to be a generic anime girl when everything showcases her as so much more
I like the elemental symmetry in her magic claws, how fire and water curve inwards while earth and air curve in
There are parts of this I like more than your older redesign [i.e., Shyvana being a little less bulky in her humanoid form due to the lack of "armor", the lack of the white hair as a contrast is a little weird], but I like the dragon from the older design more as it retains a similar design to the already existing dragons within League gameplay/lore. I feel like if you could find a way to marry the two designs you've done of her, both the humanoid and dragon form, into one unified form it might be better suited.
i know that when her VGU drops, we will either get another redesign in mourning on what she was or a redesign in celebration of what she has become
I do have faith that the official VGU will be an upgrade. But there is a 100% chance that some people won’t like it, no matter what it looks like
Shyvana was one of the first champions I played and I really love her so much. As someone who loves dragons and strong women, she quickly became one of my favorite characters. The power fantasy of turning into a giant dragon and slaying the enemy is just so cool.
Seeing how you love her as a character and trying to push and explore her design always brings me joy! I will never miss a shivana redesign video
This person gets it 🫵
After all these Shyvana designs, I'd be interested to see you take a crack at her "boyfriend," Jarvan IV
Jarvan also needs an update, for sure. I'd love for him to be a little more dimensional than just "the guy who shouts DEMACIA when he ults".
@@Subjectively what are your thoughts about his character in the Mageseeker game?
@@Subjectively Jarvan IV is known to be one of my favorite, so please do him justice
I got GOOSEBUMPS with your modified lore, omg. Chills, I tell you.
I think my favourite part has the be dragon form. I don't know how to explain it, but it has to do with the fact that it feels unique to her.
Also, I wanted to say that I apreciate your Shyvana videos (and all league redesigns videos, tey even got me to make my own redesign of Shako lmao). Not only they help in my own creative process as a source of ideas and inspiration, but also in feeling confident in what I do. Is it perfect? Nope. Do I feel like I'm getting better? Hell yeah.
YES! Exactly, as long as you're noticing the growth, you are doing something right as an artist. Keep it up!
I love the new lore! It definitely fits her overall design as a red angry ball of vengeance. I personally love dramatic stories that push characters to emotional extremes.
However, her push-up bra armor feels very jarring to me, like that's the kind of eye-candy design feature that Riot would have added a decade ago. Especially since one of her new main themes is freedom and being unshackled, yet the design is practically saying "a woman must have sex appeal", which to me feels very dissonant
There's definitely a balance to be struck there. I don't think sex appeal should be entirely dismissed in character design, so long as it's considered as part of the character's story. Shyvana, in her human form, is still bound. She's conforming, she's blending in as best she can. She's still wearing parts of the armor that imprisoned her, her wild hair is still in a tight braid, and the chains that once bound her still hang by her sides. It's not until she transforms into a dragon that she is truly free. I think, if this wasn't a video game character, her armor would be broken permanently after she transformed. However, because the character will reset back and forth between human and dragon form throughout the game, some liberties would be taken with continuity and she'd end up back in her armor again, kind of like how when Mundo ults and his straightjacket magically repairs itself.
That said, I don't think your point is invalid. I imagine if you read the design as objectifying, others will too. It's definitely something to consider!
@@Subjectively Thank you for replying to my feedback! One of my friends and I are both game artists, and she recently told me her thoughts on sexualization in female character designs. This is especially noticeable in some genres like the fighting games I play, so I suppose I'm just vigilant about that sort of stuff. You make a sound point about how she's constrained by the armor. The most important part to me personally is that design decisions are made with proper intentions rather than simply making a character that looks attractive for the sake of it, so that's all good.
Within her story there's definitely something interesting to be done with sexism and how women and their bodies are often regarded as something to take ownership of. I suppose that there are multiple ways to go about this, by either shying away from that sexualized design language or by leaning into it like you did. An alternative way of going about it could be to go more into her overall perception. For example, by adding lavish and fancy patterns to her clothing that the people of Demacia would have given her to make her look more presentable, but would not have cared for herself.
On your point about the armor breaking, I think that's totally something that could be done! One of the most unique and interesting qualities about video games is how stories can be told through player actions. With this, even throughout a single match of League there's room for a character's story to unfold. Riot has done this before with champions or skins that change as you upgrade your abilities, but not to tell a narrative as far as I know. In Shyvana's case, her armor could partially break after going into dragon form for the first time, having her human form altered for the rest of the match. Even though she's not back to her true form for good, you'd see the shackles come undone in real-time. I think that would be a really nice way to our precious blue dragon lady be done justice
Fantastic work AS ALWAYS! ❤ Even if other people get sick of your Shyvana redesigns, I never do, lol. Your passion for her is clear as a blue sky and if I were riot I’d totally commission you to lead her rework if given half a chance, lol.
Your appreciation in appreciated ❤️ some people are certainly sick of my Shyvana redesigns
concord character redesign later maybe? i've seen many but each of them was oversexualised or just plain
Oh my LAWD she's fine
Also I love how the armour becomes the scales for the dragon form
I always believe the vgu for shyvana should go to sona as the mageseeker game made her irrelivant
I love this, especially the changing of her loyalities, especially because it's something alot of people can relate, trying to force yourself into mold to be 'acceptable' for people whose opinions should never come before your right to simply exist and then breaking away from it to regain your agency and accept yourself for who you are.
I wasn't always a fan of your shyvana's redesigns, but this one... OOOH this one, I LOVE her. I really feel like this one capture the essence of what can make Shyvana cool, and make it actually cool. Like, for exemple : the gauntlets. The idea of these looking like a dragon jaws was cool, and like an essential component of the character, but they looked kinda goofy. Then comes your redesign, and BAM it IS cool (+ the idea of them transforming with the drakes in game would be incredible, as it's again a cool premise in the game but kinda flavorless as it's not really noticeable, at least as a casual player of LoL. HOWEVER we have to admit that something like that, which I find awesome, would not really get Shyvana popularity as it would mean that every game is a bit of a gamble).
Something I really like is the hair : keeping her braid that I think is a core element of her design while ALSO giving it a wilder look, with the explanation you did about it
If Demacia got an Arcane style show that has Shyvana being a key player in the story like this, I'd sell my kidneys to fund it. I want this so damn bad bro
Also, I like your gameplay changes for Shyvana. I did a VGU for her kit a few years ago and if you are interested, I'd love to share it with you here
You know... I think it's a credit to your eloquence and ability to express yourself that I sat through an 18 minutes long intro, and listened to all of it (yes, even the ad), without skipping a second. Considering how much videos these days try to grab our attention within seconds and how conditioned we are to skipping ahead or scrolling past anything that lasts more then a minute, it's amazing that you keep your channel as slow paced and relaxed, thank you for sticking to your guns and bringing us quality content
After careful consideration, discussion with friends and other artists, I have these points to comment on this video. Fingers crossed someone from Riot sees this.
First off, I adore everything about this design. The grizzled shape of Shyvana’s human form changes her from the cosplayer she was into a genuine fighter. Murder, savage predator, frightening anomaly, exactly the shape and design that indeed would frighten the local people. She has a human body that resembles her strength in lore, and for the first time the average person can read the intentions of the design near perfectly. Quite simply, the shape of her human form hits all marks.
The elemental arms are fun, but I agree with your stated concern of them being difficult to balance and sustain through her skins, with similar struggles in the art department like our recent VGU strongman. Instead, I suggest a simpler change, such as the color of fire she spews during a taunt, or perhaps simply a particle effect would suffice for me. Roit needs to do something about the dragon souls in her character design, and though the arms are fantastic, realistically I and most people I have talked to agree that this goal would be a difficult achievement. Regardless, if that is the result of the VGU, I would shout for joy.
Lastly, the dragon.
The first design was fun. B+ is the harsh rating everyone gave. In a world where MTG and other art based games such as LOR go crazy with dragon designs, this was unoriginal, but a massive improvement from the thin legged chicken we have been forced to live with.
However, the second design. A horrifying mutant, a raging dragon eater, truly the monster design Capcom would turn into an armor set. A+. The manticore body shape is a stark contrast to the other dragons in game, setting her apart from her dragon world in a way that isolates her. She is a brute, an executioner. The perfect hammer Demacia throws at its troubles, when it still could. I cannot state how happy I am with your design, and on behalf of the 20+ people I have excitedly shown this video too, you have done it. ❤
Holy moly, your thorough breakdown of my work is much appreciated! It would be cool if riot saw this, and saw how much input the rest of the community had on Shyvana’s VGU. Thanks for spreading this around!
Wake up babe new Subjectively just dropped
I have played LoL exactly once and never made it past the tutorial. But I really enjoy all these Shyvana redesigns (including all the previous ones). I don't care about the official Shyvana, but I really like YOUR Shyvana(s)!
I think people who don't play league probably enjoy these videos more than people who actually do play league (that's because league players are miserable all the time)
👉😎👉
Im A Sucker For A Narrative So I Just Had To Say I Love How You Used “Canon” Events To Inspire Her Extended Story As Well As The Inspiration It Seems To Take From The Real Life Concept Of “Good Ones” In Minorities And How People Sometimes Side With Oppressors Because They Dont Realize The Full Scope Of Hate Those People Obtain
Except that he just ignored The Mageseeker tho.
I adore the idea of having Shyvana locked up in a tower until she goes Dragon Mode and breaks herself out. It's the classic tale of a princess in a tower, guarded by a dragon, who gets saved by a brave knight, but it turns all three (princess, dragon, knight) into one character. A woman loved by a prince but locked up for being a dragon frees herself with her dragon powers. Brilliant.
"Story akin to something like Arcane" *DIVORCE/BREAKUP STAMP*
Hadn’t even watched the new season when I wrote this but yeah it checks out
I am totally normal for this Shyvana redesign, yessir!
[Insert Image of person gnawing on a pillow]
I fully understand redrawing a character over and over again. I am creating my own designs for transformers characters and, dispite recently working on my second Optimus desighn, I am already doing it for a third time. Fully understand! Besides, all of your designs are better than the last!
I don't like lore re-write, Jarvan being monster-fucker is only thing making him somewhat like'able, with how horribly written he is, despite not being meant to be a villain, HE LITERALLY IS. Shyvana is only part of his lore, that is good.
Well he is still a monsterfucker he just isn't a monsterprotector
Well, it is left open ended. So in a "future update" (pretending this is official) him and shyvanna could meet on the battle field, fight for a bit, then as one of them is about to land a killing blow (shyvanna pinning him to the ground about to blast him point blank with fire, or her laying on the ground defeated, him holding a sword over her heart), jarvas speaks up (or discards his weapon in scenario 2), and they talk things out. Re kindle that spark ya know
Maybe rather than J4 locking her up, she volunteers to be locked to protect J4 and his new position as a king.
But in the end she chose freedom over service to the king.
Had some fun ideas for voicelines:
Smolder: wow! Another dragon! Hi
Shvyanna: your not.. warry of me little one?
Smolder: why should I, let's go burn them to the ground.
Shvyanna: huh, the young are always so quick to action, even as a dragon.
Jarvin: I just want you to know.. I do miss you.
Shvyanna: just- focus on the battle.
Leblanc: you know. I could help you with your goal.
Shvyanna: and have more claws pulling me to the ground?
Jarvins death,
Shvyanna: I hope you know. I never wanted this.
Shvyanna death lines-
- You only free me from my form
- father- I can see you-
-my blaze will never go out
In other words, your Shyvana is what they were trying to do (and failed) with Syndra - someone breaking free of their constraints and owning their true nature and power (and sexuality).
I am looking... respectfully 👀
1:22 Good point! I'll start!
I am better than everyone in the comments at every single discipline of art, including Peruvian tapestry.
Can’t wait to see your shawls!
i think this is my favorite version of shyvana
Legit love all of the design decisions made for this new rendition of her, and how in your little story she breaks free and goes off and away with a potential return. Looking at your design decisions and of what I still recall of the story as it is right now, and your story too, there are some possible interpretations I sorta saw and thought of that I think fit in well.
As we have seen at the end of Mageseeker it seems Jarvan is now hard at work trying to make his father's vision a reality and make mages actual proper citizens (for a bit of context to those who don't know during Lux's comic, yes there are comics, Jarvan the 3rd was murdered and he had a letter that was meant for his son, our Jarvan, and at the end of the comics he burnt this letter out of frustration and we didn't know what it was... until Mageseeker where we discover it was actually about ending the Mageseeker order and the senseless hatred towards mages), and if we take Legends of Runeterra as canon we know she basically is apart of this little squad and these folks do respect her. So in this we both know that Jarvan still cares for her, and there are still people in Demacia that did not see her as that monster but as a companion that was possessed and not herself during the Ruination.
So in this what could be taken from this design?
Well, while she unleashed herself from her imposed shackles and went on to... somewhere, to be closer to her draconic side, to be more herself, I think we can take, for example, her braids as a sign of self care, that while she may be half dragon is embracing her draconic self more, deep down she still feels as human as everyone she has interacted with, and chooses to do so, even if she was being mistreated until this point. But not just that, the braids can also tell us she practices self control and restraint. She knows how dangerous she can be, and that she's not simply going to unleash her power so carelessly, and that perhaps, despite being seen as a monster, she doesn't really wanna be seen as one, so in her human form she chooses to restrain herself in some capacity, but now she also has much better control of her draconic powers and expresses them much more freely when compared to before. She's no longer a beast with wild power, she's a being who's sure of herself.
Then the chains and shackles. The shackles are still there, and the chains once attached to them are broken off, one can read it as her breaking free from the constraints and hatred of Demacia, however the shackles are still there, a reminder that there are still those in Demacia who will not accept her no matter what (hey, getting rid of an institution that has existed for centuries that was responsible for chasing down people just because they were born with magic powers and was responsible for the deep hatred the civilians felt for said people is no easy task, it would take years before that hatred is gone realistically speaking). But this leads us to the chains on her sides. They are not broken, but they are also not constricting or restraining her, they're flowing freely on her. To me this could be read as chains that bind her. To what? To the more humane side of Demacia, to those who have shown care to her, to her companions, and to her possibly maybe perhaps lover Jarvan. Yes, Demacis as it is is a crap place for anyone born with magic, but if we look at the history of Demacia up to that point we can tell that before there was a spirit of comradery and loyalty. The story Morgana tells in Mageseeker, and the way Poppy behaves (remember, Yordles take on aspects of the culture they find themselves in for long periods of time) tell us that there are genuinely good people in Demacia.
And then upon Shyvana's return, sure it would be very shaky. She was hurt deeply by how she was treated, by the city that took her in, and by the one she thougjt was her closest companion. And this is sorta me but I don't believe it's all so black and white, and that there is a potential for redemption for Demacia, especially with Jarvan at the helm after the events of Mageseeker.
But thats just my silly lil interpretation of her story based on your design.
i don’t play league and i haven’t even watched arcane (yet) but this channel has gotten me a little invested in the shyvana saga! she really does seem like an awesome character, and i hope the official vgu is everything you’re looking for!
idk i think its kind of a shame to push Shyvana into the "unstable powered woman" archetype (scarlet witch, jean grey, daenerys targaryen), especially communicating that by showing more skin...it really does feel like a subversion of the existing subversion and she's right back to "primal dragon lady".
i still like the story concept though - she has so much more potential outside Demacia
But… I like primal dragon lady 🥺
Like how positive these are. Would you please consider doing a video or at least a guide on how you use your brush packs or perhaps how to get the most out of them. Thank you!
You’re not the first person to ask! I’ll put something together to help with brushes
@@Subjectively Thank you so much!
This is definitely the best version of Shyvana you've done, and regarding her borderline feral nature she's embraced as part of her new backstory, I really think the Wolf Dragon form definitely evokes that more bestial bature.
If I may make some suggestions, perhaps the Wolf Dragon could have a bit of a longer snout (5-10% longer), maybe make her hind feet like eagle talons, or look closer to dragon feet. Somehow, they still seem too human, although from the design, they look more plantigrade than digitigrade, so that might be why.
Thank you for putting so much effort to the visual design, im a Shyvana OTP here and i always wanna a rework, a hope that they don't dissapoint us, i wanna feel that im playing a real dragon. Thank you to all the people interested in making Shyvana OP. ;D
ur VGU ideas are always interesting, and the visuals are awesome too! I hope one day I would have the skill to translate my ideas into paper, or digital, cause oh man do I have so many of them
With how long the radio silence of the VGU has been, plus wasn't the designer for the VGU laid off, I'm concerned that she's going to be put on the backburner yet again.
Also, with Arcane being the new gold standard for lore, I'm concerned that she won't get much, meaningful story content.
you could make new shyvana everyday for a year and I'd watch everyday. I don't even play this game or draw! I really love the confidence and swagger of this iteration. That pose just works so well. I also really like this iteration of the dragon form. I feel like it captures the ferocity you were describing so well!
as an avid enjoyer of dragon shaped characters, this works really well! also said bokksu order instead of sugoi mart at the end there jack, phenomenal work
Oh that’s a whoopsies, gotta put an annotation over that. Thanks for the heads up!
0:50 | Groaning? I live your Shyvanna Glazing, man. I love it when people in the (league) community share what they love about their champions. It's like being back in the playground with friends, asking them what abilities they'd like to have, and live that power Fantasy through these champions.
17 min tangent before actually redesigning the half dragon lady.
yea it's a subjectively video alright.
Yeah we do a bit of rambling here
there's lore behind this redesign
That concept on the right has some Persona vibes that get me hyped!
I love the Dragon form you came up with so much!
I don't know if you were spying on me and my friend's discord calls, Jack, but I have to say it: your Shyvana rework is EXTREMELY close to the one I designed with a friend 5 years ago, down to the lore, J4 trying to suppress Shyvana's draconic nature (not with a petricite armor, but medication made out of petricite, overloading her body with... basically mini magic batteries) and even the kit and stats changing according to the Rift dragons (she would only change her elemental affinity according to the map's dragon tho and would acquire a final form, an Elder Dragon form if she killed the Elder Dragon).
And all I have to say is that, I just really like your rework! :D
I find this so interesting as it’s basically the opposite of what the rework team said the concept was for her rework. Insane job as always man keep up the good work!
Oh boy! Time for an other long explanation of what VGUs are!
I LOVE these redesign videos Jack, truly do, but holyyy, 15 minutes before getting to the redesign or even discussing your changes was *oof*
I love how wild her dragon form looks but also I didn't really get a good idea of how she'd fly it didn't really look like she had wings her front paws just looked like normal bipedal animal legs
gotta say I love your version of shyvannas lore, made me interested in her when I never really have been (like you intended)
i love these shyvana redesigns! but it would also be interesting to see you redesign an existing skin for her with your design as the base :D
on the drake idea... i think it would be nice to incorporate the skull design of the drakes into the arm design.
26:45 the "wyrm" design looks really interesting I think. Like I can imagine her attack animations alternately bashing with the maw, and stabbing with the tail like it's a grappling hook
as someone who is desperately hoping riot takes a similar direction to your designs for shyvana I for one love seeing more shyvana videos.
the league videos are some of my favourites in general honestly, alongside the enigmorph stuff
I fucking hate the fact this isn't her actual character design
The video stars at 17:00
No Steven Universe shyvvana is the last thing we need
I know nothing about League of Legends, and I have no prior connection to this character, but I have eyes, and this looks amazing. The breaking armor and dangling chains really give her that style of a unbound beast, and the shifting dragon maw-shaped arm flames are just glorious, I'd love to play a character with that on any game
I JUST GOT MY GASTRADON FIGURINE IN THE MAIL YESTERDAY HE'S SO CUTE AND AWESOME! he's standing on the box overlooking all my other trinkets like a little superhero.
💚🐌🪴
If you ever wanna continue this series it’ll be really cool if you tackle some of the skins so they match her new design and lore. It would also be really cool to see you create a skin wholly new based solely off the new design whereas her existing skin are stuff meeting some sort of already set precedent.
So first, I do want to say, this is probably my favorite “human form” of Shyvana that I have seen you do. It looks incredible, especially in the first pose with the “come at me, I dare you” attitude. I am not an actual character designer, so take my critiques with some salt.
However with the Dragon form, there is definitely some things that work super well, specifically the the giant unleashed mane of hair, is very striking visually and works as a fantastic way to set here apart from the Elemental Dragons in game. But there are some things I have critiques for.
Probably my biggest critique I think is the wings. I would love for them to be lot more present when she is terrestrial. I don’t think the giant elbow spikes tell me that this is something that flies. Admittedly sometimes that can work for a character design. The Kaiju Otachi from Pacific Rim is a good example of this, where her hiding the wings worked as a good shock moment when she first unfurled them. But this new expanded Shyvana from the new story you wrote (which was also great by the way), doesn’t feel like the type that would want to hide her wings, but instead fully display them and show off her uncaged power. Could even be a cool opportunity to play with display features on them as well.
Looking at the quick flying form that you did, I would also want to see a lot larger of wings in the way of them not being ‘armpit wings’. Instead of the membrane reducing by the time it reaches the shoulder, I would like to see it go all the way down her torso, possibly even onto the legs a little. As a few examples, I think a lot of the “House of Dragons” dragon designs (not at all them) do this very well. An interesting and unique way it was done was with King Ghidorah in Godzilla : King of the Monsters (2019), with them having these almost extra finger-like limbs coming out of the torso to help provide reference the way the wings looked in with the original Toho King Ghidorah. I think just general size increase in the wings would help as well.
With the current dragon form design, making the wings a lot of visual element (maybe in a way that compliments the hair), would add a lot more “dragon” into the design that I think is a little missing. Right now, it reads a bit more “big cat” than dragon, at least to me anyways.
Other than that though, I really enjoyed the video!
This looks like "Dragon Oracle UDYR" xD.
I appreciate the lore and gauntlets/effects put I think that "Default Shyvana Splash Art" is her peak design.
You should be leading the rework! Rito pls
Listen, if they just wanted to borrow a few of my ideas I wouldn’t even mind 😏
As someone who has been here since the first Shyvana redesign, I just gotta say...
Can't wait till the next one
This one turned out sooooo good!! you are such a huge inspiration 🙏
I really really like the lore direction you went in. To me the energy of Shyvana in the Riot concept art is more appealing, because she comes off as less grim and serious. But that's personal preference really.
The chains are great and unique, dragon is a huge update and would probably look way less weird ingame. The dragon face on her armor seems a little on the nose, I think it's better to imply the dragon through details like the skirt-tail.
bro said we groanin when we clappin
love your fun time with redisgns
This came right on time to give me inspiration when i just began designing a new half dragon oc
i'm starting to think this guy likes Shyvana
500$ ahri skin slander? you got my like.
Shyvana's ideas and lore is cool i agree with you
Love when you make videos like this! Also, this was super encouraging. Thank you for all the hard work ❤️🔥❤️🔥
The "I AM UNLEASHED!" Shyv quote really do be hitting different now
In total honesty, i love almost everything in this video. Except Shyvana’s dragon form. She looks to be a manticore or a devilish bull more than a dragon. I think if her silhouette revealed a little more of her neck, she would show more as a dragon.
My Gastronaut figure arrived last week, no shiny luck but I’m pleased, I got my money’s worth.
Once more, great work on redesigning the third best Runeterran dragon (behind A.Sol and Eddie).
I started playing the game in season 6 and I remember every 3-4 months a new VGU was out already, of course they worked months before to make it possible but it was also very refreshing to see 3 to 4 new reworked champions in a year.
They obviously are not investing enough resources, many champions still sucks visually (rework my brother cho gath please) and many of them at least need a graphical update.
We are talking about a multibillion dollar company, this is not excusable, we had to wait a full year for Udyr and now we are still waiting years for shyvana and co. what are the executives at riot doing? planning the fucking season pass?
We still don't have a new client.
We still don't have voice packs.
What are these guys doing?
I expect they are remaking from the ground up the game but this is not excusable, every year I feel like they change only the numbers in the system and add a new icon in the shop that deals 80 ap + 350 hp.
What is the league of legends dev team doing?
sir, the love and respect i have for you to give us this GORGEOUS shyvana food since riot is ignoring her😭💖
(fellow shyv main here, gosh i want my spindly dragon to finally look as menacing as she should be)
1:55 no
Love the design process of these updates
You could also tie it into the warriors video league repleased years ago by Sylas coming in to raid the prison because Lux and or Garen, know of Shyvana's treatment and asked Sylas to help get her out since if Garen did he would lose his position and if Lux did it she might give the mageseekers a reason to raid her camp (I image she's able to avoid a full blown attack from the mage seekers since they aren't participating in the rebellion but Mageseekers do tend to try and come by at times to intimidate the mages living there).
It would also be a good way to help see when that event takes place besides just post mageseeker, plus a fight between Galio and Shyvanna would be so cool to see. We wouldn't get a lot of it but it would be cool none the less. (also i personally ship sylas x Shyvana and want to see them talk more, i just think they would be neat).
I think sylas freeing her would remove alot of the element of jacks story of her breaking free to live for herself. Mabye instead sylas comes in and tslks to her near her start of being forced in the tower, so shes still on demacias side, and she refuses his help so you still have the conversation between them, but in the end she still frees herself
Sickest version so far, like hot damn it's a huge step up
They playtested the dragon soul idea with smolder, and found it "felt bad". They found the randomly determined soul meant players could randomly not get the soul they they needed/wanted.
Finally, another lol video. I wish you could make them more often.
i don't know and don't care about league but i LOVE watching these, they're always neat
Win-win, I love making them!
As someone who only knows about League through Arcane. Videos like these make the game look so enticing to pick up
I really like the relationship between her and the prince based in how they admire'm selfs. J4 says that never knew a woman like her and he is the first man that see her like a woman. Shivy in my head have a body different that the nobles women Jarvan has seen all your life but i can't imagine the prince being attracted by a bulky reptile/woman hybrid
subjectively i highly ask that you make a video making your own valorant agents, redesigning them, or making a design based off the the teaser in the battle pass. i would be so happy 🙏🙂☺️
I haven’t played Valorant, but I’m curious to have a look at the roster!
this is insane you've definitely improved a lot
in the actual lore the mageseekers are banished thanks to sylas if i´m not wrong, the ideas for the update are amazing and it´s really interesting to see an exploration, amazing video man
Thank you! I'm actually a little confused on the timeline, maybe you can help me out. Did the Ruination happen before or after the events of The Mageseeker?
Love the redesign and the story!! I want the story to be canon it's so good
I do have some constructive critiques on your dragon form design if you want to read it.
Shyvana feels so wonderfully large and confident in her human form, you can feel how she takes up all the space she needs and more. Her dragon form comparatively feels small when she should feel even LARGER and DEMAND even more space. I think its because the dragon body looks too much like a wolf or panther, animals who are stealthy when they hunt so they shrink or hide themselves. Shyvana would not hunt/attack that way, she's a full force knock the doors down kinda gal (shes smart and has a plan while being loud, proud, and dealing as much damage as possible)
I think broadening her chest and ribcage, extending the length of her neck (but keep it thick/beefy), and changing her pose to be very domineering and leering (bottom up angle) would help with feeling how immense her power is in this form. I also think her dragon head should be more wide at the base and have sharp edges/general shapes than rounded ones
I think a rough exaggerated shape of a lions body could work and then you lengthen the neck to make it more dragon-y and less lion. That or making the body more bear like, though Im not sure how that would look
Edit: I actually think a better idea would be referencing the body shape of a Clydesdale horse. They fit both the aesthetics and the lore.
Aesthetic: big buff horse that could kill you, can be posed in a very confident, domineering, powerful way
Lore: Clydesdales are WORKING horses. They are made to pull thousands of pounda, there are literal competitions to see whos clydesdale can pull the most weight. Horses also often thematically represented with pure freedom. Think of the animated movie Spirit (which is fucking amazing if you havent) and its story about a wild horse being caught and controlled by different people and literaly chained up by colonists before finally escaping back into the wild and being his free-est self again.
I would make the front half (shoulder, rib cage and chest, neck, and head somewhat) more resemble a horse to get that feeling of freedom and pride. Then with the mid and lower body, shrink the hips and back legs slightly like an exaggerated lions body to emphasize the chest and also save space.
Love the wild hair though. Absolutely keep that 10/10
Also I think her human legs need more muscle definition to match her arms, but thats nitpicking lol
Either way, loved the designs and especially the story!!!
Sorry for typos, wrote this on my phone with terrible autocorrect