One of my favorite moments in Halo 5 was when Chief said "Focus Fire" when several Wardens spawned in, Blue Team then proceeded to shoot at separate Wardens completely disregarding Chiefs order. lol
I also liked how they all had the ability to fly around, hover in the air, ground pound, etc yet they all just stood there like jackasses waiting to be overwhelmed by a bunch of enemies slowly walking towards them
As someone who was actually really excited to see where they took that Spartan Ops cliffhanger, I love how they just went "Oh yeah, none of that matters now" in the very first mission lmao
@@alexschneider8494 Not only that but after the realization they fucked up with that 343i backtracked and had Jul's son from the books swear to take down the humans and that was like 7 years ago at this point and we have yet to hear from him again.
In a world where supersoldiers can wear a suit of armor that allows them to fall into the planet from orbit and survive, nobody was able to 3D print a prosthetic arm.
I'll never forget the absolute betrayal of Hunt the truth having *nothing* to do with this story. Felt like they showed me food, I ate and turns out I was dehydrated all along.
Hunt the truth had me on edge every week and then they didn't even do the whole "Chief is completely off the rails in the eyes of the people! He's a terrorist!" It was just "Chief is doing his own thing to save us" Basically like in halo 4 but with Locke as the person to go get him
The game seems like 10 different stories all mashed together. It's the only way I can think of so many parts just being completely unexplained and making no sense. They probably did make sense with the other parts that would be included with it. Just a guess thou. Either that or just just wanted to throw in stuff that sounded cool to them 😂
@@moderndemon84 and that's what's wrong with Halo now. "At LeAsT tHey GoT pAiD" the game has zero longevity. Halo 1-3 are so good people still play them to this day and enjoy them. It's bad for their legacy to have terrible voice lines.
@@Miller_Time Halo 2 remains so damn quotable anyone can play along with the transcript up to like the start of Cairo Station and even into Outskirts. Not to mention a bunch of isolated conversations later in the game. Halo 3 isn't quite there but it has its moments like Shipmaster's short "3:1" exchange. Meanwhile what the hell did 343's games have that was close to as good? People only remember Chief's "being a machine" line in 4 because it's the last one, not because it actually resonated with anything. Del Rio losing his shit was also memorable but for the completely wrong reasons. Halo 5 has a couple lines that are remembered more because they're even worse than the rest.
It’s a testament to how good of a VA she is that she still somehow killed it with the delivery despite the terrible lines. If only she had better material to work with like in the original games.
I stood by watching the stream for the first few hours, but guardians is so unbearable I couldn’t stay for long, thank you act man for going through this painful journey for us 🫡
@@Maci64 multiplayer lost me quick. The best mode had a form of pay to win with those horrific REQ packs and any of the other modes used maps that looked like some Paintball field.
@@6feet1deep you can enjoy both halo 3 and halo 5s gameplay, they both have their own charm, I did liek 5s more accessibility to movement and 3 is just awesome with dual wielding and bubble shielding.
The thing that drove me nuts about starting the campaigns in both Guardians and Infinite is that 343i expected you to consume all Halo non-game content (and even Halo Wars 2 in Infinite's case) in order to understand what is happening at the beginning of those games. I remember starting Infinite and being confused to hell as to who the Banished and Atriox were as I don't play RTS games and thus didn't play Halo Wars 2.
Im right along there with you, I think I beat Infinite before finding out that yes, I had indeed missed a game and I wasnt actually going nuts or totally blanking out a game that I had definitely played, that being all entries in the mainline series. Only played a tiny portion of Halo Wars, never touched 2 at all. Still have no idea who the bad guys are though xD
@@Dajudge06I prefer the banished because at least then they are beating the corpse of the awful-excuse storm covenant. I never ever found out what the storm covenant wanted but I do know that the banished basically want a home and revenge.
I wasn't a huge fan of the halo games, but i played 1-3 (and years later through the mcc, halo 4) and they were really easy to follow when drawing a straight line. From 3-4 I was a little bit confused but I was able to make connections. After i beat 4, I jumped into 5 and just thought "what the hell is going on, I understand none of this" and then repeat that for infinite. The existence of outside lore is cool, and should be a thing for something like halo, but if you're someone who doesn't follow all those things, or doesn't play RTSs it really messes stuff up. 343s biggest mistake to me isn't anything multiplayer related, it's the fact that they manage to make a story so hard for a casual fan to follow because of those things. Sometimes the best thing to do for a narrative is making a simple straight line for the main story you want to tell, and have less important things branch out and expand to extra media.
To be fair, unlike Halo 5, which you had to basically go down a rabbit hole to read, watch, and listen, to separate pieces of media to simply understand Halo 5, you only need to play Halo Wars 2 for Halo: Infinite. Even then, just watching the cutscenes is enough to understand them.
@@phanto6599storm covenant didn’t give up their beliefs after the human covenant war ended. The elite that Locke kills at the beginning of 5 is the leader of the storm covenant from 4
I don't think I can ever forgive 343 for what they did to Cortana. They took one of the best A.I companions in gaming history and turned her into the most generic world dominating A.I archetype that has been done to death. If all they could come up with was to turn her into Ultron, they should have just left her the hell alone.
Brian Reed was fired pretty fast after Halo 5 dropped, but at that point the damage had been done. I stopped caring about Halo's story after that trainwreck because it just isn't salvageable after such fanfiction levels of hack writing. Infinite was proof of that.
It’ll piss you off even more to know that 343 retconned what rampancy even was, in Bungie’s Halo lore and even in Bungie’s previous FPS franchise Marathon, Rampancy was part of an AI’s path to true sentience.
@@Yodalemos not quite, the UNSC has two separate classes of AI, there are “dumb AI” like Vergil from ODST or Auntie Dot from Reach, who are relatively basic and carry out menial functions, and then “Smart AI” like Cortana who are made from brain scans of humans and come far closer to mimicking humans. While Cortana is easily humanity’s most advanced AI, she doesn’t actually have complete free will, ever notice how she’s always willing to sacrifice herself and Chief at a moment’s notice? This is why in Halo 3’s Mendicant Bias terminals, the Gravemind emphasizes how Mendicant has been given a *choice* in how he can handle the Flood.
It blows my mind that we go from the ending of Halo 4 with Cortana dead and Chief alone to the beginning of Halo 5 with Cortana alive and Chief commanding a team of Spartans *WITH NO EXPLANATION WHATSOEVER* . It's literally the most cataclysmic 180 degree narrative flip from the ending of Halo 4 to the beginning of Halo 5 that anyone could have imagined.
@@baelm i didn't even know until this moment that they made books. the books should absolutely not introduce massive storyline changes outside of the main form of the storytelling device
The baffling amount of praise for Infinite’s campaign really is just a testament to how bad 5 was. Community was so desperate for a good halo that even bland mediocrity seemed like a masterpiece in comparison to the utter horse shit that came before it.
@@Borgyboy09 Yeah lol I felt like the bad guy for feeling that Halo Infinite's campaign/story feels unfulfilling. And what I absolutely hate is when you have filler 'redirect' kinda missions, like 'oh we were supposed to go through this door to progress the story but its locked instead go to this tower 2km away and fight more enemy troops to unlock the door so we can add 1hr more to this campaign's length', they use this trope too much. It's like having a drink with only half the glass' worth of liquid but it feels like full cuz of the ice. I honestly feel like the story should've had more. I didn't feel that with Halo 1 through 4, 5 onwards just sucked.
I've heard it described as an epilogue to a story that already happened that we didn't get to see. Wouldn't know personally, as I decided to stop supporting 343 after 5, but that's how it was described to me.
@@stankyo infinite had the chance to take it the decent plot points from the other games (halo wars 2) and connect it with the "main story" and make it something that ties things altogether but alas instead of making it a chief vs atriox story, it turned into a cliffhanger "an ancient evil has awoken" plot with a new faction (the endless) as the big bad
I'll never forget fighting the last Warden with all those turrets while the AI does nothing to help while on Legendary difficulty After nearly 2 hours of pain, I beat him *Then I got crushed by the stairs and had to do the whole fight over*
the part where you get Hasley from the elites? that was SUPPOSED to be a HIGHLY SKILLED elite, that just got tossed like a tiny chip bag from a 5 year old into a chimp enclosure.
It may be bad, but the worst thing is that they completely dropped the ball in Infinite. 5 was setting up a conflict, but resolving it offscreen is just cheap. 4-5-6 are so different from each other we can't really call it a trilogy at all.
But literally no one wanted to see that conflict. Everyone hated the created conflicted, hated Cortana being brought back as a villain, and hated for 2 games in a row fighting promethean enemies. They hated that there were too many characters to follow. So I don’t get why people got mad at 343 for pivoting on a lot of the story. People didn’t want to see where the story was going after halo 5
@@highviewarts I feel like infinite was just an attempt to "retcon" (more like put behind) a lot of the plot points of the reclaimer saga to start fresh. the problem is that 343i failed to resolve most of it and instead just put everything on hold to likely be explained through books or terminals. They should stop going forward with the story and focus on making everything up to now add up.
I really wish we could’ve gotten the story that was advertised, I still would’ve loved to see the Guardians as a true threat and the chief going truly awol
I had this thought, that you could play as either Locke or Chief, and depending on which story you pick to play as - your final boss or one of the bosses would be the other. So as Locke you gotta fight Chief, and as Chief you gotta fight Locke. Edit: adding onto this, how freaking cool would it be to have to fight THE Master Chief after playing as the veritable badass all this time?
So brutal. I played it, and every moment, I was just thinking about Halo 2 and Halo 3’s campaign. So I replayed both of them, and Halo 1 and ODST. All such great games, and memories, but made me miss Bungie a lot when playing them
Halo 5 (solo on legendary) is as good as Halo 2 and 3... simple as that. Without commanding your team efficiently and effectively you wouldn't beat it. THAT is why Halo 5 campaign was great. It took more than bullets and beatdowns.... Halo 5 had the best 'literal' gameplay/physics. Best and most diverse weapons, vehicles, and enemies. The list goes on. Halo 5 was designed beautifully for BEING PLAYED and Bungie Halo was for Lore and free time.
On one hand, yeah chief definitely should’ve specified which one, but on the other, they’re supposed to be some of the most elite Spartans in the world, I’d expect that they would be able to figure it out
I mean they are elite soldiers. Talking guns is often better than verbal communication, especially if your trying to describe which of the identical targets to shoot.
@@falcongamingproductions9938 The IIs in the books were so in tune they often didn't even need to speak to coordinate, it was all subtle body language that neither marines nor covies could keep up with. So this is just more bad choreography.
I think that the reason not a lot of people like the intro cutscene is because that Halo was always about the struggle of Humanity's survival against an alien empire way ahead of them in technology, it wasn't really about the Spartans kicking ass in the middle of a war, much so as the Spartans protecting humanity in any way possible
to be honest they are called "deamons" for a reason , 1 spartan can turn the tide of an entire planetary battle, the deal was .... there were not that many , and the ones that were sometimes had to actually deal with fk impossible missions like infiltritating a whole armada to recover something , go lone wolf against an entire planet etc , so basically suicidal missions they achived their goals but some times with their own life, also spartans dint have shields for like 80% of the human-war covenant and the plasma weapons could literally oneshot them is not like in the games when you can face tank even on heroic you really think that 150 spartans assuming all of them were operative would protect thousands of planets , the spartans basically stall the war long enough for anything else to happen
@@vergil9981 Demons* and yes Spartans were impressive, but for every Spartan like Chief, there is 10 who would die if put into the same battles Chief was in. Chief isn't the only massively skilled Spartan, all of the 2's were like him to a degree, but he was ridiculously lucky. Looking at Noble 6 being a 3, was the only other Spartan to ever be labeled as "Hyper Lethal". But look at what happened to 6, hell all of Noble team got killed on Reach, minus Jun, they got the forerunner data to the Autumn, yes, but the planet still got glassed, and all of them still died. They aren't invincible and they die plenty. And tbh the cannon is confusing in what Spartans can and cannot do sometimes, so a definitive list of feats that encompasses every last Spartan is very hard to make. Most of the reason the UNSC is so effective is despite our MASSIVE technological disadvantage is because we have more numbers per conflict usually, and that allows us to triumph. Reach is a great example of when that isn't a factor how poorly we actually fair against the covenant. Also, face tanking on heroic? Maybe in CE, you legit can't do that consistently at all lol, but maybe in certain circumstances, sure.
Halo 5 feels like the story is happening somewhere else and you’re constantly trying to catch up to it with how so much dialogue goes on during gameplay
and in Halo Infinite the story already happened before the game starts, so it's why it feels like you are just walking outbound in an underdesigned area 😂
I'd argue it sounds like playing a game that somehow feels the opposite vibe of that one guy you know who skips everything then asks what the hell is going on.
The best kind of stories are self contained; where prior knowledge is optional and can enhance what’s there, but ultimately isn’t required to understand what’s currently happening.
I wouldn't say that's _always_ true. The original Halo trilogy's story built onto itself with each entry. But that was the point: it was a well-rounded trilogy of games. Same goes for the Mass Effect Trilogy or the original Star Wars trilogy.
@@danielgiovanniello7217 yes it is. Halo 5s story is literally incomprehensible if you did not read any of the supplementary material outside of halo 4. That is ridiculous.
As someone who played the Halo franchise recently for the first time. This game was probably the most frustrating thing out of all the Halo campaigns. The two main problems were they literally don't give you any exposition on how you get from 4 to 5 like my brother (who I was playing with) was explaining about all this stuff to me about how this and that happened in some book which led to something else happening somewhere else it was so confusing. The other thing was the amount of missed potential the game has like they had so many cool ideas with this game and they just do nothing with it. I thought about bringing the Arbitor back to finish off the covenant was an amazing idea but they literally do nothing with it and it was only really used as a device to move the story from point A to Point B which I found very disappointing.
The entire jump from 4 to 5 is explained in the spartan ops missions in halo 4. In that halsey gets captured and her arm cut off by the al dama dude. 5 is directly after the spartan ops missions
Imagine if Chief and Locks team were working toward the same goal of figuring out why cortana was working with the prometheans. Chiefs team would continue their story going after cortana specifically. And Locks team, instead of chasing chief, would try to piece it together by figuring wtf is this threat they are fighting. And Chief and Locks stories would build off of eachother because while chief is piecing together the puzzle, Lock is giving him the pieces to do so. Very broad rewrite but it could be interesting. Also it would set up a proper third installment in the trilogy. Maybe in the third game, have a mission or two where Lock goes after chief for going too far or something, but ultimately reunite to fight the greater foe.
Blue Team's introduction was soooo well crafted🙄 "Oh hey old friends who were absent for all of the trilogy's major events. How was life off screen in the books that everyone totally read? Good? Great! Now join my squad and spout nothing but exposition at me." The game's plot shouldn't exist either, if not for contrivances: - Locke's team pursuing Chief. Why? Chief is AWOL - Why is Chief AWOL? Because Cortana (who we saw die) is miraculously back and now evil. - Why is Cortana evil? To protect organics from themselves by copying the Catalyst's plot from ME3 (complete with giant Reapers aka Guardians). As if we didn't see her already go coo coo enough in Halo 3 with the hallucinations and Halo 4 with her freak outs, both times resolved only to be dug up again.
H5 made me realize Blue Team would serve the story better if they were all dead. They suffer from Captain Marvel syndrome. Where tf were you? What the fuck could possibly be more important than stopping the extinction of all life in the galaxy? After Spartan Ops I think chief should have been paired with a group of Spartan IVs that think he's a gigaboomer, and chief thinks they're a bunch of whiny cunts, but they all still have a lot they could learn from each other, especially since Spartan IVs have been depicted as a bunch of pussies. This probably would have made for a lot of better character moments instead of "Hey hey! Remember that thing we did? In a book." Probably could've generated some better conflict when chief went AWOL because of a vision because the rest of the team would probably react like "Hey this oldhead may actually be, like, insane." Goofy ass vague story callbacks =/= character development. MC was traditionally a static character and that worked fine but when you try to move away from that in H4 and then introduce a bunch of characters he's supposed to be friends with in H5 but they've already had their character development, then wtf are we even doing here?
Blame bungie not 343, blue team has existed since 2001. The fall of reach which introduced them sold over 1 million copies 1/6 of halo CE. Not to mention this just how halo works they just introduce stuff and expect you to follow along. Like consider they never introduced who the covenant are or who the unsc are. They never explain how Chief or Johnson made it off halo ring and back to earth. Their is no reason to bog the game down and introduce these characters who have know each other for 30+ plus years.
You really nailed it with the cool ideas that are half baked and dropped. Buck and Arbiter are good examples, they're only really here for fan service but they didn't have to be. Buck could've had a character arc of being unsure whether hunting Chief was the right thing to be doing, given his longer history in the UNSC. And Arbiter has his own plot going on about civil war on his planet. Both interesting ideas that go nowhere.
I remember watching those duality commercials, Locke under Chiefs gun/Chief under Locke’s gun, thinking “Oh Yeah!” then I played the campaign and thought “Oh no”
I just remember Buck saying "the elites are our brothers." Compared to the end of Halo 3's "I can never forgive you, but I thank you" line, it's so confusingly jarring.
@@leovanilla6833 Off-screen character development should not exist. If you have to put in a 2 hour long prologue when you play as Buck and experience the character development, I'd still consider that better. Kingdom fucking Hearts did that bullshit with Roxas; you don't need to play 358/2 Days to understand the tragedy of the character before you play 2.
The loss of Halsey's arm is shown in Spartan Ops in Halo 4. Cant really blame em for that. 11:20 In the Anthology collection "Halo Evolutions", there is a story about how Chief saves the small company lead by Palmer, in where Locke is a junior lieutenant or something like that. I suspect, this is what Locke refers to. Good thing they explain it so well in the game. Also, when has Buck been saved by the Chief?
I guess earth didn't get folded by the covenant due to the events of Halo 3, I GUESS you could say that's what he means given Buck was a main character in 3 ODST but still it makes no sense.
Act Man, I discovered you at 50k subscribers through your Halo 5 videos. Seeing you at over a million now is still surreal to me. Love your content man
one thing i came to appreciate was the visual variety of the levels. we were inside of a unsc ship, on a human colony that was also glassed, mf sanghelios outskirts and a city, but we still had the classic snow and forerunner canvases
It's so bad. He does it in Halo 4 too (honestly even worse because it's JUST Chief and Cortana because the other characters don't actually matter, and even WORSE he has lines that don't even make sense half the time like "I thought we had a truce with the Covenant" (????) or the 70th time Steve Downes has to record a different take of "Cortana". It's just so blatant filler that you can honestly remove 90% of Chief's lines in 4 and 5 during gameplay and it literally won't change a single thing about the story. I swear it just comes across like an episode of Dora the Explorer. Can you find where the hunter is? Right on top of us? Seriously 343, you do not need Chief commenting on *every* *single* *thing* he sees or does. It's okay to let us see it with our own eyeballs, you guys! He still does it in Infinite by the way.
I remember playing through all the halo game with a friend in chronological order. After halo 4 and playing like an hour or 2 of halo 5 we said, "nope, were out."
I could be wrong but the lore reason could be because of what happened in the new blood book with that whole situation with alpha 9 and Jun from Reach getting him to become a spartan, but the real life reason (take with pinch salt) is they originally wanted spartan Thorne from spartan ops but since that failed they chose Buck instead because he's more familiar
Don't worry, the lore explanation is more infuriating thanks to the book New Blood. In New Blood; the Rookie got killed, Dutch retired, Mickey betrayed everyone to join the insurrection, and Buck and Romeo couldn't stand to be around each other. So Buck decides to take a break from leadership and work under Locke as a result. Then 343 realized how dumb all that shit was so they backtracked as much as possible with a book set after Halo 5, Bad Blood (insert Taylor Swift song here). In Bad Blood; Buck and Dare go to find Romeo on the Grunt homeworld, get Mickey out of prison to help contact insurrectionists, also Dutch and his wife (also an ODST) got bored of the domestic life so became Spartans and get picked up while getting Mickey. So as far as we know the gang is back together except the Rookie, because he's still dead. But he's been replaced by Dutch's wife, Gretchen, so the count is back up to 6.
The unsc got the technology to make spartan 4s from adults who were good enough soldiers. Buck was a top officer odst. So an obvious candidate if he met the prerequisites for which he obv did. This made all his great inate warrior skills even more pronounced and he is now strong enough to wear spartan 4 variants of armour. So that basically qualified him to be on one of the best spartan 4 teams
I honestly feel like, if they would’ve gotten their act together and planned it out, the epic conflict we were getting led up to in this game could’ve been amazing. But we’d definitely need something to level the playing fields with the guardians on the table.
Honestly the low Chief-to-Locke-ratio could have worked if they actually kept the mystery of Chief going AWOL, if the player was kept in the dark and really made to question Chief's choice Not only that, but once we got a resolution to that plot we could then have gotten another Chief/Arbiter level partnership with Chief/Locke in Halo 6 (in the good timeline where it was actually called Halo 6, and not...that...thing)
Indeed, at least with the whole Halo Ring being a galaxy scale sentient destroying weapon, at least the very big playing field we had was how deluded and unaware most of the covenant were since they were still uncovering all the secrets of the Forerunners And that lack of knowledge of Earth and that it required humans to interact with it was what leveled the playing field. It was either survive, or fight to the death or end yourself to not allow yourself to be captured But here with Guardians... Nth to stop them... Sure they could've made Cortana 2 by barely surviving, I'm sure it would still make a great campaign, rallying your troops, divert enemy attention etc, obtain weapon cache that can fight basic forerunner constructs, so many strategic options of gameplay lore to outsmart and outplay an AI that pretty much was your trump card against the covenant, it would've built some great value, along with the covenant remnants or those of the Arbiter side, be it grunts hunter etc working with you, cuz they are basically as good as dead It would've become the enemy of my enemy is my friend for covvie that my greatest ally is my greatest enemy for Cortana But they kept changing here and there Cuz they felt like it wouldn't do well and just jumped to another, and then again... I'm sure whatever they planned with 4 would've been great, along with bits of 5 and Infinite that I'm sure were part of the original story they had in mind
My favourite part is how when you order a squad mate to pick up a weapon their ai can’t handle(like an energy sword) they just disobey your orders, voiceline included
Even after all these years later, I still hope Brian Reed was just blacklisted from any future writing opportunities after this game. It still baffles me he was hired for the role to begin with.
It’s insane how bad the writing is in this game. Literally every piece of dialogue is some cryptic bullshit or some expository crap referencing book material
@@nagger8216 I'm aware. I own part 2 and 3 and gave up finishing the set because the story sucked. I ended up looking up the ending online and found that it makes everything that happens in Spartan ops and this very comic feel completely pointless.
Call me weird but the sands of sanghelios missions were some of my favorite campaign missions in all of halo. I loved just watching the arbiter be a badass.
28:43 Chat says, "Halsey you kidnapping bitch" and I swear that it made me spit my drink at such velocity that it hit the wall with the force of a sniper round.
never understood how humanity went from being on the backfoot, near extinction with most of their colonies wiped from existence from an overwhelming enemy to absolutely clapping the cheeks of the new covenant without breaking a sweat
I know right? It hasn't even been a decade, it's like 4 fucking years after the originals and all of a sudden the UNSC is as powerful as the Alliance from Mass Effect or some shit
@@nagger8216 The Alliance wasn't even supposed to be that strong, they were just a rising star that happened to join at the right time. The post-343 UNSC would be like if the Alliance all of a sudden had a Reaper fleet under their control and now everyone else was at their mercy.
@@ValentinoMarino11 h2 has some of the best writing ive ever seen in an fps. Every bungie game had great writing actually. Its only 343;s abominations that make no sense.
@@reheyesd8666 come to think of it, what happened to the arbiter…? Like, he was just there in the back of the ship in the end of Halo 3, after that he vanished completely from 4, showed up in 5 again (with inexplicably different skeletal structure and anatomy, might I add) while contributing surprisingly little to the plot, and then in Infinite… HE’S COMPLETELY GONE AGAIN? Like, what the hell happened? Did 343 just forget The Arbiter exists, or is it gonna be some bullshit twist like The Last Jedi’s “I fell into a black hole while trapped inside a pile of wreckage, and I somehow lived…” except this time, the arbiter will randomly appear for the last mission of the game and sacrifice himself to kill the final boss, just so 343 can “simplify the lore.” Like, I seriously feel I need to read more of the books or something…. Cause goddamn, I must be missing something.
I mean, if you just play Infinite without 4 it still makes about as much sense The 343 """"trilogy"""" is literally 3 games that have nothing to do with each other, except for the fact that Chief and Cortana are in them for varying amounts of screen time
@@wolfetteplays8894 bro, literally what happened to everyone who was in 5? We only know what happened to Chief, and potentially Locke if the easter egg is supposed to be his actual fate
I didn't get into Halo until 2018 with a copy of the MCC. I got so into it I devoured the whole novel series, comics, and lore videos. I had incorrectly assumed that's just the way it was intended to be enjoyed. My heart goes out to the true fans that saw this happen to their favorite characters in real time. Find a few 360's and copies of Halo 3 and a local game store that will host events. You can bring it back. I believe in you all.
My favorite part is that you can easily skip the 3 warden fight by taking the lift, thrust towards the platform, and ground pound on to the corner of it.
Man just seeing the arbiter for 15 seconds makes it bearable. I really think they should just make a spin off game covering Arbiters adventures during sangheli reconstruction, and wipe any mention of the previous 343 games.
It’ll never happen, the halo staff won’t make an AU because it will break the story they’ve been trying to tell into a million pieces, and make the plot even more confusing
@@wolfetteplays8894 The plot is already confusing, convoluted and they wrote Halo 5 off themselves and still fell on their ass with Infinite. Since they didn't fully retcon 5, its actually more confusing when things are brought up but not resolved in Infinite. We also aren't getting the expansions meant to inform more on the story and the "Endless". Sorry It's just completely unsalvagable, start from scratch, no ties to the current 343 games period, else there's no chance for a new decent halo story because of all that narrative baggage. You do a side tale with the Arbiter, this gives a chance to A bring the feel of the game closer to the Bungie titles with the new upper management (MCC guy), B you give people what they want with the return of playable elites, and C you get to see more of the only highlight 5 had, Sanghelios, recontextualized to be more fitting to the timeline at the end of Halo 3, so no required book/comic reading to know whats happening.
I played halo 5 when I was really young so I never really knew arbiter (sadly wasn’t there for the og trilogy) Yet somehow I still liked arbiter the most in this game and got bored of the rest. As soon as I learned classic halo lore I appreciate this appearance all the more.
With the massive disclaimer to NOT let 343 develop it. Frank O Conner will straight up ruin whatever good writing potential exists in that idea, and that's if it ever would get off the floor with how incompetent their upper management is
Single worst part of 343s games is the bad characterization and the gross misunderstanding of what they think we fans actually want. 343 really believes the average fan is a lore aficionado and just jerks off to anything lore related. That’s simply not the average halo fan. I enjoy lore but what I enjoy and love even more is fun. 343 characters are straight up no fun; almost no quips, one liners, visual comedy, etc. Bungie never took themselves too seriously and that’s why everyone loves their characters
Wondered about the missing Halsey arm myself and then I played Spartan Ops in 4 and went "OOoooohhhh. I had to play this nonsense to find out the story behind that" So to be fair, the missing arm wasnt completely out of the blue
Yeha but damn, as a someone who never played halo 5, I heard so many different locations and sources to "get" the story - from podcasts to audiologs, the Spartan ops missions (which I actually played but totally forgot about), and then I heard that none of these things matter in the halo 5 story. This game is such a mess. Infinite is rivaling that throne though.
You'd have to have been playing a mediocre game mode (SpOps) of entirely reused assets for over a year after Halo 4's release to even get the chance to see that cutscene, and for what? For 90% of fans it was out of nowhere.
@@LedZedd womp womp to the people that didn't play it then. her losing her arm was never important to the plot not everything minor detail needs an explanation ingame.
i’ve read every single halo book that released before 2021 the level of hype i had for blue team showing up in the games finally only to only get to play as chief 3 times was absolute halo canon heresy
I agree with everything that you said here my friend. They should make an ODST game between 4 and 5 focused on Buck, his team, and the events explaining the Covenant’s return and a game like reach but between 5 and Infinite to explain the guardians situation leading to the banished showing up. I know the stories are explored in novels but it would help out the game-only fans like you stated earlier.
My favorite scene from this game was when arbiter and locke talked and locke was asking things about master chief. Pretty cool scene and some good dialogue from Arby. Wait that was halo 2 anniversary nvm
Best thing about halo 5 were the skyboxes and graphics. The maps may or may not have been designed well but damn were they beautiful. They surrounded you with massive structures and gave you a amazing sense of size and scale. You actually felt so small in a huge world.
Having played Spartan Ops, I understand a bit more about the story here. But that made me realize how much of the story is “locked” behind an optional game mode that barely anyone played.
Too be fair if you didn’t play spartan ops thats on you for not knowing why Halseys arm is gone. Like free content in H4 with lore attached to it is a much lesser ask than having to have read books or comics to know wtf is going on
What I don't get is that during this game Halsey is on the infinity for a fair few days, long enough to get a prosthetic arm with their level of technology. Given the prosthetics technology they had in 2552 I'd expect it to be top of her to do list in 2558.
Dont know if you get this alot but you have been one of the most consistent, honest gaming commentators on youtube. Your content never fails to amaze me!
they ran on snow. - ** the stupidity of that was unreal. and it completely clashed with all aspects of in-game gameplay against they same enemies as in the cinematic.
Finally Act Man, back to your roots, this video harkens back to the beginnings of your channel, back when all I did was play Halo 5, watch You, Luke TheNotable, Forge Labs, Polarsaurusrex, Zannyvids and a few others make videos about Halo 5 and MCC, your Halo 5 videos always stood out, its a shame they are all private because I'd love to watch them again, you always made really good videos, back when you were getting a couple thousand views, and even when you were getting a few hundred. I sorta knew that at some point you'd blow up and its awesome. I hope you get to read my comment, I hope its not buried in the sea of many, I love your content and I've been loving it since almost your inception. I tagged along a couple videos in. I'm glad you made it, never stop dude. I also get the sense that it never got to your head which gives me faith.
In case anyone's confused: -Halsey was working with Jul M'dama so they can find the Janus Keys, which are used in the Escalation comic to find a place called the Absolute Record
Yea they weirdly expected everyone to play through spartan ops as well. And still went ahead with this storyline when they even knew spartan ops was a flop
Your first 6 part spiteful video series of H5 Guardians is one of the highlights of your channel for me. I’ve watched it several times when I need a good laugh
18:16 I was actually mad about them killing off Jul Mdama right away. They built him up so well in Spartan Ops. It's really underrated. It helps if you think of it like this: Spartan Ops is just firefight with cutscenes and a story (which both are amazing). I agree they introduced him poorly in H5.
I never played spartan ops but saw the cutscenes, and having read the Kilo 5 trilogy of books, you learn a decent amount about Jul and his motivations. They are pretty basic stock warrior stuff, but when you understand that that's all he's ever known you almost feel bad for him.
He was also super well written in Glasslands. I'm really pissed they didn't do anything with him in a main game. The conflict on Sanghelios should have been one of the primary focuses of Halo 5. There's way too much going on for it to be a sideshow.
@@Aredel he was well written. I was pissed when I read Moral Doctata and saw he wasn't in there at all except for being mentioned. They could have done a few chapters on his rise to power.
his build up in Thursday war, mortal dicta, and glasslands books was great; then they just killed him off like a side character. needless to say that I was livid when he died 🤬😤
@sabinoecko629 it says alot that Karen Traviss, who in my opinion is a pretty poor writer overall knew what to do with Jul but the galaxy brain Brian Reed didn't
I read the fall of reach book in middle school, I thought it was cool that blue team being in the game was cool at first. I then realized that a lot of people didn’t read the book and don’t know who they were, which was kinda dumb to put them in and expecting all the players to know who they are. I replayed this game not long ago and found myself thinking “when did that happen?” More than once
5:46 I don't blame you for not realising because spartans ops was not a very favoured mode in H4 but long story short, palmer tried to kill Halsey to prevent her from being used by Jul'Mdama Palmer only managed to shoot Halsey's arm as the covenant escaped with her.
Love halo 4 when green man hate it when not.... That's the real problem for halo fans. Thay want to be chief. Halo 4 was a sequel to 3 in no way at all other then that character. But that was enough. Halo 5 takes the story of the original and continues it but without chief.... that was the big bad man for the fanbase. Halo infinite didn't use any of the halo 5 story.... and fanboys were disappointed.... What did we learn? Halo fans are impossible.
@alexandreparent82 not wrong or at lest more or less. However I'm calling out the dumb dubble standard and pointed out that it's really just fan boys having fan boy problems. That said it'd fan boys playing and no one else, so I guess you guys should continue
@@R-SXX it's a podcast marketing campaign for H5, it was structured as a story from the perspective of a reporter who was looking into this story of Chief going AWOL and ONI being shady af
Similar complaint to Infinite. They game takes place on one of the most despicable rings in the array where the most horrendous experiments were taken place... and the game touched on none of it.
proof enough that 343 never shouldve gotten their hands on the franchise. Halo should've rested in peace after Reach like Star Wars should've with ROTJ
@GenericUsername Return of the Jedi? 🤣 Sorry my guy, but you lost me. The prequel era through rise of the empire movies and TV shows are the heart and soul of Star Wars. Literally peak Star Wars. Can't agree with ya there
@@Superagent666 yeah, that's what I meant, the prequels and the ot a.k.a the only true 6 SW films (I guess Rogue One is the only Disney SW film that feels like SW)
Banished from HW2 just made no sense. Here was a faction that rebelled from the Covenant and their first act was to attack the Covenant's mortal enemies the Humans? Or they were just Covenant 2.0. (You know sort of like some First Order).
@@Marinealver Agreed. Although I do think that the Banished could've still worked if instead of them being a group that rebelled from the Covenant, they were instead formed some time after the UNSC & the ones who sided with the Arbiter came to from a truce near the end of Halo 3. Just like how there were many Elite led "Remnants" that eventually popped up after the events of Halo 3, much like Jul M'dama's group that rose to power & became a threat, it isn't so far fetched to beleive that perhaps there were Jiralhanae led Remnant groups that may have popped up as well before or during the events of Halo 4 or 5. It definitely would've made the Banished much more believable if they went with that. However with the way they were handled in Infinite, it indeed was disappointing.
Surprised how you didn’t say anything about almost all the maps being PvE arena “islands” you had to drive to, shoot up/defend with your team, and then drive to another, rinse and repeat. That’s what really ate me about this game.
Someone in chat said 343 co developed reach. I am so sick of seeing that entirely baseless BS claim. If 343 co developed reach, they would be in the fucking credits. And the game would have been shit.
On the subject of the narrative gap between 4 and guardians' plots, that was my exact experience with this game. Infinite too now that I think about it. I should not have to start a game by having to sift through unexplained references to understand the damn situation.
I remember playing this game coop with some friends, there were 3 of us so anytime we selected characters we left Buck alone so the AI could run him. Buck saved us many times lmao
14:21 Something to note about the “worst” fight scene in Halo 5 between Locke and Chief - if that was a mocap scene, then chief’s motions actually make sense. I wear his armor in real life with my EOD helmet, and the armor is incredibly bulky. I struggle to even get my helmet off. I call this “IRL Clipping”.
If they did mocap, the mocap guy wouldn't be in a big bulky suit. And the Spartans in unarmed combat are meant to be extremely skilled, fast and deadly. Especially Chief. Lore accurate chief could have punched one once and KO'd Locke.
You want another point to hate about this fight? Their shields weren't even used, and they didn't even go down at the start or anything. Literally two men fighting in tin can outfits.
In my own mind, Cortana went rogue dictator out of love for John, and enforcing galactic-wide peace was the only way to keep him out of danger & combat. This would put even more weight of responsibility on his shoulders while making her decisions more sympathetic.
Halo 5's campaign is the only one out of the main titles I've never replayed. The feeling of emptiness after beating it the first time was so stunning I lost all desire to revisit it.
I had a group of XBL friends that spent basically all of our free time playing 3 or reach together back in the day. We played through halo 4 together, messed around with the multiplayer for a few hours, then dropped the game. We quit halo 5 after a few missions, then played exactly 1 multiplayer game before realizing that it was p2w. Not one of us even bothered buying infinite. I hope bad things happen to 343 employees irl :)
True Suffering: The Video
Hi
I hope your sanity is going well since you play halo 5 guardians and review it as well.
Halo 5: Discount Spartan Edition
Halo 5, more like Halo not very good
♥️🙏
One of my favorite moments in Halo 5 was when Chief said "Focus Fire" when several Wardens spawned in, Blue Team then proceeded to shoot at separate Wardens completely disregarding Chiefs order. lol
I also liked how they all had the ability to fly around, hover in the air, ground pound, etc yet they all just stood there like jackasses waiting to be overwhelmed by a bunch of enemies slowly walking towards them
Blue team consists of untrained amateurs.
easily one of my favorite parts too
Proof that characters are only as smart as the writers.
@@nigeltheoutlaw OOF
It’s still a bloated mess that requires homework to understand the game’s mediocre story.
Weasel Batches, my man.
Still better graphics than infinite
Have you come back with the milk dad
Homework? I’ll start on it tomorrow.
black ops 3 2
As someone who was actually really excited to see where they took that Spartan Ops cliffhanger, I love how they just went "Oh yeah, none of that matters now" in the very first mission lmao
Well, Spartan Ops didn't really matter in the first place.
@@Marinealver that sucks, I liked to think I was a Spartan that did something like Reach lol
Not only was it a Spartan Ops storyline, but they had even done books cover Jul Mdama’s storyline only to kill him off instantly in a cutscene🤦🏼♂️😂
@@alexschneider8494 Not only that but after the realization they fucked up with that 343i backtracked and had Jul's son from the books swear to take down the humans and that was like 7 years ago at this point and we have yet to hear from him again.
@JJAB91 This is the first I've heard of this but I'm not remotely surprised.
In a world where supersoldiers can wear a suit of armor that allows them to fall into the planet from orbit and survive, nobody was able to 3D print a prosthetic arm.
There's even robotic arms too lmao. Kat from reach is the most famous example
I think Halsey was just too busy trying to stop Cortana that she didn’t have time to undergo the procedure to get a prosthetic arm
@@ericdavidson9974Or how I like to think, Halsey is too broke to get a proper prosthetic lol.
That cutscene ruined the immersion. So chief can survive falling from orbit but dies if he falls 20 feet while you are controlling him. Nonsense.
@@JesusProtectsit’s more appropriate to think about the fact he can fall from orbit, but dies as soon as he jumps into a pool.
my favorite scene was buck asking locke "what do you think that was about?" and locke just continues brainlessly staring straight ahead
The game is basically cotton eye joe on repeat until the end.
Lmao
It's like they weren't even in the same room when they mo-capped that scene.
Man didn't care
Reply 5
I'll never forget the absolute betrayal of Hunt the truth having *nothing* to do with this story. Felt like they showed me food, I ate and turns out I was dehydrated all along.
I listened to the audiobooks RELIGIOUSLY THEY WERE SO GOOD WTF IS HALO 5?? Dont get me wrong i love the game…as a spinoff…
Yeah Hunt the Truth was so good too
Yeah the audio logs were so good. I was absolutely done with halo when I realized it has nothing to do with it
Hunt the truth had me on edge every week and then they didn't even do the whole "Chief is completely off the rails in the eyes of the people! He's a terrorist!"
It was just "Chief is doing his own thing to save us" Basically like in halo 4 but with Locke as the person to go get him
@@MrGanjie Would be fun if we actually had to go against ONI in the games
playing this as a kid, I thought maybe I was just too dumb to understand the story. Turns out it was the story the whole time
Yeah you didn’t read the 4 book, 17 comics, and 47 videos needed to understand
The fact that halo 5 is your childhood halo memory is a tragedy
As a kid??? Dude you're still a kid if you're saying that
The story's even worse if you did do some extended research. Hunt the Truth hurt me so bad when Halo 5 had nothing to do it.
@zeldaplayer6799 I was a kid when I was playing halo 1. So if 13 or 14 is a kid and not a teen sure.
Chief: “I had a vision. I saw Cortana.”
Fred: “Source?”
Chief: “Trust me bro.”
I feel really bad for Jen Taylor because of all the weird and bad dialogue they made her say, and for all the other voice actors for that matter
At least they got paid.
The game seems like 10 different stories all mashed together.
It's the only way I can think of so many parts just being completely unexplained and making no sense. They probably did make sense with the other parts that would be included with it.
Just a guess thou. Either that or just just wanted to throw in stuff that sounded cool to them 😂
@@moderndemon84 and that's what's wrong with Halo now. "At LeAsT tHey GoT pAiD" the game has zero longevity. Halo 1-3 are so good people still play them to this day and enjoy them. It's bad for their legacy to have terrible voice lines.
@@Miller_Time Halo 2 remains so damn quotable anyone can play along with the transcript up to like the start of Cairo Station and even into Outskirts. Not to mention a bunch of isolated conversations later in the game. Halo 3 isn't quite there but it has its moments like Shipmaster's short "3:1" exchange.
Meanwhile what the hell did 343's games have that was close to as good? People only remember Chief's "being a machine" line in 4 because it's the last one, not because it actually resonated with anything. Del Rio losing his shit was also memorable but for the completely wrong reasons. Halo 5 has a couple lines that are remembered more because they're even worse than the rest.
It’s a testament to how good of a VA she is that she still somehow killed it with the delivery despite the terrible lines. If only she had better material to work with like in the original games.
I stood by watching the stream for the first few hours, but guardians is so unbearable I couldn’t stay for long, thank you act man for going through this painful journey for us 🫡
The three missions as Master Chief are better than all the rest of Lockes combined
@@Maci64 multiplayer lost me quick. The best mode had a form of pay to win with those horrific REQ packs and any of the other modes used maps that looked like some Paintball field.
@@Maci64 Spoken like somebody who never played halo 3 or halo reach
@@6feet1deep you can enjoy both halo 3 and halo 5s gameplay, they both have their own charm, I did liek 5s more accessibility to movement and 3 is just awesome with dual wielding and bubble shielding.
@@6feet1deep i guess people cant have opinions.
Everything points to the fact that they made the gameplay, levels and environments. And then someone said "Oh shit, we forgot the script"
The thing that drove me nuts about starting the campaigns in both Guardians and Infinite is that 343i expected you to consume all Halo non-game content (and even Halo Wars 2 in Infinite's case) in order to understand what is happening at the beginning of those games. I remember starting Infinite and being confused to hell as to who the Banished and Atriox were as I don't play RTS games and thus didn't play Halo Wars 2.
Im right along there with you, I think I beat Infinite before finding out that yes, I had indeed missed a game and I wasnt actually going nuts or totally blanking out a game that I had definitely played, that being all entries in the mainline series. Only played a tiny portion of Halo Wars, never touched 2 at all. Still have no idea who the bad guys are though xD
@@Dajudge06I prefer the banished because at least then they are beating the corpse of the awful-excuse storm covenant. I never ever found out what the storm covenant wanted but I do know that the banished basically want a home and revenge.
I wasn't a huge fan of the halo games, but i played 1-3 (and years later through the mcc, halo 4) and they were really easy to follow when drawing a straight line.
From 3-4 I was a little bit confused but I was able to make connections. After i beat 4, I jumped into 5 and just thought "what the hell is going on, I understand none of this" and then repeat that for infinite.
The existence of outside lore is cool, and should be a thing for something like halo, but if you're someone who doesn't follow all those things, or doesn't play RTSs it really messes stuff up.
343s biggest mistake to me isn't anything multiplayer related, it's the fact that they manage to make a story so hard for a casual fan to follow because of those things.
Sometimes the best thing to do for a narrative is making a simple straight line for the main story you want to tell, and have less important things branch out and expand to extra media.
To be fair, unlike Halo 5, which you had to basically go down a rabbit hole to read, watch, and listen, to separate pieces of media to simply understand Halo 5, you only need to play Halo Wars 2 for Halo: Infinite. Even then, just watching the cutscenes is enough to understand them.
@@phanto6599storm covenant didn’t give up their beliefs after the human covenant war ended. The elite that Locke kills at the beginning of 5 is the leader of the storm covenant from 4
I don't think I can ever forgive 343 for what they did to Cortana. They took one of the best A.I companions in gaming history and turned her into the most generic world dominating A.I archetype that has been done to death. If all they could come up with was to turn her into Ultron, they should have just left her the hell alone.
Brian Reed was fired pretty fast after Halo 5 dropped, but at that point the damage had been done. I stopped caring about Halo's story after that trainwreck because it just isn't salvageable after such fanfiction levels of hack writing. Infinite was proof of that.
It’ll piss you off even more to know that 343 retconned what rampancy even was, in Bungie’s Halo lore and even in Bungie’s previous FPS franchise Marathon, Rampancy was part of an AI’s path to true sentience.
@@Slender_Man_186 I always assumed Cortana was already sentient, which is why she was so important in the previous games, including Reach.
@@Yodalemos not quite, the UNSC has two separate classes of AI, there are “dumb AI” like Vergil from ODST or Auntie Dot from Reach, who are relatively basic and carry out menial functions, and then “Smart AI” like Cortana who are made from brain scans of humans and come far closer to mimicking humans. While Cortana is easily humanity’s most advanced AI, she doesn’t actually have complete free will, ever notice how she’s always willing to sacrifice herself and Chief at a moment’s notice? This is why in Halo 3’s Mendicant Bias terminals, the Gravemind emphasizes how Mendicant has been given a *choice* in how he can handle the Flood.
@@Slender_Man_186 sentient and free will isn't the same thing and neither means you can't sacrifice yourself
It blows my mind that we go from the ending of Halo 4 with Cortana dead and Chief alone to the beginning of Halo 5 with Cortana alive and Chief commanding a team of Spartans *WITH NO EXPLANATION WHATSOEVER* . It's literally the most cataclysmic 180 degree narrative flip from the ending of Halo 4 to the beginning of Halo 5 that anyone could have imagined.
343 was expecting you to have read the comic books and novels.
And then Infinite 😂
Blue Team is old news if you read the books at least.
@@baelm i didn't even know until this moment that they made books. the books should absolutely not introduce massive storyline changes outside of the main form of the storytelling device
@@joealese the books have been around since bungie's time with halo.
Unfortunately, "we didn't do anything and nothing happened" is also how I felt with Infinite.
The baffling amount of praise for Infinite’s campaign really is just a testament to how bad 5 was. Community was so desperate for a good halo that even bland mediocrity seemed like a masterpiece in comparison to the utter horse shit that came before it.
@@Borgyboy09 Yeah lol I felt like the bad guy for feeling that Halo Infinite's campaign/story feels unfulfilling.
And what I absolutely hate is when you have filler 'redirect' kinda missions, like 'oh we were supposed to go through this door to progress the story but its locked instead go to this tower 2km away and fight more enemy troops to unlock the door so we can add 1hr more to this campaign's length', they use this trope too much.
It's like having a drink with only half the glass' worth of liquid but it feels like full cuz of the ice.
I honestly feel like the story should've had more. I didn't feel that with Halo 1 through 4, 5 onwards just sucked.
@@AndyTolly123 Which is the root of the problem with 343's entire trilogy. They never saw anything through, each game was a reset from the last.
I've heard it described as an epilogue to a story that already happened that we didn't get to see. Wouldn't know personally, as I decided to stop supporting 343 after 5, but that's how it was described to me.
@@stankyo infinite had the chance to take it the decent plot points from the other games (halo wars 2) and connect it with the "main story" and make it something that ties things altogether but alas instead of making it a chief vs atriox story, it turned into a cliffhanger "an ancient evil has awoken" plot with a new faction (the endless) as the big bad
I'll never forget fighting the last Warden with all those turrets while the AI does nothing to help while on Legendary difficulty
After nearly 2 hours of pain, I beat him
*Then I got crushed by the stairs and had to do the whole fight over*
Bruh. I would've disconnected my Xbox if that happened to me lol
The stairs will kill atriox at the beginning of Halo 7, setting them up as the next villain.
the part where you get Hasley from the elites? that was SUPPOSED to be a HIGHLY SKILLED elite, that just got tossed like a tiny chip bag from a 5 year old into a chimp enclosure.
sad thing is you can actually skip that actual fight using the grav cannon and ground pounding lol
I skipped him lol
Act man H5's videos were the first videos of his I have ever seen. Its great to see how much his channel has grown!
Same here!
I still occasionally look at his videos to critique some stories I make. Great overall and very entertaining
Considering those were his first videos. Nice
Mine too
It may be bad, but the worst thing is that they completely dropped the ball in Infinite. 5 was setting up a conflict, but resolving it offscreen is just cheap. 4-5-6 are so different from each other we can't really call it a trilogy at all.
This needs to be pinned
But literally no one wanted to see that conflict. Everyone hated the created conflicted, hated Cortana being brought back as a villain, and hated for 2 games in a row fighting promethean enemies. They hated that there were too many characters to follow. So I don’t get why people got mad at 343 for pivoting on a lot of the story. People didn’t want to see where the story was going after halo 5
@@highviewarts Good point, but now I feel like my time has been wasted and the story still sucks anyway
@@highviewarts I feel like infinite was just an attempt to "retcon" (more like put behind) a lot of the plot points of the reclaimer saga to start fresh. the problem is that 343i failed to resolve most of it and instead just put everything on hold to likely be explained through books or terminals. They should stop going forward with the story and focus on making everything up to now add up.
Nah they needed to resolve it in Halo 5. Infinite didn't that cursed storyline.
I really wish we could’ve gotten the story that was advertised, I still would’ve loved to see the Guardians as a true threat and the chief going truly awol
I had this thought, that you could play as either Locke or Chief, and depending on which story you pick to play as - your final boss or one of the bosses would be the other. So as Locke you gotta fight Chief, and as Chief you gotta fight Locke.
Edit: adding onto this, how freaking cool would it be to have to fight THE Master Chief after playing as the veritable badass all this time?
So brutal. I played it, and every moment, I was just thinking about Halo 2 and Halo 3’s campaign. So I replayed both of them, and Halo 1 and ODST. All such great games, and memories, but made me miss Bungie a lot when playing them
PC? Or did you have to take the dust off ye olde og black Xbox?
@@JesusProtectsMaster Chief collection in Xbox One/Series is an option 😂. You don't need an OG Xbox or the 360
Halo 5 (solo on legendary) is as good as Halo 2 and 3... simple as that. Without commanding your team efficiently and effectively you wouldn't beat it. THAT is why Halo 5 campaign was great. It took more than bullets and beatdowns.... Halo 5 had the best 'literal' gameplay/physics. Best and most diverse weapons, vehicles, and enemies. The list goes on. Halo 5 was designed beautifully for BEING PLAYED and Bungie Halo was for Lore and free time.
@@feralOxObjectively incorrect opinion
@@feralOxFound the 343 dev
The focus fire part is so realistic because if he didn’t specify who to focus on then everyone would be spraying 😂
On one hand, yeah chief definitely should’ve specified which one, but on the other, they’re supposed to be some of the most elite Spartans in the world, I’d expect that they would be able to figure it out
I mean they are elite soldiers. Talking guns is often better than verbal communication, especially if your trying to describe which of the identical targets to shoot.
i would have assumed he meant the target the one directly in front of him lol
@@falcongamingproductions9938 The IIs in the books were so in tune they often didn't even need to speak to coordinate, it was all subtle body language that neither marines nor covies could keep up with. So this is just more bad choreography.
Honestly liked it better then halo 4. Hot take
still has a better story than the tv show
... Low bar to clear... but yeah. So many ideas not followed up in this campaign on though.
Ahaha yeah man they are both so bad
Sometimes I forget the show exists lol
The TV show is something that deserves to be forgotten
the TV show was so bad that I wasn't even aware of it's existance
I think that the reason not a lot of people like the intro cutscene is because that Halo was always about the struggle of Humanity's survival against an alien empire way ahead of them in technology, it wasn't really about the Spartans kicking ass in the middle of a war, much so as the Spartans protecting humanity in any way possible
to be honest they are called "deamons" for a reason , 1 spartan can turn the tide of an entire planetary battle, the deal was .... there were not that many , and the ones that were sometimes had to actually deal with fk impossible missions like infiltritating a whole armada to recover something , go lone wolf against an entire planet etc , so basically suicidal missions they achived their goals but some times with their own life, also spartans dint have shields for like 80% of the human-war covenant and the plasma weapons could literally oneshot them is not like in the games when you can face tank even on heroic
you really think that 150 spartans assuming all of them were operative would protect thousands of planets , the spartans basically stall the war long enough for anything else to happen
@@vergil9981 Demons* and yes Spartans were impressive, but for every Spartan like Chief, there is 10 who would die if put into the same battles Chief was in. Chief isn't the only massively skilled Spartan, all of the 2's were like him to a degree, but he was ridiculously lucky. Looking at Noble 6 being a 3, was the only other Spartan to ever be labeled as "Hyper Lethal".
But look at what happened to 6, hell all of Noble team got killed on Reach, minus Jun, they got the forerunner data to the Autumn, yes, but the planet still got glassed, and all of them still died.
They aren't invincible and they die plenty. And tbh the cannon is confusing in what Spartans can and cannot do sometimes, so a definitive list of feats that encompasses every last Spartan is very hard to make.
Most of the reason the UNSC is so effective is despite our MASSIVE technological disadvantage is because we have more numbers per conflict usually, and that allows us to triumph. Reach is a great example of when that isn't a factor how poorly we actually fair against the covenant.
Also, face tanking on heroic? Maybe in CE, you legit can't do that consistently at all lol, but maybe in certain circumstances, sure.
Halo 5 feels like the story is happening somewhere else and you’re constantly trying to catch up to it with how so much dialogue goes on during gameplay
🤣🤣
and in Halo Infinite the story already happened before the game starts, so it's why it feels like you are just walking outbound in an underdesigned area 😂
@@arbiter1243 halo 5 you’re trying to catch up to the story, halo infinite you’re wandering around after the story
I'd argue it sounds like playing a game that somehow feels the opposite vibe of that one guy you know who skips everything then asks what the hell is going on.
The best kind of stories are self contained; where prior knowledge is optional and can enhance what’s there, but ultimately isn’t required to understand what’s currently happening.
I wouldn't say that's _always_ true. The original Halo trilogy's story built onto itself with each entry. But that was the point: it was a well-rounded trilogy of games. Same goes for the Mass Effect Trilogy or the original Star Wars trilogy.
True that
Reminds me of that video of a guy coming home covered in muds with 3 equally muddy dogs. Not a word was needed to be said to understand what happened.
@@danielgiovanniello7217 yes it is. Halo 5s story is literally incomprehensible if you did not read any of the supplementary material outside of halo 4. That is ridiculous.
@@jamesdaviesanswers8751 Spartan Ops was in Halo 4 and explains Jul Mdama and why she lost her arm. And a few other things
As someone who played the Halo franchise recently for the first time. This game was probably the most frustrating thing out of all the Halo campaigns. The two main problems were they literally don't give you any exposition on how you get from 4 to 5 like my brother (who I was playing with) was explaining about all this stuff to me about how this and that happened in some book which led to something else happening somewhere else it was so confusing. The other thing was the amount of missed potential the game has like they had so many cool ideas with this game and they just do nothing with it. I thought about bringing the Arbitor back to finish off the covenant was an amazing idea but they literally do nothing with it and it was only really used as a device to move the story from point A to Point B which I found very disappointing.
And chief and arby don't even interact at all! Wtf
The entire jump from 4 to 5 is explained in the spartan ops missions in halo 4. In that halsey gets captured and her arm cut off by the al dama dude. 5 is directly after the spartan ops missions
@@Nick-hm9rh yet a vast majority of Halo players didn't even touch Spartan Ops 🤦🏾😂🤣😂🤣😂
Imagine if Chief and Locks team were working toward the same goal of figuring out why cortana was working with the prometheans. Chiefs team would continue their story going after cortana specifically. And Locks team, instead of chasing chief, would try to piece it together by figuring wtf is this threat they are fighting. And Chief and Locks stories would build off of eachother because while chief is piecing together the puzzle, Lock is giving him the pieces to do so. Very broad rewrite but it could be interesting. Also it would set up a proper third installment in the trilogy. Maybe in the third game, have a mission or two where Lock goes after chief for going too far or something, but ultimately reunite to fight the greater foe.
I like this ides alot. Too bad the damage is done
Blue Team's introduction was soooo well crafted🙄
"Oh hey old friends who were absent for all of the trilogy's major events. How was life off screen in the books that everyone totally read? Good? Great! Now join my squad and spout nothing but exposition at me."
The game's plot shouldn't exist either, if not for contrivances:
- Locke's team pursuing Chief. Why? Chief is AWOL
- Why is Chief AWOL? Because Cortana (who we saw die) is miraculously back and now evil.
- Why is Cortana evil? To protect organics from themselves by copying the Catalyst's plot from ME3 (complete with giant Reapers aka Guardians). As if we didn't see her already go coo coo enough in Halo 3 with the hallucinations and Halo 4 with her freak outs, both times resolved only to be dug up again.
H5 made me realize Blue Team would serve the story better if they were all dead. They suffer from Captain Marvel syndrome. Where tf were you? What the fuck could possibly be more important than stopping the extinction of all life in the galaxy? After Spartan Ops I think chief should have been paired with a group of Spartan IVs that think he's a gigaboomer, and chief thinks they're a bunch of whiny cunts, but they all still have a lot they could learn from each other, especially since Spartan IVs have been depicted as a bunch of pussies. This probably would have made for a lot of better character moments instead of "Hey hey! Remember that thing we did? In a book." Probably could've generated some better conflict when chief went AWOL because of a vision because the rest of the team would probably react like "Hey this oldhead may actually be, like, insane." Goofy ass vague story callbacks =/= character development. MC was traditionally a static character and that worked fine but when you try to move away from that in H4 and then introduce a bunch of characters he's supposed to be friends with in H5 but they've already had their character development, then wtf are we even doing here?
Blame bungie not 343, blue team has existed since 2001. The fall of reach which introduced them sold over 1 million copies 1/6 of halo CE. Not to mention this just how halo works they just introduce stuff and expect you to follow along. Like consider they never introduced who the covenant are or who the unsc are. They never explain how Chief or Johnson made it off halo ring and back to earth. Their is no reason to bog the game down and introduce these characters who have know each other for 30+ plus years.
Hey to be fair you can boil any story down to a series of contrivances
@@JJJBunney001 I guess the problem is that these ones were so jarring, especially in the context of a long running series
@@TheFuri0uswc This comment hurts my head in so many ways. It's near fucking delusional
In the time between his last playthrough and this one, an AI would have thought themselves to death
@TheActman....267 HOLY [[Cungadero]]!!
@TheActman....267OH MY GOD REALLY!!!11!1!1!??
Unless, y’know, a talentless hack of a writer decides to resurrect that AI using Deus Ex Machina before turning them evil because reasons. No biggie.
@@richardphilpott1013 "iM a StOrY wRiTeR"
@@MayhemCorpCEO It's a spam bot, don't engage with it.
My favorite part about the boss fight where you fight three Wardens is the fact that you can completely skip it lmao
It’s what I did 😂
21:05 I love how they make a big deal about the Arbiter having females but NEVER ACTUALLY SHOW A FEMALE ELITE
You really nailed it with the cool ideas that are half baked and dropped. Buck and Arbiter are good examples, they're only really here for fan service but they didn't have to be. Buck could've had a character arc of being unsure whether hunting Chief was the right thing to be doing, given his longer history in the UNSC. And Arbiter has his own plot going on about civil war on his planet. Both interesting ideas that go nowhere.
I remember watching those duality commercials, Locke under Chiefs gun/Chief under Locke’s gun, thinking “Oh Yeah!” then I played the campaign and thought “Oh no”
I just remember Buck saying "the elites are our brothers." Compared to the end of Halo 3's "I can never forgive you, but I thank you" line, it's so confusingly jarring.
Off-screen character development can be very hit or miss. Usually jarring
Once again, that all happens in the books. Not the games, which is were 99% of the fans get their info. Stupid isn’t it
@@leovanilla6833 Off-screen character development should not exist. If you have to put in a 2 hour long prologue when you play as Buck and experience the character development, I'd still consider that better. Kingdom fucking Hearts did that bullshit with Roxas; you don't need to play 358/2 Days to understand the tragedy of the character before you play 2.
God just reading this one line from halo 3 reminds me of how fucking incredible the writing was.
@@FPSBuzz "to war"
The loss of Halsey's arm is shown in Spartan Ops in Halo 4. Cant really blame em for that.
11:20 In the Anthology collection "Halo Evolutions", there is a story about how Chief saves the small company lead by Palmer, in where Locke is a junior lieutenant or something like that.
I suspect, this is what Locke refers to. Good thing they explain it so well in the game.
Also, when has Buck been saved by the Chief?
11:20?
I think buck was sved by chief on reach
I guess earth didn't get folded by the covenant due to the events of Halo 3, I GUESS you could say that's what he means given Buck was a main character in 3 ODST but still it makes no sense.
I always thought it meant that John 117 was their inspiration for becoming a spartan.
And after all that Halsey says she wants revenge. And nothing happens. 😂
Would love to see you try legendary no deaths for CE again or maybe 3 or reach!
Ohhh maybe I'll stream that! No deaths entire CE Campaign. I could do that
@@TheActMan can you also do waw veteran no death livestream
@@TheActManbut can you do it without blinking
@@TheActMan I too would love that! The deathless CE videos are amazing
I love how halo 2 isn't on the table because...sniper jackels
Act Man, I discovered you at 50k subscribers through your Halo 5 videos. Seeing you at over a million now is still surreal to me. Love your content man
crazy times
one thing i came to appreciate was the visual variety of the levels.
we were inside of a unsc ship, on a human colony that was also glassed, mf sanghelios outskirts and a city, but we still had the classic snow and forerunner canvases
Chief doing gameplay commentary "Contact." "Hunters!" is SO bad.
It's so bad. He does it in Halo 4 too (honestly even worse because it's JUST Chief and Cortana because the other characters don't actually matter, and even WORSE he has lines that don't even make sense half the time like "I thought we had a truce with the Covenant" (????) or the 70th time Steve Downes has to record a different take of "Cortana".
It's just so blatant filler that you can honestly remove 90% of Chief's lines in 4 and 5 during gameplay and it literally won't change a single thing about the story. I swear it just comes across like an episode of Dora the Explorer. Can you find where the hunter is? Right on top of us? Seriously 343, you do not need Chief commenting on *every* *single* *thing* he sees or does. It's okay to let us see it with our own eyeballs, you guys!
He still does it in Infinite by the way.
Never played H5 but seeing how the main villain of Spartan Ops we were chasing around for ages got sliced in a cutscene without any trouble.
The cutscenes fading to black just seemingly whenever they feel like it always gets me - it’s like no one knew how to close a single scene
I remember playing through all the halo game with a friend in chronological order. After halo 4 and playing like an hour or 2 of halo 5 we said, "nope, were out."
You're stronger than I. I didn't even get through 4.
4 is the worst of them all 5 was just too easy for me and infinite was just boring after like 40mins 2 is the best imo
@@nigeltheoutlaw 4 was my introduction to halo and my first ever shooter so I have some nostalgia for it.
I recently replayed halo 5 with some friends and I appreciated them adding crit spots to the prometheans. Holy shit they are unbearable in halo 4.
Especially the watchers. Always hated how they could revive anything to full health and eat grenades
they had crit spots in 4...
I still can't believe they treated Chief this dirty. And Halsey too, why did they do that to my space gilf
Cortana was done the dirtiest of all
They all were done so badly because the head of 343 hated halo
@@4TheWinQuinn why dont they changed the head then?
One thing that always has infuriated me about this series (as a game-only Halo Fan) is how the f*ck did Buck join Osiris?
I could be wrong but the lore reason could be because of what happened in the new blood book with that whole situation with alpha 9 and Jun from Reach getting him to become a spartan, but the real life reason (take with pinch salt) is they originally wanted spartan Thorne from spartan ops but since that failed they chose Buck instead because he's more familiar
Buck got tired of leading a team after one of alpha 9 betrayed him
Don't worry, the lore explanation is more infuriating thanks to the book New Blood.
In New Blood; the Rookie got killed, Dutch retired, Mickey betrayed everyone to join the insurrection, and Buck and Romeo couldn't stand to be around each other. So Buck decides to take a break from leadership and work under Locke as a result.
Then 343 realized how dumb all that shit was so they backtracked as much as possible with a book set after Halo 5, Bad Blood (insert Taylor Swift song here).
In Bad Blood; Buck and Dare go to find Romeo on the Grunt homeworld, get Mickey out of prison to help contact insurrectionists, also Dutch and his wife (also an ODST) got bored of the domestic life so became Spartans and get picked up while getting Mickey.
So as far as we know the gang is back together except the Rookie, because he's still dead. But he's been replaced by Dutch's wife, Gretchen, so the count is back up to 6.
@@Smellbringer “You’re our new Number 6”
The unsc got the technology to make spartan 4s from adults who were good enough soldiers. Buck was a top officer odst. So an obvious candidate if he met the prerequisites for which he obv did. This made all his great inate warrior skills even more pronounced and he is now strong enough to wear spartan 4 variants of armour. So that basically qualified him to be on one of the best spartan 4 teams
I honestly feel like, if they would’ve gotten their act together and planned it out, the epic conflict we were getting led up to in this game could’ve been amazing. But we’d definitely need something to level the playing fields with the guardians on the table.
Honestly the low Chief-to-Locke-ratio could have worked if they actually kept the mystery of Chief going AWOL, if the player was kept in the dark and really made to question Chief's choice
Not only that, but once we got a resolution to that plot we could then have gotten another Chief/Arbiter level partnership with Chief/Locke in Halo 6 (in the good timeline where it was actually called Halo 6, and not...that...thing)
Indeed, at least with the whole Halo Ring being a galaxy scale sentient destroying weapon, at least the very big playing field we had was how deluded and unaware most of the covenant were since they were still uncovering all the secrets of the Forerunners
And that lack of knowledge of Earth and that it required humans to interact with it was what leveled the playing field.
It was either survive, or fight to the death or end yourself to not allow yourself to be captured
But here with Guardians... Nth to stop them... Sure they could've made Cortana 2 by barely surviving, I'm sure it would still make a great campaign, rallying your troops, divert enemy attention etc, obtain weapon cache that can fight basic forerunner constructs, so many strategic options of gameplay lore to outsmart and outplay an AI that pretty much was your trump card against the covenant, it would've built some great value, along with the covenant remnants or those of the Arbiter side, be it grunts hunter etc working with you, cuz they are basically as good as dead
It would've become the enemy of my enemy is my friend for covvie
that my greatest ally is my greatest enemy for Cortana
But they kept changing here and there Cuz they felt like it wouldn't do well and just jumped to another, and then again...
I'm sure whatever they planned with 4 would've been great, along with bits of 5 and Infinite that I'm sure were part of the original story they had in mind
My favourite part is how when you order a squad mate to pick up a weapon their ai can’t handle(like an energy sword) they just disobey your orders, voiceline included
Even after all these years later, I still hope Brian Reed was just blacklisted from any future writing opportunities after this game. It still baffles me he was hired for the role to begin with.
You should see his work on Halo Escalation, Halo 5 is just the tip of the iceberg for his awful writing
It’s insane how bad the writing is in this game. Literally every piece of dialogue is some cryptic bullshit or some expository crap referencing book material
@@nagger8216 I'm aware. I own part 2 and 3 and gave up finishing the set because the story sucked. I ended up looking up the ending online and found that it makes everything that happens in Spartan ops and this very comic feel completely pointless.
Reed was just just a symptom of the disease started by O'Connor. What was once simple but deep lore is now a mess of gobbledygook and nonsense.
Cortana was the "bad guy," which always baffled me as to why Microsoft would name their digital assistant after her.
tbh they did it way before 343 decided to make her the villain
The fucking studio was named after the bad guy - 343 guilty spark
Call me weird but the sands of sanghelios missions were some of my favorite campaign missions in all of halo. I loved just watching the arbiter be a badass.
Too bad they ruined him and the other Elites by making them complete dicks that showed zero remorse for trying to exterminate humanity
Halo 5 has some great individual levels. It’s just a mess when put together. Can’t say I didn’t have a lot of fun playing Halo 5’s campaign
28:43 Chat says, "Halsey you kidnapping bitch" and I swear that it made me spit my drink at such velocity that it hit the wall with the force of a sniper round.
How long did it take for you to clean that stain? Lol
never understood how humanity went from being on the backfoot, near extinction with most of their colonies wiped from existence from an overwhelming enemy to absolutely clapping the cheeks of the new covenant without breaking a sweat
I know right? It hasn't even been a decade, it's like 4 fucking years after the originals and all of a sudden the UNSC is as powerful as the Alliance from Mass Effect or some shit
Just bad writing.
That’s all this series is anyway.
@@nagger8216 The Alliance wasn't even supposed to be that strong, they were just a rising star that happened to join at the right time. The post-343 UNSC would be like if the Alliance all of a sudden had a Reaper fleet under their control and now everyone else was at their mercy.
@@ValentinoMarino11 h2 has some of the best writing ive ever seen in an fps. Every bungie game had great writing actually. Its only 343;s abominations that make no sense.
@@barkley8285 sorry I forgot to emphasize 343s halo’s.
H2 is fantastic and has better writing than the new trilogy all combined.
It feels like if you play Halo Infinite after finishing Halo 4, you wont miss out on anything lol
Halo infinite still had some story telling issues, like wtf happened to that dude who beat the fuck out of master chief?
@@reheyesd8666 everyone thinks Atriox is dead... except he some is still alive
@@reheyesd8666 come to think of it, what happened to the arbiter…? Like, he was just there in the back of the ship in the end of Halo 3, after that he vanished completely from 4, showed up in 5 again (with inexplicably different skeletal structure and anatomy, might I add) while contributing surprisingly little to the plot, and then in Infinite… HE’S COMPLETELY GONE AGAIN? Like, what the hell happened? Did 343 just forget The Arbiter exists, or is it gonna be some bullshit twist like The Last Jedi’s “I fell into a black hole while trapped inside a pile of wreckage, and I somehow lived…” except this time, the arbiter will randomly appear for the last mission of the game and sacrifice himself to kill the final boss, just so 343 can “simplify the lore.”
Like, I seriously feel I need to read more of the books or something…. Cause goddamn, I must be missing something.
I mean, if you just play Infinite without 4 it still makes about as much sense
The 343 """"trilogy"""" is literally 3 games that have nothing to do with each other, except for the fact that Chief and Cortana are in them for varying amounts of screen time
@@wolfetteplays8894 bro, literally what happened to everyone who was in 5?
We only know what happened to Chief, and potentially Locke if the easter egg is supposed to be his actual fate
Till this day I'm still wondering what MC did to get hunted by team Osiris
No. He just said that to infinit6
He poured milk before the cereal
He didn't want to come home before curfew
*"hunted"
He didn't eat his vegetables.
I didn't get into Halo until 2018 with a copy of the MCC. I got so into it I devoured the whole novel series, comics, and lore videos. I had incorrectly assumed that's just the way it was intended to be enjoyed. My heart goes out to the true fans that saw this happen to their favorite characters in real time. Find a few 360's and copies of Halo 3 and a local game store that will host events. You can bring it back. I believe in you all.
My favorite part of H5 was fighting 3 Warden Eternals at the same time. Brilliant level design by 343i.
343 saw the awful rehashed gank fights from Dark Souls 2 and decided to make an entire game with only those.
@@GeremyG It'd be more like having the Pursuer as the only boss in the entire game including for ganks.
My favorite part is that you can easily skip the 3 warden fight by taking the lift, thrust towards the platform, and ground pound on to the corner of it.
I still feel like there was a different campaign in halo 5 planned but it feels like someone decided to change everything
Sounds like classic corporate management meddling from some business schooler who's never even played Halo
Probably though I like the video hiddenxperia talked about the concept art and what the story was possibly going to be
That’s exactly what happened, it’s why the story has no connection to H4
@turututu2113 I seen it were he like wearing a cloak hide his destroyed body and all he has a cane for walking
Man just seeing the arbiter for 15 seconds makes it bearable. I really think they should just make a spin off game covering Arbiters adventures during sangheli reconstruction, and wipe any mention of the previous 343 games.
Yeah except he's wearing ugly ass armor lol
It’ll never happen, the halo staff won’t make an AU because it will break the story they’ve been trying to tell into a million pieces, and make the plot even more confusing
@@wolfetteplays8894 The plot is already confusing, convoluted and they wrote Halo 5 off themselves and still fell on their ass with Infinite. Since they didn't fully retcon 5, its actually more confusing when things are brought up but not resolved in Infinite. We also aren't getting the expansions meant to inform more on the story and the "Endless".
Sorry It's just completely unsalvagable, start from scratch, no ties to the current 343 games period, else there's no chance for a new decent halo story because of all that narrative baggage. You do a side tale with the Arbiter, this gives a chance to A bring the feel of the game closer to the Bungie titles with the new upper management (MCC guy), B you give people what they want with the return of playable elites, and C you get to see more of the only highlight 5 had, Sanghelios, recontextualized to be more fitting to the timeline at the end of Halo 3, so no required book/comic reading to know whats happening.
I played halo 5 when I was really young so I never really knew arbiter (sadly wasn’t there for the og trilogy)
Yet somehow I still liked arbiter the most in this game and got bored of the rest.
As soon as I learned classic halo lore I appreciate this appearance all the more.
With the massive disclaimer to NOT let 343 develop it. Frank O Conner will straight up ruin whatever good writing potential exists in that idea, and that's if it ever would get off the floor with how incompetent their upper management is
Single worst part of 343s games is the bad characterization and the gross misunderstanding of what they think we fans actually want. 343 really believes the average fan is a lore aficionado and just jerks off to anything lore related. That’s simply not the average halo fan.
I enjoy lore but what I enjoy and love even more is fun. 343 characters are straight up no fun; almost no quips, one liners, visual comedy, etc. Bungie never took themselves too seriously and that’s why everyone loves their characters
This game is a monument to all your sins
Wondered about the missing Halsey arm myself and then I played Spartan Ops in 4 and went "OOoooohhhh. I had to play this nonsense to find out the story behind that" So to be fair, the missing arm wasnt completely out of the blue
Yeha but damn, as a someone who never played halo 5, I heard so many different locations and sources to "get" the story - from podcasts to audiologs, the Spartan ops missions (which I actually played but totally forgot about), and then I heard that none of these things matter in the halo 5 story.
This game is such a mess.
Infinite is rivaling that throne though.
You'd have to have been playing a mediocre game mode (SpOps) of entirely reused assets for over a year after Halo 4's release to even get the chance to see that cutscene, and for what? For 90% of fans it was out of nowhere.
@@LedZedd womp womp to the people that didn't play it then. her losing her arm was never important to the plot not everything minor detail needs an explanation ingame.
This campaign feels like a fever dream
Bro, I can’t be the only one who heard “Return to the infinity immediately”
Master chief: “Nig-“ 9:58
i’ve read every single halo book that released before 2021
the level of hype i had for blue team showing up in the games finally only to only get to play as chief 3 times was absolute halo canon heresy
Your original videos on Halo 5 were how I discovered your channel in the first place. Can’t wait to see this retrospective
Crazy to see him blow up to what he has now
"We've got Jackals in the courtyard!" kicked me right in the nostalgia-nads.
I agree with everything that you said here my friend. They should make an ODST game between 4 and 5 focused on Buck, his team, and the events explaining the Covenant’s return and a game like reach but between 5 and Infinite to explain the guardians situation leading to the banished showing up. I know the stories are explored in novels but it would help out the game-only fans like you stated earlier.
That hunter hiding in the boxes was just chilling until it noticed you
My favorite scene from this game was when arbiter and locke talked and locke was asking things about master chief. Pretty cool scene and some good dialogue from Arby.
Wait that was halo 2 anniversary nvm
When does that scene even take place? Is it even canon? 😂
@@pearsemolloy9656 Halo 2 anniversary, like I said.
The cutscene isn't canon unfortunately.
@@SpacenoidCentral no I meant where in the timeline but yeah I guess the answer is it didn’t
@@pearsemolloy9656 Ah gotcha
Yeah its a shame the cutscene isn't canon. It's got some cool dialogue.
It’s not canon???
Seeing Act Man’s reactions the same way as mine when I played this game is extremely therapeutic
Best thing about halo 5 were the skyboxes and graphics. The maps may or may not have been designed well but damn were they beautiful. They surrounded you with massive structures and gave you a amazing sense of size and scale. You actually felt so small in a huge world.
i remember like 6 years ago when you made your original Halo 5 videos, cool to see it again.
I actually got into the Halo series thanks to you. I’m currently on Halo 2 and I’m scared to get to 4 let alone 5
subscribed for 5 years, damn! I tip my hat to you
You can just ignore 4 and 5.
4 is fine
Only play bungie halos. 343 is nothing and will always be nothing
What? The last Halo game was Reach, friend.
Having played Spartan Ops, I understand a bit more about the story here. But that made me realize how much of the story is “locked” behind an optional game mode that barely anyone played.
343i and Story doesn't work too well in the same sentence.
but every fan nerd should know it exists
@@creatorsfreedom6734 Halo 4+ isn't cannon.
@@alreadyblack3341 lol it's all a bad dream an MaCh is still in the CryoPod
Too be fair if you didn’t play spartan ops thats on you for not knowing why Halseys arm is gone. Like free content in H4 with lore attached to it is a much lesser ask than having to have read books or comics to know wtf is going on
What I don't get is that during this game Halsey is on the infinity for a fair few days, long enough to get a prosthetic arm with their level of technology.
Given the prosthetics technology they had in 2552 I'd expect it to be top of her to do list in 2558.
Dont know if you get this alot but you have been one of the most consistent, honest gaming commentators on youtube. Your content never fails to amaze me!
they ran on snow. - ** the stupidity of that was unreal. and it completely clashed with all aspects of in-game gameplay against they same enemies as in the cinematic.
The Act Man is like the one son Mr. Plinkett is actually proud of.
No, no, his _other_ son...
Finally Act Man, back to your roots, this video harkens back to the beginnings of your channel, back when all I did was play Halo 5, watch You, Luke TheNotable, Forge Labs, Polarsaurusrex, Zannyvids and a few others make videos about Halo 5 and MCC, your Halo 5 videos always stood out, its a shame they are all private because I'd love to watch them again, you always made really good videos, back when you were getting a couple thousand views, and even when you were getting a few hundred. I sorta knew that at some point you'd blow up and its awesome. I hope you get to read my comment, I hope its not buried in the sea of many, I love your content and I've been loving it since almost your inception. I tagged along a couple videos in. I'm glad you made it, never stop dude. I also get the sense that it never got to your head which gives me faith.
In case anyone's confused:
-Halsey was working with Jul M'dama so they can find the Janus Keys, which are used in the Escalation comic to find a place called the Absolute Record
And absolutely none of it mattered thanks to Brian Reed's masterful writing skills. "Subverting our expectations" in beautiful fashion :)
Yea they weirdly expected everyone to play through spartan ops as well. And still went ahead with this storyline when they even knew spartan ops was a flop
Yeah and the reason Halsey has no arm is because it was amputated after Palmer was ordered to assassinate her buy only shot her arm
Your first 6 part spiteful video series of H5 Guardians is one of the highlights of your channel for me. I’ve watched it several times when I need a good laugh
18:16 I was actually mad about them killing off Jul Mdama right away. They built him up so well in Spartan Ops. It's really underrated. It helps if you think of it like this: Spartan Ops is just firefight with cutscenes and a story (which both are amazing). I agree they introduced him poorly in H5.
I never played spartan ops but saw the cutscenes, and having read the Kilo 5 trilogy of books, you learn a decent amount about Jul and his motivations. They are pretty basic stock warrior stuff, but when you understand that that's all he's ever known you almost feel bad for him.
He was also super well written in Glasslands. I'm really pissed they didn't do anything with him in a main game.
The conflict on Sanghelios should have been one of the primary focuses of Halo 5. There's way too much going on for it to be a sideshow.
@@Aredel he was well written. I was pissed when I read Moral Doctata and saw he wasn't in there at all except for being mentioned. They could have done a few chapters on his rise to power.
his build up in Thursday war, mortal dicta, and glasslands books was great; then they just killed him off like a side character. needless to say that I was livid when he died 🤬😤
@sabinoecko629 it says alot that Karen Traviss, who in my opinion is a pretty poor writer overall knew what to do with Jul but the galaxy brain Brian Reed didn't
No better duo than 343’s Halo entries and the Act Man’s disappointment
I read the fall of reach book in middle school, I thought it was cool that blue team being in the game was cool at first. I then realized that a lot of people didn’t read the book and don’t know who they were, which was kinda dumb to put them in and expecting all the players to know who they are.
I replayed this game not long ago and found myself thinking “when did that happen?” More than once
5:46 I don't blame you for not realising because spartans ops was not a very favoured mode in H4 but long story short, palmer tried to kill Halsey to prevent her from being used by Jul'Mdama
Palmer only managed to shoot Halsey's arm as the covenant escaped with her.
I always really like the story of spartan ops just not playing it
Love halo 4 when green man hate it when not....
That's the real problem for halo fans. Thay want to be chief. Halo 4 was a sequel to 3 in no way at all other then that character. But that was enough.
Halo 5 takes the story of the original and continues it but without chief.... that was the big bad man for the fanbase.
Halo infinite didn't use any of the halo 5 story.... and fanboys were disappointed....
What did we learn?
Halo fans are impossible.
@@theangryimp1345 or maybe everything about thèses games is trash ?
@alexandreparent82 not wrong or at lest more or less.
However I'm calling out the dumb dubble standard and pointed out that it's really just fan boys having fan boy problems. That said it'd fan boys playing and no one else, so I guess you guys should continue
@@theangryimp1345 Halo ODST and Halo Reach. Really mate? It's not a fan issue, it's a 343 issue.
What's sad is the first season for Hunt the Truth has some of the best story telling I've ever seen in media. I listen to it almost every year
Agreed. Better than what 5 tried and Hunt the Truth was using audio ALONE.
ben losing it in season 2 still hits hard no matter how many times i listen
I loved Hunt the Truth when it was coming out, but i'll never care about listening to it again because it amounted to fuck-all in the end...
What is hunt the truth?
@@R-SXX it's a podcast marketing campaign for H5, it was structured as a story from the perspective of a reporter who was looking into this story of Chief going AWOL and ONI being shady af
I always find it puzzling that 4 & 5 so clustered with lore and yet they don't use it to extend the runtime in order to flesh things out probably.
Similar complaint to Infinite. They game takes place on one of the most despicable rings in the array where the most horrendous experiments were taken place... and the game touched on none of it.
proof enough that 343 never shouldve gotten their hands on the franchise. Halo should've rested in peace after Reach like Star Wars should've with ROTJ
@GenericUsername Return of the Jedi? 🤣 Sorry my guy, but you lost me. The prequel era through rise of the empire movies and TV shows are the heart and soul of Star Wars. Literally peak Star Wars. Can't agree with ya there
Agreed! We needed the prequels and Clone wars. Most of the sequel content? Can be scrapped. Except Rogue one, Mandalorian and Andor. Those are good.
@@Superagent666 yeah, that's what I meant, the prequels and the ot a.k.a the only true 6 SW films (I guess Rogue One is the only Disney SW film that feels like SW)
I kinda liked it as a “wow shooting bad guys is kinda fun” type game
What still amazes me about 343 is how they were given The Banished as a solid villain after Halo 5 and even that they fumbled in Infinite.
Banished from HW2 just made no sense.
Here was a faction that rebelled from the Covenant and their first act was to attack the Covenant's mortal enemies the Humans?
Or they were just Covenant 2.0.
(You know sort of like some First Order).
@@Marinealver Agreed. Although I do think that the Banished could've still worked if instead of them being a group that rebelled from the Covenant, they were instead formed some time after the UNSC & the ones who sided with the Arbiter came to from a truce near the end of Halo 3. Just like how there were many Elite led "Remnants" that eventually popped up after the events of Halo 3, much like Jul M'dama's group that rose to power & became a threat, it isn't so far fetched to beleive that perhaps there were Jiralhanae led Remnant groups that may have popped up as well before or during the events of Halo 4 or 5. It definitely would've made the Banished much more believable if they went with that. However with the way they were handled in Infinite, it indeed was disappointing.
Fastest Act Man notification click I’ve ever done. Thank you for putting yourself through this hell for our entertainment.
Surprised how you didn’t say anything about almost all the maps being PvE arena “islands” you had to drive to, shoot up/defend with your team, and then drive to another, rinse and repeat. That’s what really ate me about this game.
Someone in chat said 343 co developed reach. I am so sick of seeing that entirely baseless BS claim. If 343 co developed reach, they would be in the fucking credits. And the game would have been shit.
Halo Infinite’s campaign is like the second level of CE stretched into 15 hours.
I loved this part of CE around exploration, don't you insult it like that
@@5tm422 nobody said it was an insult but you
and it was awesome
On the subject of the narrative gap between 4 and guardians' plots, that was my exact experience with this game. Infinite too now that I think about it. I should not have to start a game by having to sift through unexplained references to understand the damn situation.
I remember playing this game coop with some friends, there were 3 of us so anytime we selected characters we left Buck alone so the AI could run him. Buck saved us many times lmao
14:21 Something to note about the “worst” fight scene in Halo 5 between Locke and Chief - if that was a mocap scene, then chief’s motions actually make sense. I wear his armor in real life with my EOD helmet, and the armor is incredibly bulky. I struggle to even get my helmet off. I call this “IRL Clipping”.
If they did mocap, the mocap guy wouldn't be in a big bulky suit. And the Spartans in unarmed combat are meant to be extremely skilled, fast and deadly.
Especially Chief.
Lore accurate chief could have punched one once and KO'd Locke.
You want another point to hate about this fight?
Their shields weren't even used, and they didn't even go down at the start or anything. Literally two men fighting in tin can outfits.
We are back to 2016 act man
In my own mind, Cortana went rogue dictator out of love for John, and enforcing galactic-wide peace was the only way to keep him out of danger & combat. This would put even more weight of responsibility on his shoulders while making her decisions more sympathetic.
Halo 5's campaign is the only one out of the main titles I've never replayed. The feeling of emptiness after beating it the first time was so stunning I lost all desire to revisit it.
Same, I tried replaying all the games right before Infinite came out, got to the second mission in 5 and couldn't convince myself to keep going
that's how I felt about 4, I've never even touched 5
@@NGRevenant 4 was my first so I've always had a bit of a soft spot for it, but I can totally see why people don't like it
I had a group of XBL friends that spent basically all of our free time playing 3 or reach together back in the day. We played through halo 4 together, messed around with the multiplayer for a few hours, then dropped the game. We quit halo 5 after a few missions, then played exactly 1 multiplayer game before realizing that it was p2w. Not one of us even bothered buying infinite. I hope bad things happen to 343 employees irl :)
9:43 Never thought I'd see AI's hitting springjumps lol