Still mindblowing how a side scroller from the 90s was able to tell a story just through gameplay, well before cutscenes and audio dialogue were commonplace. Masterpiece of a game.
Honestly, this isn't the only game from that time that did this. Sonic 3 & Knuckles, for example, told it's story just as masterfully. Not a single line of dialogue, it used nothing but gameplay and environment to tell it's story.
Let's be honest though, the story in this game is both cutscenes. The rest is just exploration or a few details small. Both the beginning and the Super Metroid on Mother Brain boss battle are cutscenes. Hell, technically the Super Metroid encounter is also a cutscene. The rest is just masterful development outside of that, but not much story at all.
As soon as the baby Metroid died my sadness became the rage at Samus and enjoyed every moment blasting the Mother Brain away ... when I was a kid of course
I know this phrase gets said a lot, but this is really a very cinematic fight, and a really well crafted done too. You've been working all the way through the game to get to Mother Brain, and you've fought countless strong menacing foes. Hey, you think the brain in a jar would be easy, right? How wrong you are... After Mother Brain is seemingly defeated, her tank falls apart, you think she's defeated. But then you see something emerge from the floor under her. This is her real body. Sure it starts out pretty simple, the room you are in is pretty small comparatively, there is just enough room to dodge, and her attacks were not particularly hard to dodge, but they each had their own unique method, such as to avoid remaining completely horizontal to her head, avoid staying perfectly still, and jumping to avoid an explosion. So you trade blows with her, you probably unloaded all your super missiles into her big dumb head, and hit her with some missiles, but you start to wonder, "Why is she not changing color?" Up until this point, all bosses had a tell that you were actually damaging, primarily stuff such as changing colors. For the beginning of this fight, you had no idea if you were hurting her or not. Its possible that you'd have completely unload all your missiles into her, and still no sign of visible damage. Then she starts spamming this thunderclap attack, which lingered, you've progressed in the fight far enough to see a new attack. Then she starts charging... She charges for like 5 seconds, your ready to dodge whatever attack she's about to throw you. Then she hits you with it, a rainbow beam. The beam does immense amounts of damage, was impossible to avoid, and not only that, it *destroys all the ammunition in your subweapons*. She repeats this once more if you've had enough health, but sometimes once is all she needs to completely cripple you. You try to get up to continue the fight but you cannot, you just fall back on the ground. This is just magic for the final encounter. You've searched for missile & tanks, you've gotten all the upgrades to increase your firepower. But you still couldn't even hurt her. It takes the Baby Metroid's assistance and sacrifice just to gain an advantage in the fight. The statement typically made about the emotional impact of this moment, where the beast that almost kills you before realizing you were its mother, and sacrifices itself to save you. It's truly one of my favorite moments in gaming, and possibly the greatest moment in the Metroid series as a whole.
Another nice detail. The Mother Brain starts moving more quickly and attacking more often once you get the Hyper Beam (assuming you even give the chance to move). It nicely conveys that the monster is afraid. The one chance she had of beating Samus was taken away and is being used against her.
damn, i didnt think it would be possible to make a player feel so much emotion with such a limited system as the SNES, most games even 25 years later cant capture the heart breaking moment this one portrays
the thing i like about this battle is all the little details they added to this, the way you can see samus looking up at mother brain when the baby saved her, the way they portray mother brain slowly coming back to life by showing her breathing again, then drooling, then gaining her color again and getting up, the way you can see the baby metriod started to change to a darker color as it was getting killed by mother brain implying that it was weakening and how the music implied that it was time to kick mother brains ass after she killed the baby all that stuff shows that the game makers were REALLY dedicated to portray a good narrative all in a game made in 1994
Yes it's true games used to be made for enjoyment perhaps even with passion but now it's all about how much money can we make ,wether the game is good or not. Very sad
The way baby rushed in and clamped onto it, you could feel the emotion behind it. baby's love fuelled rage through mother brains shrieks and then it bravely shields/heals you without a single thought for itself. I really wasn't ready for that kind of emotional story in Metroid.
@@drew4564 If you save them, when the planet explodes and Samus just barely clears the blast in her ship, out to the side you can see the animals escaping too.
As many times as I played this, I never realized that you could bomb the lower left wall In the old Tourian shaft to see the locked door from the ending escape. It almost teases you that the last part of the game is right there
This game has quite possibly my favorite ending stretch to any video game ever. Mother Brain's battle is an endurance contest, which turns out to unwinnable...except for the timely arrival of the last remaining Metroid, and Super Metroid's masterclass in non-verbal storytelling shows up once more. To top it off, the game turns Samus into a goddess and hands by far the best escape sequence in the series (and the best final escape sequence in all of gaming). Simply amazing.
Still think this is one of the best endings of all times for a video game. It's like playing through a movie, that was something sooo awesome and epic for this time, we're in 1994 ! Think about it =D
I see this and it puts shit into perspective. It brings to light the reason behind the outcry of older fans of games (movies, TV, really any form of entertainment) when it comes to the kind of lifeless, mass-produced easily-consumable shit that's made available to us in modern times. It's why we get so outspoken and enraged when Bethesda puts out a "Fallout 76" or when butterfingered Bungie repeatedly drops the ball with the direction and presentation of Destiny's story, or when a promising new upstart shits out a "No Man's Sky." It's because we look back on things like this - games from an era when, comparatively speaking, hardware and resources were supposed to be EXTREMELY INFERIOR and yet, they were able to craft a LITERAL MASTERPIECE such as Super Metroid. So there's NO EXCUSE for the games of today to not be mind-blowing and life-changing. I look at games today that fall flat of greatness and think of that line from the first "Iron Man" film: "TONY STARK WAS ABLE TO BUILD THIS IN A CAVE! .....WITH A BOX OF SCRAPS!" But, alas! the game developers of today are not Tony Stark.
I like this playthrough, no messing around with "no damage" bull crap or easiest way to finish the game! Just good old fashion "you get hit, you get hit" situation
Having never played Metroid 1 before this game, I felt no nostalgia toward this battle until I played Zero Mission. My brain almost exploded when I realized what the first part of the final battle in Super Metroid really was. It almost brought tears to my eyes for a reason that escapes me. I was also touched by the baby metroid's sacrifice. Even without knowing the metroid series back then, I understood the principle behind it. That's why this game's great. It's themes are universal.
Still a great game I bought this game when it came out when I was a kid and I kinda cried when Metroid died rip you definitely appreciated video games more when you literally grew with the technology nostalgia.
Am I missing something? I vividly remember playing the game when it's time to run away, with a lot more space to run where you can actually see the speed bursts for longer stretches and mode 7 being engaged with the whole underground station spinning around a little bit.
1:48 *_”SAMUS!”_* 4:24 “I CAN LIVE FOREVER!” 4:54 *scream of maternal rage* 5:55 “Self-Destruct Initiated.” 8:01 “Eh.” 9:05 *children cheering* *children booing* 9:24 “The Metroids, are dead. Good work Sam.”
Finished it on PC version with Ps4 controller. Dunno how people clocked it back in the day, dying and returning to save points. Saving whenever you want makes it playable.
@NintendoCult i presume you know by now, but there are a few animals in a small part of the end run that you can free (they have a role in metroid fusion)
@DelatoDarion well think about it, how would you feel if there was an orphan you found and didnt really care for but for some reason thought you were its parent, left it at an orphanage, then later on that kid sacrafices itself to save you...you would immediatly become atatched to that kid
You know. Those animals that help you figure out how to jump from wall to wall, etc. If you go the room where you fought the Statue you can shoot the wall to the right and they'll escape. (Which will make you see a pixel escape the exploding planet.)
Tu a fait un commentaire indépendentiste sur un autre vidéo. Je t'approuve à 100%! Je suis un fan de ton channel. T'a vraiment beaucoup de talent si tu as fait tous ces vidéos! Continue ton bon travail!
Brings back memories man! I assumed this was a new mother brain, created after the fall of the first one. Obviously smarter and far knowledgeable from the lessons learned from it’s predecessor’s defeat to Samus beforehand. Despite its much stronger fortified position deeper into Zebes and its key Minions blocking access across 4 main areas, it had to prepare better than before, knowing Samus may eventually infiltrate into its inner chamber and kill it. That, monstrous face with the eyes revealing itself as the skin tone changed, and the brain lifting itself off the floor exposing a full cybernetic battle body augmentation really caught me off guard and made for such a thrilling fight.
So did anyone realize that the mother brain roar was a slowed down roar of Mothra from Godzilla. That is also the same roar as Angurius from Godzilla too.
First time I got to this final fight...Mother Brain blasts Samus a couple of times with the energy beam, I realized there was no way to recover, I really thought "They're going to kill her. This game is going to kill our hero" :( But yay for baby metroid.
While this game didn't have any real plot twists, MB's new form was a twist in itself. It created a form of suspense. You fight the boss similarly to the original Metroid, and it's seemingly over. But her head is still there, and you can't help but think "I have a bad feeling about this." Moments later, she reveals a terrifying new form and mind scarring music starts playing. It's then you have to fight her once again in a tense second round.
Such a twist. I remember going to battle with her and when she does the charging scene and makes you weak. Then you got no energy and next to nothing life. Ready to charge again and all a sudden the metronid comes and sucks her energy out and tables are turned. So turns out to be impossible boss to possible. Like I said first time you don't know this was going to happen.
@DelatoDarion She had her reasons. Read the comics, play, ewwww, other M or Metroid Fusion and you'll realize she was quite attached to him/her. Samus saw herself in the 'Baby' when the last egg hatched in front of her (the only survivor, a child, like she was when her colony was dstroyed. The simple fact she wasn't able to kill it, even if she never had problems killing the others, shouls say enough.). Anyway she gave hir to scientists to protect him and because he was a 'hope' for everyone.
Still mindblowing how a side scroller from the 90s was able to tell a story just through gameplay, well before cutscenes and audio dialogue were commonplace.
Masterpiece of a game.
Honestly, this isn't the only game from that time that did this. Sonic 3 & Knuckles, for example, told it's story just as masterfully. Not a single line of dialogue, it used nothing but gameplay and environment to tell it's story.
Let's be honest though, the story in this game is both cutscenes. The rest is just exploration or a few details small. Both the beginning and the Super Metroid on Mother Brain boss battle are cutscenes. Hell, technically the Super Metroid encounter is also a cutscene. The rest is just masterful development outside of that, but not much story at all.
Not gonna lie, as a young kid playing this, I got teary eyed due to Metroid's sacrifice.
Isamu Wallace same here bro
ME TOO MAN POOR BABY METROID
alvaroluffyBR u idiot that's a adult
i know but he grew up so we call him baby anyway
As soon as the baby Metroid died my sadness became the rage at Samus and enjoyed every moment blasting the Mother Brain away ... when I was a kid of course
I know this phrase gets said a lot, but this is really a very cinematic fight, and a really well crafted done too. You've been working all the way through the game to get to Mother Brain, and you've fought countless strong menacing foes. Hey, you think the brain in a jar would be easy, right?
How wrong you are...
After Mother Brain is seemingly defeated, her tank falls apart, you think she's defeated. But then you see something emerge from the floor under her. This is her real body. Sure it starts out pretty simple, the room you are in is pretty small comparatively, there is just enough room to dodge, and her attacks were not particularly hard to dodge, but they each had their own unique method, such as to avoid remaining completely horizontal to her head, avoid staying perfectly still, and jumping to avoid an explosion.
So you trade blows with her, you probably unloaded all your super missiles into her big dumb head, and hit her with some missiles, but you start to wonder, "Why is she not changing color?"
Up until this point, all bosses had a tell that you were actually damaging, primarily stuff such as changing colors. For the beginning of this fight, you had no idea if you were hurting her or not. Its possible that you'd have completely unload all your missiles into her, and still no sign of visible damage.
Then she starts spamming this thunderclap attack, which lingered, you've progressed in the fight far enough to see a new attack. Then she starts charging...
She charges for like 5 seconds, your ready to dodge whatever attack she's about to throw you. Then she hits you with it, a rainbow beam. The beam does immense amounts of damage, was impossible to avoid, and not only that, it *destroys all the ammunition in your subweapons*. She repeats this once more if you've had enough health, but sometimes once is all she needs to completely cripple you. You try to get up to continue the fight but you cannot, you just fall back on the ground.
This is just magic for the final encounter. You've searched for missile & tanks, you've gotten all the upgrades to increase your firepower. But you still couldn't even hurt her. It takes the Baby Metroid's assistance and sacrifice just to gain an advantage in the fight. The statement typically made about the emotional impact of this moment, where the beast that almost kills you before realizing you were its mother, and sacrifices itself to save you. It's truly one of my favorite moments in gaming, and possibly the greatest moment in the Metroid series as a whole.
I didnt read Sh!t
Another nice detail. The Mother Brain starts moving more quickly and attacking more often once you get the Hyper Beam (assuming you even give the chance to move). It nicely conveys that the monster is afraid. The one chance she had of beating Samus was taken away and is being used against her.
Lol Gay beam do big damage
damn, i didnt think it would be possible to make a player feel so much emotion with such a limited system as the SNES, most games even 25 years later cant capture the heart breaking moment this one portrays
this is art
Then obvously you have not played enough SNES games lol.
@@Artimes.Cry about it
the thing i like about this battle is all the little details they added to this,
the way you can see samus looking up at mother brain when the baby saved her,
the way they portray mother brain slowly coming back to life by showing her breathing again, then drooling, then gaining her color again and getting up,
the way you can see the baby metriod started to change to a darker color as it was getting killed by mother brain implying that it was weakening
and how the music implied that it was time to kick mother brains ass after she killed the baby
all that stuff shows that the game makers were REALLY dedicated to portray a good narrative all in a game made in 1994
Yes it's true games used to be made for enjoyment perhaps even with passion but now it's all about how much money can we make ,wether the game is good or not. Very sad
When I understood the real concept of this scene, and realized how strong it is. I to this day I cry, for the sacrifice of Metroid
The way baby rushed in and clamped onto it, you could feel the emotion behind it. baby's love fuelled rage through mother brains shrieks and then it bravely shields/heals you without a single thought for itself.
I really wasn't ready for that kind of emotional story in Metroid.
You monster. You didn't save the creatures before escaping
The whole planet blew unless they were on the ship they are gone too😂😂😂
@@drew4564 If you save them, when the planet explodes and Samus just barely clears the blast in her ship, out to the side you can see the animals escaping too.
Sonic swept by and saved them
He didn't know that in Metroid Fusion, should he see those animals once again.
@@viktorthevictor6240 I don't know if sonic did that. He has to be Hyper Sonic to go to Planet Zebes.
This is fucking legendary and should be held as one of the most valuable fights in gaming history.
there is no better final boss fight in the history of video games than this one.
+Dominique Deguire true!
Asriel dreemurr: *I THINK NOT*
Moon lord:
Spaz Gameplay Moon lord is a joke.
I cant disagree
As many times as I played this, I never realized that you could bomb the lower left wall In the old Tourian shaft to see the locked door from the ending escape. It almost teases you that the last part of the game is right there
this part always used to make me sad as a kid :'( the misunderstood metroid was protecting it's "mother" and sacraficed it's life in order to save her
One of my absolute favorite bosses of all time. Especially that second form. Cheers to a great game!
This game has quite possibly my favorite ending stretch to any video game ever. Mother Brain's battle is an endurance contest, which turns out to unwinnable...except for the timely arrival of the last remaining Metroid, and Super Metroid's masterclass in non-verbal storytelling shows up once more. To top it off, the game turns Samus into a goddess and hands by far the best escape sequence in the series (and the best final escape sequence in all of gaming).
Simply amazing.
You left the innocent creatures behind to die with the planet 🥺
Still one of the best games ever made
Super Metroid really did have one of the best opening and endings to any game, ever.
Nintendo using Mothra sounds for the huge Baby Metroid and Anguirus noises for Ridley was pretty cool
5:55 here is the best escape scene
them using theme of samus aran during the hyper beam section makes me so fucking happy its so cool
I guess this person never learned how to shoot diagonally? LOL
I don't think it was possible in that game
Oh wow haha.
I was looking for this answer before continue watching this video xD
He was doing it before the fight🤣🤣🤣
This is EXACTLY what I came here to say. The dude was driving me nuts lol
Awwww he didn’t save the animals
3:56
Look at the size of that Metroid! It's huge!
When you play this game when your young, the music for the Mother Brain would probaly scare the living shit out of you
Yep
It's my second favorite epic final boss after Zelda OOT 64
I miss this game
Thanks for posting this video. This game was the best and I loved playing it.
Still think this is one of the best endings of all times for a video game. It's like playing through a movie, that was something sooo awesome and epic for this time, we're in 1994 ! Think about it =D
The brains power is over kill and the sound of the game was just mesmerizing
I see this and it puts shit into perspective. It brings to light the reason behind the outcry of older fans of games (movies, TV, really any form of entertainment) when it comes to the kind of lifeless, mass-produced easily-consumable shit that's made available to us in modern times. It's why we get so outspoken and enraged when Bethesda puts out a "Fallout 76" or when butterfingered Bungie repeatedly drops the ball with the direction and presentation of Destiny's story, or when a promising new upstart shits out a "No Man's Sky."
It's because we look back on things like this - games from an era when, comparatively speaking, hardware and resources were supposed to be EXTREMELY INFERIOR and yet, they were able to craft a LITERAL MASTERPIECE such as Super Metroid. So there's NO EXCUSE for the games of today to not be mind-blowing and life-changing.
I look at games today that fall flat of greatness and think of that line from the first "Iron Man" film: "TONY STARK WAS ABLE TO BUILD THIS IN A CAVE! .....WITH A BOX OF SCRAPS!"
But, alas! the game developers of today are not Tony Stark.
Well said Steve.
I like this playthrough, no messing around with "no damage" bull crap or easiest way to finish the game! Just good old fashion "you get hit, you get hit" situation
Having never played Metroid 1 before this game, I felt no nostalgia toward this battle until I played Zero Mission. My brain almost exploded when I realized what the first part of the final battle in Super Metroid really was. It almost brought tears to my eyes for a reason that escapes me. I was also touched by the baby metroid's sacrifice. Even without knowing the metroid series back then, I understood the principle behind it. That's why this game's great. It's themes are universal.
1:47 Playing and watching this for the first time must had been pretty awesome !
4:59 In the words of Plankton:>:O That's it, Brain! YOU'RE GOIN' DOWN!!
In the immortal words of Ellen Ripley, "Get away from her, you BITCH!"
Most terrifying part of the game so far. Es el videojuego más épico, una obra de arte.
This is one of the most epic final boss battles ever
9:15 bruh I thought Samus was finna do the default dance
Truely among the most epic final battles in a SNES game.
Literally the greatest final boss fight/ending to any video game ever. EVER. It's not a matter of opinion; it's a goddamn fact.
Im sorry but i disagree.
Brings back so much memories... crazyyyyyy
Still a great game I bought this game when it came out when I was a kid and I kinda cried when Metroid died rip you definitely appreciated video games more when you literally grew with the technology nostalgia.
ainda choro pelo sacrificio do metroid mano q ódio
😊😊😊😊
See u next mission
Wow this is good
Diagonal please!!!
Can't have 100% without rescuing the animals. Good job one 100 though
The music is scary ;___;
Am I missing something?
I vividly remember playing the game when it's time to run away, with a lot more space to run where you can actually see the speed bursts for longer stretches and mode 7 being engaged with the whole underground station spinning around a little bit.
4:54
Now you pay me your mechanical roast chicken.
😠😡😠😡😠😠😠
SUPER METROID SUPER NES FINAL BOSS
1:48 *_”SAMUS!”_*
4:24 “I CAN LIVE FOREVER!”
4:54 *scream of maternal rage*
5:55 “Self-Destruct Initiated.”
8:01 “Eh.”
9:05 *children cheering* *children booing*
9:24 “The Metroids, are dead. Good work Sam.”
You know you can shoot diagonal
Favorite METROID EVER
so sad poor baby metroid
Who in 2022!?
I used to play this when i was 7 and i loved this game.
One of my favorite game I've played when I was a kid lol. Beat this game like 100000000000x!
Finished it on PC version with Ps4 controller. Dunno how people clocked it back in the day, dying and returning to save points. Saving whenever you want makes it playable.
@NintendoCult i presume you know by now, but there are a few animals in a small part of the end run that you can free
(they have a role in metroid fusion)
@DelatoDarion well think about it, how would you feel if there was an orphan you found and didnt really care for but for some reason thought you were its parent, left it at an orphanage, then later on that kid sacrafices itself to save you...you would immediatly become atatched to that kid
Back then when I was around age 7-10 seeing the final boss was the scariest shit in my life! :D 1:40
You know. Those animals that help you figure out how to jump from wall to wall, etc.
If you go the room where you fought the Statue you can shoot the wall to the right and they'll escape. (Which will make you see a pixel escape the exploding planet.)
Tu a fait un commentaire indépendentiste sur un autre vidéo. Je t'approuve à 100%! Je suis un fan de ton channel. T'a vraiment beaucoup de talent si tu as fait tous ces vidéos! Continue ton bon travail!
Brings back memories man! I assumed this was a new mother brain, created after the fall of the first one. Obviously smarter and far knowledgeable from the lessons learned from it’s predecessor’s defeat to Samus beforehand. Despite its much stronger fortified position deeper into Zebes and its key Minions blocking access across 4 main areas, it had to prepare better than before, knowing Samus may eventually infiltrate into its inner chamber and kill it. That, monstrous face with the eyes revealing itself as the skin tone changed, and the brain lifting itself off the floor exposing a full cybernetic battle body augmentation really caught me off guard and made for such a thrilling fight.
Duuuuuuuuuuuudde this boss was scaaaaaaaaarrrrrrrryyyyyyyyyyyyyyyyyyyy
Pov: youre alone and a 7 year old kid playing this game
this game was so fun it brings back memorise i was like beating it when i was 6 no joke
OMG, i remember after beating the boss I used to freak out trying to escape.
Same, I used to get so much anxiety trying to make it out of there!
thats a awesome game.. i used to play that when i was very young
I watched my brother play this when I was 5.. the boss gave me nightmares for months
So did anyone realize that the mother brain roar was a slowed down roar of Mothra from Godzilla. That is also the same roar as Angurius from Godzilla too.
Mother ITS TIME TO GO!
You skipped the animals :(
Os jogos do SNES são tão antológicos que merecem versões 3d!!
One of the best games I've played on snes🤤🤤🤤🤤
If I had a Nintendo Switch I would pre-order Metroid Prime 4!!!
in the game metroid other m, it continues the story what happened after this game. and u can use the speed walk in it to!
@tttc they did forget the animals :O the ones who teach you about wall jumping and the speed dash thing
First time I got to this final fight...Mother Brain blasts Samus a couple of times with the energy beam, I realized there was no way to recover, I really thought "They're going to kill her. This game is going to kill our hero" :(
But yay for baby metroid.
this game is the best ever!
no it's the remake of the very first one on the NES, but it also was the last boss there, in 0 mission they just added some story after that fight.
this game was awesome.
possibly the best boss fight EVER.
I was sad when the metroid died.
Thanks for the video. Quite nostalgic thing, we got here.
You abandoned the Space Animals. You big bully...
How can you leave our wall jump companions!?
You didn't save the animals
awesome ending to an awesome game
yo dat intro creep best one ever
Did the baby Metroid absorb the Hyper Beam out of the Mother Brain and gave it to you once it died?
I like how they have the cutscene of this in other m
The metroid is the one samus frees in the original game. It recognises her as.. well pretty much its mother and comes to save her.
That's what I meant. The first game was simply named Metroid and on the NES. I know that. Would it be better if I said remake of the first game?
@ac31048 yeah. and it takes place right metroid fusion.
While this game didn't have any real plot twists, MB's new form was a twist in itself. It created a form of suspense. You fight the boss similarly to the original Metroid, and it's seemingly over. But her head is still there, and you can't help but think "I have a bad feeling about this." Moments later, she reveals a terrifying new form and mind scarring music starts playing. It's then you have to fight her once again in a tense second round.
Such a twist. I remember going to battle with her and when she does the charging scene and makes you weak. Then you got no energy and next to nothing life. Ready to charge again and all a sudden the metronid comes and sucks her energy out and tables are turned. So turns out to be impossible boss to possible. Like I said first time you don't know this was going to happen.
the metroid aided you, IT LIKES YOU
Yknow looking at this now, samus is much braver than me. That final boss would scare me to death :|
I love this game beat a million times
@DelatoDarion She had her reasons. Read the comics, play, ewwww, other M or Metroid Fusion and you'll realize she was quite attached to him/her. Samus saw herself in the 'Baby' when the last egg hatched in front of her (the only survivor, a child, like she was when her colony was dstroyed. The simple fact she wasn't able to kill it, even if she never had problems killing the others, shouls say enough.). Anyway she gave hir to scientists to protect him and because he was a 'hope' for everyone.
@NintendoCult before you get out of planet zebes go in the door(yes it stil opened)were you will find the "animals";)