Shadow Warrior Classic Redux PC Game Review
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- Опубліковано 20 сер 2024
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The definitive version of the cult classic shooter, Shadow Warrior Classic Redux features remastered visuals and two massive expansion packs. Corporations rule every facet of life in a near-future Japan and employ Shadow Warriors, one-man armies of unparalleled skill, to protect their power and forcefully remove all opposition.
The Zilla Corporation is the most powerful of these conglomerates and will stop at nothing to achieve domination unseen by any other corporation in the world. Lo Wang, Zilla Corporation’s legendary Shadow Warrior, discovers this corruption and the dark powers being summoned to aid his employers in this quest for absolute power. As a man of honor, Lo Wang vows to battle these demonic forces with an arsenal of explosive weapons, his silent blade, and a razor sharp wit.
i just can't wait until the old school style of games is brought back. it will happen, history always repeats itself. Maybe in 3 years, 5, or more, but an FPS will be released for console and the movement speed will be really high, no iron sights, floating weapons and ammo around the map that you pick up by simply running over it, not pressing or holding anything to collect. no loadouts, lag compensation, weapon levels or anything. non restrictive running and jumping. running does not have a limit and when it's released everyone will refer to the developer as "geniuses" and say things like "how did they come up with this!" just wait, it will happen, just a matter of when.
That’s pretty much Doom 2016 you described there.
Hayden Snow Productions LOVE THAT GAME! :D
When your comment has aged exceedingly well
Prediction 100
Then 1 year later doom comes out
GOD I wish Blood would get re-released. Whoever is holding the source-code hostage needs to give it up!
+Ian Knau Atari or Monolith.
+Viewtiful Joe It's Atari, who is holding the rights hostage for a ludicrous sum of money sadly.
Res It doesn't make any sense why they would do that. Have they not seen the Doom community? All I want is a source port and for others to make content just like they do for Doom.
Viewtiful Joe It's quite a shame. Devolver Digital tried buying the rights for the series from them and the price they were given was reportedly ludicrous. Then in 2013 earlier one Jace Hall tried asking Atari if he could release the Source Code, and they told him no.
Atari's pretty effing evil.
BananaCriesSheep Thank you for bringing this to us. I am glad that this exists, but there is no excuse for whoever has the source code to not release it.
Happy to see you're now sponsored! you deserve the extra money for your work.
I love Shadow Warrior, but the key/switch-hunting really pisses me off sometimes. Some of those keys are way too tough to find without a walkthrough. Still, I can't help but love the game. I guess I'm a masochist.
No one messes with Lo Wang!
I got the GoG version, and seem to be getting on with it quite well!
Only issue is the dodgy skybox, and the intermittent crashes (usually caused by reloading/saving from a new game).
But this game was waaaaay ahead of it's time! Great mechanics (no issues with the mouse, as you mentioned), and level design is stellar. The icing on the cake is the soundtrack; as it really adds to the gaming experience.
Gets my vote!
I really wish someone would do something with the Blood ip. A redux, a remake or even just release the old version on consoles.
@David H when and what console?
Also Tombreaker 27 It’s called Blood: Fresh Supply, and it’s on steam.
Ok
Fresh supply lol
@@Tomb27 pc and it's called "blood: fresh supply"
"Sticky Bomb like you!"
+NoirGraves "Oh damn I'm running into walls now!"
Every time you mention Dark Souls in a video, I think, "the things I would do to watch his reviews of From Software games."
I loved Shadow Warrior back in the day. Just watched this back to back with your original SW video. Very nice work.
Only disadvantage of this version is the lack of multiplayer support for whatever reason. Duke Nukem 3D: Megaton Edition and 20th Anniversary World Tour have it. Blood: Fresh Supply has it. Why doesn't this when original Shadow Warrior always had multiplayer?
Dude, blood has to be my favorite. It came out a year before I was born, but i remember my dad having an emulator website with tons of classics on it. Played it way too much
We do need a Blood remaster. Except the source code for it was never released, so this will never happen.
Hey, it is here.
"Shadow Warrior is like the Dark Souls of FPS games"."
I knew I wasn't the only one feeling like the mouse aim felt odd! Also thankfully I haven't had any crashes yet, but hopefully they will get patched?
"Shadow Warrior is like the dark souls of-" FUCK OOOOFFF
Got this game today on a Steam sale for only $1 and it is incredibly difficult but very funny and enjoyable.
Just got through the main game and the first expansion, working on the 2nd one now. It was hard indeed and I'm a old school for real (almost 50), I found it rough even on the 'know no fear' difficulty (I refuse to play on the lowest one). I somehow missed this back in the 90s but it's damn good. Just make sure to save often!
I never had a crash but they may have patched that.
Blood Fresh Supply. Finally the circle is complete
Your reviews are really well done however the only thing I feel your missing is a solid ending, with this review being a good example. A consistent sign off phrase or something like that would give a proper conclusion to each video as I feel that most end very abruptly. I appreciate that you don't score games in favor of letting viewers judge based on your first hand experience so ending on a score isn't really an option. Just something to consider, keep up the good work!
You know, I wholeheartedly agree with you on Blood needing some love. I mean, eDuke32 and gzDoom are both some of the best source-ports EVER made, maybe only rivaled by Darkplaces or Epsilon, and yes, I'm aware of the history of Blood's rights, and I've beaten it and every other 90's FPS in DOS, but the controls and nature of DOS are WHY these sort of remakes exist; Blood controls just... I don't know... I can grab Duke or Shadow Warrior and seem to control it fairly well, but as soon as I boot up Blood, I never have a genuine sense of control, and it generally gives me an awkward feeling to play it, with this sort or spastic and slippery style, no matter how I've mapped it. Shadow Warrior is guilty of this as well, with its vanilla mouse controls being WAY too slow, even on higher sensitivities, and I never feel like I'm able to aim straight, despite the auto-aim in the game helping. Blood, however, I feel like it needs to have a source-port or redux. I've read of people trying to remake all of Blood in eDuke32, but it's not been finished for years, and it's a real shame, because I've played all version of zBlood, and I must admit... it's not good... and the only redeeming quality of zBlood is the resources for WAD makers, as the textures work well in a lot of my favorite WADs, like Hell Grounds and Unloved. Great review, as usual, by the way.
I'd personally just recommend grabbing the Shadow Warrior 3D "classic" from Steam (it's FREE!), and slapping the SWP source-port on top.
It literally does everything this "remaster" does: allows using modern widescreen resolutions, lets you enable texture filters, configure controls like you want, etc.
Love your videos, man!
And I hope we get to see a remastered version of Blood sometime soon!
Finally, the railgun receives its due recognition.
blood is my favorite of the 3, a new version of it would be awesome.
I 100% agree about the difficulty.I bought this game about 2 years ago and it was my first retro shooter since I'm pretty young.Boy, this was the worst fucking game to start with, talk about trial by fire...I died sooo many times, I had no idea how to avoid getting killed by those goddamn kamikazes and super ninjas but even then it never stopped being fun, whenever I died I simply reloaded and gave it another try and sooner or later I started getting good at it and I finally mastered the art of strafing.It was so satisfying when on my second playthrough I had no problem beating entire levels from start to finish without quicksaving.
The only problem though is that now I can't play modern military shooters properly anymore because I instinctively start jumping around instead of getting to cover.
+Girolamo Esposito Serious Sam had Kamikazes, your younger self would rip his hair out, if you played it back then.
Hotsex spy Damn you're right, I don't even wanna think about that.
+Girolamo Esposito "The only problem though is that now I can't play modern military
shooters properly anymore because I instinctively start jumping around
instead of getting to cover." ahah so true. This is one of the main problem I have with FPS today... I grew up playing DooM, Unreal Tournament, Quake III, Wolfenstein Enemy Territory etc. and now FPS are so slooooooooooooooow and "realistic" I struggle everytime to not jump around and avoid straferunning and bunny hopping...
MaitreMechant I know, right? A while ago I was playing Battlefield: Bad company, I kill a bunch of soldiers except one and I run out of ammo so instead of picking up another one, I just switch to the knife and start jumping around thinking "He's gonna miss soon or later, at least once, he's gonna miss, he's gonna mi-FOR FUCK'S SAKE! HOW DID HE HIT ME EVERY SINGLE TIME?"
3 seconds later I facepalm remembering this was made in 2008.
I love your reviews, man! Shadow Warrior has been a favorite of mine since I was twelve! Man, those were the days... Anyway, I was wondering if you would ever consider reviewing the Shadow Warrior expansion packs, and go into detail about their story modes and any changes that were made to the gameplay. I only ask because I never had the chance to play these expansions and I was wondering if they're worth the money.
i found out why it's do tricky to aim. something that was putting me off the game actually. there's some kind of acceleration going on for both vertical and horizontal aim separately. once i tweaked them down to be both at the same speed the game became %100 more enjoyable. it's a very strange feature actually especially because the default feels so out of sync
This version plays so much more smoothly... I remember that I would frequently miss enemies with sword for some bizzare reason in the original version. That doesnt happen in this version.
351831Bauce I like sword. It’s a personal weapon.
Played this game when it 1st came out. Loved it. Has a rap song with all Lo Wang jokes in it.
I was pretty good at that game when I was a kid. It was sure hard as hell, but it was doable. I tried again a few years ago, and heck that was hard! I didn't remember playing a glass cannon.
Can you review the first system shock?
+Altitude^6 true. I feel the game is underrated due to the controls, but once past that it really is a good game
+Altitude^6 the music is fucking atrocious lmao
+HairyHog I found that it had a great retro futuristic vibe to it.
RAGLOKO I don't know which version of SS1 I played but even the first level was enough to give you a migraine.
+HairyHog Well there were two versions. The dos version where the soundtrack was more 8 bit, while the mac version was more streamlined.
God damn it I miss this game.
I've been waiting on the re-release for Blood for awhile now, as getting the original to work, especially with one of the modern mods, is a major pain in the dick.
Fingers crossed for a Blood release soon!
No, it will never happen as Atari is a dick and doesn't want to sell the IP nor release the source code.
But there's BloodGDX which is a port to modern PC's which uses java (And it requires a strong machine)
TD RollinsR Atari just needs to die, mate. Just sell the rights to Devolver Digital so we can have Blood: Resurrected.
Cool; played them all back in the days. Also a positive point is that you can operate them with a mouse: I am not used to the keyboard mappings anymore. Oth playing old games is often disappointing. The improved technology in both graphics, story and possibilities makes a modern fps a vast richer experience.
Still waiting for an answer to the burning question: What WAS ggg smoking during the first review?
I got this game from the Steam SS and I've played almost 2 hours so far and I am still on the 1st level.
Shadow Warrior is on higher difficulties the Dark Souls of retro first person shooters where Blood might as well be the Bloodbourne of first person shooters! Yet I can handle the challenges of 1990s FPS games but never Souls like ones! I have gotten 100% achievements in both this in Shadow Warrior Classic Redux as well as Blood: Fresh Supply!
The GOG version of SWCR offers a splash screen to load either expansion pack.
Not as comfortable as a single menu within the port, but less annoying than the Steam library, so I'd rather go for GOG (and I did).
Also, not quite an exact official sourceport, but BloodGDX (now BuildGDX) does a pretty impressive job and offers (if I'm not mistaken) all the chapters (expansion pack included) it can detect from your Blood folder on the chapter selection menu. So no need for fiddling with the settings.
So there's that.
It also includes support for other Build games (Duke, Redneck Rampage, Witchaven and TekWar -the last two are a bit of a joke, but I'll admit both Witchaven games are a guilty pleasure. They might only be enjoyable with cheats, but they had a distinct style that caught my eye and I kinda liked it).
Thanks for the review
this game is amazing
well until now no crashes or mouse problems
lol, playing with mouse is so "next gen". ^^ Still remember using the arrow keys instead of WASD for DOOM, Heretic and all the rest of it.
Great review as always, but I guess I'll pass on this on as I still own the original versions.
There is a Shadow Warrior source port called "SWP" that I use for playing Shadow Warrior, and it works well too.
I say yes to a Blood remaster, only because its the only 3rd build engine game thats missing one, now if Devolver Digital found a way to revamp it without its original source code then we should be set.
Just to shed some light on why you have to select the games from Steam instead of from ingame:
The way that you were suggesting would have to work would either be through a shell program that launches independently before the actual game starts (which would be very similar in the long run to launching from Steam) or have the three games within a library of the main game, which would act as a sort of emulator. The issue with the first method is that selecting which game you wish to play would exit the main game and launch a new game, which can cause a lot of issues with Steam (especially in regards to Steam overlay and Steam achievements.) The issue with the latter method is that it could cause unneeded overhead processing which could cause lag in lesser computers, as well as mess with the way that all three games handle saves.
A third method would be to combine all of the games together into one game, which would require massive reprogramming (especially considering that the expansions write over a lot of the data in the original game, meaning that all of that resource allocation would need to be entirely rewritten, leading to major parts of said games being completely overhauled). This would also mess with the save game files having unfortunate intermingling as well which MIGHT cause issues depending on how the unification of the games is handled. This would require a lot of reworking of the entire foundational programming for these games, so I can't fault 3D Realms for not wanting to mess with it.
+William Holly Interesting. Do you work for Devolver Digital?
+Gggmanlives No, but when I was learning to program I spent a lot of time breaking down Build engine, Doom engine, Quake engine, and Source Engine games to see how they'd work or to make mods. From a professional programming standpoint, the reasons I listed are just what I can conclude from knowing how those build engine games work and knowing what it would take to make something like these rereleases. I could be argued that the vast amount of work I mentioned should still be put forth to make the rereleases feel more complete.
+William Holly it could be argued* sorry, writing from my phone.
The android port does have a selection screen before you can play.
I actually got this for free on GOG. The Redux version, not the older one. They have it for like a dollar now, and the classic one is completely free. GOG master race! They may not have all the games Steam has, but when they do oh boy.
How did you get this one for free?
EDIT: Nevermind found out that this was free on GOG.
To be fair on the mouse aiming bit... mouse aim always felt clunky as hell in the Build engine games. The only one of them that I use it on is Blood, simply because that game's the hardest of the bunch. I never really had problems going keyboard only on Duke 3D or Shadow Warrior though. The "whipper-snappers" these days would probably start crying the moment they tried to do a keyboard-only run.
Also comparing stuff to Dark Souls isn't really all that helpful. Those games really aren't all that difficult. The only times it really becomes difficult are when it does something that doesn't suit its combat system, ie. throwing multiple enemies at you who have ridiculous range or unblockable attacks (bell gargoyle fire breath spam, anyone?), requiring you to fight a fast enemy when every single movement you make feels like you're moving through molasses, etc. The difficulty is just greatly exaggerated... then again I played the Gothic games, where pretty much everything one-shots you until the endgame, so maybe I'm just used to more difficult stuff than your typical gamer. The Build engine games are just plain balls-to-the-wall hard though.
+DWTerminator I never had serious mouse issues in the original games, it feels gimped in this remaster. I think Dark Souls is pretty unforgiving and relentless which is why I compare it to Shadow Warrior. It's almost like "oh hey, you've already died 10 times, well check this new enemy out" and that's what I always felt like playing Shadow Warrior for the first time and encountering new foes.
Do you enable the full mouse look or just stick with the horizontal? The latter works fine but vertical and especially diagonal movements have a strange way of registering that takes a lot of getting used to. And that's going off the original DOS versions, by the way.
And while I can see what you mean by "unforgiving" and "relentless," they're very different expressions of that. I frankly think it's kinda sad that we have the Souls games as a "measuring tool" now just by nature of it hitting the mainstream as a game that's harder than your typical casual-oriented AAA game... but oh well.
+DWTerminator I played Gothic 3. The combat mechanics can be, well... frustrating.
G3's combat is actually incredibly easy unless you enable the community patch alternate variant. In the base game, you just hammer the attack button until the enemy falls over. I was referring more to Gothic 1 & 2.
DWTerminator
Sure. However, it can be frustrating, because if the enemy hits you first (like a boar, for example) then you are screwed.
@4:30 you mentioned that some sound fx would play much louder than others. This is also happens in Duke Nukem 3D. Cant remember the name of the monster, but it hovers and when you shoot it, it screams really fuckin loudly!
+JimBeam The Octobrain.
Gggmanlives that's the one!
+JimBeam haha sounds like a god damn train arriving at the station
I love so much classic fast and brutal FPP Shooters :)
ID games have great source ports: ecwolf (Wolfenstein 3D), Zdoom, Gzdoom and Zandronum (Doom), Darkplaces (Quake). For 3D Realms games try these: EDuke32 (Duke Nukem), SWP or JonoSW (Shadow Warrior) and if the company that has the Blood source code (either Atari or Monolith) would release it to the community then we could have a source port for it as well.
It's on sale on steam right know got it for 2€ loving it so far also great review subbed! i know im a bit late :D
I fuckin love Shadow Warrior. Wish build engine style levels would come back. There's tons of reasons why they aren't though. :/
I did love this more then Duke 3D etc at the time. + the humor was kinda funny for me even back then. Even the new game is on pair with this in terms of gun play and fun factor. Tho the basic version is free on steam. The redux is def worth the extra money. But yeah, the difficulty vs Duke 3D even on medium is way higher.
Incredible!! I only this game got original releases on the n64, 32x like doom did
The first thing I usually do with these remasters of classic shooters is turn off auto-aim, as the modern mouse aiming usually means it's no longer necessary. I had to leave auto-aim on for Shadow Warrior Redux, as due to the random spray of the Uzis the game is unplayably hard even in the first few levels without auto-aim.
I'm the same with OG Doom and Doom 2. I play with auto aim on for those games, but only those
Ah the original Yakuza Abuser!
Ive played this so much through my life i can still blow through in on max difficulty without much trouble :p
In these early 3d shooting games you never want to try and load a new game from a quick save while still in game and not at the main menu. In fact to be safe you should restart the game. These early games put a lot of crap in memory that junks it up and starting and reloading the game multiple times from in game overloads the memory and causes crashes.
The problem still exists to some extent and for example in a fairly modern game like New Vegas I ran into this same issue. In fact once I knew this I hardly ever had any crashes in that game and although a lot of modern gamers took New Vegas to task for the crashes I think that was the real reason. Loading quick saves from in game.
I know it's a pain but to prevent crashes quit the game and restart it to be safe,
With the quickload crash, I started to load my previous saves from the menu and it worked
Hearing you call Shadow Warrior "the Dark Souls of fps" gave me a brain tumor
Thankfully, you re-review the game once more.
Your always the best. Unlike, those establishment.
Also are you going to review the reboot sequel after coming out next year?
+Stoudemire Ang Yeah definitely.
This game needs a Nintendo Switch port so badly. Same for Blood: Fresh Supply and PowerSlave: Exhumed. We need more Build Engine remasters on that console.
Great game. I think they fixed the bugs you are referring to in this review...
I'm playing through this right now. I like it a lot but god damn I'm tired of getting lost in levels and stuck
Gggman has played Dark Souls? *Mind blown*
I miss Build Engine games! Still have Blood, Shadow Warrior and Blood fully boxed, played the fuck out of them as a kid. I also have Witchhaven which is an okay game.
Who wants some WANG!?!?!!!
Any chance you will actually do a Dark Souls review at any point? Or any game in that series.
+gilgamesh310 Probably not dude.
Gggmanlives You've mentioned it before in your videos as well. It felt like you were building up to a review.
gilgamesh310
I'm just not a fan of any of the games.
Gggmanlives You promoted this game for some of the same reasons as Dark Souls, so I figured you had some interested in them.
+gilgamesh310 I respect Dark Souls for those reasons, but I'm not a fan of losing your progress when you die. Also being invaded sucks.
always loved the personality the Build games had, but I dont really like that much how they play, especially with that god damn keycard searching. I suggest people play the new Shadow Warrior and get hyped for the next one :D
The part about the loud noises is true, but personaly i never experienced any crashes. Everybody should give this a try, vey fun game, only the expansion Twin Dragons sucks.
I always get crashes with SWP, JFSW and Classic Redux, i don't have any idea why.
Interesting. I had no lag/acceleration problems with mouse-look on nor did I have issues with frequent crashes(actually pretty sure I didn't have a single one). In fact, I prefer playing both Duke3D and SW with mouse-look enabled and auto-aim(which is huge btw...doesn't only aim up and down for you, which was necessary in the originals, but side to side to a smaller degree as well) disabled, makes them even harder than back then.
Of the Build Engine Holy Trinity, Shadow Warrior is the only one I have yet to play. The setting just never interested me as much as Blood did. I'll definitely check this version out though.
That's weird that Duke 3D Megaton Edition doesn't have all the episodes in one menu on PC. I got it on PS3 when it was on sale and you selected the expansions all in the same game. The only problem with that version is HUD issues if you're playing using composite video an what might be a texutre issue in the second level of Duke it Out in DC. IDK about that one since I only have Atomic edition on PC.
Sadly, Blood will probably never get a remastered version since Atari owns the rights to it! :'( This game is pretty awesome. I had never played Shadow Warrior before this game was released. I really like this version of it! The game is definitely bad ass!
anyone remember the shadow warrior book where Wang uses chi or whatever, to escape a mountain that collapsed on him?
I just beat the main story mode yesterday. Man, talk about a hard game. Lots of instant death or attacks that'll take almost a 100hp. I hope the DLC is as good as the base game. I'd say this game is at least 50x better than Wolfenstein II. Though stepping in dog shit barefoot is better than that game.
Oh - and try not to shoot the rabbits ..... sometimes it has consequences .....
I'm not really impressed by these "redone" versions.
I can play Doom-engine games like Heretic (my most played Doom-engine game), Hexen and Strife with GZDoom no problem - they're stable, I get free-look, I can jump, and I have tons of graphical tweaks, all for free (if you have the original wads).
Couldn't something like this have been done for the Build engine?
I mean, yes, it's very different from the Doom engine, so it would require more work, and probably every game would need to be done separately, but hey, if you're asking money for it, might as well do a proper job!
+TheFilthyCasual I know there's eDuke which is pretty awesome, but the fact these redone versions include often hard to obtain expansion packs is a bonus.
Blood is in rights hell, which is why we haven't seem a proper source port. :(
+Gggmanlives For Shadow Warrior there is also *JFSW* (very first SW source port ever made, last build from 2005), *SWP* (more advanced "fork" of JFSW, lastly updated in 2010 and its last version 4.3.2 is very buggy) and unofficial fixed derivative of SWP which I recommend from free source ports. You can get it here: github.com/Hendricks266/SWP/wiki
But at this moment Redux is pretty much the best thing you can get (which is in principle fixed and buffed up original JFSW).
There are also rumors that developers of Eduke32 are working on port for SW, which will include all Eduke32 improvements (true +horizontal widescreen, fancy polymerer renderer, better mouse look and more).
Funny thing is before Redux got released, expansion packs were considerer abandonware and were floating all over net. But I presume that changed now (just as with Strife Veteran Edition).
BTW Gggmanlives, after playing SW, are you in mood for another Build engine game? Like maybe AMC TC? ;)
+Gggmanlives The thing is these two expansions packs have been released as freeware years ago, and they still remain free to downoad. Moreover, the main game is also free to download from Steam as "Shadow Warrior Classic". So this "redux" version is 10 $ wasted for very few graphical updates.
alerommel1
The "free" version of Shadow Warrior Classic is only the shareware episode. Not the full game, so I don't see how that compares to the Redux?
Why the hell hasn't this been ported to consoles, already
Finally an actual good game, was getting tired of shitty console games.
I havent played these older shooters hjowever i am planning to get SW 2011 and looking forward to SW2 :)
Shadow Warrior and Duke 3D are too of my favorite games ever but never played Blood. Is it worth trying?
Pennywise BLOOD totally worth's your time, just be warned that it didn't never received a modern port because the people from ATARI are just a bunch of assholes, just wait until bloodgdx is ready to play the game in modern resolutions, better mouse aiming, etc.
What do you think of E.Y.E. Devince Cybermancy? Any plans for a review?
I got this on a steam sale a long ago and only recently played it. Now I wanr to buy Blood and others of the type.
Gggmanlives have you considered doing a review of E.Y.E: Divine Cybermancy?
+Lugh Lavada Yeah but it's a hard game to get into.
+Gggmanlives thank you for your response! Yeah Its a little more rpg than shooter (reminds me of deus ex to some extent).
2:00 so gmanlives was aread of the curve when It comes tô the played out Dark Souls of the comparissons (that wasin't a thing in 2015)
I haven't had those problems with Shadow Warrior Redux. Maybe it is because I got it from GOG instead of steam.
u should also mention Shadow Warrior Classic on steam that is Free to play and pretty good.
btw Gggmanlives what's ur impressions/thoughts on the new DOOM, the one they showed in the last E3??
+Timonvile It's only the shareware version though?
Brutal Doom 4 looks fun.
+Gggmanlives It looks fun? I thought you said it doesn't look great. Or maybe you changed your mind just like you did for the Railgun?
Gordonkris
I said it looks fun originally. Pretty sure I did. I just said it's more Brutal Doom than Classic Doom.
Gggmanlives
Actually, you said it looks "okay" (just looked at your 20,000 subscribers video).
I've personally had trouble with the mouse aiming in Duke Megaton edition. It feels really sluggish, like there is a delay or something. It may be my system, but one of the things that is great about the old games is the instant controls.
+KING SATURN Also, the mouse feels fine in Shadow Warrior Redux.
What is the most annoying enemy in Shadow Warrior?
I vote the shadow evil ninjas.
Incredible game.
newer fps guys won't have an excuse for not playing them but they still won't play them. i swear man these newer fps guys are so shallow they can't go back and play anything. can't risk playing something their friends don't play, etc. if they couldn't go back and check out the Red Factions, RTCW, or last Gen's 'Wolfenstein' Singularity, the FEAR games, on and on, no way their playing this. I remember when CSGO was released for ps3 and literally almost ever player that would play (which wasn't long at all cause if its not COD then no one is playing it) would always say something like "this game is pretty cool i guess but lets go play black ops, invite me" and like 7 people would leave. it was always like that.
btw, you think you'll be into the newest Shadow Warrior? part 2 coming out in basically 2017? i have a habit of getting any shooter if i can get it for cheap but just wondering since this last one was so different. by the end of it i was getting it confused Serious Sam, which dont get me wrong its awesome but serious Sam is different. In Shadow Warrior it got old having 30 enemies coming at you, 2 shamans resurrecting them and NO AMMO.
4:30 YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
Prepare for the first comments!
the mouse acceleration was a bit disappointing.
I'd like Something like this for Doom 1&2 which would have them both in one place instead of having them in the Doom 3 BFG Edition which I can tell I'm going to play Doom 1&2 more then Doom 3 which is fine game but its not Doom. However I think it be more worth it to give Blood some of this love with all the Add on's and the cleaner Menus. Also with Doom and Shadow Warrior Reboots being so good, I know you didn't like Shadow Warrior too much still a good FPS reboot if you ask me, Maybe Blood will get the Next Reboot and take what Doom did and make it better or at least almost as good. Maybe even Duke Nukem can come back with this maybe
I'd LOVE to see a DOOM 4-style reboot for Duke Nukem. Yes, that's what I call the new DOOM. Doom 3 was a reboot, and people still call it Doom 3.
Thanks to your videos I picked up Shadow Warrior and Duke Nukem but I ended up not liking either of them. I played this Redux version too with mouse aim and it was just a miserable experience. Did you end up using only a keyboard to aim and shoot?
Anyway, I enjoyed Doom so much more than these games. I just do not like the controls, feel of the weapons or the aesthetics in the art. It just isn't pretty to look at unless you're already fond of the old styles of the 90s "gotta be badass" going on.
Blood remastered?
In my dreams ;_;
shadow warrior is great but those farhkin suicide dudes caused alot of broken objects in my room
I've never run into crashing issues.
Couple of questions, it seemed to me the first level of the second episode crashes A LOT, though that could just be me and do you think you could open up an Ask.fm account?
That is if you don't mind a bunch of questions.
+Salokin Sekwah Good idea, I'll hop on it.