Dota 2 Mythbusters - Ep. 35

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  • Опубліковано 6 січ 2025

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  • @Imaketoi1ets
    @Imaketoi1ets 11 років тому

    There are some exceptions, some nukes don't get disjointed/dodged by invis or blinks, Sven's Storm Hammer and Phantom Lancer's Spirit Lance come to mind.

  • @LordTentai
    @LordTentai 10 років тому +4

    abbadons aphotic shield will deny the health cost of mist coil

  • @lukamladenovic740
    @lukamladenovic740 11 років тому

    where did u go for the past month.I love watching mythbusters it improves my playing.Hope u start posting soon.

  • @jordino60
    @jordino60 11 років тому

    Yes they covered this in a previous video. It stops the Gem from revealing as it silences all items in your inventory.

  • @MrItalianmustard
    @MrItalianmustard 11 років тому

    Actually, pure damage is blocked with magic immunity, and Culling Blade deals about one billion physical damage if the target is below the HP threshold. The reason it goes through Abaddon's ult and shallow grave is because it purges the target of all buffs before dealing the aforementioned physical damage.

  • @MrlucasVD
    @MrlucasVD 11 років тому

    The blink range also affects qop and AM. Whenever you click further than the max range, you blink 75% of the max range instead.

  • @mrkenzo21
    @mrkenzo21 10 років тому +4

    How we want to know exact 1200 range when we want to use the dagger.?

  • @TechTeller96
    @TechTeller96 11 років тому

    That directly damages the hero, however stuff like Necrolyte's heartstopper aura sets the hp to a reduced hp, allowing blink dagger.

  • @justincase7044
    @justincase7044 11 років тому

    there are hundreds of skill interactions in the game that don't have a description,they are the tips and tricks that differentiate a pro from a noob

  • @LetsYsUp
    @LetsYsUp 11 років тому

    That is completely inteded behavior. If Wisp tethers a target that is further away than 700 range, he will drag himself towards that target with a set speed, until he is 300 range away from it.
    Wisp will catch up to Spirit Breaker after a certain amount of time though, since he moves a little faster with Tether, than Spirit Breaker with maxed Charge does.
    It's still a nice way for the two of them to gang across the map, even without Relocate.

  • @WarDrums_
    @WarDrums_ 11 років тому

    the blink dagger thing is actually pretty mindblowing :O

  • @Entrel
    @Entrel 11 років тому

    If you move more than a certain number of units in under a certain amount of time, you don't take damage from rupture. That's why using a tp won't kill you. I think the limits are 1300 units and 0.1 seconds though, so you still wouldn't be able to blink away.

  • @kingnutyy
    @kingnutyy 11 років тому

    Nice going DotaCinema. From the gamepedia, "Trying to blink outside of the maximum range will cause it to blink 4/5 of the max distance (960 Units)." 1000 =/= 960.

  • @sailron
    @sailron 11 років тому

    i'm pretty positive it will be 1000 cause double click is like setting a blink to the place from which the dagger was picked up, which usually is far.

  • @CronoElendil
    @CronoElendil 11 років тому

    because they coded it that way, you can consider the blink range 1k, but it will give you a max of 1200 dmg if you use it on the correct range, so it's basically a skill reward, which is the reason why some people cheated creating circles of 1200 range

  • @Angelin01x
    @Angelin01x 11 років тому

    Well, I know it's not the same time, but blink is instant, and that's what I want to test: to see if you can actually do it with forcestaff + blink, to see if the forcestaff is fast enough.

  • @NamielLion
    @NamielLion 11 років тому

    Double clicking will go 1000 units because it is setting the location to the fountain. If you are within 1200 units of the spot in the fountain it blinks towards however, then it will go the full distance.

  • @DandyDook
    @DandyDook 11 років тому

    I wouldn't recommend doing it, because you'll instantly travel a huge distance, meaning you'll take a ton of damage from Blood's ulti

  • @TharaAkVar
    @TharaAkVar 11 років тому

    It's blink mechanic. If you blink somewhere out of the max range, it will only blink for the 4/5 of the max distance.

  • @Imaketoi1ets
    @Imaketoi1ets 11 років тому

    It makes defensive blinks weaker, it's a good inclusion in game. But they could add range indication when (and only when) you hover over the item.

  • @kriskorp
    @kriskorp 11 років тому

    Thanks for this on guys. Was very informative

  • @Theorgilisback
    @Theorgilisback 11 років тому

    Back in DoTA, if a Juggy ults and a void Chrono's (whether teammate or enemy), the Omnislash would stop but you cannot attack the Juggy. I forgot what happens when the chrono ends

  • @JohnnyOneable
    @JohnnyOneable 11 років тому

    Meppo picking aghanism scepter : ''Ah, scepter...oh,wait ,who are u?''
    I thought it was the best line of dota 2 before hearing the MEPPO,MEPPO,MEPPPPO trio !

  • @borRIING
    @borRIING 11 років тому

    It's the same for AM blink and QOP blink. I guess this just raises the skill ceiling. Though, on AM and QOP blink tool tip, it tells you about this mechanic. They should update the dagger to do the same.

  • @TamaChien
    @TamaChien 11 років тому

    so long no myths. happy 800 videos

  • @ExterminatusM4A
    @ExterminatusM4A 11 років тому

    Nothing stops the epicenter pulses once the initial channeling is done. Even if Sand King dies it keeps pulsing from his corpse.

  • @LetsYsUp
    @LetsYsUp 11 років тому

    That's because of Dota1's mechanical restrictions, due to the Warcraft 3 Engine. And that behavior was more or less added as a feature instead of trying to find a work-around since it adds a little bit more depths to the game and doesn't really break it or anything.
    Still, you are right, it is certainly wierd, esp. if you don't know about its "history"

  • @DrDev1L
    @DrDev1L 11 років тому

    It's blink mechanic as it. Same for AM and QoP blinks. You need choose max range carefully.

  • @mimer101
    @mimer101 11 років тому

    The blink dagger thing is kinda silly, but it does give me something new to practice I guess.

  • @justindelmo1062
    @justindelmo1062 11 років тому

    just learned this while playing a game but when barathrum charges weaver and weaver uses invi, you could still see weaver because of the charge mark on top of weaver

  • @Plerion
    @Plerion 11 років тому

    Why it should be a bug? Most of the strategies and tricks based on items or skills are not stated in the description, else you would fill out the entire tooltip (Armlet toggle, Lone Druid's invulnerability when morphing, etc.). It's an intended mechanic as stated in the game's wiki and in the devs forum.

  • @mandubabulam
    @mandubabulam 11 років тому

    its rewarding being able to judge unit spacing so you can get extra distance by practicing..

  • @cralleic
    @cralleic 11 років тому

    It is intended and has ALWAYS been like this. Being accurate is rewarding here and it is intended so.

  • @RexRagerunner
    @RexRagerunner 11 років тому

    yes because his ultimate hits true damage so it can go through anything like abbadons ult,BKB,and Dazzles Shallow Grave

  • @MeepNinjah
    @MeepNinjah 11 років тому

    The armlet was patched on test server earlier today, so might need to mention this in comment if it gets pushed

  • @seohyunnie4964
    @seohyunnie4964 11 років тому

    Lion's earth spike can only damage a hero once if used twice in a row. The stun effect stacks but not the damage.

  • @Angelin01x
    @Angelin01x 11 років тому

    And that's where the good old SHIFT comes in.

  • @FinalFlash1000
    @FinalFlash1000 11 років тому

    btw this blink mechanic works the same with all blinks (akasha,AM)

  • @FinalFlash1000
    @FinalFlash1000 11 років тому

    there are very little things that dmg towers (hero abilities wise) jakiro's passive slows the tower AS and does 4 or so dmg...,sniper's shrapnel,pugna's blast,abaddon's passive only slows the tower AS,DK's elder dragon form's passive( 6,11), Tiny's toss,techies mines,leshrac's edict,Razor's ult with aghanim ,at some point alchemist's acid spray also did dmg to towers but i think they removed that..... pretty much that is it for spell dmg to towers

  • @jordino60
    @jordino60 11 років тому

    Heartstopper Aura doesn't stop Blink dagger as it is HP Removal. It doesn't act as damage.

  • @kirilos8
    @kirilos8 11 років тому

    This thing with blink dagger is kinda insane,you can't know the exact range when playing,especially under fight pressure!

  • @SiLeNcEiKiLLU35626
    @SiLeNcEiKiLLU35626 11 років тому

    I believe you can use a salve when Rupture has 1 or 2 levels in it, but not when it's on level 3...

  • @underdog353777
    @underdog353777 11 років тому

    No, unlike skills such as time lapse or glimpse X marks the spot is an active buff that ends when the target is no longer valid. Glimpse and time lapse use a timer that is always active and pauses on death (otherwise you'd time lapse and die immediately)

  • @nirakidu
    @nirakidu 11 років тому

    This was changed in Dota 2, Kunkka can now equip a quelling blade. Whether the damage is amplified on cleave is a different story...

  • @MjChunti
    @MjChunti 11 років тому

    I'd like Reaves to cast one episode of Mythbusters. Don't really know why, but I want that.
    Thumb this up because now you realise you want that as well.

  • @MrButtercast
    @MrButtercast 11 років тому

    It has been like for a very long time. I'm pretty sure hero blinks such as AM's are the same case. It adds a higher skill cap.

  • @justincase7044
    @justincase7044 11 років тому

    it's an intended mechanic,it rewards players that are skilled and blink 1200 away,while people who just blink deliberately out of range are not rewarded with the same distance

  • @KingKorova
    @KingKorova 11 років тому

    that blinkdagger shit just blew my mind

  • @Greshark
    @Greshark 11 років тому

    They actually removed that, so now you have to work it out yourself.
    Also, mechanics that separate good players from bad ones are not 'meaningless'. It can be the difference between getting a kill or not getting one.

  • @Princess_Narii
    @Princess_Narii 11 років тому

    hmm btw Slark isnt the only one that has an abilety that doesnt affect the cogs
    Snowball does also have no problems with it this works also for Waveform and Timelaps

  • @jambalolk
    @jambalolk 11 років тому

    look for dota 2 console commands and you can add a circle around your hero that shows X amount of range.
    For example, 1200 for blink and 1400 for exp range and meathook range.

  • @guykomasterseb1347
    @guykomasterseb1347 11 років тому

    wait does the blink dagger range thing also affect qop and am? and is there a range limit? as in if i click like 1250 will it put me at 1000? or is it like at 1300 or 1400?

  • @TheChineseBoy01
    @TheChineseBoy01 11 років тому

    voids clone still can move and attack when void uses his ulti doesn't matter if the clone is control by enermy

  • @GooLePHBR
    @GooLePHBR 11 років тому

    Yes. It will. But for a short range since tether is faster than charge (Even on level 4).

  • @EinWenigRebellion
    @EinWenigRebellion 11 років тому

    Yes.
    you can also heal yourself, for example with a salve while being ruptured

  • @jordino60
    @jordino60 11 років тому

    Its called practice having that extra 200 range can make a difference and it rewards for players who practice it.

  • @Arnold8b
    @Arnold8b 11 років тому

    How do you make that custom match where you can control bots creeps spawn heroes?

  • @Freddy96LP
    @Freddy96LP 11 років тому

    1000, as it targets your fountain area, and that is usually more than 1200 units away.

  • @sofianemebrouki8280
    @sofianemebrouki8280 11 років тому

    1:46 BEST PART

  • @CloakedC
    @CloakedC 11 років тому

    Here's a good one!
    Morphling can morph replicate into a replicate controlled(stolen) by enchantress.

  • @HelloQro
    @HelloQro 11 років тому

    Still want to know how do you get that range indicators at 1:40.

  • @Imaketoi1ets
    @Imaketoi1ets 11 років тому

    That's the point. If you're blinking not to get your ass killed, you're usually gonna click over 1200 range. Defensive blinks should not be as strong as offensive blinks as to promote more kill oriented playstyle. Look at LoL and see how the failed at that.

  • @LastDayInHell
    @LastDayInHell 11 років тому

    Does the blink with am work the same as the blink dagger?

  • @brunomagalhaescad
    @brunomagalhaescad 11 років тому

    Nice Ep

  • @CephasTheWanderer
    @CephasTheWanderer 11 років тому

    It has been like that ever since, even in DotA 1.

  • @Angelin01x
    @Angelin01x 11 років тому

    Well, I wanted to test, and I did, was to check if it was possible. I know, very few heroes would have both, but force staff can be used on anyone. By the way, no, it does not work. You still take all the damage and that's it. Now, I think 2 blinks are possible, but I haven't tried that.

  • @TheMislav007
    @TheMislav007 11 років тому

    It works same with antimage and qeen of pain, its mechanic and is basically reward for skill

  • @steveebeejodd
    @steveebeejodd 11 років тому

    Becouse of how Warcraft was built, Slarks Pounce is actualy a teleport projectile that can stop in units and not actualy Slark.

  • @oddefy
    @oddefy 11 років тому

    nice series

  • @PE2Gaming
    @PE2Gaming 11 років тому

    I was like HOLYSHIT at the blinking above 1400 range mechanic! Amazing!

  • @nhjkv
    @nhjkv 11 років тому

    if we don't use heroes and just all creeps pushing the lane, it is endless fight because lanes balanced (yeah Random number generator will affect and one team will eventually win, but i want to know what team will be more likely to win) :)

  • @xWolvesCreedx
    @xWolvesCreedx 11 років тому

    Mirana's leap will dodge snipers assassinate ability.

  • @MsSacrificial
    @MsSacrificial 11 років тому

    he did mention about 'HP removal' and 'Damage'

  • @MrFuzzemz
    @MrFuzzemz 11 років тому

    Actually it's very much intentional, it's intended to increased the skill cap i believe, in pubs 200 extra units might not matter, but in the professional scene it sure as hell does matter.

  • @cralleic
    @cralleic 11 років тому

    You can always switch to another ARTS if you don't like these kinds of details, many players would be angry if this was removed as it raises the skill cap.

  • @Angelin01x
    @Angelin01x 11 років тому

    Maybe a blink instantly followed by a force staff? I have to try that

  • @Rhioah
    @Rhioah 11 років тому

    Yes it will. But if spiritbreaker is moving too fast the tether will break and wisp will get left behind.

  • @Nickolas72rus
    @Nickolas72rus 11 років тому

    It isn't a bug.Holding Alt can give you more information about spells and items.And blink too.

  • @J_God_Yamaxanadu
    @J_God_Yamaxanadu 11 років тому

    it does initial damage which is magical

  • @yos2481
    @yos2481 11 років тому

    yes, axe is one of the only counters for abbadons ult. tried it myself.

  • @Igarappappa
    @Igarappappa 11 років тому

    Chen and Rubick/Enchantress can increase a Creep's HP indefinitely by continually stealing it.

  • @AltairJuniorr
    @AltairJuniorr 11 років тому

    Theres a console command that draw a green circle on the map. You set the radius on dota units. Search "Customizing DoTA Team Liquid", click on the first link and you will be redirected to a page with tips from the liquid team.

  • @Dogyphil
    @Dogyphil 11 років тому

    Myth: If you buy refresher on Death Prophet and use her ult twice, your computer will crash.

  • @tavish1658
    @tavish1658 11 років тому

    If HP removal disrupted Blink Daggers, Necrolyte would be the most OP hero in the game.

  • @v1etnammer
    @v1etnammer 11 років тому

    the blink thing is pretty useful information

  • @Oldfool1
    @Oldfool1 11 років тому

    It is in QoP's blink extended description iirc.

  • @MadSpider09
    @MadSpider09 11 років тому +1

    Preach keep preaching

  • @mrrewky1
    @mrrewky1 11 років тому

    Armlet's damage goes through Abaddon's ultimate

  • @lecehboy
    @lecehboy 11 років тому

    but then you can also use it to save one from dying. notice the increase in health when one pick up armlet? keep on picking and dropping it

  • @HanLinGan
    @HanLinGan 11 років тому

    wat about double click the blink dagger? will it blink 1200 range, or 1000 range?

  • @deadlysnipe12
    @deadlysnipe12 11 років тому

    It only blinks a thousand, because double clicking Blink acts as though your targeting the fountain.

  • @MeandMonkeyLP
    @MeandMonkeyLP 11 років тому

    i dont think the developers of the game said to themselves" oh yeah and you should know how far 1200 units are, because that makes you better at them game"

  • @lemuelroyamarillo7013
    @lemuelroyamarillo7013 11 років тому

    i would like to know if chen(home)/wisp(relocate)/kotl(recall)/or (batrider boots of travel) and batrider flaming lasso combo will work to bring the lassoed unit to the founty

  • @hj.0301
    @hj.0301 11 років тому

    hey DC. i haven't watched all of your mythbusters but I think manta and sb cancels dust? not sure if its a bug or something..

  • @njdnik
    @njdnik 11 років тому

    What about the double click Blink dagger, does it go 1200 or 1000?

  • @Schmeugue
    @Schmeugue 11 років тому

    How do you set up a passive ennemy bot like that?

  • @felixpettersson9596
    @felixpettersson9596 11 років тому

    Slark is invorneble when pouncing against snipers ult

  • @KolinarK
    @KolinarK 11 років тому

    1:06 false. Bloodseeker's Rapture dissables blink. Though it's hp removal Rapture beahaving like pure dmg still, disabling healing salve, urn, blink dagger and activating Abaddons ult (which is not activated by hp removal)

  • @HugeBalls47
    @HugeBalls47 11 років тому

    Using a quelling blade while having the Phase Boots bonus speed buff, will remove the speed buff.

  • @rafahmichelato
    @rafahmichelato 11 років тому

    the last one works with timbersaw 2 skill too