@@Klectus. you can literally start a light chain, ocelotl has one of the fastest light att in the game. Hunter stance and then a random light start a chain or something
@@MakoMusic_ I know he has fast attacks but you can only do 1 move from hunter stance and they’re expecting it 90% of the time. It’s basically a free parry
When i read the nerf, i thought it wouldnt be that bad. But man, the nerf really is felt. Makes me wish even more his pounce and cutthroat move got a rework/changes
What do you use for dodge and guard break? Or rather what’s your controller layout? I’ve been using L3 and R3 for sometime because it prevents extra movement but sometimes it’s not as responsive in specific situation when pushing in L3 to dodge.
instead of taking away chain on miss and interrupting his flow, they could have just removed hyper armor from zone after chain bash. that HA after a bash was 90% the reason why he was super broken
Totally. Kinda upset he lost his chain of miss capability but characters like Orochi and others get to keep theirs still. FH dev team really can't balance anything right.
I love ocelotl idc what nobody say I fw his dialogue to heavy too
First four minutes we’re actually insane such great plays man👍
I wish his hunter stance was actually a dodge mechanic like nobu’s and jj’s. It would be sick
It is, if you time it correctly it is a dodge. I've done it a few times after finding it out
@ yea it but it’s a small window and you can’t do much afterwards bc they’re expecting the long ass top heavy to come flying
@@Klectus. you can literally start a light chain, ocelotl has one of the fastest light att in the game. Hunter stance and then a random light start a chain or something
@@MakoMusic_ I know he has fast attacks but you can only do 1 move from hunter stance and they’re expecting it 90% of the time. It’s basically a free parry
@@MakoMusic_ like it’d be cool if the attack was a little faster or you could do a different attack from it to mix up your opponent more
When i read the nerf, i thought it wouldnt be that bad. But man, the nerf really is felt. Makes me wish even more his pounce and cutthroat move got a rework/changes
Man...the first match, you didn't even need a team👏👏👏👏
Those Zhanhu were starting to tick me off, like let the man hit a cross chop
As I can see in a good hands still powerful enough😊
Even with the nerfs he’s still so good I just think he’s slightly less oppressive even without his wiff bash follow up
What do you use for dodge and guard break? Or rather what’s your controller layout? I’ve been using L3 and R3 for sometime because it prevents extra movement but sometimes it’s not as responsive in specific situation when pushing in L3 to dodge.
Anyone else forget this character even exists?
After the nerf (and previous to the hero fest) I barely see him lol.
Its for the better
Remind me what the nerfs were I spaced out on the patch notes
@@Obsidian_Ace He can't chain after whiffed chain bash anymore
He's my main, so no.
10:46 wow
Keep up the good work👍
instead of taking away chain on miss and interrupting his flow, they could have just removed hyper armor from zone after chain bash. that HA after a bash was 90% the reason why he was super broken
Totally. Kinda upset he lost his chain of miss capability but characters like Orochi and others get to keep theirs still. FH dev team really can't balance anything right.
@@KingDemoKnight no longer broken but no longer fun either. fate of most fh heroes
When are they releasing a Spartan already?
👍🏼