What's most interesting here is the way that Ilyasviel makes a sincere effort to talk Saber down, where she usually just regards her with disinterested contempt. I wonder if this Ilya knows that this was her mother's servant.
@@TheDaviesCR Hey if Smash can have a fighting game with over eighty characters then what's Fate's excuse? In all seriousness, though, they'd probably just include the most iconic characters at first, then maybe add others as DLC. I mean, that's basically what the arcade game did, in practice.
A true Capcom game. Who needs titles like Monster Hunter, Dead Rising, Resident Evil and Sengoku Basara, when you can have a Fate fighting game that we need more than these crappy AAA games.
I never want to play this again, after what I went through. I played this at a Round1, and Rider wouldn't let me win as Saber. I kept getting frustrated. Rider had sent me over the edge, off the deep end. I wanted to punish myself for having a rapid losing streak in this game as my greatest failure... I tried to change characters but it forced me back to the beginning.. And then... I bade the arcade game the saddest tear stained farewell never to win at it ever again... I just wanted to win and be happy, not lose and cry loudly in despair... I don't wanna lose what I've got. And I'm afraid of losing streaks. For the first time in my gaming life, I'm afraid. And now, I'll always wonder whether I could've gotten to the end... Unless this came to Switch in the United States...
What's most interesting here is the way that Ilyasviel makes a sincere effort to talk Saber down, where she usually just regards her with disinterested contempt. I wonder if this Ilya knows that this was her mother's servant.
I'm always amazed at how luvia can go up against saber and live to tell the tale...
Man, we really need another Fate fighting game (preferably one not locked to Japanese arcades)
I think the sheer number of characters across the franchise would make that a bit difficult.
@@TheDaviesCR Hey if Smash can have a fighting game with over eighty characters then what's Fate's excuse?
In all seriousness, though, they'd probably just include the most iconic characters at first, then maybe add others as DLC. I mean, that's basically what the arcade game did, in practice.
@@GoldLight73 They could always do a new Grail War, and add in new characters via DLC.
@@KnightGamer724 I mean, I'd be down for a game with Apocrypha's roster.
The PSP version WAS released internationally.
A true Capcom game. Who needs titles like Monster Hunter, Dead Rising, Resident Evil and Sengoku Basara, when you can have a Fate fighting game that we need more than these crappy AAA games.
I never want to play this again, after what I went through.
I played this at a Round1, and Rider wouldn't let me win as Saber. I kept getting frustrated. Rider had sent me over the edge, off the deep end. I wanted to punish myself for having a rapid losing streak in this game as my greatest failure... I tried to change characters but it forced me back to the beginning.. And then... I bade the arcade game the saddest tear stained farewell never to win at it ever again...
I just wanted to win and be happy, not lose and cry loudly in despair...
I don't wanna lose what I've got. And I'm afraid of losing streaks. For the first time in my gaming life, I'm afraid. And now, I'll always wonder whether I could've gotten to the end...
Unless this came to Switch in the United States...