First they must rework bomb explosion models , specially nuke and other big bombs as 12000 pounder and faab5000 because all of the normal bombs effects looks the same and very much liitle explosion cloud and nuke should be reworked because the mushroom cloud looks like the nuke has been detonated underground and it is so small, i mean the mushroom cloud should at least burst in to around 35,000 feet high
Q: With so much ground pounding abilities for planes, will we ever see map environments to help counter it? Ground RB having dense fog or severe storms to limit the flight capabilities for example
@@honzavasicek Pantsir is fine as is, but every other SACLOS SAM got nerfed hard and are basically useless against anything that isnt a drone or helicopter. Other nations need some top tier SAMs and CAS needs some tuning to be less OP.
Q: Do you plan on bringing night modes and adverse weather conditions into air real rotation? It'd be awesome to have a late night thunderstorm air battle.
@@Abigail_Nikolaeva I’m doing mig 29/su39 night ground attack battles in the mission editor and it’s so cool. This in rotation would be brilliant. The pressure of trying to land a mig 29on a low visibility night on a small airstrip in middle of a city is intense. I managed to land it first shot! Try it yourself, it’s awesome. It’d add so much more intensity to air battles
Dang, I was hoping for night battles using stuff like Bf 110s, Lancasters, and P61s and other night fighters, or maybe even a mission like the nightime dam busting done by the British in WW2 using bombers
WARNING Gaijin Ent. WORKS for the Ministry of Defense and the Government of the Russian Federation Collection of SECRET data on military equipment (Gaijin Entertainment was founded in 2002 in Russia) Leclerc, F-16, Challenger 2, performance characteristics of the DTC10-125 projectile, M2A2 Bradley. In 2023 alone, there are nine documented cases of COLLECTION of classified information regarding military documents PS espionage “Creating our own computer war games in Russia is a matter of principle. “In 2008, $200 KKK was allocated from the US budget for the development and implementation of computer games with a militaristic theme,” said Advisor to the Russian Minister of Defense Andrei Ilnitsky.” Anton Yudintsev, general. Director of Gaijin Ent., the developer of the military game War Thunder, commented on this important statement: “We are very pleased that the Ministry of Defense and the Government of the Russian Federation today recognize the importance and enormous potential of the gaming industry and share our goals and objectives.”.
Q: Can we count on adding a button to the game to switch between manual and automatic radar targeting? Additionally, a button to reset the radar settings to default (range, center position, etc.) would be nice. Have a good day everyone!
Question: Could we ever see any tutorials on late game mechanic usage such as how to use a smart bomb or air to ground missiles or any number of mechanics that are not even in existence till much later in the game?
WARNING Gaijin Ent. WORKS for the Ministry of Defense and the Government of the Russian Federation Collection of SECRET data on military equipment (Gaijin Entertainment was founded in 2002 in Russia) Leclerc, F-16, Challenger 2, performance characteristics of the DTC10-125 projectile, M2A2 Bradley. In 2023 alone, there are nine documented cases of COLLECTION of classified information regarding military documents PS espionage “Creating our own computer war games in Russia is a matter of principle. “In 2008, $200 KKK was allocated from the US budget for the development and implementation of computer games with a militaristic theme,” said Advisor to the Russian Minister of Defense Andrei Ilnitsky.” Anton Yudintsev, general. Director of Gaijin Ent., the developer of the military game War Thunder, commented on this important statement: “We are very pleased that the Ministry of Defense and the Government of the Russian Federation today recognize the importance and enormous potential of the gaming industry and share our goals and objectives.”.
Awesome episode! Really excited for the MiG-29SMT, and the Pages of History segments are always fascinating. Love it when you guys cover historical events. Thank you for adding Test Site 2271 as a standard GB map, too. I really enjoyed it in the Atomic Thunder event. 👍
The coolest feature of the Mig-29 is how it can close its air intakes and only feed air from the top, so it can take off from dirt/unimproved runways. It's a supersonic fighter that can deploy from almost anywhere. Too bad I'll never see it ingame since I have a life and can't grind...
I hope for reworked capture points so they seem more tactical. In the moment the most cap zones are only a circle (excluded karelia) but i would hope that cap zones get different shapes so for example on sweden at B the complete inner area of the building is the cap zone not only the circle or on frozen pass the whole tunnle etc. And please remove the distance markers above the cap zones in RB i dont see any sence of those
Well you can do that by joining various discord servers and asking people if they would fly with you or joining twitch streams of sim streamers and flying with them
I don't think the EF or anything similar will ever come to WarThunder. I still think it's insane that they're adding the F-16C already. I hope they decompress the BR's by adding 13.0 or doing something to help out with the gap in capability between 11.0/.3 - 12.0 because these top Phantom's and MiG-23's are pretty outclassed by the F-16's, MiG-29's, and the Mirage 2000. Yeah an experienced player, who plays top tier air religiously, might do just fine and get a few kills before inevitably dying. When it comes to dogfighting in an F4 or MiG-23 you will lose to an F-16 or MiG-29 every time, unless you get lucky in a head-on or your opponent is brain dead and makes a grievous mistake. My point being that the 9.0 - 12.0 BR range needs to be decompressed before anything else gets added.
@@thesolstice_8122 fair point tbh. In my opinion its a questionable decision to add the F16C and Mig 29 SMT already (not like F16A and Mig 29 weren't OP enough). But they also indirectly confirmed the EF in one of their videos, which, if it happenes this year, it could be the ultimate counter for the UK so it can finally compete at toptier again, even if it is only an early version of the Typhoon.
That Mig-29 is Nutz so powerful it pulls where you want it to, easy aim outstanding AAM the engines Drink Fuel like it's going scarce but it no doubt kicks @$$. But had to make sure I brought that drop tank on that new map for Air. That new map a few times or more than a few times had it with FULL dark clouds cover and nailed the walls a couple times I really hope that isn't going to be a thing on the live server cause its HORRIBLE you can't see enemy that are 10 feet ahead of you and when a Canyon wall comes along you see it and then you are it. There is no way to pull away from it when you are going Mach 1.5 you have no chance cause its in sight for 1 second and then its you smashing into it.
German tech tree maybe one of the largest, but it has a gap at tier 3, around BR 4.0 for medium tanks. It use to have a the later PzIVs there, but they got moved to tier 2. I am hoping one day this gap is filled. At least Italy kept their PzIV at tier 3.
The Mig-29 SMT had an improved version of the rd-33 engines, the ser.3 version, which is not what is shown in the game. The engines are supposed to be more powerful yet Gaijin messed it up just like they messed up the engines on the Su-25bm@@veselinstoyanov576
Q: Instead of adding new aircraft such as MIG-29SMT or F16C, will Old Cold war aircraft be added? For example, SU-15 Flagon, MIG25 Foxbat, F-111 aardvark, F-106 Delta Dart
10:58 "...and 11.7" Meanwhile me with my Leopard always getting hit by space missile from mig27 and Kancer and Mi28 who sit far away around 9km from the battle.
Q: Will there be any change to Air RB for Germany 6.0 - 7.3 (something like that) , for I'm annoyed getting games with 2 fighters and 4-6 bombers VS. 6-8 fighters on the enemy team.
Q: Why when we finished a entire column of aircraft in the tech trees, and begin another, the Research Is Very Low, like me who is in Rank 8 and now want to do the entire 5th column, currently in the TBD and the Research after every battle only gives from 40 to 100 research points, Why is this situation?
Q: In simulator air matches, the game does not render ground troops that are far away. That's why I can't lock them down with long-range missiles. How can I fix this?
Q: Will there be an SPAA for Germany between 5.0 and 7.0? The Ostwind II is very good but could there be anything for like 6.0/6.3? Of course only if it existed in real life.
They had the Coelian at 6.3 but because gaijin decided it wasn't realistic because it only had a wooden mock-up so they replaced it with a paper design for the Ostwind II
Unfortunately Germany doesn’t have anything that can fill that br gap. Well there is the coelian but only veterans have access to that vehicle. So the only other option would be to move the kugelblitz back down to 6.7 to fill that gap.
@@patriotic-panda there is no reason for it to he at 12.0 either...I'd put it at 12.3 but also give it only 2 r73s making it 2x r60m, 2x r73 and 2x r27s...since f16s aim9L is way better then r60s with both flare and dogge resistance...
I want mote destruction physics. More destructive environments
I vividly remember a demo they did of a fully destructable Poland a while back, I hope they revisit that concept.
More* 🤓🤓🤓
@@warturtlethetank1074”More* 🤓🤓🤓” - 🤓
First they must rework bomb explosion models , specially nuke and other big bombs as 12000 pounder and faab5000 because all of the normal bombs effects looks the same and very much liitle explosion cloud and nuke should be reworked because the mushroom cloud looks like the nuke has been detonated underground and it is so small, i mean the mushroom cloud should at least burst in to around 35,000 feet high
Based.
Q: Do you plan to make the headlights on the vehicles work? So when we drive on a night map we can use them.
That and working navigation lights and landing lights would be really cool
@@Abigail_Nikolaevaand formatio lights
@@nogasolinespotlight on low tier tanks
Working lights would be a wonderful move in the right direction.
No one is going to use them lol. You'll just be a massive target.
Q: With so much ground pounding abilities for planes, will we ever see map environments to help counter it? Ground RB having dense fog or severe storms to limit the flight capabilities for example
Or at least properly tune SAMs for the new missile guidance logic.
Pantsir is not enough with its 15-20km no fly zone?
@@honzavasicek Pantsir is fine as is, but every other SACLOS SAM got nerfed hard and are basically useless against anything that isnt a drone or helicopter. Other nations need some top tier SAMs and CAS needs some tuning to be less OP.
@@honzavasicek Pantsir is fine - the problem is that only Russia gets it. Other nations at least need their SAMs fixed.
@@honzavasicek cause theres no planes at 1.0-10.0
Q: Do you plan on bringing night modes and adverse weather conditions into air real rotation? It'd be awesome to have a late night thunderstorm air battle.
We had night battles before but i was really rare. Shooting blind with just tracers was really cool
@@Abigail_Nikolaeva I’m doing mig 29/su39 night ground attack battles in the mission editor and it’s so cool. This in rotation would be brilliant. The pressure of trying to land a mig 29on a low visibility night on a small airstrip in middle of a city is intense. I managed to land it first shot! Try it yourself, it’s awesome. It’d add so much more intensity to air battles
The issue is it makes the spotting system even more unbearable. If they make it consistent it can happen.
Dang, I was hoping for night battles using stuff like Bf 110s, Lancasters, and P61s and other night fighters, or maybe even a mission like the nightime dam busting done by the British in WW2 using bombers
WARNING Gaijin Ent. WORKS for the Ministry of Defense and the Government of the Russian Federation
Collection of SECRET data on military equipment (Gaijin Entertainment was founded in 2002 in Russia) Leclerc, F-16, Challenger 2, performance characteristics of the DTC10-125 projectile, M2A2 Bradley. In 2023 alone, there are nine documented cases of COLLECTION of classified information regarding military documents
PS espionage “Creating our own computer war games in Russia is a matter of principle. “In 2008, $200 KKK was allocated from the US budget for the development and implementation of computer games with a militaristic theme,” said Advisor to the Russian Minister of Defense Andrei Ilnitsky.”
Anton Yudintsev, general. Director of Gaijin Ent., the developer of the military game War Thunder, commented on this important statement: “We are very pleased that the Ministry of Defense and the Government of the Russian Federation today recognize the importance and enormous potential of the gaming industry and share our goals and objectives.”.
Q: Can we count on adding a button to the game to switch between manual and automatic radar targeting? Additionally, a button to reset the radar settings to default (range, center position, etc.) would be nice.
Have a good day everyone!
Question: Could we ever see any tutorials on late game mechanic usage such as how to use a smart bomb or air to ground missiles or any number of mechanics that are not even in existence till much later in the game?
WARNING Gaijin Ent. WORKS for the Ministry of Defense and the Government of the Russian Federation
Collection of SECRET data on military equipment (Gaijin Entertainment was founded in 2002 in Russia) Leclerc, F-16, Challenger 2, performance characteristics of the DTC10-125 projectile, M2A2 Bradley. In 2023 alone, there are nine documented cases of COLLECTION of classified information regarding military documents
PS espionage “Creating our own computer war games in Russia is a matter of principle. “In 2008, $200 KKK was allocated from the US budget for the development and implementation of computer games with a militaristic theme,” said Advisor to the Russian Minister of Defense Andrei Ilnitsky.”
Anton Yudintsev, general. Director of Gaijin Ent., the developer of the military game War Thunder, commented on this important statement: “We are very pleased that the Ministry of Defense and the Government of the Russian Federation today recognize the importance and enormous potential of the gaming industry and share our goals and objectives.”.
Can we get some algerian tanks such as the BMPT-62 and the modified t-62 with a 30mm and kornet missiles? Thanks
did anyone else catch t35-85? 5:50
Xd
I did
Awesome episode! Really excited for the MiG-29SMT, and the Pages of History segments are always fascinating. Love it when you guys cover historical events.
Thank you for adding Test Site 2271 as a standard GB map, too. I really enjoyed it in the Atomic Thunder event. 👍
Are you planning to make fire extinguishers "reloadable" on captured points?
Specially with Leopard 2 PL. If this thing catches fire - it's dead 110% of cases, extinguishers are usable but they don't do anything.
Q: Really a suggestion: Why don't you give us the projected BR range when you give us a tour of the new maps? Looks good, btw. Keep it up.
Q: Are you guys gonna add night battles to low teir? If so, it would be fun to have functional headlights.
I reckon that would be pretty fun
nooooo
no dear god please no
The coolest feature of the Mig-29 is how it can close its air intakes and only feed air from the top, so it can take off from dirt/unimproved runways. It's a supersonic fighter that can deploy from almost anywhere. Too bad I'll never see it ingame since I have a life and can't grind...
Id like to see you do a full history video with the Mig 29
Gaijin never fails to upload mildly entertaining videos between 8-20 minute long
I hope for reworked capture points so they seem more tactical. In the moment the most cap zones are only a circle (excluded karelia) but i would hope that cap zones get different shapes so for example on sweden at B the complete inner area of the building is the cap zone not only the circle or on frozen pass the whole tunnle etc. And please remove the distance markers above the cap zones in RB i dont see any sence of those
I like that how 12 years I've been playing and this is the time that you guys upgraded lmao
Q: Have you guys ever thought about giving planes coop mode, like the F4, F14, Tornado, T-2, Jaguer E (even if its only in sim)?
Well you can do that by joining various discord servers and asking people if they would fly with you or joining twitch streams of sim streamers and flying with them
@@spaceinvaders4825 i meant 2 players in one plane
Q: Do you plan on adding the OFL F2 rounds to the French Leclercs?
I thought the SMT had RD-33 'Series 3' upgraded engines. Not the regular RD-33 engines.
we both thought wrong i guess :c
it does either gaijin once more gimped the plane for balance or they are unaware of it's powerplant upgrades
@@stareintothykingpig3140 they are probably unaware but no one is talking about it rip
First shooting range episode with a metal beast that has not even launched yet
@@stareintothykingpig3140 its a Soviet plane. The fact that there would be any nerf at all is extremely rare. Probably just didn't realize
Q: Do you plan on adding the EF Typhoon to the UK Techtree this year, so it has a competitive Top-Tier vehicle available for research?
I don't think the EF or anything similar will ever come to WarThunder. I still think it's insane that they're adding the F-16C already. I hope they decompress the BR's by adding 13.0 or doing something to help out with the gap in capability between 11.0/.3 - 12.0 because these top Phantom's and MiG-23's are pretty outclassed by the F-16's, MiG-29's, and the Mirage 2000. Yeah an experienced player, who plays top tier air religiously, might do just fine and get a few kills before inevitably dying. When it comes to dogfighting in an F4 or MiG-23 you will lose to an F-16 or MiG-29 every time, unless you get lucky in a head-on or your opponent is brain dead and makes a grievous mistake. My point being that the 9.0 - 12.0 BR range needs to be decompressed before anything else gets added.
@@thesolstice_8122 fair point tbh. In my opinion its a questionable decision to add the F16C and Mig 29 SMT already (not like F16A and Mig 29 weren't OP enough). But they also indirectly confirmed the EF in one of their videos, which, if it happenes this year, it could be the ultimate counter for the UK so it can finally compete at toptier again, even if it is only an early version of the Typhoon.
Q: Does Gaijin plan to add more maps for air realistic battles?
That Mig-29 is Nutz so powerful it pulls where you want it to, easy aim outstanding AAM the engines Drink Fuel like it's going scarce but it no doubt kicks @$$. But had to make sure I brought that drop tank on that new map for Air. That new map a few times or more than a few times had it with FULL dark clouds cover and nailed the walls a couple times I really hope that isn't going to be a thing on the live server cause its HORRIBLE you can't see enemy that are 10 feet ahead of you and when a Canyon wall comes along you see it and then you are it. There is no way to pull away from it when you are going Mach 1.5 you have no chance cause its in sight for 1 second and then its you smashing into it.
Will you ever add more postwar heavy bombers like the B-52 stratofortress or TU-95 bear?
Q: when will we get bombercockpits? "placeholders" are there for years now!
Really nice to hear that T-35 85 entered combat in March
Not much of a Question but 12:32 is a New Tradition in Warthunder.
Q: Would you consider adding a longer extended air conflict game mode?
isn't that just simulator mode
@@RaineTheCat coud have a simulator type mode just whit realistic so it woudnt just be 1 spawn
@@RaineTheCat I had no idea sim was like that I’ve personally never played so I’ll have to try it now thanks.
Q: as a hardened veteran on war Thunder I would love to see a new Air Assault game mode for bombers can you possibly add it
Still praying for the Ka Mi to get its pontoons it deserves
YOOOOOOOOOO THANK YOU SO MUCH
German tech tree maybe one of the largest, but it has a gap at tier 3, around BR 4.0 for medium tanks. It use to have a the later PzIVs there, but they got moved to tier 2. I am hoping one day this gap is filled. At least Italy kept their PzIV at tier 3.
Q: Do you plan on giving the Mig-29 SMT the correct engines?
Which are
The Mig-29 SMT had an improved version of the rd-33 engines, the ser.3 version, which is not what is shown in the game. The engines are supposed to be more powerful yet Gaijin messed it up just like they messed up the engines on the Su-25bm@@veselinstoyanov576
Greetings, will we ever see the return of historical matchmaking for air battles as an optional feature?
Do you plan to add later versions of the f105?
Q: Will you add T29E3 as a regular heavy tank to US tech tree?
T29E3 is my favorite tank and it would be really nice to see it in the game.
I hope we can get just get more experimental tanks for the us tech tree instead of event vehicles
Spicy take, the MiG-29 looks like the Su-27 from Wish
Q:Why were the realistic sounds reverted,and are they coming back?
Gaijin can you make a triathlon for the best top tier of every country. For example ussr will T 90, T 80u, T 80bvm and T 72b3
5:50 t35 85 was that intended?
Q: Instead of adding new aircraft such as MIG-29SMT or F16C, will Old Cold war aircraft be added? For example, SU-15 Flagon, MIG25 Foxbat, F-111 aardvark, F-106 Delta Dart
Question: Since all the fuel tanks on the BCan 1 count as external ones, would the tank stop moving if all of them get destroyed without you dying?
Q: Does the wind affect the flight models in air battles or it's only a visual effect?
It does, more noticable on landing. On maps like afghanistan I've had to offset for wind many times.
Q: Do you plan on making horns on various ground vehicles work? I think it'd be a fun mechanic to have for trolling activities
10:58 "...and 11.7"
Meanwhile me with my Leopard always getting hit by space missile from mig27 and Kancer and Mi28 who sit far away around 9km from the battle.
Q: Will there be any change to Air RB for Germany 6.0 - 7.3 (something like that) , for I'm annoyed getting games with 2 fighters and 4-6 bombers VS. 6-8 fighters on the enemy team.
That would be nice. That and also fix the 1 and done, 1 pump chump tankers.
Q: Why when we finished a entire column of aircraft in the tech trees, and begin another, the Research Is Very Low, like me who is in Rank 8 and now want to do the entire 5th column, currently in the TBD and the Research after every battle only gives from 40 to 100 research points, Why is this situation?
Question. What is difference between magach 1 and magach 2 ?
Beautiful machine
Q: In simulator air matches, the game does not render ground troops that are far away. That's why I can't lock them down with long-range missiles. How can I fix this?
Q: what's a good way to play US world war 2 fighters like the mustang and airacobra
Will you add Northrop Grumman B-2 Spirit to the game? I really like that bomber.
I think gaijin should test maps with events, then realest them if people like them
Q: Could you cover the line of the modified Cromwell-chassis British tanks? I.e. Challenger (A30), Comet 1, etc.
We have ways podcast begs to differ concerning Kursk
Q: Will there be an SPAA for Germany between 5.0 and 7.0? The Ostwind II is very good but could there be anything for like 6.0/6.3? Of course only if it existed in real life.
They had the Coelian at 6.3 but because gaijin decided it wasn't realistic because it only had a wooden mock-up so they replaced it with a paper design for the Ostwind II
Unfortunately Germany doesn’t have anything that can fill that br gap. Well there is the coelian but only veterans have access to that vehicle. So the only other option would be to move the kugelblitz back down to 6.7 to fill that gap.
I've found the Ostwind II works fine up till the point you get the kugel. American anti air, on the other hand....
@@covenantslayergaming6362 Yeah, I‘m happy with German SPAA‘s in general😂
Q: Do you plan on adding more 4th gen Fighters? ie: F/A-18 Super-Hornet, F/A-18E/F Super-Hornet and the F-15E For the American Aviation tech tree?
maybe the F15A and the F/A-18A to begin with
What's the best meteor variant and what type of rounds should I use for them?
love this
Q: is the Bf-109 (any kind) an energy fighter?
Could the SU-22M3 squadron vehicle be used as an Air to Air interceptor
Hmmmmm... panther ll at 10:57 💀💀💀
Q: Any chances of those 9.13 and 14 getting R73s as well? Even in their BR would be increased by it?
there is no reason it should get more than it already has
It probably will in the future.
@@patriotic-panda there is no reason for it to he at 12.0 either...I'd put it at 12.3 but also give it only 2 r73s making it 2x r60m, 2x r73 and 2x r27s...since f16s aim9L is way better then r60s with both flare and dogge resistance...
Can you add the proper targeting systems for helicopters being able to lock on to multiple targets at once?
Bro they are trying to balance helis, and you what to make them even more OP ?
Yes.
Q: is it possible to fix the zsu 23-4 and zsu 37-2 radar? That meaning that it doesnt wobble around.
Q: Werden die Boden Karten im laufe der zeit noch geändert ? Einige sind wirklich alt schon und ne kleine überarbeitung währe gut.
Q: do u plan on adding more vehicles like su 30 , su35 mig 31 and su 57
Q: When do you plan to add the Tucano and Super Tucano?
Da pra ver q o mlk é Brasileiro só por causa do avião
Bro gib update
Sooon TM
And dont forget folks! Leaking Classified Documents isn‘t a good idea! (Hey Gaijin, did u recieve my F18 Docs? :3)
Q: Will Sweden be getting a navy in the near future, and is the Gripen going to be added in the update after Sons of Attila?
If it doesn’t come out this update it will come out in the December one
@@Swordfish-kb3qj I just forgot which usual update was after this one
Why does the SB2U-2 and SB2U-3 have no dive brakes when they are dive bomber’s
Q. Do you plan to add more Indian vehicles and aviation in seperate tech tree in future?
Q: when we can have an update on FUEL DUMPING?
Why cant use the 2 side machine gun on the t54 1947 ?
Is there any change we will get a new techtree nation this year?
I can’t believe you guys didn’t add the better engines for the new mig 29, it’s not like you didn’t know about it
Q: When will you be adding the JAS 39 and will you add the Swedish navy?
Q: Will we ever see anti-radiation missiles and further range SAM sites?
I still don't see any talk about the JAS Gripen 39-C
Q: what is the difference between the B18B, the T18B and the T18B(57)
B18 is a bomber T18B is a Topedo-Bomber with 20mm cannos and the T18B(57) is the same but with no bombs because of the 57mm cannon it got
Is there a way you can use the test side by yourself in like a private match or something?
Yes it will be a map you can use for private customs
Q: What is the best tactic role for the me 110 g-6 in air and ground battles?
Why does it look like someone forgot the rudders on the floaties of the He 115 C-1?
Q: when are you gonna fix mavericks and other agm and guided bombs damage?
Very important thing, especially in realistic sqb, there every kill is a game changer
Q: Will we ever get the ability to carry wing fuel tanks on things such as the F-16, F-4, etc.
So no Video on the Famous Viper?
Q: are broken props/building debris going to get collision boxes and physics, or is it too heavy-weighting on the servers and not worth it?
Q:This one is about naval. Does the crew count system could be changed to hull buoyancy or hull integrity kind of system. I think its more realistic
Q: would you add wing root smoke?
Q: Will you ever add modern warships in the game at a higher br for naval?
Should of said the Mig-29 SMT drinks Fuel by the tanker load forget barrel or bucket.
Que tal la idea de agregar un mapa, en el que aya combales a mas de 1500 metros como mínimo, y 2400 metros xono máximo?
Q:can we get a turret rotation view for vr tanks or even free look?
how do i use my WASD keys to manuver an aircraft?
Set then to pitch, roll, and yaw. They should be binded by default
Q: I think Germany doesn't have a lot of light vehicles especially at 5.0 and i've been thinking why not add the VK 16.02 Leopard
Q: Will we get an IFV triathlon after the next update?
T35-85? 5:54
Low key the Atomic Thunder map was actually pretty good.
Turn on the lights. I mean the vehicles lights of course.