@@Plumsion yep, here are the changes: Reduced basic artillery deployment time from 11s to 9s; Increased the range of artillery from 80 to 120; Increased their speed under the state of pushing artillery from 2.3 to 2.7; Reduced the damage falloff on siege engines from 85% to 75%; Added a highlighted icon effect for the skill [Move Artillery] when available; Added a description about using [Ctrl] to re-control the artillery in the unit's trait.
I saw 3 of them and they were guarded by 5+ phalanxes we couldn't do anything they kill everyone but they don't die, The game has turned into phalanx spawm....
Lionroar crew is GREAT... but also Situational and needs support. let me explain a bit.. im in the #1 house currently, we do every TW, our Alliance is also #1 on the server. (this is just to explain Ive seen how its MOST effectively deployed) Lionroar crew is great for 1 key thing. Point control. But they must have Pikes or shields covering them or they get decimated by even the cheapest of units. (seriously, maxed out Serfs could drop them easy) Put them off center of a choke point, soon as the enemy comes in, BLAM they can do serious damage. They are also great for Opening up breach, 4 shots and they can blast it open. beyond those two things, utterly useless... and expensive.
Just wish my team defended them like the enemy defends theirs. I bring mine out i have to constantly move them cause the team doesn't stop moving around. The enemy brings them out, there is 6 units around them.
Future tip if you can stun or concuss the heroes that jump them their 3 ability pretty much one shots longswords and shortsword. without the stun/concuss they miss more.
One of the most reliable and worthy unit if wanna break through enemy line, but easy prey to enemy hero range type, causing this unit need alot handling when playing as solo, to rely on team mate that willing to defend it using sunward or modao and prepare to sacrifice them at anytime to save Lionroar.
Watching this made me realize how weak the Pavise crossbows are. How are they the same tier as Sipho's, Falconetti's, or Shinji's? Thankfully the new lionroar seem to fit in well enough.
Is there a reason why all self-forged armor is better except for medium weight? Their set bonus is simply worse than the one you can buy in the favor store.
What a bad timing, the unit gets buffed tommorow xd
@@random_lich7604 really?!?!
😑🔫
@@Plumsion yep, here are the changes:
Reduced basic artillery deployment time from 11s to 9s;
Increased the range of artillery from 80 to 120;
Increased their speed under the state of pushing artillery from 2.3 to 2.7;
Reduced the damage falloff on siege engines from 85% to 75%;
Added a highlighted icon effect for the skill [Move Artillery] when available;
Added a description about using [Ctrl] to re-control the artillery in the unit's trait.
@@Plumsion We need a video on the update lol (more content)
@@Plumsion 80->120 range / 11s->9s deployement also check the berserker buff
Guess it's time for a follow up video!
Nice guide, thanks Plum
I saw 3 of them and they were guarded by 5+ phalanxes we couldn't do anything they kill everyone but they don't die, The game has turned into phalanx spawm....
"a defensive position held too long is asking to be bombarded into oblivion with artilley"
Yea... Nothing that 1 or 2 mortars can fix
Lionroar crew is GREAT... but also Situational and needs support.
let me explain a bit..
im in the #1 house currently, we do every TW, our Alliance is also #1 on the server. (this is just to explain Ive seen how its MOST effectively deployed)
Lionroar crew is great for 1 key thing. Point control. But they must have Pikes or shields covering them or they get decimated by even the cheapest of units. (seriously, maxed out Serfs could drop them easy)
Put them off center of a choke point, soon as the enemy comes in, BLAM they can do serious damage.
They are also great for Opening up breach, 4 shots and they can blast it open.
beyond those two things, utterly useless... and expensive.
all they need is a pirate outfit for them :P
Just wish my team defended them like the enemy defends theirs. I bring mine out i have to constantly move them cause the team doesn't stop moving around. The enemy brings them out, there is 6 units around them.
Future tip if you can stun or concuss the heroes that jump them their 3 ability pretty much one shots longswords and shortsword. without the stun/concuss they miss more.
One of the most reliable and worthy unit if wanna break through enemy line, but easy prey to enemy hero range type, causing this unit need alot handling when playing as solo, to rely on team mate that willing to defend it using sunward or modao and prepare to sacrifice them at anytime to save Lionroar.
EPIC intro
Watching this made me realize how weak the Pavise crossbows are. How are they the same tier as Sipho's, Falconetti's, or Shinji's? Thankfully the new lionroar seem to fit in well enough.
Gotta love plum
Great!
Is there a reason why all self-forged armor is better except for medium weight?
Their set bonus is simply worse than the one you can buy in the favor store.
What is the reload time of Lionroar Cannons?
i am somwhat dissapointed i was expecting them to shoot solid ball hell you can watch them load a round ball and not grape shot
♥
13:55 you block your own shoots
New vid about these tomorrow? (please :))
Mr Plum!
Never release unit vid day before the patch 😅
@SuperKitowiec haha didn't even know a buff was inbound but hey I enjoy them il make a update vid 🙌
Well better make new content for tomorrow then when they buffed xD
30% not a huge amount?
I would say broken in TW, and really good in Siege if covered by teammates