Worst To Best Halo Enemies Of All Time (From Every Halo Game)

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  • Опубліковано 21 гру 2022
  • Elites, Grunts, Jackals, Brutes, just to name a few of the many enemies you encounter in Halo games. Every Halo game over the years had it's own version of Halo enemies, so which are the best and which are the worst Halo enemies of all time?
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КОМЕНТАРІ • 611

  • @rookie4582
    @rookie4582 Рік тому +1013

    Bungie did an outstanding job with the elites in Reach. There seriously look massive and menacing compared to Spartans.

    • @MyPlaylistWillSaveAmerica
      @MyPlaylistWillSaveAmerica Рік тому +63

      And seeing them next to Jorge makes you realize you’re the small one….maybe make Jorge’s biped playable so Spartan and elites can co exist in multiplayer.

    • @crunchybombed2614
      @crunchybombed2614 Рік тому +53

      Many miss the smaller more agile looking elites from halo 1 and 2. But I agree with you on reach because they are more intimidating and I think that is what is most important

    • @mojoemurphy
      @mojoemurphy Рік тому +12

      You could just say Bungie did an outstanding job and leave it at that

    • @mariobadia4553
      @mariobadia4553 Рік тому +42

      Too bad they completely f***** up the brutes. For some reason bungee could never stay consistent with a single blue design. They are Rhino people in Halo 3 and reach for some reason when in Halo 2 they are hairy monkey people

    • @thataintfalco7106
      @thataintfalco7106 Рік тому +18

      @@mariobadia4553nah Reach’s brutes are an entirely different breed from Halo 3’s. At least Halo 3’s looked good lol. Reach’s lol like garbage

  • @Ferriv
    @Ferriv Рік тому +389

    I can tell you that the Invisible Flood can also be found in Halo 2 during High Charity.
    It appears on Legendary only and it wields an Energy Sword. So yep, deadly one.

    • @thejunkmanlives
      @thejunkmanlives Рік тому +20

      yep. i just played through mcc legendary. i think there was more then one.

    • @falloutgamer347
      @falloutgamer347 Рік тому +3

      I remember encountering aswell

    • @halinaqi2194
      @halinaqi2194 Рік тому +13

      One can also spawn with a sniper rifle while being invisible so gl on legendary, he can 1 shot you XD

    • @joshfoustcommunity8928
      @joshfoustcommunity8928 Рік тому +1

      Honestly, I can’t even handle 1 mission on legendary, even on splitscreen, but for those that can handle it, it’s very cool detail that bungie put into halo 2!🙂

    • @Ferriv
      @Ferriv Рік тому +1

      @@joshfoustcommunity8928 High Charity is among the easiest levels to speedrun, actually. But yeah, considering there's plenty of enemies that one-shot you, I can tell it can be hard.

  • @SilverProphesized
    @SilverProphesized Рік тому +119

    From memory there's also that one human soldier guy in ODST that turns against you when you pick up the final audio log of Sadie's story in the level Data Hive. He has a shotgun, which can mess you up if you don't know what's coming.

    • @ClonedGamer001
      @ClonedGamer001 Рік тому +30

      Yep, the Police Sergeant. One of only three instances of humans being hostile towards the player without teamkilling.

    • @Just_Jac0b
      @Just_Jac0b 4 місяці тому +1

      @@ClonedGamer001that and CE marine and what’s the third?

    • @ClonedGamer001
      @ClonedGamer001 4 місяці тому +4

      @@Just_Jac0b In Quarantine Zone in Halo 2, you play as the Arbiter. There are human marines getting killed by the flood. While they're in the background, if you do somehow manage to get close they will start attacking you.
      Also technically the traumatized marine in Floodgate from Halo 3 is considered a hostile, but I think that's more of a technical thing to prevent certain repercussions if you put him out of his misery.

  • @SherryAtHalo
    @SherryAtHalo Рік тому +139

    The reactors in The Maw have an enemy labeled as invisible damage detectors to determine if you've destroyed the reactors. You can see these in Generalkidd's video covering secret characters in Halo 1. Now, I believe the reason the game counts them as brute kills is that the scoring system has no identification for them and fills it in with the first alphabetical category by default.

    • @ghul01
      @ghul01 Рік тому +2

      Dev pun: Shutdown by bruteforce.

    • @lucamckenn5932
      @lucamckenn5932 10 місяців тому

      Yo. Found that back in the day on halo 1 pc. They are just in a closed hallway. If you're in the armory too long they have a door that's normally locked open and I believe there were 4 1 for each engine reactor.

  • @andresmarin5418
    @andresmarin5418 Рік тому +96

    Fun fact: The Vengeful ‘Vadam discovered that in Halo 2 the Hunters they where planned to have shields over their bodies. Imagine a pair of hunters with shields (I mean the shields that Master Chief and the Elites have)

    • @theneoreformationist
      @theneoreformationist Рік тому +15

      *Pulls out CE magnum*

    • @tylerellis9097
      @tylerellis9097 Рік тому +4

      Cut from ODST too

    • @PackHunter117
      @PackHunter117 Рік тому +7

      *Imagine Hunters in black armor with active camo*

    • @Dargonhuman
      @Dargonhuman Рік тому +7

      @@PackHunter117 Oh no, that's okay, I wasn't planning on sleeping tonight...

    • @threadworm437
      @threadworm437 Рік тому +1

      He also added back the juggernauts in halo 2 uncut and theyre really cool to fight against

  • @Saberfighterx
    @Saberfighterx Рік тому +72

    halo infinite brutes seem more like strength in numbers compared to elites being the well elite soldiers placed more far and few and i liked that dynamic a lot

    • @tatotaytoman5934
      @tatotaytoman5934 Рік тому +7

      elites are just that, elite.

    • @zebfirehd9102
      @zebfirehd9102 Рік тому +1

      Mercenaries are just Mercenaries.

    • @matthewmccoy7437
      @matthewmccoy7437 Рік тому

      agreed. halo 2 elites were scary on legendary. there could be one of them and you’re still getting aggro energy sworded in the back of the neck. if you didn’t take the elite out immediately and get distracted by the grunts you’re dead.

    • @Pixel22-fs3tt
      @Pixel22-fs3tt 3 місяці тому

      Oh definitely. I think this is most obvious in the Firefight mode of Halo Infinite

  • @darkknightkg9872
    @darkknightkg9872 Рік тому +64

    Not sure why the Hunters in Halo Infinite don't get more attention. Felt like they were the hardest to fight, and their new design was really cool. Hunters have always been a special enemy for me. I remember in middle school playing against Halo 2 hunters in some of those darker levels. Scared me so much I had to have a friend take them out for me. Lol

    • @ErosAngel
      @ErosAngel Рік тому +11

      Plus the banished hunters with the red armour are their own separate class of hunter

    • @Gag1800
      @Gag1800 Рік тому +6

      The Red Hunters were a nightmare on harder difficulties

    • @MrG-zn6gh
      @MrG-zn6gh Рік тому

      @@Gag1800 not only they're super tanky and have guns that are just nuts, they're smart too, they never turn their backs to you, not even for a second

    • @Captianmex1C0
      @Captianmex1C0 Рік тому

      I didn't struggle with a single Enemy in the open world on infinite, I always had Marines loaded with power weapons that shredded enemies

    • @lucamckenn5932
      @lucamckenn5932 10 місяців тому

      In halo 2 you can drag two hunters into the big clash between brutes and elites from the previous room. You can then have to my knowledge the only encounter in the game with 4 to 5 white elites, 4 white grunts, 4 hunters, and the brutes will do a decent job sponging damage. However, based on how I had them leashed, chief was cornered. Two hunters at the exit, two at the entrance, elites at their starting points, and the only real cover I had was the brutes side. Easily the hardest halo encounter I've had. Took like 20 minutes and a lot of retries on heroic.
      Can't remember the mission name I think it's high charity. It's the blow me away room where arbiter gets his armor I believe.

  • @fanamatakecick97
    @fanamatakecick97 Рік тому +22

    The Kig-Yar have multiple different subspecies. Skirmishers and Jackals are to each other as a husky is to a wolf

    • @jackmorriss9547
      @jackmorriss9547 Рік тому +1

      correct, for a while they said the skirmishers went extinct as well, but people pointed out how stupid it was

  • @sunnyyang3259
    @sunnyyang3259 Рік тому +44

    Personally I felt like the shotgun Flood in Halo CE were significantly worse to fight than the Rocket Flood since they were more difficult to see and likely more common.

    • @tatotaytoman5934
      @tatotaytoman5934 Рік тому +2

      but they are kinda shy about shooting the shotgun, especially if you stun them, for some reason they shoot far less if you stun them once, and dealing with them with your own shotgun is easy enough. There are only a few locations which rocket flood appear in CE, and it is easy to memorise them.

    • @commanderblargh6300
      @commanderblargh6300 Рік тому +3

      Halo 2 and 3 shotgun flood are far more worse due to their greater accuracy.

    • @zebfirehd9102
      @zebfirehd9102 Рік тому +2

      I agree rocket flood tend to kill themselves cause they accidentally hit another flood in the back. And they don't have random spawns. Getting kill instantly is annoying. But I have to say surviving a fight with barely any health left cause of a shotgun makes every fight afterwards literally hell.

    • @AIIEYESONME
      @AIIEYESONME Рік тому +1

      For me, nothing compares to the Brute Flood in Halo 2. They were the heaviest enemy besides a straight up Hunter, only those come in 2s, where Brute Flood were swarming all over that Elite Ship bound for Earth.

    • @tatotaytoman5934
      @tatotaytoman5934 Рік тому +2

      @@AIIEYESONME you mean flood tank

  • @Golgari213
    @Golgari213 Рік тому +21

    The real boss fight in Halo Infinite is that Gravity Hammer Brute Chieftain you gotta kill before the Harbinger.

    • @flyingdoggo9887
      @flyingdoggo9887 Рік тому +1

      jesus fucking christ, that guy was on steroids

    • @storage7279
      @storage7279 Рік тому +1

      The teacher of Atriox?

    • @thedaveed1
      @thedaveed1 Рік тому +1

      @@storage7279 No, the one that appears during the Harbinger's boss fight.

    • @LegitBluewaffle
      @LegitBluewaffle Рік тому +1

      @@thedaveed1that brute killed me like 100 times on legenday lol

  • @melissawaterman7159
    @melissawaterman7159 Рік тому +34

    14:08 this is actually not the only time you see invisible Flood. In Halo 2 if you play High Charity on Legendary, you will encounter invisible Flood in both the second room with the large glass window and once you get to the top of the elevator following this.

    • @tupacshakur5868
      @tupacshakur5868 Рік тому +1

      What, i have played high charity at least 50 times on legendary, never seen them...i mean yea they are invisible, but you know what i mean >.

    • @mireyamunoz6787
      @mireyamunoz6787 4 місяці тому

      And also in ODST floodfight

  • @fintanbochra
    @fintanbochra Рік тому +24

    Another certified hood classic

  • @SerathDarklands
    @SerathDarklands Рік тому +25

    The Hunters have always been my favorite of all of Halo's various creatures. It's just really cool how the Lekgolo worms can combine and exponentially increase their strength and intelligence.

    • @3dpyromaniac560
      @3dpyromaniac560 Рік тому

      Plus the hunter dance was always fun

    • @samiamtheman7379
      @samiamtheman7379 Рік тому

      Which is why it was absolutely stupid that the Paramount+ show had a single hunter split up into individual worms and take out a ship. That is just ridiculous.

  • @RedTHedge
    @RedTHedge Рік тому +14

    Grunts have always been my favourite. They can be very annoying, but they're still kinda cute in a way.

  • @shrimpguy6900
    @shrimpguy6900 Рік тому +20

    I really miss bungie elite AI. The way they danced around the environment was very engaging.
    In halo 1 and 2 I’d never seen an AI dance and spin around and duck behind cover the way they do

    • @TheChristianChimp
      @TheChristianChimp 4 місяці тому

      I was a bit funky however that they would duck behind cover and not realize i was breathing down their neck and i would one tap em by hitin em in the back 😂

  • @inductivegrunt94
    @inductivegrunt94 Рік тому +63

    Halo 3 honestly had the best Brutes to me, all the unique armors and how balanced they were compared to Halo 2. And the different versions of the like the Jump Brutes, Brute Stalkers, and Brute Chieftains were all really cool. Halo Infinite is a close second.
    And as for the Brutes on The Maw, those are just placeholders since the Spectre and Prowler don't have icons either.

    • @Mis73rRand0m
      @Mis73rRand0m Рік тому +8

      It really shows how Bungie handled the transition to a new enemy versus 343 when comparing the Prometheans to the Brutes. The switch to Brutes took a whole game, and they were much more fleshed out by the time they became the main enemy.
      343 jumped the train on to a whole new set of tracks and barely started course correcting with infinite, like 10 years too late.

    • @mariobadia4553
      @mariobadia4553 Рік тому +6

      I don't like the Halo 3 boots because it's started the s***** group design that got even worse in halo reach. The brutes in Halo infinite actually looked at like they are the same species as the ones in Halo 2.

    • @mariobadia4553
      @mariobadia4553 Рік тому +2

      @@Mis73rRand0m you can put a forgetting about the fact that the bungee couldn't even stick to a single group design for some godforsaken reason. They couldn't decide if the brutes were monkey people or Rhino people. The halo Wars 2 and Halo infinite brutes look like they belong to the same species as Tartarus unlike the ones in Halo 3 and reach which look like completely separate species.

    • @Robbie_Haruna
      @Robbie_Haruna Рік тому +4

      Honestly the armors in Halo 3 always felt lackluster to me. They were meant to be the new primary enemy like Elites, but aside from being super easy and generally lacking threat by comparison it felt like most of it was super similar and difficult to tell apart at a glance. There were a ton of different types of Brutes in Halo 3, but the armor all just meshed together as this blue-bluish green color with fairly samey helmets across all the higher ranks, with the gold armor on the Captain Major being basically the only exception aside from the Chieftans.
      By comparison even though Halo 2 had less ranks of Elites, every single one of them was easily identifiable at a glance soley based on Armor color or Halo Reach after it where every Elite had a distinct color and armor set.
      Also I've never really found Halo 2's Brutes to be designed badly. Sure they're bulky, but they were meant to be a strong lategame enemy that you tackle differently from the Elites you'd been fighting up until then. Honestly until Halo Infinite I'd go so far as to call them the best iteration of Brutes easily because their competition was Halo 3's (which were just like a crappy Elite/Brute combo,) and Halo Reach's which are like Halo 2's without everything that made them threatening.

    • @tylerellis9097
      @tylerellis9097 Рік тому +1

      @@mariobadia4553 The Halo Infinite Brutes look nothing like H2 Brutes the heck are you talking about.
      The H2 Brutes have elongated snouts with big protruding fangs just like the H3 Brutes while having big clawed Hands and feet, the difference being they have a coat of hair And pronounced arm hair that was shaved off in 3.
      The infinite Brutes have flat ape faces, smaller feet, smaller claws, smaller teeth, more human looking eyes, literally run straight when Berserking and hold pistols with 2 hands like weaklings how are those closer to halo 2 Brutes ya goof lol.

  • @ALLMINDmercenarysupportsystem
    @ALLMINDmercenarysupportsystem Рік тому +22

    Remember the invisible flood in CE? What if they were in more levels and we gave them rocket launchers?

  • @P4rz1va1
    @P4rz1va1 Рік тому +12

    I was so glad when they added Promethean soldiers in Halo 5. The knights infuriated me all through 4 and I was glad to see a more manageable enemy.

  • @Benobot99
    @Benobot99 Рік тому +12

    There's also those tiny Sentinels in Halo 2 on Sacred Icon that could lightly zap you.

    • @halinaqi2194
      @halinaqi2194 Рік тому

      They are set to be blind and deaf, but they can still hit you accidentally. If you mod them to be enemies, holy shit, they are ridiculously strong. Try it out on legendary. If you want more pain, give them smgs, they'll kill you fast

    • @tatotaytoman5934
      @tatotaytoman5934 Рік тому +5

      @@halinaqi2194 how the hell do they hold smgs

    • @TheChristianChimp
      @TheChristianChimp 4 місяці тому

      I play on Xbox, so i cant do that but omg that sounds awesome.​@@tatotaytoman5934

  • @vancebonson4682
    @vancebonson4682 Рік тому +40

    Thing I like most about the Prometheans was that they quite literally disappear up their own arseholes.
    Funniest teleport animation EVER.

    • @tatotaytoman5934
      @tatotaytoman5934 Рік тому +2

      BRUH 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣

    • @jakespacepiratee3740
      @jakespacepiratee3740 Рік тому

      They never looked like they did that to me. They looked more like they sucked themselves into their chests.

  • @daltonburroughs3811
    @daltonburroughs3811 Рік тому +24

    CE had my favorite versions of every enemy, from design to combat.

    • @4bedStudios
      @4bedStudios Рік тому +4

      I feel like CE was the most complete because they had time to make good enemy AI's and counters to said enemies.

    • @thejunkmanlives
      @thejunkmanlives Рік тому +2

      @@4bedStudios idk about that. i remember reading that they almost weren't able to put the shotgun in the game due to time and some hero grinded it out solo to get it in the game. on harder difficulties your not going to get past the flood without it.
      mind you we didnt even have a rifle back then.

    • @Robbie_Haruna
      @Robbie_Haruna Рік тому +1

      I think they're decent, but the super limited Covenant weapon pool honestly made them feel a tad repetitive during the latter half of the game. The CE Flood were just tedious and repetitive, they weren't even difficult compared to the Covenant either just boring and one dimensional (also the gimmick where select flood will "play dead" was just obnoxious lmao.)

    • @tupacshakur5868
      @tupacshakur5868 Рік тому +1

      i think the reach elites where better designed, the only thing i disliked about them is their melee attack, i think that was unreasonable fast

    • @TheChristianChimp
      @TheChristianChimp 4 місяці тому

      Even the hunters lol?

  • @michaelguernsey1206
    @michaelguernsey1206 Рік тому +3

    Me and my brother called the flood infection forms “bugables” as kids for some reason. We also played a lot of halo megablocks and one time I grabbed an elite and pretended like he was holding an infection form, and went to my brother and said “sir, I found a wort wort” and we died laughing for some reason and never forgot it.

  • @Wesley_H
    @Wesley_H Рік тому +3

    I loved how in Reach, you could shoot a Grunt in the foot so he would trip, and his grenades would blow up an entire hallway. But I was always confused about why there were no Elites in ODST, since by the time Truth’s ship slipspaced out of New Mombasa and would have left Brutes, Grunts, Hunters, Jackals, Drones and Engineers behind, the Elites would still have been loyal to the Covenant.

    • @masturch33f66
      @masturch33f66 Рік тому

      it was because Truth had ordered the brutes on earth to kill the elites since Regret had left, but it was before he ordered the brutes to kill the elites on High Charity

  • @N8Claw
    @N8Claw Рік тому +4

    You kinda completely skipped over the sentinels in Halo Infinite

  • @bloodwolfgaming9269
    @bloodwolfgaming9269 Рік тому +8

    While the Warden could be annoying in Halo 5, at least they gave you the option to assassinate him at certain points. Damage him enough and he would occasionally enter this "weakened" state that allowed you to be able to assassinate him to put him down right then and there.
    One of the enemies you left out were the Grunt Jockies from Halo 5's Warzone/Warzone Firefight modes. They were the Grunts that piloted big grunt-like mech suits. They were pretty interesting with some varied arsenals.

    • @kabob0077
      @kabob0077 Рік тому

      Those mechs are called Goblins and Yapyap can build three as his Hero units in Halo Wars 2... Which means Yapyap is the one Commander who can get three Hero units without mods.

    • @TheChristianChimp
      @TheChristianChimp 4 місяці тому +1

      ​@@kabob0077yapyap is so cool in every way😎

    • @kabob0077
      @kabob0077 4 місяці тому

      @@TheChristianChimp Unggoy Wave Tactics are perfection.

    • @TheChristianChimp
      @TheChristianChimp 4 місяці тому +1

      @@kabob0077 yeah people think it's embarrassing to lose to an ungoy but if you don't take care of em quickly it's lights out in harder difficultys.

  • @-THE_META
    @-THE_META Рік тому +6

    Bro, Halo 5 Hunter's are harder than the Warden fights.

    • @theneoreformationist
      @theneoreformationist Рік тому

      Never played halo 5, but Infinite's Banished hunters are intense on legendary.

    • @bloodwolfgaming9269
      @bloodwolfgaming9269 Рік тому

      The Warden is fairly easy because you can assassinate him.

    • @-THE_META
      @-THE_META Рік тому +1

      @@bloodwolfgaming9269 The Warden is fairly easy because you can bring a tank to one of the fights, skip the last one, and there are always Promethean power weapons you can get infinite ammo for with your squad.

    • @bloodwolfgaming9269
      @bloodwolfgaming9269 Рік тому

      @@-THE_META My AI squad has never had infinite ammo. I tell them to pick up certain weapons and they use them for a little while before switching back to their second weapon after (I am assuming) the first runs out of ammo.

    • @-THE_META
      @-THE_META Рік тому +1

      @@bloodwolfgaming9269 It might be just be extended ammo then because I have definitely given them weapons with one shot left in it that they use for a while.

  • @livirus3826
    @livirus3826 Рік тому +4

    Here's my take on this, as someone who most often plays on Normal:
    Worst common enemy: CE Jackals. Maybe I'm just used to having to shoot their hands, then their heads, but I just HATE fighting CE Jackals. They're not that bad if you have a Magnum, but this makes them especially annoying on Truth and Reconciliation because you don't have a Magnum ANYWHERE in the mission as far as I remember, and you don't wanna waste your precious Sniper ammo on them.
    Best common enemy: Halo 3 Grunts. Popping Grunt heads is satisfying in any Halo game, but it feels especially satisfying in Halo 3 for reasons I can't really explain
    Worst rare enemy/mini-boss: I generally quite like Halo's mini-bosses because they offer a refreshing challenge when you're getting bored just fighting your regular enemies. So judging based on challenge, CE Hunters definitely have to take this L because of the one-shot to their back
    Best rare enemy/mini-boss: this one's actually a tie between Halo Reach's high-ranking Elites (Generals and Zealots) and Halo Infinite's Hunters. Killing the Field Marshal in Reach after he basically killed half of Noble Team is super satisfying, although I wish they made him a little harder to kill than the Zealots he's surrounded with, maybe by nerfing the amount of damage he gets from a charged Plasma Pistol shot so you can't just noob-combo him like his Sangheili henchmen. Infinite's Hunters are definitely bullet sponges, moreso than previous Hunters, but their rarity combined with this increased health and the fact you can't just easily side-step them anymore makes them really fun to fight imo. Though I admit, sometimes I miss being able to cheese them and just move on with the mission.

    • @livirus3826
      @livirus3826 Рік тому +1

      @Nexus_Stuff or you can let me just have my opinions :p

    • @livirus3826
      @livirus3826 Рік тому +1

      @Nexus_Stuff I'm pretty sure CE Hunters still die with one Magnum shot to the back, and I'm pretty sure the Field Marshal and his Zealots still die with a noob-combo on Heroic, even with Mythic on. Other than those two enemy types, I don't see myself complaining about something being "too easy"

    • @flyingdoggo9887
      @flyingdoggo9887 Рік тому

      actually with infinite you can usually cheese them, almost every time you fight a hunter in infinite there's a power weapon or a needler lying around

    • @livirus3826
      @livirus3826 Рік тому +1

      @@flyingdoggo9887 true, but I feel they're still harder and more fun to kill than any previous Halo I've played

    • @livirus3826
      @livirus3826 Рік тому

      @Nexus_Stuff alright, fair enough then

  • @beastmode1915
    @beastmode1915 Рік тому +1

    To clarify, the Skirmishers are a different subspecies of the Kig-Yar. So they are the same species as the Jackals, just different genetically as they can run faster, jump higher etc

  • @YasonYou
    @YasonYou Рік тому +2

    It's really simple. Skirmishers are just a sub-species of Jackals.

  • @carlosrenteria4712
    @carlosrenteria4712 Рік тому +5

    Invisible flood also show up on Two Betrayals at the final open field fight. I think they spawn behind you and show up if you take too much time hanging back

    • @icycoldfox1
      @icycoldfox1 Рік тому

      I remember the invisible enemies in that section being elites, not flood.

    • @minizimi3790
      @minizimi3790 Рік тому +1

      Those ones are elites. 4 spawn on legendary.

  • @royalbluegaming7763
    @royalbluegaming7763 Рік тому +2

    I love how cool the Halo Reach Ultras(Elite and Grunt), but I hate the Ultra for how hard it is to kill on legendary

  • @lucasmurdoch6774
    @lucasmurdoch6774 Рік тому +4

    I think halo 3 had the best flood, halo 2’s flood were bullet sponges, you couldn’t burst the Bodies without a sword or explosions, ant the infection forms I’d not have their iconic chain reaction. Halo CE’s flood were fun but limited to just a few forms. Halo 3 really brought the flood up to scale with human, elite and brute combat forms, carrier forms, and the pure forms.

    • @bwill887
      @bwill887 Рік тому

      Agreed. I did not like the Halo 2 flood, they could take way too much damage and the infection form gimmick reviving them was fun in lower difficulties but nasty in the harder difficulty. I like the Halo 3 flood, more forms, similar in nature to the CE Flood in terms of damage, with better levels and intelligence. Halo 2 was the hardest but I don't think they were fun or fair enemies.

    • @friendlyreaper9012
      @friendlyreaper9012 3 місяці тому

      I love how the flood had their own subclasses in H3. Human forms were the fastest, brutes usually carried the most dangerous weapons and the elites usually had shields. Them they added those pure forms which were mostly good additions (except for the ranged for, that one is AIDS).

  • @Terminid_Brood_Emperor
    @Terminid_Brood_Emperor Рік тому +9

    You should make a video about the most terrifying enemies to fight

  • @darkspark5854
    @darkspark5854 Рік тому +5

    I REALLY hope they bring back the promeathians. They were genuinely well balanced in Halo 5 but they could be made better in their next appearance.

  • @legofilmsable
    @legofilmsable Рік тому +1

    Invisible Flood returned in ODST Floodfight! There are infected stealth Brutes that still have their active camo on, and will even retain the active camo if they die and get resurrected by a spore.

  • @brianwebb5498
    @brianwebb5498 Рік тому +6

    I would have appreciated more coverage of hunters and how they compare across halo games. You only mentioned hunters from 5 and CE

  • @MyNameKeys
    @MyNameKeys Рік тому +3

    Prior to Halo 3, Flood Combat forms were immune to melee damage, which meant certain death if you ever ran out of ammo.

  • @TheCrazeturk
    @TheCrazeturk Рік тому +3

    Concussion rifle Elite Ultra’s were like the Covenant’s weapon of mass destruction.

  • @calsalitra4689
    @calsalitra4689 Рік тому +2

    I think that Halo 2 Drone's are being severely underestimated here, particularly on Legendary.
    The things are highly mobile and surprisingly tanky, taking 6 shots from a Carbine to kill. They can be headshot, but they're so mobile and they have such tiny little heads that getting headshots on them mostly comes down to luck. Their plasma pistols are extremely dangerous, able to shred you almost as fast as a Jackal Sniper if you're in the open, and unlike Jackal Snipers Drones can and will swarm you. They also have a habit of materializing out of thin air when you're in the open, such that if you didn't know they would spawn you are guaranteed to die. They don't even drop good weapons!
    Jackal Snipers can one-shot you in an instant, but I never found them to be as unfair as Drones can be. It just takes a slow approach to pick all of them off. In particular I noticed that they wouldn't shoot you if you move out of cover and immediately move back in, so if you do that a few times you can line up a shot and headshot them relatively safely. On some levels you could also *BECOME* the Jackal Sniper, slowly peaking out of cover to headshot any and all Jackal Snipers on the map. They could actually be kind of fun, and since they drop Beam Rifles on death every other encounter when they appear is trivial, except for Jackal Snipers and Drones (sometimes).

    • @Rhugor
      @Rhugor Рік тому +2

      I just finished Halo 2 legendary and for real, fuck those flying bugs. They will quickly and easily wipe you out and can take massive damage if you dont have a power weapon. The jackal snipers were way overblown and not that big of a deal in comparison for me.

    • @calsalitra4689
      @calsalitra4689 Рік тому +1

      @@Rhugor Agreed. Jackal Snipers are a challenge, yeah, but they can usually be manageable if you slow down and patiently check for them. They are a predictable enemy that can be reliably killed in one shot, the encounters where they materialize out of thin air are a minority, and some of those even walk out in your FOV. Plus, the best weapon against them is the same weapon they drop, so you'll never lack the resources needed to kill them. Drones just descend from the heavens to fuck you over, drop weapons completely useless against them, and do whatever the hell they want when they appear.
      EDIT: Plus, their ability to kill you in one shot is barely any faster than anything else kills you. There isn't much difference between "instant death" and "guaranteed death", after all, one just has a slight delay.

    • @Rhugor
      @Rhugor Рік тому +1

      @@calsalitra4689 Absolutely! I've legit been killed by an Elite or Brute (or those goddamn drones) bursts faster than a jackal sniper. They have a pretty significant pause and happily will fire away at allies to reveal their position.

  • @casualcadaver
    @casualcadaver Рік тому

    Awesome video your stuff is always fun to watch

  • @Crusaydr
    @Crusaydr Рік тому +3

    I remember in ODST firefight there being also different coloured drones which I think were red and gold sentials in halo 3 legendary i think, although idk if they any stronger or more threatening than the normal ones but it was cool to see anyway

  • @spicylemonade
    @spicylemonade Рік тому +2

    I will never forget the time me and my friend were playing spartan ops and we spent so long trying to kill this knight and once we finally did a watcher came along and revived it

    • @GETDABANDS
      @GETDABANDS Рік тому +1

      same thing happened to me, i never played it again

    • @weebnonce8327
      @weebnonce8327 Рік тому +2

      I hate those things
      They are such a bad idea. I have no idea what 343 were thinking

    • @flyingdoggo9887
      @flyingdoggo9887 Рік тому +1

      sounds like pain

  • @frogs3613
    @frogs3613 Рік тому +1

    There are invisible flood in MCC ODST flood firefight, the hunters in ODST also have different weapons. One of them shoots the standard fuelrod shot and one of them shoots the more scarab gun burst-like shots.

  • @mitwhitgaming7722
    @mitwhitgaming7722 Рік тому +2

    100 Jackle Snipers vs 100 Rocket Flood...
    I would say its a toss up depending on the terrain...

  • @d3athwatch013
    @d3athwatch013 Рік тому +1

    About the drones in halo reach, they appear in three levels, the one shown, the one with the elevator to the reflection map, and they appear on the mission with Carter commiting scarab vs pelican.

  • @fredgoer7968
    @fredgoer7968 Рік тому +2

    You missed the black armor grunts and elites from CE, they appear in Keyes and the maw, the black elites throw fast sticky grenades compared to normal elites, they are deadly on legendary

    • @kabob0077
      @kabob0077 Рік тому

      Spec Ops teams in CE don't mess around. Fuel Rod toting Grunts, Elites that can Fast Ball a Plasma Grenade, whole squads of Grunts equipped with at least the Needler instead of a Plasma Pistol, the Spec Ops teams would make for some fun allies in a mod or something. Maybe give the allied ones some more weapons to differentiate between friend and foe but I digress. The Spec Ops teams from CE should make a proper comeback.

  • @WhaIHuhWhatDoYouMean
    @WhaIHuhWhatDoYouMean 3 місяці тому

    14:00 Not to mention, these invisible flood only appear in ONE spot in the entire level, in a completely optional and easy to miss armory, AND its pretty easy to walk inside, grab your shiny new guns, and then walk back outside the room without even noticing the flood because they sort of gather at the back of the room out of sight. I would not be surprised if there are people that have played Halo CE through several times and never noticed them.

  • @greenhunter473
    @greenhunter473 Рік тому +2

    The big difference with the Gold Hunters in ODST was that they where essentially buffed versions of Halo 1's Hunters where they had the old single shot cannon rather than the laser beam of Halo 2 and 3's Hunters.

    • @maplemayhem1988
      @maplemayhem1988 Рік тому +1

      I always assumed that the gold hunters where a precursor to the reach hunters

  • @tnado9520
    @tnado9520 Рік тому

    Great video idea 🙌🏻

  • @alexbennett9930
    @alexbennett9930 Рік тому +3

    Another sentinel you forgot were the ones from infinite. You fight them in some of the middle/later missions.

  • @HedgehogY2K
    @HedgehogY2K Рік тому +3

    2:33 I SAW THAT! That is a homing attack cheat. It's more difficult than it actually is, especially on 360.

  • @zahylon5993
    @zahylon5993 Рік тому +1

    No mention of Halo Infinite's Hunters?
    Those are the pinnacle of "Hard to kill"

  • @Loch_Ness_Lachster
    @Loch_Ness_Lachster Рік тому

    Woah, That’s so cool, don’t you just love how evolution works, the brute started off as engine compartments, but soon adapted and evolved into the giant monkey men we all know today

  • @seanshepherd1071
    @seanshepherd1071 Рік тому

    14:08 "this is the only time we have invisible flood forms"
    Assassin skull: Allow me to introduce myself.

  • @Gashnor
    @Gashnor Рік тому +1

    Fun fact, Halo 2 or Halo 3 also has invisible Flood occasionally! I forget which one, but I've run into invisible Elite Flood forms on non-CE Halo games.

  • @thejjolli
    @thejjolli Рік тому

    You guys forgot the Infinite Sentinels, which were a great version imho.
    Great video!

  • @JohnDoe-jh9cf
    @JohnDoe-jh9cf Рік тому +1

    "Never see the invisible flood" well yeah that is kinda the point of them being invisible.

  • @emilyrodriguez5445
    @emilyrodriguez5445 Рік тому +1

    In all honesty, I feel prometheans are amazing, they're intimidating, their weapons are really unique, the sound design is sorta scary.
    I'd love for them to come back but be less annoying, I feel an issue with them is how they just pop out of nowhere and ambush you from every side, or how watchers can revive units, and their incredible durability for the amount of damage and units there are, I think it's more the circumstances that make then bad enemies, than the enemies themselves

  • @walterbryan1798
    @walterbryan1798 Рік тому +2

    SPEAKING OF HERETIC ELITES from Halo 2, here is something I figured out a few years ago. Maybe you guys already knew this.
    On the first mission where you play as the Arbiter, and are sent to kill the “heretic” leader, him and his followers were technically good guys. They saw the falsehood of the prophets, and tried to get others to join them.
    Fast forward to the later levels of Halo 2, and ole Arby was probably feeling bad for killing the group he and the other Elites became a part of.
    Also, great video, guys. I love your content.

  • @Figway55
    @Figway55 Рік тому +1

    Luke with the pro tips lmao
    F those Jackal snipers and Rocket Flood...run enders

  • @fe7general837
    @fe7general837 4 місяці тому

    As someone who played halo 5 on legendary often back in 2015 hunters were in fact boss fights that would kick your butt
    The main thing about them is that when one hunter died the other powered up super sayan style shooting two cannon shots and having a beam attack that lasted twice as long
    As well due to the enhanced movement systems of 5 hunters could run after you with their one shot melee attacks and if you played single player, fuel rod guns instantly killed you instead of downing you on a direct hit meaning youd have to restart the fight from the start if you got nailed

  • @nikerailfanningttm9046
    @nikerailfanningttm9046 Рік тому

    The active camo flood on CE The Maw were god tier. I remember my first time playing CE on my green halo edition Xbox back when I was just starting my current job. And these flood variants were by far almost impossible to kill on my first Legendary run through.

  • @thepinkninja3857
    @thepinkninja3857 Рік тому

    im addicted to your videos

  • @OPgiSh0tzonYT
    @OPgiSh0tzonYT 9 місяців тому +1

    The gold hunters in Halo 3 ODST shoot the canon ball type like in Halo CE and Halo Reach while the regular ones shoot the beam like in 2 and 3

  • @dogevanzandt2889
    @dogevanzandt2889 Рік тому +1

    Nothing has ever struck the same chord of fear in my heart as hearing "HUT HAP HAUGHT" of an elite on legendary playing Halo CE in 2001 for the first time.

  • @CharliReef
    @CharliReef Рік тому +1

    You forgot the ODST firefight Flood. They have camo flood, shielded flood, and can drive and board vehicles

  • @Raccoon12TRex
    @Raccoon12TRex 6 місяців тому

    The invisible flood did make a comeback in Halo 3 ODST's firefight as stealth infected brutes.

  • @Hazzymane56
    @Hazzymane56 Рік тому +2

    Halo will forever be my favorite shooter

  • @isaiahschmit1996
    @isaiahschmit1996 10 місяців тому

    At 14:20, thats wrong, because in Halo 3 ODST FF, flood stealth brutes can spawn with maulers and active camo, and usually appear in groups, which drop flame nades.

  • @selzzaW
    @selzzaW Рік тому

    I really like the versions of the music used in this video.

  • @duckykevkev4337
    @duckykevkev4337 Рік тому +3

    Honestly I felt like the flood got progressively more flimsy but I think it's just me being in mental pain from the one CE level

    • @thejunkmanlives
      @thejunkmanlives Рік тому

      really? after ce they give some shields, we get heavy forms and that sniper flower is the single reason the level cortana in 3 is tough. and in ce we have the most powerful version of the shotgun in the franchise and ammo isnt too difficult to come by. even on legendary one center mass hit will kill a flood. or did that library level really give people ptsd?

    • @Cheezmonka
      @Cheezmonka Рік тому

      @@thejunkmanlives CE flood gets a random coin toss to determine whether they resurrect or not, so sometimes you end up killing the same unit 2-3 times before they stay dead. It can get pretty hairy in some of the long waits for door unlocks. I agree that the units themselves in Halo 3 are more difficult, though.

    • @halinaqi2194
      @halinaqi2194 Рік тому

      Halo 2 shotgun, rocket and sniper rifle flood are ridiculous. That 1 shit head with a rocket in quarantine zone, the one with a sniper rifle in high charity and the shotgun flood that keep appearing are insane. Nit to mention, some of them can be found driving Scorpions. Halo 3s cortana is difficult but the halo 2 flood are generally more threatening.
      Cortana is literally bungie throwin as much flood ai at you that the game can handle, (you have no ai allies, wide open spaces or vehicles so there's more resources for bungie to just spam flood everywhere)

    • @cyriell
      @cyriell Рік тому +1

      Halo 1 flood is so two sided its either a cakewalk because you got a shotgun or theyre just annoying imo halo 2 did them the best since they felt alot more vicious (the lvls theyre in helps alot with this feeling)

    • @tylerellis9097
      @tylerellis9097 Рік тому +1

      Halo 2 flood are objectively stronger than CE flood, it’s just a fact. They have more health, do more damage and are faster with no damage nerfs applied to their shotguns unlike CE
      H3 combat forms are actually weaker, however it’s not progressive like you say.

  • @zonnodon163
    @zonnodon163 Рік тому

    nice video, but chat did well to correct you on some errors you said from start to finish

  • @BloodKitten_
    @BloodKitten_ Рік тому

    the only small correction about the halo 2 heretic elites, thier melee is bugged, thier melee cone is not facing forward but backward, can't remember if leaning to left or right side but if you were to dodge them you would get hit by melee attack if you entered the cone befor it finish.

  • @chickenslayer6163
    @chickenslayer6163 Рік тому

    You forgot about the halo 3 odst flood on firefight. They can operate vehicles and had invisible shotgun flood. Also there are some flood elites with sheilds.

  • @kabob0077
    @kabob0077 Рік тому

    1:51 The Skirmishers are a subspecies of Kig-Yar that's more birdlike in appearance.

  • @Aleadfarmer904
    @Aleadfarmer904 Рік тому +1

    Halo 5 hunters were hard for me and my friends on heroic. We were trying to get someone up to speed for infinite and we had way more trouble than we ever expected to

    • @cyriell
      @cyriell Рік тому +2

      Ngl the hunter brothers on infinite did that to me god damm did i underestimate them on heroic aswell

    • @Robbie_Haruna
      @Robbie_Haruna Рік тому +2

      Halo 5's Hunters were the hardest to fight, but dear god are they designed like shit lol
      They feel like they were designed with the squad dynamic in mind and as a result they don't feel playtested when playing solo. Super spongey, they turn on a dime so the back weakspot (a defining trait of the Hunters,) may as well not matter and their homing plasma shots at long range were just a textbook definition of unfun. Every encounter with these guys in that damn campaign is just spamming power weapons at them because they fill every Hunter battle room with them, since they basically removed all the weaknesses Hunters had.
      If you have a friend you can have one of you distract them while the other hits their back, but when solo the friendly AI is useless as hell so that's not a reliable option.

    • @tylerellis9097
      @tylerellis9097 Рік тому

      I find Halo 5 hunters to just be less op versions of infinite hunters. The ai teammates if you actually tell them to shoot at them distract easily enough to wash em

    • @Aleadfarmer904
      @Aleadfarmer904 Рік тому +1

      @@tylerellis9097 the infinite ones are tough, but with the ability to upgrade your shields/movement options, to throw fusion coils, and super combine needlers through their armor you haas a lot of ways to deal with them. I’m halo 5 you need competent teammates and some luck

    • @tylerellis9097
      @tylerellis9097 Рік тому

      @@Aleadfarmer904 I have never found halo 5 hunters on legendary given the fact you’re always able to arm your ai against them with plenty of room to move around, harder then infinite hunters that are thrown at you in tight spaces in campaign, who never let you behind their back even with thrusters, that are using multiple splash weapons.
      Infinite hunters remind of 3 hunters were it’s preferable to just explosive spam them then actually get near them, which is a big L.

  • @mathewwiebe7599
    @mathewwiebe7599 Рік тому

    You missed Drones from Halo 2, 3 and Reach
    P.S. Love the videos!!

  • @hashiondiscord8540
    @hashiondiscord8540 Рік тому

    VIDEO IDEA :what halo game is the hardest if you do laso as you would find the skulls, so as you find the skulls they get turned on

  • @Nameless0ne419
    @Nameless0ne419 Рік тому +2

    oddly out of all the Halos… there is a couple odd factors i think that may have been overlooked.
    The Elite Ultra in halo reach… arguably the tankiest elites and unlike other halo games (to my knowledge anyway) Reach had a… “challenge” quests that would reshuffle every week… and i believe its the only halo game that… encouraged you to play each chapter in LASO, if the weekly quest rolled for it.
    Unlike the other halos… Reach did something unforgiving and it was almost impossible to combat against… Catch…
    now in other halos this was usually a joke or more of a “just dodge the glowing blueberry” that usually like brutes would pull out, hold in their hand… and have some of the most odd and worse aim you’ve ever seen.
    In Reach… for whatever reason… Elites were trying out to be pitchers in major league baseball… if you haven’t seen the ridiculous fast pitched and accurate plasma grenades these guys threw- you need to give it a chance.

  • @Raptorman0205
    @Raptorman0205 Рік тому +1

    Halo Enemies tier list
    1. Halo: Reach Elite Ultra with a concussion rifle
    2. Everything else

  • @scottthewaterwarrior
    @scottthewaterwarrior Рік тому

    I still can't believe I managed to beat Halo 2 legendary a couple years ago without knowing about any of the level skips!

  • @Cosmolax
    @Cosmolax Рік тому

    Sentinels on Halo Infinite LASO were really fun to strategize around

  • @itsTEKKtv
    @itsTEKKtv Рік тому

    Everybody gangsta till the rocket flood appears out of thin air and lets one rip 😂😂

  • @0verjoyed_ac
    @0verjoyed_ac Рік тому

    Don’t forget the flood that drives vehicles in Halo 2! And how jetpack Brutes and jetpack Elites made things a little different

  • @JJ-someone
    @JJ-someone Рік тому

    Not sure if they were In yet when you made this but in odst flood fight there are some invisible brute floods with maulers

  • @scottthewaterwarrior
    @scottthewaterwarrior Рік тому

    Most annoying "enemy" is your friend in split-screen coop who melees you in the back to steal your power weapon!

  • @PackHunter117
    @PackHunter117 Рік тому

    Fuel Rod Grunts and Grunts with Needlers in Halo 4 can be scary on Legendary too

  • @greenkid2630
    @greenkid2630 Рік тому +1

    Bro the halo 5 hunters on heroic and legendary toss you around like a rag doll.

  • @jakespacepiratee3740
    @jakespacepiratee3740 Рік тому +1

    Glad to see Rocket Sloth shares my view that Halo Reach Elites design are peak. Glad Halo Infinite partially reincorporated them.

  • @xscoredformulax9770
    @xscoredformulax9770 Рік тому

    14:15 the only time that can appear again is on Halo 2's high charity on legendary, where you can see those gravemind tentacles if you're on legendary there will be a combat form with a sword cloaked

  • @audileyeti4478
    @audileyeti4478 Рік тому

    Mad disrespect to the Prophets, I personally love it in Halo Wars when Regret rocks out with his Flying Gaming Chair with armchair fuel rod cannons and ancient AI assistants

  • @ashninjago1491
    @ashninjago1491 Рік тому

    H3 and Infinite Brutes are some of the most personally satisfying kills in video games for me

  • @tbmike23
    @tbmike23 Рік тому

    Bursting flood forms in CE get an honorable mention for most difficult enemy, they'd get burst-launched at you. Second mention goes to dropped grenades from killed enemies that blow up the entire room you're running through. Third mention goes to random bits of terrain that cause you to kill yourself either by bouncing a grenade back off of it, or hitting it with a tank round even though it's not in your target view at all. Fourth mention goes to rescued Marines from Truth and Rec, they kill you on accident unless you run far ahead of them. Those 4 things killed me more than sniper jackals did, by far.

  • @GoBuckeyes216
    @GoBuckeyes216 Рік тому

    There are like 2 instances in halo 2 where you will in fact run into heretic elites with energy swords

  • @a_small_newt251
    @a_small_newt251 Рік тому

    The flood forms that can turn into spider scared me so much as a kid-

  • @34pimpdog
    @34pimpdog Рік тому

    I love this channel

  • @CommanderWolf104th
    @CommanderWolf104th Рік тому

    you could also turn on the skull in halo 2 that makes enemies camouflage so flood cloaked still a thing technically

  • @PinkwolfHeir
    @PinkwolfHeir Рік тому

    14:18 I forgot all about the existence of this due to how little there is

  • @gitferdayz
    @gitferdayz Рік тому

    Great vid but we need to touch on melee being nothing to flood in ce and then the best option for killing flood in 3.

  • @Yartnetstoon
    @Yartnetstoon Рік тому

    You in a banshee on Two Betrayals: 😎
    Those rocket flood at the entrance of the tunnel: 😈
    You: 😱💥☠️