Worst To Best Halo Enemies Of All Time (From Every Halo Game)

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  • Опубліковано 22 січ 2025

КОМЕНТАРІ • 633

  • @sauronsrighthandman301
    @sauronsrighthandman301 2 роки тому +394

    You forgot the super-secret enemy type! The Sentinel Drop turret. After you kill guilty spark on the last mission of Halo 3, those droppable sentry turrets turn hostile towards you just like the sentinels do, even if you have them in your inventory and toss them down.
    Sentinel turret, 10/10 best enemy.

    • @ValuableBlueberry
      @ValuableBlueberry 2 роки тому +41

      i remember getting owned by one of those i tossed in the hallway lmao

    • @Cheezmonka
      @Cheezmonka 2 роки тому +17

      @@ValuableBlueberry Dude, same. Really got me cheesed because I was trying to do a deathless Legendary run of that mission and that run came to a grinding halt due to something I chose to use.

    • @ValuableBlueberry
      @ValuableBlueberry 2 роки тому +14

      @@Cheezmonka dang on a deathless run that must have sucked

    • @cyriell
      @cyriell 2 роки тому +4

      This i never throw the turrets out again especially on heroic+ those things are murder machines 😂

    • @VirtualVolition
      @VirtualVolition 2 роки тому +3

      Damn, I just thought my game glitched out

  • @Ferriv
    @Ferriv 2 роки тому +411

    I can tell you that the Invisible Flood can also be found in Halo 2 during High Charity.
    It appears on Legendary only and it wields an Energy Sword. So yep, deadly one.

    • @thejunkmanlives
      @thejunkmanlives 2 роки тому +21

      yep. i just played through mcc legendary. i think there was more then one.

    • @Falloutgamer347
      @Falloutgamer347 2 роки тому +3

      I remember encountering aswell

    • @halinaqi2194
      @halinaqi2194 2 роки тому +13

      One can also spawn with a sniper rifle while being invisible so gl on legendary, he can 1 shot you XD

    • @joshfoustcommunity8928
      @joshfoustcommunity8928 2 роки тому +1

      Honestly, I can’t even handle 1 mission on legendary, even on splitscreen, but for those that can handle it, it’s very cool detail that bungie put into halo 2!🙂

    • @Ferriv
      @Ferriv 2 роки тому +1

      @@joshfoustcommunity8928 High Charity is among the easiest levels to speedrun, actually. But yeah, considering there's plenty of enemies that one-shot you, I can tell it can be hard.

  • @SilverProphesized
    @SilverProphesized 2 роки тому +142

    From memory there's also that one human soldier guy in ODST that turns against you when you pick up the final audio log of Sadie's story in the level Data Hive. He has a shotgun, which can mess you up if you don't know what's coming.

    • @ClonedGamer001
      @ClonedGamer001 2 роки тому +35

      Yep, the Police Sergeant. One of only three instances of humans being hostile towards the player without teamkilling.

    • @Ja90b1
      @Ja90b1 10 місяців тому +1

      @@ClonedGamer001that and CE marine and what’s the third?

    • @ClonedGamer001
      @ClonedGamer001 10 місяців тому +4

      @@Ja90b1 In Quarantine Zone in Halo 2, you play as the Arbiter. There are human marines getting killed by the flood. While they're in the background, if you do somehow manage to get close they will start attacking you.
      Also technically the traumatized marine in Floodgate from Halo 3 is considered a hostile, but I think that's more of a technical thing to prevent certain repercussions if you put him out of his misery.

  • @rookie4582
    @rookie4582 2 роки тому +1086

    Bungie did an outstanding job with the elites in Reach. There seriously look massive and menacing compared to Spartans.

    • @WokeDEMOCRATShaveASPD
      @WokeDEMOCRATShaveASPD 2 роки тому +67

      And seeing them next to Jorge makes you realize you’re the small one….maybe make Jorge’s biped playable so Spartan and elites can co exist in multiplayer.

    • @crunchybombed2614
      @crunchybombed2614 2 роки тому +55

      Many miss the smaller more agile looking elites from halo 1 and 2. But I agree with you on reach because they are more intimidating and I think that is what is most important

    • @mojoemurphy
      @mojoemurphy 2 роки тому +14

      You could just say Bungie did an outstanding job and leave it at that

    • @mariobadia4553
      @mariobadia4553 2 роки тому +43

      Too bad they completely f***** up the brutes. For some reason bungee could never stay consistent with a single blue design. They are Rhino people in Halo 3 and reach for some reason when in Halo 2 they are hairy monkey people

    • @thataintfalco7106
      @thataintfalco7106 2 роки тому +17

      @@mariobadia4553nah Reach’s brutes are an entirely different breed from Halo 3’s. At least Halo 3’s looked good lol. Reach’s lol like garbage

  • @SherryAtHalo
    @SherryAtHalo 2 роки тому +143

    The reactors in The Maw have an enemy labeled as invisible damage detectors to determine if you've destroyed the reactors. You can see these in Generalkidd's video covering secret characters in Halo 1. Now, I believe the reason the game counts them as brute kills is that the scoring system has no identification for them and fills it in with the first alphabetical category by default.

    • @ghul01
      @ghul01 Рік тому +2

      Dev pun: Shutdown by bruteforce.

    • @lucamckenn5932
      @lucamckenn5932 Рік тому

      Yo. Found that back in the day on halo 1 pc. They are just in a closed hallway. If you're in the armory too long they have a door that's normally locked open and I believe there were 4 1 for each engine reactor.

  • @andresmarin5418
    @andresmarin5418 2 роки тому +103

    Fun fact: The Vengeful ‘Vadam discovered that in Halo 2 the Hunters they where planned to have shields over their bodies. Imagine a pair of hunters with shields (I mean the shields that Master Chief and the Elites have)

    • @theneoreformationist
      @theneoreformationist 2 роки тому +16

      *Pulls out CE magnum*

    • @tylerellis9097
      @tylerellis9097 2 роки тому +4

      Cut from ODST too

    • @PackHunter117
      @PackHunter117 2 роки тому +8

      *Imagine Hunters in black armor with active camo*

    • @Dargonhuman
      @Dargonhuman 2 роки тому +8

      @@PackHunter117 Oh no, that's okay, I wasn't planning on sleeping tonight...

    • @threadworm437
      @threadworm437 2 роки тому +1

      He also added back the juggernauts in halo 2 uncut and theyre really cool to fight against

  • @Saberfighterx
    @Saberfighterx 2 роки тому +81

    halo infinite brutes seem more like strength in numbers compared to elites being the well elite soldiers placed more far and few and i liked that dynamic a lot

    • @tatotaytoman5934
      @tatotaytoman5934 2 роки тому +9

      elites are just that, elite.

    • @zebfirehd9102
      @zebfirehd9102 2 роки тому +1

      Mercenaries are just Mercenaries.

    • @matthewmccoy7437
      @matthewmccoy7437 Рік тому

      agreed. halo 2 elites were scary on legendary. there could be one of them and you’re still getting aggro energy sworded in the back of the neck. if you didn’t take the elite out immediately and get distracted by the grunts you’re dead.

    • @Pixel22-fs3tt
      @Pixel22-fs3tt 9 місяців тому

      Oh definitely. I think this is most obvious in the Firefight mode of Halo Infinite

  • @darkknightkg9872
    @darkknightkg9872 2 роки тому +70

    Not sure why the Hunters in Halo Infinite don't get more attention. Felt like they were the hardest to fight, and their new design was really cool. Hunters have always been a special enemy for me. I remember in middle school playing against Halo 2 hunters in some of those darker levels. Scared me so much I had to have a friend take them out for me. Lol

    • @ErosAngel
      @ErosAngel 2 роки тому +12

      Plus the banished hunters with the red armour are their own separate class of hunter

    • @Gag1800
      @Gag1800 2 роки тому +8

      The Red Hunters were a nightmare on harder difficulties

    • @MrG-zn6gh
      @MrG-zn6gh 2 роки тому

      @@Gag1800 not only they're super tanky and have guns that are just nuts, they're smart too, they never turn their backs to you, not even for a second

    • @Captianmex1C0
      @Captianmex1C0 Рік тому

      I didn't struggle with a single Enemy in the open world on infinite, I always had Marines loaded with power weapons that shredded enemies

    • @lucamckenn5932
      @lucamckenn5932 Рік тому

      In halo 2 you can drag two hunters into the big clash between brutes and elites from the previous room. You can then have to my knowledge the only encounter in the game with 4 to 5 white elites, 4 white grunts, 4 hunters, and the brutes will do a decent job sponging damage. However, based on how I had them leashed, chief was cornered. Two hunters at the exit, two at the entrance, elites at their starting points, and the only real cover I had was the brutes side. Easily the hardest halo encounter I've had. Took like 20 minutes and a lot of retries on heroic.
      Can't remember the mission name I think it's high charity. It's the blow me away room where arbiter gets his armor I believe.

  • @melissawaterman7159
    @melissawaterman7159 2 роки тому +36

    14:08 this is actually not the only time you see invisible Flood. In Halo 2 if you play High Charity on Legendary, you will encounter invisible Flood in both the second room with the large glass window and once you get to the top of the elevator following this.

    • @tupacshakur5868
      @tupacshakur5868 Рік тому +1

      What, i have played high charity at least 50 times on legendary, never seen them...i mean yea they are invisible, but you know what i mean >.

    • @mireyamunoz6787
      @mireyamunoz6787 10 місяців тому

      And also in ODST floodfight

  • @sunnyyang3259
    @sunnyyang3259 2 роки тому +47

    Personally I felt like the shotgun Flood in Halo CE were significantly worse to fight than the Rocket Flood since they were more difficult to see and likely more common.

    • @tatotaytoman5934
      @tatotaytoman5934 2 роки тому +2

      but they are kinda shy about shooting the shotgun, especially if you stun them, for some reason they shoot far less if you stun them once, and dealing with them with your own shotgun is easy enough. There are only a few locations which rocket flood appear in CE, and it is easy to memorise them.

    • @commanderblargh6300
      @commanderblargh6300 2 роки тому +3

      Halo 2 and 3 shotgun flood are far more worse due to their greater accuracy.

    • @zebfirehd9102
      @zebfirehd9102 2 роки тому +2

      I agree rocket flood tend to kill themselves cause they accidentally hit another flood in the back. And they don't have random spawns. Getting kill instantly is annoying. But I have to say surviving a fight with barely any health left cause of a shotgun makes every fight afterwards literally hell.

    • @AIIEYESONME
      @AIIEYESONME 2 роки тому +1

      For me, nothing compares to the Brute Flood in Halo 2. They were the heaviest enemy besides a straight up Hunter, only those come in 2s, where Brute Flood were swarming all over that Elite Ship bound for Earth.

    • @tatotaytoman5934
      @tatotaytoman5934 2 роки тому +2

      @@AIIEYESONME you mean flood tank

  • @inductivegrunt94
    @inductivegrunt94 2 роки тому +64

    Halo 3 honestly had the best Brutes to me, all the unique armors and how balanced they were compared to Halo 2. And the different versions of the like the Jump Brutes, Brute Stalkers, and Brute Chieftains were all really cool. Halo Infinite is a close second.
    And as for the Brutes on The Maw, those are just placeholders since the Spectre and Prowler don't have icons either.

    • @Mis73rRand0m
      @Mis73rRand0m 2 роки тому +8

      It really shows how Bungie handled the transition to a new enemy versus 343 when comparing the Prometheans to the Brutes. The switch to Brutes took a whole game, and they were much more fleshed out by the time they became the main enemy.
      343 jumped the train on to a whole new set of tracks and barely started course correcting with infinite, like 10 years too late.

    • @mariobadia4553
      @mariobadia4553 2 роки тому +7

      I don't like the Halo 3 boots because it's started the s***** group design that got even worse in halo reach. The brutes in Halo infinite actually looked at like they are the same species as the ones in Halo 2.

    • @mariobadia4553
      @mariobadia4553 2 роки тому +2

      @@Mis73rRand0m you can put a forgetting about the fact that the bungee couldn't even stick to a single group design for some godforsaken reason. They couldn't decide if the brutes were monkey people or Rhino people. The halo Wars 2 and Halo infinite brutes look like they belong to the same species as Tartarus unlike the ones in Halo 3 and reach which look like completely separate species.

    • @Robbie_Haruna
      @Robbie_Haruna 2 роки тому +5

      Honestly the armors in Halo 3 always felt lackluster to me. They were meant to be the new primary enemy like Elites, but aside from being super easy and generally lacking threat by comparison it felt like most of it was super similar and difficult to tell apart at a glance. There were a ton of different types of Brutes in Halo 3, but the armor all just meshed together as this blue-bluish green color with fairly samey helmets across all the higher ranks, with the gold armor on the Captain Major being basically the only exception aside from the Chieftans.
      By comparison even though Halo 2 had less ranks of Elites, every single one of them was easily identifiable at a glance soley based on Armor color or Halo Reach after it where every Elite had a distinct color and armor set.
      Also I've never really found Halo 2's Brutes to be designed badly. Sure they're bulky, but they were meant to be a strong lategame enemy that you tackle differently from the Elites you'd been fighting up until then. Honestly until Halo Infinite I'd go so far as to call them the best iteration of Brutes easily because their competition was Halo 3's (which were just like a crappy Elite/Brute combo,) and Halo Reach's which are like Halo 2's without everything that made them threatening.

    • @tylerellis9097
      @tylerellis9097 2 роки тому +1

      @@mariobadia4553 The Halo Infinite Brutes look nothing like H2 Brutes the heck are you talking about.
      The H2 Brutes have elongated snouts with big protruding fangs just like the H3 Brutes while having big clawed Hands and feet, the difference being they have a coat of hair And pronounced arm hair that was shaved off in 3.
      The infinite Brutes have flat ape faces, smaller feet, smaller claws, smaller teeth, more human looking eyes, literally run straight when Berserking and hold pistols with 2 hands like weaklings how are those closer to halo 2 Brutes ya goof lol.

  • @SerathDarklands
    @SerathDarklands 2 роки тому +25

    The Hunters have always been my favorite of all of Halo's various creatures. It's just really cool how the Lekgolo worms can combine and exponentially increase their strength and intelligence.

    • @3dpyromaniac560
      @3dpyromaniac560 2 роки тому

      Plus the hunter dance was always fun

    • @samiamtheman7379
      @samiamtheman7379 2 роки тому

      Which is why it was absolutely stupid that the Paramount+ show had a single hunter split up into individual worms and take out a ship. That is just ridiculous.

  • @P4rz1va1
    @P4rz1va1 2 роки тому +13

    I was so glad when they added Promethean soldiers in Halo 5. The knights infuriated me all through 4 and I was glad to see a more manageable enemy.

  • @Golgari213
    @Golgari213 2 роки тому +25

    The real boss fight in Halo Infinite is that Gravity Hammer Brute Chieftain you gotta kill before the Harbinger.

    • @flyingdoggo9887
      @flyingdoggo9887 2 роки тому +1

      jesus fucking christ, that guy was on steroids

    • @storage7279
      @storage7279 2 роки тому +1

      The teacher of Atriox?

    • @thedaveed1
      @thedaveed1 Рік тому +1

      @@storage7279 No, the one that appears during the Harbinger's boss fight.

    • @Ramonxito
      @Ramonxito Рік тому +1

      @@thedaveed1that brute killed me like 100 times on legenday lol

  • @fanamatakecick97
    @fanamatakecick97 2 роки тому +23

    The Kig-Yar have multiple different subspecies. Skirmishers and Jackals are to each other as a husky is to a wolf

    • @Maccashousehasmen
      @Maccashousehasmen Рік тому +2

      correct, for a while they said the skirmishers went extinct as well, but people pointed out how stupid it was

  • @vancebonson4682
    @vancebonson4682 2 роки тому +40

    Thing I like most about the Prometheans was that they quite literally disappear up their own arseholes.
    Funniest teleport animation EVER.

    • @tatotaytoman5934
      @tatotaytoman5934 2 роки тому +2

      BRUH 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣

    • @jakespacepiratee3740
      @jakespacepiratee3740 2 роки тому

      They never looked like they did that to me. They looked more like they sucked themselves into their chests.

  • @RedTHedge
    @RedTHedge 2 роки тому +15

    Grunts have always been my favourite. They can be very annoying, but they're still kinda cute in a way.

  • @fintanbochra
    @fintanbochra 2 роки тому +24

    Another certified hood classic

  • @ALLMINDmercenarysupportsystem
    @ALLMINDmercenarysupportsystem 2 роки тому +23

    Remember the invisible flood in CE? What if they were in more levels and we gave them rocket launchers?

    • @SirPream
      @SirPream 2 роки тому +2

      And shotguns. Flood with Shotties in CE can be terrible.

    • @alessandromasiero6611
      @alessandromasiero6611 2 роки тому

      Oh plz no, it would be terrifing!

    • @ALLMINDmercenarysupportsystem
      @ALLMINDmercenarysupportsystem 2 роки тому +1

      @@alessandromasiero6611 There is no mercy.

    • @alessandromasiero6611
      @alessandromasiero6611 2 роки тому

      @@ALLMINDmercenarysupportsystem I've just finished my Library speedrun and I'm done with flood for at least a full year 😂

  • @shrimpguy6900
    @shrimpguy6900 2 роки тому +20

    I really miss bungie elite AI. The way they danced around the environment was very engaging.
    In halo 1 and 2 I’d never seen an AI dance and spin around and duck behind cover the way they do

    • @SuperShortyuussn
      @SuperShortyuussn 10 місяців тому

      I was a bit funky however that they would duck behind cover and not realize i was breathing down their neck and i would one tap em by hitin em in the back 😂

  • @Benobot99
    @Benobot99 2 роки тому +12

    There's also those tiny Sentinels in Halo 2 on Sacred Icon that could lightly zap you.

    • @halinaqi2194
      @halinaqi2194 2 роки тому

      They are set to be blind and deaf, but they can still hit you accidentally. If you mod them to be enemies, holy shit, they are ridiculously strong. Try it out on legendary. If you want more pain, give them smgs, they'll kill you fast

    • @tatotaytoman5934
      @tatotaytoman5934 2 роки тому +6

      @@halinaqi2194 how the hell do they hold smgs

    • @SuperShortyuussn
      @SuperShortyuussn 10 місяців тому

      I play on Xbox, so i cant do that but omg that sounds awesome.​@@tatotaytoman5934

  • @bloodwolfgaming9269
    @bloodwolfgaming9269 2 роки тому +8

    While the Warden could be annoying in Halo 5, at least they gave you the option to assassinate him at certain points. Damage him enough and he would occasionally enter this "weakened" state that allowed you to be able to assassinate him to put him down right then and there.
    One of the enemies you left out were the Grunt Jockies from Halo 5's Warzone/Warzone Firefight modes. They were the Grunts that piloted big grunt-like mech suits. They were pretty interesting with some varied arsenals.

    • @kabob0077
      @kabob0077 2 роки тому

      Those mechs are called Goblins and Yapyap can build three as his Hero units in Halo Wars 2... Which means Yapyap is the one Commander who can get three Hero units without mods.

    • @SuperShortyuussn
      @SuperShortyuussn 10 місяців тому +1

      ​@@kabob0077yapyap is so cool in every way😎

    • @kabob0077
      @kabob0077 10 місяців тому

      @@SuperShortyuussn Unggoy Wave Tactics are perfection.

    • @SuperShortyuussn
      @SuperShortyuussn 10 місяців тому +1

      @@kabob0077 yeah people think it's embarrassing to lose to an ungoy but if you don't take care of em quickly it's lights out in harder difficultys.

  • @beastmode1915
    @beastmode1915 Рік тому +2

    To clarify, the Skirmishers are a different subspecies of the Kig-Yar. So they are the same species as the Jackals, just different genetically as they can run faster, jump higher etc

  • @daltonburroughs3811
    @daltonburroughs3811 2 роки тому +23

    CE had my favorite versions of every enemy, from design to combat.

    • @4bedStudios
      @4bedStudios 2 роки тому +4

      I feel like CE was the most complete because they had time to make good enemy AI's and counters to said enemies.

    • @thejunkmanlives
      @thejunkmanlives 2 роки тому +2

      @@4bedStudios idk about that. i remember reading that they almost weren't able to put the shotgun in the game due to time and some hero grinded it out solo to get it in the game. on harder difficulties your not going to get past the flood without it.
      mind you we didnt even have a rifle back then.

    • @Robbie_Haruna
      @Robbie_Haruna 2 роки тому +1

      I think they're decent, but the super limited Covenant weapon pool honestly made them feel a tad repetitive during the latter half of the game. The CE Flood were just tedious and repetitive, they weren't even difficult compared to the Covenant either just boring and one dimensional (also the gimmick where select flood will "play dead" was just obnoxious lmao.)

    • @tupacshakur5868
      @tupacshakur5868 Рік тому +1

      i think the reach elites where better designed, the only thing i disliked about them is their melee attack, i think that was unreasonable fast

    • @SuperShortyuussn
      @SuperShortyuussn 10 місяців тому

      Even the hunters lol?

  • @michaelguernsey1206
    @michaelguernsey1206 2 роки тому +3

    Me and my brother called the flood infection forms “bugables” as kids for some reason. We also played a lot of halo megablocks and one time I grabbed an elite and pretended like he was holding an infection form, and went to my brother and said “sir, I found a wort wort” and we died laughing for some reason and never forgot it.

  • @Wesley_H
    @Wesley_H 2 роки тому +3

    I loved how in Reach, you could shoot a Grunt in the foot so he would trip, and his grenades would blow up an entire hallway. But I was always confused about why there were no Elites in ODST, since by the time Truth’s ship slipspaced out of New Mombasa and would have left Brutes, Grunts, Hunters, Jackals, Drones and Engineers behind, the Elites would still have been loyal to the Covenant.

    • @masturch33f66
      @masturch33f66 Рік тому

      it was because Truth had ordered the brutes on earth to kill the elites since Regret had left, but it was before he ordered the brutes to kill the elites on High Charity

  • @legofilmsable
    @legofilmsable 2 роки тому +2

    Invisible Flood returned in ODST Floodfight! There are infected stealth Brutes that still have their active camo on, and will even retain the active camo if they die and get resurrected by a spore.

  • @livirus3826
    @livirus3826 2 роки тому +5

    Here's my take on this, as someone who most often plays on Normal:
    Worst common enemy: CE Jackals. Maybe I'm just used to having to shoot their hands, then their heads, but I just HATE fighting CE Jackals. They're not that bad if you have a Magnum, but this makes them especially annoying on Truth and Reconciliation because you don't have a Magnum ANYWHERE in the mission as far as I remember, and you don't wanna waste your precious Sniper ammo on them.
    Best common enemy: Halo 3 Grunts. Popping Grunt heads is satisfying in any Halo game, but it feels especially satisfying in Halo 3 for reasons I can't really explain
    Worst rare enemy/mini-boss: I generally quite like Halo's mini-bosses because they offer a refreshing challenge when you're getting bored just fighting your regular enemies. So judging based on challenge, CE Hunters definitely have to take this L because of the one-shot to their back
    Best rare enemy/mini-boss: this one's actually a tie between Halo Reach's high-ranking Elites (Generals and Zealots) and Halo Infinite's Hunters. Killing the Field Marshal in Reach after he basically killed half of Noble Team is super satisfying, although I wish they made him a little harder to kill than the Zealots he's surrounded with, maybe by nerfing the amount of damage he gets from a charged Plasma Pistol shot so you can't just noob-combo him like his Sangheili henchmen. Infinite's Hunters are definitely bullet sponges, moreso than previous Hunters, but their rarity combined with this increased health and the fact you can't just easily side-step them anymore makes them really fun to fight imo. Though I admit, sometimes I miss being able to cheese them and just move on with the mission.

    • @livirus3826
      @livirus3826 2 роки тому +1

      @Nexus_Stuff or you can let me just have my opinions :p

    • @livirus3826
      @livirus3826 2 роки тому +1

      @Nexus_Stuff I'm pretty sure CE Hunters still die with one Magnum shot to the back, and I'm pretty sure the Field Marshal and his Zealots still die with a noob-combo on Heroic, even with Mythic on. Other than those two enemy types, I don't see myself complaining about something being "too easy"

    • @flyingdoggo9887
      @flyingdoggo9887 2 роки тому

      actually with infinite you can usually cheese them, almost every time you fight a hunter in infinite there's a power weapon or a needler lying around

    • @livirus3826
      @livirus3826 2 роки тому +1

      @@flyingdoggo9887 true, but I feel they're still harder and more fun to kill than any previous Halo I've played

    • @livirus3826
      @livirus3826 2 роки тому

      @Nexus_Stuff alright, fair enough then

  • @Raptorman0205
    @Raptorman0205 2 роки тому +1

    Halo Enemies tier list
    1. Halo: Reach Elite Ultra with a concussion rifle
    2. Everything else

  • @Terminid_Brood_Emperor
    @Terminid_Brood_Emperor 2 роки тому +9

    You should make a video about the most terrifying enemies to fight

  • @royalbluegaming7763
    @royalbluegaming7763 2 роки тому +2

    I love how cool the Halo Reach Ultras(Elite and Grunt), but I hate the Ultra for how hard it is to kill on legendary

  • @calsalitra4689
    @calsalitra4689 2 роки тому +3

    I think that Halo 2 Drone's are being severely underestimated here, particularly on Legendary.
    The things are highly mobile and surprisingly tanky, taking 6 shots from a Carbine to kill. They can be headshot, but they're so mobile and they have such tiny little heads that getting headshots on them mostly comes down to luck. Their plasma pistols are extremely dangerous, able to shred you almost as fast as a Jackal Sniper if you're in the open, and unlike Jackal Snipers Drones can and will swarm you. They also have a habit of materializing out of thin air when you're in the open, such that if you didn't know they would spawn you are guaranteed to die. They don't even drop good weapons!
    Jackal Snipers can one-shot you in an instant, but I never found them to be as unfair as Drones can be. It just takes a slow approach to pick all of them off. In particular I noticed that they wouldn't shoot you if you move out of cover and immediately move back in, so if you do that a few times you can line up a shot and headshot them relatively safely. On some levels you could also *BECOME* the Jackal Sniper, slowly peaking out of cover to headshot any and all Jackal Snipers on the map. They could actually be kind of fun, and since they drop Beam Rifles on death every other encounter when they appear is trivial, except for Jackal Snipers and Drones (sometimes).

    • @Rhugor
      @Rhugor 2 роки тому +2

      I just finished Halo 2 legendary and for real, fuck those flying bugs. They will quickly and easily wipe you out and can take massive damage if you dont have a power weapon. The jackal snipers were way overblown and not that big of a deal in comparison for me.

    • @calsalitra4689
      @calsalitra4689 2 роки тому +1

      @@Rhugor Agreed. Jackal Snipers are a challenge, yeah, but they can usually be manageable if you slow down and patiently check for them. They are a predictable enemy that can be reliably killed in one shot, the encounters where they materialize out of thin air are a minority, and some of those even walk out in your FOV. Plus, the best weapon against them is the same weapon they drop, so you'll never lack the resources needed to kill them. Drones just descend from the heavens to fuck you over, drop weapons completely useless against them, and do whatever the hell they want when they appear.
      EDIT: Plus, their ability to kill you in one shot is barely any faster than anything else kills you. There isn't much difference between "instant death" and "guaranteed death", after all, one just has a slight delay.

    • @Rhugor
      @Rhugor 2 роки тому +1

      @@calsalitra4689 Absolutely! I've legit been killed by an Elite or Brute (or those goddamn drones) bursts faster than a jackal sniper. They have a pretty significant pause and happily will fire away at allies to reveal their position.

  • @carlosrenteria4712
    @carlosrenteria4712 2 роки тому +5

    Invisible flood also show up on Two Betrayals at the final open field fight. I think they spawn behind you and show up if you take too much time hanging back

    • @Inoxcas
      @Inoxcas 2 роки тому +1

      I remember the invisible enemies in that section being elites, not flood.

    • @minizimi3790
      @minizimi3790 2 роки тому +1

      Those ones are elites. 4 spawn on legendary.

  • @TheCrazeturk
    @TheCrazeturk 2 роки тому +3

    Concussion rifle Elite Ultra’s were like the Covenant’s weapon of mass destruction.

  • @commanderblargh6300
    @commanderblargh6300 2 роки тому +2

    3:00
    I will say that the lack of agility or grenades on the ODST Firefight elites makes them feel quite not right, and I would like to see them with at least the addition of a zealot or general rank for boss waves.
    4:58
    Halo 4 and 5 elites look far too unrefined to me. A severe lack of sleekness and dynamicism to their armor, and what's up with the exposed necks and arms?
    9:20
    In ODST Firefight they do apply overshields to the enemy and are a lot harder to kill if you don't have a plasma pistol at your disposal.
    9:32
    Try fighting a Halo 5 hunter in CQC combat, on even just Heroic, and you will know why.

  • @MyNameKeys
    @MyNameKeys 2 роки тому +3

    Prior to Halo 3, Flood Combat forms were immune to melee damage, which meant certain death if you ever ran out of ammo.

  • @OPgiSh0tzonYT
    @OPgiSh0tzonYT Рік тому +1

    The gold hunters in Halo 3 ODST shoot the canon ball type like in Halo CE and Halo Reach while the regular ones shoot the beam like in 2 and 3

  • @YasonYou
    @YasonYou 2 роки тому +2

    It's really simple. Skirmishers are just a sub-species of Jackals.

  • @Commander_Appo
    @Commander_Appo 5 місяців тому +1

    Red Hunters in Infinite are by far the hardest hunters imo. The normal infinite hunters are basically the 5 ones, but you don’t have 3 teammates shooting it too. The Red ones are the normal ones but more damage and higher hp

  • @darkspark5854
    @darkspark5854 2 роки тому +5

    I REALLY hope they bring back the promeathians. They were genuinely well balanced in Halo 5 but they could be made better in their next appearance.

  • @brianwebb5498
    @brianwebb5498 2 роки тому +7

    I would have appreciated more coverage of hunters and how they compare across halo games. You only mentioned hunters from 5 and CE

    • @TayT300
      @TayT300 Місяць тому

      Yeah some of them shoot different cannons too

  • @AndrinoiaXO
    @AndrinoiaXO 9 місяців тому

    14:00 Not to mention, these invisible flood only appear in ONE spot in the entire level, in a completely optional and easy to miss armory, AND its pretty easy to walk inside, grab your shiny new guns, and then walk back outside the room without even noticing the flood because they sort of gather at the back of the room out of sight. I would not be surprised if there are people that have played Halo CE through several times and never noticed them.

  • @lucasmurdoch6774
    @lucasmurdoch6774 2 роки тому +4

    I think halo 3 had the best flood, halo 2’s flood were bullet sponges, you couldn’t burst the Bodies without a sword or explosions, ant the infection forms I’d not have their iconic chain reaction. Halo CE’s flood were fun but limited to just a few forms. Halo 3 really brought the flood up to scale with human, elite and brute combat forms, carrier forms, and the pure forms.

    • @bwill887
      @bwill887 2 роки тому

      Agreed. I did not like the Halo 2 flood, they could take way too much damage and the infection form gimmick reviving them was fun in lower difficulties but nasty in the harder difficulty. I like the Halo 3 flood, more forms, similar in nature to the CE Flood in terms of damage, with better levels and intelligence. Halo 2 was the hardest but I don't think they were fun or fair enemies.

    • @friendlyreaper9012
      @friendlyreaper9012 9 місяців тому

      I love how the flood had their own subclasses in H3. Human forms were the fastest, brutes usually carried the most dangerous weapons and the elites usually had shields. Them they added those pure forms which were mostly good additions (except for the ranged for, that one is AIDS).

  • @Figway55
    @Figway55 2 роки тому +1

    Luke with the pro tips lmao
    F those Jackal snipers and Rocket Flood...run enders

  • @Crusaydr
    @Crusaydr 2 роки тому +3

    I remember in ODST firefight there being also different coloured drones which I think were red and gold sentials in halo 3 legendary i think, although idk if they any stronger or more threatening than the normal ones but it was cool to see anyway

  • @-THE_META
    @-THE_META 2 роки тому +6

    Bro, Halo 5 Hunter's are harder than the Warden fights.

    • @theneoreformationist
      @theneoreformationist 2 роки тому

      Never played halo 5, but Infinite's Banished hunters are intense on legendary.

    • @bloodwolfgaming9269
      @bloodwolfgaming9269 2 роки тому

      The Warden is fairly easy because you can assassinate him.

    • @-THE_META
      @-THE_META 2 роки тому +1

      @@bloodwolfgaming9269 The Warden is fairly easy because you can bring a tank to one of the fights, skip the last one, and there are always Promethean power weapons you can get infinite ammo for with your squad.

    • @bloodwolfgaming9269
      @bloodwolfgaming9269 2 роки тому

      @@-THE_META My AI squad has never had infinite ammo. I tell them to pick up certain weapons and they use them for a little while before switching back to their second weapon after (I am assuming) the first runs out of ammo.

    • @-THE_META
      @-THE_META 2 роки тому +1

      @@bloodwolfgaming9269 It might be just be extended ammo then because I have definitely given them weapons with one shot left in it that they use for a while.

  • @HedgehogY2K
    @HedgehogY2K 2 роки тому +3

    2:33 I SAW THAT! That is a homing attack cheat. It's more difficult than it actually is, especially on 360.

  • @greenkid2630
    @greenkid2630 2 роки тому +1

    Bro the halo 5 hunters on heroic and legendary toss you around like a rag doll.

  • @Gashnor
    @Gashnor 2 роки тому +1

    Fun fact, Halo 2 or Halo 3 also has invisible Flood occasionally! I forget which one, but I've run into invisible Elite Flood forms on non-CE Halo games.

  • @spicylemonade
    @spicylemonade 2 роки тому +2

    I will never forget the time me and my friend were playing spartan ops and we spent so long trying to kill this knight and once we finally did a watcher came along and revived it

    • @GETDABANDS
      @GETDABANDS 2 роки тому +1

      same thing happened to me, i never played it again

    • @John_Buckson
      @John_Buckson 2 роки тому +2

      I hate those things
      They are such a bad idea. I have no idea what 343 were thinking

    • @flyingdoggo9887
      @flyingdoggo9887 2 роки тому +1

      sounds like pain

  • @walterbryan1798
    @walterbryan1798 2 роки тому +2

    SPEAKING OF HERETIC ELITES from Halo 2, here is something I figured out a few years ago. Maybe you guys already knew this.
    On the first mission where you play as the Arbiter, and are sent to kill the “heretic” leader, him and his followers were technically good guys. They saw the falsehood of the prophets, and tried to get others to join them.
    Fast forward to the later levels of Halo 2, and ole Arby was probably feeling bad for killing the group he and the other Elites became a part of.
    Also, great video, guys. I love your content.

  • @N8Claw
    @N8Claw 2 роки тому +4

    You kinda completely skipped over the sentinels in Halo Infinite

  • @matercheff
    @matercheff 2 роки тому +5

    halo 4-5 elites look to chunky and like bumbling morons I like the halo ce and halo 2 they look slick and clean. Halo 5 arbiter looks so chonky its funny to look at

  • @d3athwatch013
    @d3athwatch013 2 роки тому +1

    About the drones in halo reach, they appear in three levels, the one shown, the one with the elevator to the reflection map, and they appear on the mission with Carter commiting scarab vs pelican.

  • @frogs3613
    @frogs3613 2 роки тому +1

    There are invisible flood in MCC ODST flood firefight, the hunters in ODST also have different weapons. One of them shoots the standard fuelrod shot and one of them shoots the more scarab gun burst-like shots.

  • @maroonedjacktar1501
    @maroonedjacktar1501 Рік тому +1

    Fun fact: in odst on night level firefights with boons on you get allied elites
    Fun fact 2: you can have those allied elites fight covenant elites
    Fun fact 3: the heretic elites will fight everyone
    Fun fact 4: you can have elites fighting elites that are fighting elites

  • @greenhunter473
    @greenhunter473 2 роки тому +2

    The big difference with the Gold Hunters in ODST was that they where essentially buffed versions of Halo 1's Hunters where they had the old single shot cannon rather than the laser beam of Halo 2 and 3's Hunters.

    • @maplemayhem1988
      @maplemayhem1988 2 роки тому +1

      I always assumed that the gold hunters where a precursor to the reach hunters

  • @dewdrop3009
    @dewdrop3009 2 роки тому +1

    I can confirm halo 5 hunters on legendary are the hardest to beat. I'm not trolling.

  • @entype1006
    @entype1006 2 роки тому +1

    Halo 5 hunters are stupidly strong since it takes like one milisecond to smash you if your near it.

  • @isaiahschmit1996
    @isaiahschmit1996 Рік тому

    At 14:20, thats wrong, because in Halo 3 ODST FF, flood stealth brutes can spawn with maulers and active camo, and usually appear in groups, which drop flame nades.

  • @fredgoer7968
    @fredgoer7968 2 роки тому +2

    You missed the black armor grunts and elites from CE, they appear in Keyes and the maw, the black elites throw fast sticky grenades compared to normal elites, they are deadly on legendary

    • @kabob0077
      @kabob0077 2 роки тому

      Spec Ops teams in CE don't mess around. Fuel Rod toting Grunts, Elites that can Fast Ball a Plasma Grenade, whole squads of Grunts equipped with at least the Needler instead of a Plasma Pistol, the Spec Ops teams would make for some fun allies in a mod or something. Maybe give the allied ones some more weapons to differentiate between friend and foe but I digress. The Spec Ops teams from CE should make a proper comeback.

  • @alexshank1414
    @alexshank1414 2 роки тому +1

    13:39 The flood had armless forms of both human and covenant. Not just human. If fact you were looking at a covenant armless form and you said human.

  • @fe7general837
    @fe7general837 10 місяців тому

    As someone who played halo 5 on legendary often back in 2015 hunters were in fact boss fights that would kick your butt
    The main thing about them is that when one hunter died the other powered up super sayan style shooting two cannon shots and having a beam attack that lasted twice as long
    As well due to the enhanced movement systems of 5 hunters could run after you with their one shot melee attacks and if you played single player, fuel rod guns instantly killed you instead of downing you on a direct hit meaning youd have to restart the fight from the start if you got nailed

  • @seanshepherd1071
    @seanshepherd1071 Рік тому

    14:08 "this is the only time we have invisible flood forms"
    Assassin skull: Allow me to introduce myself.

  • @alexbennett9930
    @alexbennett9930 2 роки тому +3

    Another sentinel you forgot were the ones from infinite. You fight them in some of the middle/later missions.

  • @emilyrodriguez5445
    @emilyrodriguez5445 Рік тому +1

    In all honesty, I feel prometheans are amazing, they're intimidating, their weapons are really unique, the sound design is sorta scary.
    I'd love for them to come back but be less annoying, I feel an issue with them is how they just pop out of nowhere and ambush you from every side, or how watchers can revive units, and their incredible durability for the amount of damage and units there are, I think it's more the circumstances that make then bad enemies, than the enemies themselves

  • @Nameless0ne419
    @Nameless0ne419 2 роки тому +2

    oddly out of all the Halos… there is a couple odd factors i think that may have been overlooked.
    The Elite Ultra in halo reach… arguably the tankiest elites and unlike other halo games (to my knowledge anyway) Reach had a… “challenge” quests that would reshuffle every week… and i believe its the only halo game that… encouraged you to play each chapter in LASO, if the weekly quest rolled for it.
    Unlike the other halos… Reach did something unforgiving and it was almost impossible to combat against… Catch…
    now in other halos this was usually a joke or more of a “just dodge the glowing blueberry” that usually like brutes would pull out, hold in their hand… and have some of the most odd and worse aim you’ve ever seen.
    In Reach… for whatever reason… Elites were trying out to be pitchers in major league baseball… if you haven’t seen the ridiculous fast pitched and accurate plasma grenades these guys threw- you need to give it a chance.

  • @Loch_Ness_Lachster
    @Loch_Ness_Lachster 2 роки тому

    Woah, That’s so cool, don’t you just love how evolution works, the brute started off as engine compartments, but soon adapted and evolved into the giant monkey men we all know today

  • @JohnDoe-jh9cf
    @JohnDoe-jh9cf 2 роки тому +1

    "Never see the invisible flood" well yeah that is kinda the point of them being invisible.

  • @samspeed6271
    @samspeed6271 2 роки тому +1

    The Flood in Halo 2 are scary. They are vicious little bastards that just don't want to die!
    Me and a friend, we've been playing through Halo. We found The Library on normal to be challenging in places. But overall CE's Flood weren't too bad, except for the rocket Flood which are evil.
    Halo 2 and we had some trouble with The Oracle's Flood. Sacred Icon, and we agreed that for some bits it was best to just run and gun, fast as you can and don't look back. Quarantine Zone and we almost rage quit a couple of times because we were getting overrun, Flooded as you might say, by Flood with shotguns and energy swords. Then the game crashed just before the gondolas on Quarantine Zone (MCC Halo 2 is cursed) and the mental scarring of the past hour was too much to go through again, so we just skipped it. I honestly don't know how I got through Halo 2 OG on normal difficulty solo, because the Flood are cracked.

  • @dogevanzandt2889
    @dogevanzandt2889 2 роки тому +1

    Nothing has ever struck the same chord of fear in my heart as hearing "HUT HAP HAUGHT" of an elite on legendary playing Halo CE in 2001 for the first time.

  • @miniaturejayhawk8702
    @miniaturejayhawk8702 2 роки тому +1

    I never understood the issue people had with rocket floods. To me they werent very memorable.

  • @scottthewaterwarrior
    @scottthewaterwarrior 2 роки тому

    Most annoying "enemy" is your friend in split-screen coop who melees you in the back to steal your power weapon!

  • @killerbtwd
    @killerbtwd 10 місяців тому

    When you talked about the flood at 13:47, those aren’t human infection forms, they are elite flood forms.
    Also I can’t remember if you can shoot the arms of the human infection forms and they just follow you around like the elite forms but yeah what you were showing in the video at the time stamp I provided, the flood with no arms is the elite infection form. Now you could have been right in saying that the human flood do the same thing, and meant to show a human form doing the same thing and just edited it wrong and showed the elite, but if that’s not the case then just know that’s an elite infection form running around with no arms

  • @Raccoon12TRex
    @Raccoon12TRex Рік тому

    The invisible flood did make a comeback in Halo 3 ODST's firefight as stealth infected brutes.

  • @CharliReef
    @CharliReef 2 роки тому +1

    I feel like if you just removed the Knight's regenerative shield, made them more aggressive, not use the teleport ability defensively, not to the zippy melee thing, throw grenades more often, give battlewagons more health so they're more like promethean shock troopers, as well as remove the watcher's ability to throw back grenades, and revive Knights, lower promethean turret's health, increase their damage, not change a damn thing about the crawlers cuz they're already good, except maybe have them crawl on walls more since that's sort of their thing, and of course the colors, and give general prometheans light colors corresponding to their ranks. Then for the covenant give the different ranks have actually corresponding colors, just have more grunts in general, not give every grunt the ability to Overcharge their pistols, make elites dodge more, buff their health, make their shield regeneration timer slightly more consistent with previous iterations, increase their animation speed, allow them to board and drive every vehicle, give jackals increased health and shield strength, increase their accuracy, increase the accuracy of jackal snipers, slow down hunters attack animations, bring back gold hunters and give them the fuel rod cannons while the blue ones have beam cannons, increase their health, add drones, make wraiths stay still a little longer after attempting to ram you and failing, make ghosts a bit more aggressive, give shades classic models, include the already finished revenant, make the AR a little weaker, make the storm rifle a little stronger, make the suppressor a little stronger, increase general ammo reserves of covenant weaponry, make the binary rifle and incendiary cannon not broken, not let the majority of promethean power weapons be wielded by the
    t e l e p o r t i n g Knights, Halo 4 would be almost perfect.

  • @Cowl_cat
    @Cowl_cat 2 роки тому +1

    When you attack enough marines on legenddary halo 3

  • @xscoredformulax9770
    @xscoredformulax9770 2 роки тому

    14:15 the only time that can appear again is on Halo 2's high charity on legendary, where you can see those gravemind tentacles if you're on legendary there will be a combat form with a sword cloaked

  • @kabob0077
    @kabob0077 2 роки тому

    1:51 The Skirmishers are a subspecies of Kig-Yar that's more birdlike in appearance.

  • @scottthewaterwarrior
    @scottthewaterwarrior 2 роки тому

    I still can't believe I managed to beat Halo 2 legendary a couple years ago without knowing about any of the level skips!

  • @jakespacepiratee3740
    @jakespacepiratee3740 2 роки тому +1

    Glad to see Rocket Sloth shares my view that Halo Reach Elites design are peak. Glad Halo Infinite partially reincorporated them.

  • @mitwhitgaming7722
    @mitwhitgaming7722 2 роки тому +2

    100 Jackle Snipers vs 100 Rocket Flood...
    I would say its a toss up depending on the terrain...

  • @duckykevkev4337
    @duckykevkev4337 2 роки тому +3

    Honestly I felt like the flood got progressively more flimsy but I think it's just me being in mental pain from the one CE level

    • @thejunkmanlives
      @thejunkmanlives 2 роки тому

      really? after ce they give some shields, we get heavy forms and that sniper flower is the single reason the level cortana in 3 is tough. and in ce we have the most powerful version of the shotgun in the franchise and ammo isnt too difficult to come by. even on legendary one center mass hit will kill a flood. or did that library level really give people ptsd?

    • @Cheezmonka
      @Cheezmonka 2 роки тому

      @@thejunkmanlives CE flood gets a random coin toss to determine whether they resurrect or not, so sometimes you end up killing the same unit 2-3 times before they stay dead. It can get pretty hairy in some of the long waits for door unlocks. I agree that the units themselves in Halo 3 are more difficult, though.

    • @halinaqi2194
      @halinaqi2194 2 роки тому

      Halo 2 shotgun, rocket and sniper rifle flood are ridiculous. That 1 shit head with a rocket in quarantine zone, the one with a sniper rifle in high charity and the shotgun flood that keep appearing are insane. Nit to mention, some of them can be found driving Scorpions. Halo 3s cortana is difficult but the halo 2 flood are generally more threatening.
      Cortana is literally bungie throwin as much flood ai at you that the game can handle, (you have no ai allies, wide open spaces or vehicles so there's more resources for bungie to just spam flood everywhere)

    • @cyriell
      @cyriell 2 роки тому +1

      Halo 1 flood is so two sided its either a cakewalk because you got a shotgun or theyre just annoying imo halo 2 did them the best since they felt alot more vicious (the lvls theyre in helps alot with this feeling)

    • @tylerellis9097
      @tylerellis9097 2 роки тому +1

      Halo 2 flood are objectively stronger than CE flood, it’s just a fact. They have more health, do more damage and are faster with no damage nerfs applied to their shotguns unlike CE
      H3 combat forms are actually weaker, however it’s not progressive like you say.

  • @casualcadaver
    @casualcadaver 2 роки тому

    Awesome video your stuff is always fun to watch

  • @Nanorator
    @Nanorator 2 місяці тому

    My favorite killable elite in Reach has got to be the elite field marshal (he looked a lot like zealots but had an energy sword, fuel rod, and crazy cool armor)
    You first see this Marshal near the end of Winter Contingency, where he jumps in on Noble Team and two other Zealots. Here he jumps down first, swinging his blade at Jorge, then attacking Kat, destroying the console she was next to ON PURPOSE. After loosing his shield he runs away, and his Zealots take the girl and marine that you chase down. Emile asked Carter for permission to chase the Field Marshal but is denied this (you’ll see this mistake later on)
    Later in Tip Of The Spear, you find one of his Zealots in the small mining facility.
    The Marshal is seen again when you are leaving the ONI HQ after the Falcon mission in New Alexandria. Here he uses a needle rifle to shoot Kat in the skull, killing her instantly.
    The final time you see him is in the Pillar Of Autumn mission, where one of his Zealots kills Emile. Noble Six then takes him and two of his Zealots out so he can use the MAC cannon.
    This Marshal has one more Zealot that gets killed in the cutscene that Noble Six dies in. This Field Marshal is truly a legend. He is also the closest thing we have to a main antagonist. Edit: in Reach

  • @BloodKitten_
    @BloodKitten_ 2 роки тому

    the only small correction about the halo 2 heretic elites, thier melee is bugged, thier melee cone is not facing forward but backward, can't remember if leaning to left or right side but if you were to dodge them you would get hit by melee attack if you entered the cone befor it finish.

  • @Cosmolax
    @Cosmolax 2 роки тому

    Sentinels on Halo Infinite LASO were really fun to strategize around

  • @zahylon5993
    @zahylon5993 2 роки тому +1

    No mention of Halo Infinite's Hunters?
    Those are the pinnacle of "Hard to kill"

  • @nikerailfanningttm9046
    @nikerailfanningttm9046 2 роки тому

    The active camo flood on CE The Maw were god tier. I remember my first time playing CE on my green halo edition Xbox back when I was just starting my current job. And these flood variants were by far almost impossible to kill on my first Legendary run through.

  • @CharliReef
    @CharliReef 2 роки тому +1

    You forgot the ODST firefight Flood. They have camo flood, shielded flood, and can drive and board vehicles

  • @Dargonhuman
    @Dargonhuman 2 роки тому

    "We never see invisible Flood again..."
    I mean, you never technically saw it the first time, being invisible and all...

  • @tbmike23
    @tbmike23 2 роки тому

    Bursting flood forms in CE get an honorable mention for most difficult enemy, they'd get burst-launched at you. Second mention goes to dropped grenades from killed enemies that blow up the entire room you're running through. Third mention goes to random bits of terrain that cause you to kill yourself either by bouncing a grenade back off of it, or hitting it with a tank round even though it's not in your target view at all. Fourth mention goes to rescued Marines from Truth and Rec, they kill you on accident unless you run far ahead of them. Those 4 things killed me more than sniper jackals did, by far.

  • @afterlife697
    @afterlife697 2 роки тому +1

    My favorite halo enemy is either the halo 3 brute captain. Or the halo 3 hunters. I just love that heavily armored, shiny blue metallic look of those enemies I like that when you attack them, their armor breaks off. And they have quite a bit of health, especially on legendary. Very fun to play; very fun to fight. I also really like the halo 3 brute chieftain the first time I ever killed one was when I was 12 years old. I just bought my 1st Halo game, which was halo 3 and I killed the 1st brute chieftain on the 1st level with nothing but a plasma pistol on my 1st try. I was hooked instantly. Halo 3 is still my favorite halo game.

    • @rookie_6667
      @rookie_6667 2 роки тому

      Did you know you can board the halo reach hunters after you destroy their armor

    • @afterlife697
      @afterlife697 2 роки тому

      @@rookie_6667 I thought that was only in a mod or something

    • @flyingdoggo9887
      @flyingdoggo9887 2 роки тому

      @@afterlife697 i think mcc added that if you turn on bandana

    • @afterlife697
      @afterlife697 2 роки тому

      @@flyingdoggo9887 cool can’t wait to try it

  • @Peron1-MC
    @Peron1-MC 2 роки тому +1

    12:28 other than the fact that the elite flood is sometimes immune to swords :/ dont remember if that was the case in the original or only in mcc but yeah those can be really annoying.

    • @tatotaytoman5934
      @tatotaytoman5934 2 роки тому

      I don't know about 3, but In halo 2 there was certainly a problem with the way the energy sword worked. It was so hit and miss in that game because the lunge thing would mean that at times the hit barely did any damage, this led to situations such as one in which I swung the sword at a white armor elite, killing it instantly, while on another playthrough on the same difficulty (normal), I swung the energy sword at an elite minor, not even breaking its shields, and having the elite proceed to kill me in one hit with its melee.

    • @tylerellis9097
      @tylerellis9097 2 роки тому +1

      Yeah halo 3 elite flood turning immune to melee is the most ass glitch in Halo 3, especially when they have a sword 💀

    • @calsalitra4689
      @calsalitra4689 2 роки тому

      @@tatotaytoman5934 The Halo 2 energy sword has different attacks. The lunge does a fuck-ton of damage but has a lot of backswing, while the wimpy regular swing is really fast, but kind of weak.

    • @calsalitra4689
      @calsalitra4689 2 роки тому

      The energy sword is just really wonky against Flood in general in Halo 3. The energy sword seems to work like every other melee does, in that it just has a random chance to obliterate Flood when you hit them, but the energy sword doesn't seem to be any more consistent at it than any other weapon. I found spikers and brute shots more reliable anti-Flood melee weapons. The energy sword can at least one-shot the Tanks, if nothing else.

    • @tatotaytoman5934
      @tatotaytoman5934 2 роки тому

      @@calsalitra4689 the lunge likes to be buggy at close range

  • @Aleadfarmer904
    @Aleadfarmer904 2 роки тому +1

    Halo 5 hunters were hard for me and my friends on heroic. We were trying to get someone up to speed for infinite and we had way more trouble than we ever expected to

    • @cyriell
      @cyriell 2 роки тому +2

      Ngl the hunter brothers on infinite did that to me god damm did i underestimate them on heroic aswell

    • @Robbie_Haruna
      @Robbie_Haruna 2 роки тому +2

      Halo 5's Hunters were the hardest to fight, but dear god are they designed like shit lol
      They feel like they were designed with the squad dynamic in mind and as a result they don't feel playtested when playing solo. Super spongey, they turn on a dime so the back weakspot (a defining trait of the Hunters,) may as well not matter and their homing plasma shots at long range were just a textbook definition of unfun. Every encounter with these guys in that damn campaign is just spamming power weapons at them because they fill every Hunter battle room with them, since they basically removed all the weaknesses Hunters had.
      If you have a friend you can have one of you distract them while the other hits their back, but when solo the friendly AI is useless as hell so that's not a reliable option.

    • @tylerellis9097
      @tylerellis9097 2 роки тому

      I find Halo 5 hunters to just be less op versions of infinite hunters. The ai teammates if you actually tell them to shoot at them distract easily enough to wash em

    • @Aleadfarmer904
      @Aleadfarmer904 2 роки тому +1

      @@tylerellis9097 the infinite ones are tough, but with the ability to upgrade your shields/movement options, to throw fusion coils, and super combine needlers through their armor you haas a lot of ways to deal with them. I’m halo 5 you need competent teammates and some luck

    • @tylerellis9097
      @tylerellis9097 2 роки тому

      @@Aleadfarmer904 I have never found halo 5 hunters on legendary given the fact you’re always able to arm your ai against them with plenty of room to move around, harder then infinite hunters that are thrown at you in tight spaces in campaign, who never let you behind their back even with thrusters, that are using multiple splash weapons.
      Infinite hunters remind of 3 hunters were it’s preferable to just explosive spam them then actually get near them, which is a big L.

  • @Hazzymane56
    @Hazzymane56 2 роки тому +2

    Halo will forever be my favorite shooter

  • @halodevil5083
    @halodevil5083 2 роки тому

    13:05
    well the flood juggernaut have a different variant that shows up in Halo Wars 2

  • @gasmaskwilliam3352
    @gasmaskwilliam3352 Рік тому

    4:55 I can always go other places for my Halo content

  • @itsTEKKtv
    @itsTEKKtv 2 роки тому

    Everybody gangsta till the rocket flood appears out of thin air and lets one rip 😂😂

  • @GoBuckeyes216
    @GoBuckeyes216 2 роки тому

    There are like 2 instances in halo 2 where you will in fact run into heretic elites with energy swords