Agony Longplay (Amiga) [QHD]

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  • Опубліковано 29 гру 2024

КОМЕНТАРІ • 105

  • @AL82RetrogamingLongplays
    @AL82RetrogamingLongplays  5 років тому +37

    One of the most visually stunning Amiga games ever made, and not a bad shoot 'em up either!
    See the description for time codes!

    • @colargol17220
      @colargol17220 2 роки тому +1

      i agree with you, it still in my mind after 30 years

  • @2PeteShakur
    @2PeteShakur 11 місяців тому +19

    “As we were Psygnosis fans at
    the time, we thought having a
    beautifully animated owl in the
    game would be really cool, and
    who knows, maybe would help
    convince them to sign our game.
    It worked and I think the owl
    and the three-plane parallax
    scrolling engine were key factors
    in us signing the game with
    the famous publisher. Agony
    is certainly recognised as a
    technically accomplished game
    and of all the games I worked on,
    I consider it to be one of the most
    personal pieces of artistic work.
    The freedom we had to create
    those worlds was unprecedented,
    and Psygnosis was always
    very supportive. Ah, those
    were the days.”
    -- Franck Sauer (graphic artist - Agony, Amiga)

    • @MarK-x9y
      @MarK-x9y 10 днів тому +1

      I've always wondered if that background somehow used XOR mode to stamp over the copper a two colour background.

  • @hannibalsolo4409
    @hannibalsolo4409 5 років тому +44

    I never enjoyed playing this game, but it was always worth loading up just for that music. And the amazing graphics.

    • @antred11
      @antred11 9 місяців тому +1

      Same here. Jump'n Runs just aren't for me, but the music and the artwork in general were absolutely amazing.

  • @benoitlefevre9565
    @benoitlefevre9565 25 днів тому +2

    The best horizontal shoot'em up for me, with Saint Dragon arcade.

  • @Midwinter2
    @Midwinter2 4 роки тому +15

    A suberb demo of the Amiga's graphics and sound abilities. Everything but the kitchen sink thrown in there. Also, the full-screen fantasy illustrations that punctuate the game are exquisite (using 64-colour halfbrite mode, I believe). Unbelievably, this game runs in only 512K!!!
    VERY simplistic gameplay, however - but I accept that there are people who would be perfectly happy with that.

  • @LFCGamerVlogs
    @LFCGamerVlogs 3 роки тому +18

    I honestly don't know what's more impressive, those stunning graphics or the breathtaking soundtrack by both Tim Wright and Jeroen Tel. One of Psygnosis best titles on the Amiga if you ask me.

  • @gabrielloko30000
    @gabrielloko30000 3 роки тому +10

    Is kind of amusing that the Company logo has his own game, and a good one!

  • @samatosal8003
    @samatosal8003 6 місяців тому +2

    Astonishing music and images. I'll never forget this piece of art.

  • @georgewilliam164
    @georgewilliam164 3 роки тому +10

    I can’t believe what I’ve just seen.... That was pure brilliance. Doing that entire level without losing a life and not using any special weapons. I take my hat off to you.... 🎩 🤓 👍🏼

  • @Pierreism
    @Pierreism 5 років тому +26

    Still a visual marvel. Great memories.

  • @user-uk9er5vw4c
    @user-uk9er5vw4c 3 роки тому +13

    it wasn't just a game, it was a gorgeous training in patience

  • @dr.zahalka8873
    @dr.zahalka8873 5 років тому +10

    The boxart makes you think it'll be a Conan like RPG. "AGONY."
    It's a flying game, and you're a largish bird.
    YES I loved this game!! But the box art man....Was so beautiful and amazing. Captured your imagination!!!! Just differently then expected somehow.

  • @TheKingOfCryptids
    @TheKingOfCryptids 8 місяців тому +1

    Agony: Really beautiful, fluid animation and wonderful sprites
    Apydia: NIGHTMARE

  • @2PeteShakur
    @2PeteShakur 11 місяців тому +3

    “When Franck Sauer heard my
    soundtrack for Agony he loved it,
    but offered to improve upon the
    piano samples. At the time I didn’t
    have access to many great samples,
    so I naturally agreed. It was only
    after the game was released that
    I realised Franck’s samples were
    in the wrong octave, so the tune
    wasn’t 100% correct. As things
    turned out this didn’t seem to
    matter much, as it became one
    of the most popular Amiga tunes
    I’ve ever written. It was even
    covered (illegally) by Norwegian
    Band Dimmu Borgir as a track
    called Sorgens Kammer on
    their album Stormblåst.”
    -- Tim Wright (musician, Cold Storage - Agony, Amiga)

    • @mhenning2345
      @mhenning2345 7 місяців тому +2

      :D More like "Stolen" than "covered illegally" because the music is almost the same with some different notes (a bit simpler). The keyboardist also "covered" a piece of Accept's song for the intro track on the same album, and later was fired from the band.

    • @2PeteShakur
      @2PeteShakur 7 місяців тому +1

      @@mhenning2345 😲

  • @rochabian
    @rochabian 5 років тому +11

    To finish this game, you have to do it with one life, because after the 3rd or 4th level it's very difficult to recover the full weapon if you die and you can't kill enemies with the basic shot. Very nicely done !

  • @jessragan6714
    @jessragan6714 3 роки тому +5

    The first stage track sounds like music that would tear the skin off your skull and blast it across the room. SO... DRAMATIC! MUST... LOWER... VOLUME!!!

  • @bighairydel
    @bighairydel 5 років тому +6

    one of the best graphics, sound and music on an amiga. This game even ran on hi res!

  • @Emulous79
    @Emulous79 Рік тому +1

    I remember first seeing it as a teenager. Beautiful art and music.

  • @alessandromarani6523
    @alessandromarani6523 4 роки тому +10

    Still can't understand why they kept the enemies one-frame still and then animated a full size dragon on the background...

  • @CopiousDoinksLLC
    @CopiousDoinksLLC 4 роки тому +18

    "You know guys, it's 1992. I think the Amiga has just about run out its lifespan in the consumer market."
    Psygnosis: "COWABUNGA IT IS"

    • @AL82RetrogamingLongplays
      @AL82RetrogamingLongplays  4 роки тому +8

      91/92 were the golden years for the Amiga, plus some great titles in 93. All down hill after that though.

  • @crlgroup
    @crlgroup 5 років тому +9

    First ever recording that is very close to perfection in frames as the flicker of the interlaced backgrounds is camptured.

  • @Bazinga-gw9ff
    @Bazinga-gw9ff 5 місяців тому

    Looking back from the visually stunning Shadow of the Beast and back here as well, this gives graphics even Metal Slug is jealous of! This is a really great contender for arcade games.

  • @selektivdevelopment
    @selektivdevelopment 2 роки тому

    It was mild and calm intro and then... all of a sudden... the level one music came up! I almost fell off the sofa! 🤣 It fockin' rocks! 🤯

  • @indigostarseed9265
    @indigostarseed9265 5 років тому +10

    it pleases me to see people still remember gems like these
    also headcanon: alestes(the games protagonist) went on to become the psygnosis mascot

    • @karnak327
      @karnak327 3 роки тому +5

      No. The owl was already established as the publisher's mascot. The devs used it as an hommage to Psygnosis.

  • @fullarmourtracksuit4023
    @fullarmourtracksuit4023 5 років тому +4

    Very atmospheric!

  • @StrawberrySunday212
    @StrawberrySunday212 Рік тому +1

    Amiga games had some of THE best opening title soundtracks, Ever!

  • @kefrensmegademo
    @kefrensmegademo 8 місяців тому +1

    very nice graphics ever made in Amiga, especially level posters... its so bad we couldnt see Agony-2 release because of Amiga's last years.

  • @AidanMclaren
    @AidanMclaren Рік тому +2

    When you look at Psygnosis' games, it's clear that their aesthetics had an inspiration on Draenor in World of Warcraft.

    • @magicjohnson3121
      @magicjohnson3121 11 місяців тому

      It was made by Art and Magic. Psygnosis is the publisher.

    • @AidanMclaren
      @AidanMclaren 11 місяців тому

      @@magicjohnson3121Yes, but you would agree it looks similar to Shadow of the Beast, right? They were also the publishers as well.

  • @cassebonbon9111
    @cassebonbon9111 4 роки тому +3

    30 ans après je redecouvre ce jeu 😭😍😍👍👏

    • @-Skaal-
      @-Skaal- 2 роки тому +1

      A l'époque c'était une tuerie. L'ambiance était atypique des shoot'them'up(qui étaient surtout spatiaux). La bande son est magnifique.

  • @JANI1980.
    @JANI1980. Рік тому

    I'v been playing amiga 500 since early 90's and only now in 2023 i ran into this game on youtube and now i want it. Looks so cool 😎

  • @wilddogtc2058
    @wilddogtc2058 5 років тому +2

    16:58
    Does the grave say "Here lies the Bitmap Brothers?
    Is there some rivalry between Psygnosis and the Bitmap Brothers that I'm not aware of?

    • @AL82RetrogamingLongplays
      @AL82RetrogamingLongplays  5 років тому +4

      Yep - that's exactly what it says. I don't think there's anything malicious about it, but I'm guessing it was Psygnosis/the developers taking a dig at the Bitmap Brothers.

  • @ArdaKaraduman
    @ArdaKaraduman 4 роки тому +4

    man those loading screens .... I wanna frame them and hang onto my wall. if only I could frame the music as well :)

  • @stofosaurus
    @stofosaurus Рік тому

    Ugh what an amazing game this was. Bot only did it demo the amazing graphical capabilities of the Amiga but was also the best shoot em up on the system together with Apydia. I still load this up on my Amiga now and then and play it.

  • @serendepity5650
    @serendepity5650 5 років тому +2

    Efsane oyunlar , gençliğimizden.

  • @altikirkbes
    @altikirkbes 5 років тому +5

    A game as an art.

    • @StefanEdek
      @StefanEdek 5 років тому +1

      altikirkbes. and magic!

  • @VoxInGoa
    @VoxInGoa 6 місяців тому +1

    Such a beautiful game, with perfect music, my brain changed when I heard the intro tune. Life-changing stuff. But that end was so disappointing - just one picture of scenery, not even the most beautiful one (my vote is split between the one with a burning tree and the one with morning sun shining through a bare tree) with no sense of story closure. An image with one scene from the final text. And credits music was so out of game context it hurt.

  • @Qirex2097
    @Qirex2097 5 років тому +3

    oh hell yeah!

  • @robertmiles9942
    @robertmiles9942 Рік тому

    wow, so the game used a custom copper alternating-frame background to simulate more colors by flickering. CRT phosphor persistence blended it, but you can see it here.

  • @DinoZuljic
    @DinoZuljic 2 роки тому +46

    Who is here because of Dimmu Borgir?

  • @alessandromarani6523
    @alessandromarani6523 4 роки тому +14

    Probably the most stunning bird animation ever made in pixel art, in a time when pixel were placed one by one without using all the MF tools of the MF pixel hipster of today. It's just sad they spent all the effort for graphic and sound and left the gameplay absolutely pointless, with infinite waves of random enemies with no animation frames. unfortunately It was a very common issue in Amiga games...

    • @nebularain3338
      @nebularain3338 3 роки тому +3

      LOL! One by one? That shit went out in about 1986! DPaint, PPaint, and Brilliance were proper art packages and not much different than what we have today. Besides, you still need artistic skill no matter what tools you use, so let's have less of the boomer-tier gatekeeping.

    • @someguy3186
      @someguy3186 2 роки тому +2

      Seems to be particularly a problem with this developer. Shadow of the Beast had the same issues. Beautiful graphics and incredible music, but uninspired gameplay.

  • @ivansantinon4949
    @ivansantinon4949 Рік тому

    Icon.
    Pure & simple💘

  • @patépété
    @patépété 2 роки тому

    I never finished level 6. This games was haaaard!

  • @yeraysantanaaday6827
    @yeraysantanaaday6827 4 роки тому +2

    I never played but looks good...

  • @sebastientoccupe5704
    @sebastientoccupe5704 4 роки тому

    great "restoration" thank you so much

  • @henrikhyrup3995
    @henrikhyrup3995 Рік тому

    One thing I never understood - what were those scroll things ( 13:29 ) for?

    • @VoxInGoa
      @VoxInGoa 6 місяців тому

      Probably spells.

  • @noob_fighter368
    @noob_fighter368 3 роки тому +1

    Great job!!!!Like man!!!!

  • @Sinisteve
    @Sinisteve 5 років тому

    My favourite intro music on any game I think, would love to learn it on piano
    Some great gameplay there, I find the game rock hard from level 4

  • @-Skaal-
    @-Skaal- 2 роки тому

    Ambiant Black Metal 💧🤘😈🌲🌲

  • @ulysses2162
    @ulysses2162 6 місяців тому

    This needs porting to the Mega Drive/CD via the Scorpion engine.

  • @pc_panic
    @pc_panic 2 роки тому +6

    where the Dimmu Borgir fans at?

    • @LauraArniman
      @LauraArniman 6 місяців тому

      Here, Sorgens Kammer ;p

    • @metzli_moon
      @metzli_moon 19 днів тому

      BAHAHA here. I wanted to hear how similar the two tracks truly were. They are twins.

  • @Μιχάλης-β5ω
    @Μιχάλης-β5ω 4 роки тому +1

    Where is the remake???
    With the same soundtrack of course...

  • @turrican4d599
    @turrican4d599 4 роки тому +1

    I always get a Guru Meditation after I beat the wizard at the end of the last stage. Anybody knows why?

  • @tomaszszklarczyk8323
    @tomaszszklarczyk8323 3 роки тому +2

    Intro sounds like Dimmu Borgir - Sorgens Kammer. Hear the difference, but it is very similar

    • @cosmoscoronado8862
      @cosmoscoronado8862 3 роки тому +3

      Will assume no irony, there's a story about that, but I haven't looked into it really. Suffice to say this was first and some legal action involved. :)

  • @MaxroBorgir
    @MaxroBorgir Рік тому +1

    Sorgens Kammer 🤘🏼

  • @bariole
    @bariole 3 місяці тому

    Look at it today, I think it would be even better game if all game sprites were quarter the size.. It seems to me that visual ideas are great, but the presentation is overwhelming.. Size of those objects goes againt gameplay..

  • @toast1643
    @toast1643 4 роки тому +2

    stormblast ;)

  • @ИльяТемников-ь4к
    @ИльяТемников-ь4к 5 місяців тому

    Is that some legend of the guardians game?

  • @ssdivizion
    @ssdivizion 8 місяців тому

    The game has a great atmosphere and music but some of the graphic effects are not ok, like for example the bullets fired by the owl or the explosions of the enemies, some sprites are a disaster like the yellow enemy bullets which are slow and few in number

  • @GiacomoSorbi
    @GiacomoSorbi Рік тому

    I always thought of this title like the shoot'em up version of Shadow of the Beast II: visually stunning, very atmospheric tunes, but also kinda shallow story/engagement (only one weapon, the spells do little to add complexity), unforgivingly difficult to the point of forcing you to memorise everything just by countless trial and error ordeals.
    Not to the levels of the first Shadow of the Beast - which was in the opinions of many more like an interactive demo than a proper game -, but still neither a title that would set major milestones in gaming per se.

  • @gigasmb
    @gigasmb 9 місяців тому

    Ma l'audio che fine ha fatto

  • @duendedoo1803
    @duendedoo1803 3 роки тому +1

    Aii ese dimmu borgir es todo un pillo con ese plagio

  • @INSANEHORDE
    @INSANEHORDE 8 місяців тому +1

    mmmMmm huele a Dimmu Borgir

  • @garethlloyd7103
    @garethlloyd7103 Рік тому

    Agony Longplay (Amiga) [QHD]

  • @worko3447
    @worko3447 2 роки тому +1

    lmao if you don't know the secret of cosmic strength and world creation

  • @thewise3551
    @thewise3551 Рік тому

    I came here because it’s basically more SOTB.

  • @analog_ape
    @analog_ape 9 місяців тому +1

    The level 1 music sounds more like a boss music, very hectic. Rather annoying to my ears unfortunately.

  • @ann-christinseitz2681
    @ann-christinseitz2681 10 місяців тому

    ❤❤❤😁👍

  • @heyaheyo1420
    @heyaheyo1420 3 роки тому +2

    What's up with the soft core porn music at the end of this game? 0_o

  • @botmsj
    @botmsj День тому

    The elements don't blend together graphically speaking. Not a fan.

  • @Elbas_Tardo
    @Elbas_Tardo 4 місяці тому

    In a crt 1084 monitor look much better.

  • @felixfranzen7578
    @felixfranzen7578 Рік тому

    Some people claim this is the best looking Amiga of all time (at least the best looking shooter). I don't see it. The main sprite and backgrounds are quite nice despite the Amiga not being able to out out more than max 32 on-screen colors at the same time. But the enemies are all just a single color (often a not very attractive shade of brown), looks very plain and are hard to distinguish from the background.
    Apono Sin, Z-Out and Battle Squadron looks a lot better to me.

  • @o_o_o_o_o-o_o_o_o_o
    @o_o_o_o_o-o_o_o_o_o 4 роки тому +1

    This game is a very pretty cluttered mess. Those bird enemies that briskly run in place at the bottom of the screen are extraordinarily silly. Why don't they move, if their legs are working so busily? That enemy could just as easily have been drawn as a plant or something. Why does the falling bonus item thingy make a completely out-of-place cash register sound, instead of some mystical magical synthesizer vroowwr or chime or something like you'd expect in such a fantastical setting? And what in the world is that dragon in the background endlessly shooting fire at? This is a striking mixture of beautiful imagery and kitschy excess.

    • @cosmoscoronado8862
      @cosmoscoronado8862 3 роки тому +1

      And I loved it for that, shameless and original, compared to most other shooters that just tried to copy arcade games and failed utterly in understanding the gameplay anyway.

    • @jessragan6714
      @jessragan6714 3 роки тому +3

      So in other words, classic Psygnosis.

  • @KPsTboy
    @KPsTboy 3 роки тому +1

    Shame that after all that bombastic music you end up getting treated a cheap 80’s porn track...

  • @Fas_Dan
    @Fas_Dan 8 місяців тому

    this drawing looks very good even nowadays