Great playthrough and review! One question: I was wondering how the game got an 8.0 on BGG yet I only primarily saw okay-ish reviews on the game from other reviewers (including you!). Is the target demographic kind of specific? Or is it just a really heavy game with lots of setup time and table space? Thanks!
There are definitely some die-hard fans of Ryan Laukat's games, but he's not exactly a new designer anymore. Likely if you own the game you already knew you were going to like it. And I'm not saying it's bad either.
I guess that's the risk of adding a ton of story content to a game. Sleeping Gods (also from RRG) has hundreds of criss-crossing story entries and mistakes are bound to happen. Talking about quality-assurance in the boardgame space could be an entirely different video!
Great playthrough and review! One question: I was wondering how the game got an 8.0 on BGG yet I only primarily saw okay-ish reviews on the game from other reviewers (including you!). Is the target demographic kind of specific? Or is it just a really heavy game with lots of setup time and table space? Thanks!
There are definitely some die-hard fans of Ryan Laukat's games, but he's not exactly a new designer anymore. Likely if you own the game you already knew you were going to like it. And I'm not saying it's bad either.
I wasn’t impressed with the QA process of RRG, you need to navigate from errata to errata.
I guess that's the risk of adding a ton of story content to a game. Sleeping Gods (also from RRG) has hundreds of criss-crossing story entries and mistakes are bound to happen. Talking about quality-assurance in the boardgame space could be an entirely different video!
Incomprehensible how to video.
Sorry! I did my best to explain this one. Anything I can do better?