Nord VPN is part of the world economic forum. You already have to deal with your country devolving to a dictatorship and here you are contributing to another one!!
God I remember watching the trailers for this game on the nintendo channel, where they were in a documentary format about the best street racers in the world. Good times!
This game is so underrated. I loved the controls because how unique it felt with the gameplay. I understand why most find it bland or to difficult with bizarre rubberbanding.
I absolutely LOVE the style of this game and it makes the decision to not fully commit to the cartoon artstyle in Unbound all the more baffling. Also the soundtrack is such a phenomenal gateway to hearing the type of music that was popular around the late 2000s. The game's charm is just so infectious! ❤
This game was so fun in coop in the police chase missions. I remember we would alternate between one player actually trying to win the race and the other losing early on on purpose to become a police car and help the other player bash cars away.
Track list is my only issue, at 2 per city with drag strips its just too repetetive too quickly. The events aren't overly long as HP2 but even just slightly longer track lenght would have been fine. But i like the odd pick car list, i mean you got Reventon over the Murcielago, Cube, Cayenne and a Tesla roadster, its a weird car list but honestly much more interesting than whatever basic cars youd get on something like TD Brotherhood of Steel or any of those street racing games we had.
You were doing the wiimote solo (non steering wheel style) wrong, you hold it like a remote and then you twist it while point ing forward, its surprisingly intuitive, and one of the few motion control wii games that worked for me.
I actually loved Nitro, it was a great change to have, I wish NFS Would make more Spin-Offs rather than just focusing in just one style or theme, this was an exception & i loved it Graphically looked great too on the wii
I’m shocked EA hasn’t ported this to the switch or remastered the title it’s the only NFS title exclusively for a Nintendo console maybe twitch some of the issues add more custom features and have players download custom cars by online to see creative designs and keep the arcade style racing and change the cars for some cooler ones and done
Need for Speed - The Run for the Wii/3DS is different to the big console version, and it actually very good! It's also more "arcady", but it has a lot of content, you can spend a ton of time in it. It's quite addictive. Give it a chance, you wont be disappointed.
For how little talked about this game is, there's a lot nice going for it, such as the visual style, the proportions of the cars, and the territory being covered in your car's art when you're in the lead. I had Nitro X on the DSi which was also a fun time.
I feel like it's mandatory to play this game with a GCN controller, as a teen I played it with the Wii motion and it was uhhhhh. Tolerable. Came back like a few years later with a GCN controller and damn this game was fun to play with it, super solid.
I grew up playing Nitro on the Wii my family members and I shared at my grandmother’s house. It was (for the most part) a blast. Like with most of the others in this comments section, the thing that makes Nitro stick in my mind is its art style and graphical presentation. It’s so unapologetically cartoony that it ends up giving off big Hot Wheels vibes. It was a huge breath of fresh air for me back in the day, and it still is today, for better or for worse (more on that a little later). I also really appreciate the oddball car roster showcased in Nitro. It’s already kinda rare to see the classic VW Beetle show up in any racing game that *isn’t* a Forza or Gran Turismo game, and that rarity is exponentially more pronounced with the Nissan Cube, the Renault 4L, and the VW Type 2 Microbus. And that’s a genuine shame; I guarantee you there’s an untapped market for racing games where you drive these kinds of $#!£box vehicles. (The more standard cars, including the Shelby Super Snake and the Zonda F, are a welcome inclusion too.) In terms of the controls…I personally had no problem getting the hang of them. Drifting became second nature for me within the first hour of play, so much so that at one point I tried to see if I could complete all the Gold Cup Drift events without snaking back and forth. (It uhh…didn’t go very well. XD) I do agree with the complaints about the lack of content and the camera though. More unique powerups, more tracks per city (or at least more cities to race in) would’ve gone a long way to helping Nitro stand out even more. And yeah…the whole lane-changing gimmick for Drag Race events - while something I didn’t have much issue getting used to - is still problematic. All that said, when looking at it from a modern perspective, Nitro is a very flawed game that still manages to hold its own and stand out in spite of its flaws. Especially in the art style department, which… …*sigh*… …if I may be blunt for a moment, a part of the reason Nitro was (and still is) such a breath of fresh air for me stylistically is because at the time, I had grown thoroughly tired of the art style most NFS games sported up to that point. Like…I get why everyone likes that particular art style. I really do. But when that art style gets reused for three games in a row - potentially four, if we include The Run - and it’s combined with gameplay that had long since gone stale, you end up with both individual games and a franchise that I felt had lost its ability to excite me; It felt like every future NFS game was just going to be a carbon copy of Underground 2 or Most Wanted, except worse. (And boy howdy, did that ever turn out to be f%€¥ing prophetic.) So to say it was both a surprise and a genuine delight to see EA try something so radically different from those previous games, and to do it with an art style we hadn’t seen in an NFS game up to that point (except maybe the first four games in the whole series)…well, as I said, it was exciting. And it still excites me to this day. …And in a lot of ways, that makes me genuinely upset. Not just because most NFS fans (specifically those who grew up playing the Black Box games) tend to trash this game’s art style simply for not being super gritty or realistic, but because EA may likely never give this art style an honest second chance ever again. And to those who say Unbound is carrying the artistic legacy Nitro pioneered…no. It isn’t. Stop lying. Unbound’s art style is literally just an unfocused mish-mash of cel-shaded characters, cartoony visual effects, and photorealistic car models that at best comes off as messy, and at worst feels so noncommittal, that they could remove the cel-shading and visual effects, replace them with more realistic looking models and effects, and no one would do much as bat an eye.
I really liks both versions of this game but unfortunately, Nitro is regarded as a pretty bad NFS game from a lot of fans because of how kiddie it looks as well as being overly arcade. It's an underrated game woth a campaign that can be played with 4 Players, which is something no other NFS game have ever done and it os a great way to have some friends over and go through each races bumping and yelling at each other! Great times!
I consider the EA published games on the Wii to be a mixed bag. I have a soft spot for some of the MySims games, EA Playground is alright if you don't mind having to unlock the handful of minigames, the Boom Blox games are underrated gems and Monopoly Party is one of the more enjoyable video game adaptations of the board game. I also didn't realize that the EA games on Gamecube were inferior to the other versions in terms of gameplay, though I guess that makes sense given the system's mini discs. Not that it mattered to me since I was a PC gamer, whom at the time would start console gaming with the PS2. As for this game and the use of controllers, I believe the Wii remote on its own was done for accessibility reasons, which would be fine if it actually worked. Though I remember that you're suppost to twist the remote to steer, which is what you clearly weren't doing when showing off footage of using the thing. Just saying...
Without watching this Imma take a guess; it is a mashed up game made with parts of multiple other nfs releases with no online and all the graphical fancies have been ripped out or poorly substituted for. How did I do?
Mashed up no. If assets and more cartoony then the other entries on Wii have maybe but content no completely different it's more Dodge Racer comparable then other NFS games. Think 4 regions, 2 tracks per region so super light on content then but then again some are that way with Auto Modellista, R Racing or GT Port Series even do not uncommon. Motion, Classic controller or GameCube are nice I played GameCube controller as I don't like motion in it or most racing games compared to other motion games. About I think 8-10 events each region with 2 locked each time needing stars and of course stars of a certain cap for each region. A few game modes that aren't as fun as the DS version (has these and more included and I think 5 regions then 4 so more tracks too) but do a fair job of elimination, race and time trial besides drag and speed limit reaching. Besides I think a drift points one. I forgot haven't played in a while due to it being hard and awkward sometimes. Arcade is there but not worth experiencing and multiplayer never tried but I assume is pretty simple of modes, a few people at least 4 and play split screen. DS has a police chase with 3 cars, a cone mode, and a few others not in the Wii version. They are more fun. Plays very arcade like a Ridge Racer game for drifting needs then an NFS game ever would at least those I've played of the circuit only ones or footage I've seen of other entries (Nitro Wii/Nitro DSi, Underground Rivals, Pro street, Shift 2). Characters are in cutscenes once and don't mean much but appear whenever starting a region so you see them again per difficulty. Stars to unlock events. Ok customisation. Prices for cars versus unlocks I don't find worth it just get whatever possible and use it. 3 difficulties. Play once and you have seen the whole game it just repeats. By difficulty I don't mean oh pick one I mean unlock them format and repeat events over again but also new cars at that tier to unlock. I think it's cheap and lazy but GTI Club on PSP does the same so eh (but also has other more dumb and fun modes). Either way NFS Nitro gets real hard on medium somewhat but way too hard on hard difficulty so tight of turns later on to get events done of speed limits, drift points and time trials and this is with a GameCube controller (classic controller also supported). Never an issue with the DS version it's way easier to beat even besides skipping achievements. But gold on all events. Online I don't remember I think so. Checked my physical copy and it says no so split screen offline only. DS version is better with multiplayer I doubt online but with DSI version it's only DSi version players not DS version players so that's dumb, I think besides multi DS. I only own it on DSIware aka 3DS so can't test but as far as I remember from the menu it's probably the expected multi DS then single cart but I don't see any likely Nintendo Wifi or EA mentioning it. Better modes. Achievements. More interesting tracks. I think the police chase mode is more fun I don't remember it in Wii or wasn't as fun. (Own on 3DS digitally so no box). Beat this version and had more fun then the Hard difficulty on Nitro Wii which is really hard. The DS version is just better. So while it's a different game it feels cheap in areas to make a game quickly for the Wii and DS while DS is superior in content, playability and more fun.
Funny you mention Beetle Adventure Racing, because that was due to be the first Nintendo-exclusive NFS game, but was changed partway through development. Proof of this is in the game's debug mode, where the menu header reads 'NEED FOR SPEED'.
I was just playing Need for Speed Online (if you know you know lol) and was just thinking about Nitro and Shift and how that year was weird for NFS and racing games in general. Nice. :D
when i was like 8 i was playing this game but the disc was scratched so every time i wanted to buy a car , the game crashed. So whenever I reached class A cup , I was at the point where the game was basiclly impossible put as soon as i finished the first city i got a class A car and i was so happy , after that i finished the game and i looked back today and there is so much nostallgia.
Dude you need to review Dangerous Driving it's pretty much the Burnout Sequel everyone wanted. It makes sense since the original team worked on it. Definitely a hidden gem game.
@@speedwaynutt it takes more to replicate these games. DD felt like a cheap knock-off imitation of what it's supposed to be. It just isn't as fun as the original Burnout games.
This honestly looks more like a Hot Wheels / Asphalt game rather than a NFS game, but I still love that it's oozing with style. I'd love to see you review NFS Carbon Own the City for the PSP soon!
You should review NFS World, I know thhe original servers are not active anymore and the experience is massively different... And better... But I think you should still do it. It will being more attention to the current servers. And they deserve the attention
yeah I love the style of Nitro but I just can't wrap my head around the drifting. like I dunno if I'm stupid but I swear I collide with a wall every damn time and I have no idea how to avoid doing so lol
I dont think Epic Mickey 1 is that bad, for me its similar or even surpass the quality level of Kingdom Hearts 1 and maybe Dream Drop. Aside of the camera problems, some side quests and missed opportunity like the moral system (scrapper and hero Mickey). The story, paint/thinner system, music and tone is still very good. The game is not one of the best on Wii but i think is a good one and it really needs a remaster to PC, Switch and maybe PS5 DualSense.
My first nfs game was this back in 2010. Good memories playing it with my dad. I hate that worrie less time Mk wii and nfs carbon are on my top 3 best wii games
I have a soft spot for nitro. We got it for Christmas, and I was a huge need for speed fanboy back then. I loved the cartoon proportions of the cars, the different environments, and the little details like how the city gets tagged with the scheme and icons of the leader car. Hell, I even liked the cheesy boss intros. It wasn't a perfect game, but I spent a ton of time on it, as all we really had was a Wii back then. Now, after all the fun I had with Nitro, when we got the rebooted hot pursuit for Wii, that was another experience entirely. Weirdly awful graphics and settings, but something about the car handling made me stick with it to the end. That's an interesting one to check out for sure. I bet it's aged pretty poorly.
19:10 then i must be the weird one because i own a Switch since 2018, have over 100 physical games for it and have yet to buy the Marios, Zeldas, Donkey Kongs, etc even tho its my main console since that year because i completely gave up on the Playstation. I only have one Mario game (Mario Land) for the Gameboy (very first one) and one Zelda (Link to the Past/Four Swords) for the GBA........thats it.
I remember being excited when my brother called me over my aunts phone to tell me they’re bringing back a NFS game and when he came back with this I was really disappointed. It did grow on me fast and now I have a weird nostalgia for it and remember it not being that bad. I still blast Code of the Road by Danko Jones when I’m racing to pick up my gf
it can be fun but I hated the controls. Parallel Lines already had an awful control scheme and they carried over to San Francisco as well. I dont hate motion controls, I think the pointer is great for the shooting sections, but Driver games used some bizarre schemes like using the C button and the analog stick on the nunchuk at the same time. Using A or B to accelerate instead would be way more comfortable to play but these games dont have remappable button schemes.
@@suntannedduck2388 Left-handed here; every Wii game I played worked fine with the nunchuck on the right side except for Red Steel which basically required using the Wiimote in the right hand. It was the DS/3DS that was truly unforgiving for lefties.
Thanks for sponsoring this review NordVPN! Get NordVPN exclusive deal here ➼ nordvpn.com/csp
It’s risk-free with Nord’s 30-day money-back guarantee!
No thanks, some other youtubers recommended me Raid Shadow Scammers.
Actually NFS HP2 for gamecube was the best version, it had more shortcuts and looked better on the gamecube compared to PS2
Nord VPN is part of the world economic forum. You already have to deal with your country devolving to a dictatorship and here you are contributing to another one!!
God I remember watching the trailers for this game on the nintendo channel, where they were in a documentary format about the best street racers in the world. Good times!
5:04 when you enter the disk in backwards
This game is so underrated. I loved the controls because how unique it felt with the gameplay. I understand why most find it bland or to difficult with bizarre rubberbanding.
By the way, IIRC, the DS version also has an unlockable Moon level if you 100% the game.
Man, I thought I was misremembering the moon level, felt like a fever dream.
I still vividly remember coming home from school one day and playing the moon level. Holy shit that must've been over 7 years ago
the DS version has a secret location during the nitro challenge levels
I absolutely LOVE the style of this game and it makes the decision to not fully commit to the cartoon artstyle in Unbound all the more baffling. Also the soundtrack is such a phenomenal gateway to hearing the type of music that was popular around the late 2000s. The game's charm is just so infectious! ❤
Everyone would hate it, I see unbound now
@@Nottheoutline420 Not really
This game was so fun in coop in the police chase missions. I remember we would alternate between one player actually trying to win the race and the other losing early on on purpose to become a police car and help the other player bash cars away.
Track list is my only issue, at 2 per city with drag strips its just too repetetive too quickly. The events aren't overly long as HP2 but even just slightly longer track lenght would have been fine.
But i like the odd pick car list, i mean you got Reventon over the Murcielago, Cube, Cayenne and a Tesla roadster, its a weird car list but honestly much more interesting than whatever basic cars youd get on something like TD Brotherhood of Steel or any of those street racing games we had.
NFS Nitro is GOAT and they should try a remake in the future, considering the cartoon effects of Unbound (Also the gameplay basically feels the same)
Did you just call Epic Mickey shovelware?
You were doing the wiimote solo (non steering wheel style) wrong, you hold it like a remote and then you twist it while point ing forward, its surprisingly intuitive, and one of the few motion control wii games that worked for me.
NFS Nitro DS got a good playtime out of my childhood for sure
5:03 man, I haven’t put a disc into my Wii since like 2011, but isn’t that putting the disc in backwards?
Glad to finally see a review of this game that doesn’t completely dunk on it for its artistic direction
I actually loved Nitro, it was a great change to have, I wish NFS Would make more Spin-Offs rather than just focusing in just one style or theme, this was an exception & i loved it
Graphically looked great too on the wii
Great job on the review. I hope all your hard work pays off. Congratulations on getting sponsored.
Glad to see you're reviewing need for speed games again, can't wait for you to play the newer ones, especially Heat and Unbound
I grew up with the PC version of NFSHP2 and thought it was killer. I revisited the GC version a couple years ago and thought it was still pretty good
The DS version kept me busy during many long roadtrips when I was younger, I still enjoy it to this day
I’m shocked EA hasn’t ported this to the switch or remastered the title it’s the only NFS title exclusively for a Nintendo console maybe twitch some of the issues add more custom features and have players download custom cars by online to see creative designs and keep the arcade style racing and change the cars for some cooler ones and done
I actually love this game, wish to get my hands on it again
Need for Speed - The Run for the Wii/3DS is different to the big console version, and it actually very good! It's also more "arcady", but it has a lot of content, you can spend a ton of time in it. It's quite addictive. Give it a chance, you wont be disappointed.
I think from what I can remember, NFSU 2 also had a SUV, the Cadilica gangster one I think, not released in my country so the name is lost on me
Underground 2 had 3 SUVs in total: Cadillac Escalade, Hummer H2 and Lincoln Navigator.
The DS version is criminally underrated
For how little talked about this game is, there's a lot nice going for it, such as the visual style, the proportions of the cars, and the territory being covered in your car's art when you're in the lead. I had Nitro X on the DSi which was also a fun time.
Loved that game, played the hell out of it back in the day, and there's even a few songs from the sound track that are still favies.
This was actually one of the first NFS's that I got into as a kid, apart from NFS MW 2005 and carbon beforehand, this was a feverdream game
I can't believe I missed this entry in the franchise as a child. I guess the exclusivity really made it go under my radar.
I feel like it's mandatory to play this game with a GCN controller, as a teen I played it with the Wii motion and it was uhhhhh. Tolerable.
Came back like a few years later with a GCN controller and damn this game was fun to play with it, super solid.
this game is awesome; 60fps + cool car designs + two player offline versus mode + Classic Controller support.. definitely a hidden gem for the Wii 🔥
I grew up playing Nitro on the Wii my family members and I shared at my grandmother’s house. It was (for the most part) a blast.
Like with most of the others in this comments section, the thing that makes Nitro stick in my mind is its art style and graphical presentation. It’s so unapologetically cartoony that it ends up giving off big Hot Wheels vibes. It was a huge breath of fresh air for me back in the day, and it still is today, for better or for worse (more on that a little later).
I also really appreciate the oddball car roster showcased in Nitro. It’s already kinda rare to see the classic VW Beetle show up in any racing game that *isn’t* a Forza or Gran Turismo game, and that rarity is exponentially more pronounced with the Nissan Cube, the Renault 4L, and the VW Type 2 Microbus. And that’s a genuine shame; I guarantee you there’s an untapped market for racing games where you drive these kinds of $#!£box vehicles. (The more standard cars, including the Shelby Super Snake and the Zonda F, are a welcome inclusion too.)
In terms of the controls…I personally had no problem getting the hang of them. Drifting became second nature for me within the first hour of play, so much so that at one point I tried to see if I could complete all the Gold Cup Drift events without snaking back and forth. (It uhh…didn’t go very well. XD)
I do agree with the complaints about the lack of content and the camera though. More unique powerups, more tracks per city (or at least more cities to race in) would’ve gone a long way to helping Nitro stand out even more. And yeah…the whole lane-changing gimmick for Drag Race events - while something I didn’t have much issue getting used to - is still problematic.
All that said, when looking at it from a modern perspective, Nitro is a very flawed game that still manages to hold its own and stand out in spite of its flaws. Especially in the art style department, which…
…*sigh*…
…if I may be blunt for a moment, a part of the reason Nitro was (and still is) such a breath of fresh air for me stylistically is because at the time, I had grown thoroughly tired of the art style most NFS games sported up to that point.
Like…I get why everyone likes that particular art style. I really do.
But when that art style gets reused for three games in a row - potentially four, if we include The Run - and it’s combined with gameplay that had long since gone stale, you end up with both individual games and a franchise that I felt had lost its ability to excite me; It felt like every future NFS game was just going to be a carbon copy of Underground 2 or Most Wanted, except worse.
(And boy howdy, did that ever turn out to be f%€¥ing prophetic.)
So to say it was both a surprise and a genuine delight to see EA try something so radically different from those previous games, and to do it with an art style we hadn’t seen in an NFS game up to that point (except maybe the first four games in the whole series)…well, as I said, it was exciting. And it still excites me to this day.
…And in a lot of ways, that makes me genuinely upset. Not just because most NFS fans (specifically those who grew up playing the Black Box games) tend to trash this game’s art style simply for not being super gritty or realistic, but because EA may likely never give this art style an honest second chance ever again.
And to those who say Unbound is carrying the artistic legacy Nitro pioneered…no. It isn’t. Stop lying. Unbound’s art style is literally just an unfocused mish-mash of cel-shaded characters, cartoony visual effects, and photorealistic car models that at best comes off as messy, and at worst feels so noncommittal, that they could remove the cel-shading and visual effects, replace them with more realistic looking models and effects, and no one would do much as bat an eye.
Zarinah is best Nitro character. It is most definitely not because she drives a Hachi-Roku in Bronze Tier and a 370Z in Sliver Tier.
I really liks both versions of this game but unfortunately, Nitro is regarded as a pretty bad NFS game from a lot of fans because of how kiddie it looks as well as being overly arcade. It's an underrated game woth a campaign that can be played with 4 Players, which is something no other NFS game have ever done and it os a great way to have some friends over and go through each races bumping and yelling at each other! Great times!
I was a big NFS fan back then and had no idea this existed.
I consider the EA published games on the Wii to be a mixed bag. I have a soft spot for some of the MySims games, EA Playground is alright if you don't mind having to unlock the handful of minigames, the Boom Blox games are underrated gems and Monopoly Party is one of the more enjoyable video game adaptations of the board game.
I also didn't realize that the EA games on Gamecube were inferior to the other versions in terms of gameplay, though I guess that makes sense given the system's mini discs. Not that it mattered to me since I was a PC gamer, whom at the time would start console gaming with the PS2.
As for this game and the use of controllers, I believe the Wii remote on its own was done for accessibility reasons, which would be fine if it actually worked. Though I remember that you're suppost to twist the remote to steer, which is what you clearly weren't doing when showing off footage of using the thing. Just saying...
It’s a good day when colourshed posts another rev🎉
Great video but did you place the game upside down in the wii? 😅
I really enjoyed this game as kid! I played it with the GameCube controller
You should have more subscribers for this amount of quality content you post. Long time viewer and love your work.
Without watching this Imma take a guess; it is a mashed up game made with parts of multiple other nfs releases with no online and all the graphical fancies have been ripped out or poorly substituted for. How did I do?
Mashed up no. If assets and more cartoony then the other entries on Wii have maybe but content no completely different it's more Dodge Racer comparable then other NFS games. Think 4 regions, 2 tracks per region so super light on content then but then again some are that way with Auto Modellista, R Racing or GT Port Series even do not uncommon.
Motion, Classic controller or GameCube are nice I played GameCube controller as I don't like motion in it or most racing games compared to other motion games.
About I think 8-10 events each region with 2 locked each time needing stars and of course stars of a certain cap for each region.
A few game modes that aren't as fun as the DS version (has these and more included and I think 5 regions then 4 so more tracks too) but do a fair job of elimination, race and time trial besides drag and speed limit reaching. Besides I think a drift points one. I forgot haven't played in a while due to it being hard and awkward sometimes.
Arcade is there but not worth experiencing and multiplayer never tried but I assume is pretty simple of modes, a few people at least 4 and play split screen.
DS has a police chase with 3 cars, a cone mode, and a few others not in the Wii version. They are more fun.
Plays very arcade like a Ridge Racer game for drifting needs then an NFS game ever would at least those I've played of the circuit only ones or footage I've seen of other entries (Nitro Wii/Nitro DSi, Underground Rivals, Pro street, Shift 2).
Characters are in cutscenes once and don't mean much but appear whenever starting a region so you see them again per difficulty.
Stars to unlock events. Ok customisation. Prices for cars versus unlocks I don't find worth it just get whatever possible and use it.
3 difficulties. Play once and you have seen the whole game it just repeats. By difficulty I don't mean oh pick one I mean unlock them format and repeat events over again but also new cars at that tier to unlock. I think it's cheap and lazy but GTI Club on PSP does the same so eh (but also has other more dumb and fun modes).
Either way NFS Nitro gets real hard on medium somewhat but way too hard on hard difficulty so tight of turns later on to get events done of speed limits, drift points and time trials and this is with a GameCube controller (classic controller also supported). Never an issue with the DS version it's way easier to beat even besides skipping achievements. But gold on all events.
Online I don't remember I think so. Checked my physical copy and it says no so split screen offline only.
DS version is better with multiplayer I doubt online but with DSI version it's only DSi version players not DS version players so that's dumb, I think besides multi DS. I only own it on DSIware aka 3DS so can't test but as far as I remember from the menu it's probably the expected multi DS then single cart but I don't see any likely Nintendo Wifi or EA mentioning it.
Better modes. Achievements. More interesting tracks. I think the police chase mode is more fun I don't remember it in Wii or wasn't as fun. (Own on 3DS digitally so no box). Beat this version and had more fun then the Hard difficulty on Nitro Wii which is really hard.
The DS version is just better.
So while it's a different game it feels cheap in areas to make a game quickly for the Wii and DS while DS is superior in content, playability and more fun.
Funny you mention Beetle Adventure Racing, because that was due to be the first Nintendo-exclusive NFS game, but was changed partway through development. Proof of this is in the game's debug mode, where the menu header reads 'NEED FOR SPEED'.
2:20 the gamecube controller was the best controller for NFS:UG1 I've finished the game on all the consoles and on PC.
did he put the wii disc in wrong?
3:00 Epic Mickey is not shovelware. It's Warren Spectors second or third act
I was just playing Need for Speed Online (if you know you know lol) and was just thinking about Nitro and Shift and how that year was weird for NFS and racing games in general. Nice. :D
12:19 hmmm, F1 2020? You've got good taste.
14:39 BTW you were supposed to use slo-mo for drag race in most wanted
if you dont, its a nightmare
I remember playing the games main mode in 4 player with family and it was such a blast. A diamond in the rough imo.
Could not possibly care less about racing games but I love your reviews so much and will always watch whatever you decide to put out
when i was like 8 i was playing this game but the disc was scratched so every time i wanted to buy a car , the game crashed. So whenever I reached class A cup , I was at the point where the game was basiclly impossible put as soon as i finished the first city i got a class A car and i was so happy , after that i finished the game and i looked back today and there is so much nostallgia.
Dude you need to review Dangerous Driving it's pretty much the Burnout Sequel everyone wanted. It makes sense since the original team worked on it. Definitely a hidden gem game.
I love Burnout but Dangerous Driving ain't it.
@@PresidentOfTheUSA Is it Burnout no has it got the vibe of Burnout 3 yes. Even the menu style is Burnout 3.
@@speedwaynutt it takes more to replicate these games. DD felt like a cheap knock-off imitation of what it's supposed to be.
It just isn't as fun as the original Burnout games.
I’m not sure how I feel about the title format change. It’s not exactly clear what the video is anymore.
5:04 how did you manage to put the disk in wrong?
This honestly looks more like a Hot Wheels / Asphalt game rather than a NFS game, but I still love that it's oozing with style. I'd love to see you review NFS Carbon Own the City for the PSP soon!
You should review NFS World, I know thhe original servers are not active anymore and the experience is massively different... And better...
But I think you should still do it. It will being more attention to the current servers. And they deserve the attention
yeah I love the style of Nitro but I just can't wrap my head around the drifting. like I dunno if I'm stupid but I swear I collide with a wall every damn time and I have no idea how to avoid doing so lol
I dont think Epic Mickey 1 is that bad, for me its similar or even surpass the quality level of Kingdom Hearts 1 and maybe Dream Drop. Aside of the camera problems, some side quests and missed opportunity like the moral system (scrapper and hero Mickey). The story, paint/thinner system, music and tone is still very good. The game is not one of the best on Wii but i think is a good one and it really needs a remaster to PC, Switch and maybe PS5 DualSense.
I just found this game at goodwill a week or so ago, always wanted to try it out so I was excited to find it
My first nfs game was this back in 2010. Good memories playing it with my dad. I hate that worrie less time
Mk wii and nfs carbon are on my top 3 best wii games
Hey Colourshed, love your retro racing game reviews. Are you planning on doing a review of the Colin McRae Rally series anytime soon?
8:11 - 8:25 AMEN. HELL YES. So freaking true dude.
How can I play this game again?😭 I lost my Wii and don’t have an android device or PC to download APKs😭
As a kid, I played the hell outta this game. I actually went through the effort to get every single star in the game. I played it THAT much.
Renault 5 Nissan Cube I can remember what a game this was
I have a soft spot for nitro. We got it for Christmas, and I was a huge need for speed fanboy back then. I loved the cartoon proportions of the cars, the different environments, and the little details like how the city gets tagged with the scheme and icons of the leader car. Hell, I even liked the cheesy boss intros. It wasn't a perfect game, but I spent a ton of time on it, as all we really had was a Wii back then.
Now, after all the fun I had with Nitro, when we got the rebooted hot pursuit for Wii, that was another experience entirely. Weirdly awful graphics and settings, but something about the car handling made me stick with it to the end. That's an interesting one to check out for sure. I bet it's aged pretty poorly.
I had the DS version, it felt a bit like a fever dream but it was a fun game nonetheless
@1:49 what game is that?! I've never seen Mario snowboarding?! Some Easter egg in SSX?
Well it's not great but certainly better than all other NFS games on the Wii, especially the awful version of Hot Pursuit
This game felt like jet set radio racing 😂😂
Underrated NFS game tbh.
Wasn't expecting this to be out so soon. Wish I didn't keep missing the livestreams lately.
I'll be streaming in a couple of hours, playing NFS: Most Wanted (2005), hope you don't miss out on that one!
@ColourShedProductions that's the best need for speed to date in my opinion, too bad it can't be played on the Wii U
The “Spenny out”
At the end immediately brought up In my mind the annoying DJ from Burnout Paradice that, even Colorshed himself hates lol
I have it for the Wii but have not played it yet
Wait i remember a kind of sequel to this game for the wii. It was called Need for Speed: Hot Pursuit funny enough...
Don't worry, you are using the correct mic 👍
19:10 then i must be the weird one because i own a Switch since 2018, have over 100 physical games for it and have yet to buy the Marios, Zeldas, Donkey Kongs, etc even tho its my main console since that year because i completely gave up on the Playstation.
I only have one Mario game (Mario Land) for the Gameboy (very first one) and one Zelda (Link to the Past/Four Swords) for the GBA........thats it.
I LIVE BY THE CODE OF THE ROAD
Every single night of my life!
I have the DS version as well as the E-Shop version on my 3DS.
Did you just call Epic Mickey shovelware????!?!?
This game weirdly make me love the Nissan Cube for some t.
Still better than Unbound. Didn't half assed cartoon graphics.
Actually holding wii lot like standard controler and turning like using phone in asphalt when stand alone is easyer to perform
Its still a fun game, im about to upload yet another gameplay of it
Man, I forgot this game even existed.
5:03 did you just insert the disk backwards ?
"...and apparently, that's all the qualifications you need to make a Need for Speed title..." 😆 brutal
Cant wait for the Unbound. Actually my favorite modern racing game
Army of two is underrated!!!
Hopefully EA remakes NFS Nitro for the Nintendo Switch 2 with better graphics, more cars, and more customization
I remember being excited when my brother called me over my aunts phone to tell me they’re bringing back a NFS game and when he came back with this I was really disappointed. It did grow on me fast and now I have a weird nostalgia for it and remember it not being that bad. I still blast Code of the Road by Danko Jones when I’m racing to pick up my gf
Why did you put in the game upside down in your Wii? (Nes Manga)
i remember playing this on facebook
Why don’t you do the Colin McRae/Dirt series as you have done WRC?
driver san francisco on the wii should be the next review
Its not a bad version its actually pretty fun
it can be fun but I hated the controls. Parallel Lines already had an awful control scheme and they carried over to San Francisco as well. I dont hate motion controls, I think the pointer is great for the shooting sections, but Driver games used some bizarre schemes like using the C button and the analog stick on the nunchuk at the same time. Using A or B to accelerate instead would be way more comfortable to play but these games dont have remappable button schemes.
@@lordeilluminati yes i own Scarface and godfater on wii too
The controls are always bad on wii
Controller/mouse an keyboard always wins
Thank god for UA-cam recommending this video should've gave me it when i came out always love your work
I know this may be out of your comfort zone but in the future can you review the Yakuza series?
I highly recommend the Twisted Metal games!
I really like this game on the DS
Wait you play wii with the controllers backwards? I've never seen anyone use the nunchuck on the right side
I guess for left handed? Possible but yeah very different. That and well left handed controls in a menu only goes so far too.
@@suntannedduck2388 Left-handed here; every Wii game I played worked fine with the nunchuck on the right side except for Red Steel which basically required using the Wiimote in the right hand. It was the DS/3DS that was truly unforgiving for lefties.
nitro isn't a bad game by any means - by no means is it perfect, either, but it's fun as purely an arcade racer.