At first I loved Beam, but after a bit more usage I get a way better result with just the default Neuralnet tracker in OpenTrack. Beam always tends to start drifting in a certain direction after some time, requiring me to press the center hotkey all the time and add deadzones to prevent it moving all over the place during critical phases of the flight. Opentrack with the Neuralnet Tracker, freetrack output and Accela filter with smoothing all the way up and mapping limited to how far I want to look in every direction gives me all that I need for flight sims and truck sims. I don't use the Z axis (only yaw and pitch) as that doesn't give a reliable result in any tracking solution that I have tried (including Beam). You really have to set your mappings right. Don't go crazy by setting it to a full 360 degrees if you don't need that. Just have the OpenTrack mapping window on top of your game/sim and adjust the max rotation to as far as you need. If you do all that then you can get a pretty good result with any of the head tracking solutions. Either paid or free.
Thanks for a great vid! You explained it in a manner, that it even works very well for me (I am not a computer geek). I even bought a new and better webcam for better tracking results. Nothing fancy, but works better than the older one. Much smoother reactions to my head movements. For a close look at any instruments, I still use the mouse and mousewheel, works good in combination with the head tracking. Cheers.
I saw your previous video on Beam EyeTracker and bought the package... BUT this video was even more helpful where you explained smoothing out the movement. THANKS MAN!! I always learn something from your videos!! Looking forward to the next one 😄
Have installed Eye tracker and opentrack as per your instructions of your youtube video but have the following problems: 1.Very difficult to Calibrate, especially with glasses. Tried with various different light settings. 2.Calibration works a little easier when distance to Monitor is more than one arm lenght, this makes it difficult to operate computer mouse. 3.Axes especially X and Y almost not working 4.When Aircraft is parked to configure the eye tracker, after some time the Sim is unresponsive and one has to start again. Practically it is unusable for me. 5.Probably the Camera I use is too old. It is a Logitech 720p webcam, can this be the cause? Am asking before buying new one. Thanks in advance for any suggestion
which camera is better for beam eye tracker? the elgato facecam mk2 used with 120fps or the logitech brio used with 90fps? is it better to use the cam at the top of the monitor or at the bottom?
How is the low light performance? Would it work in a dark room, only illuminated by the monitor? If not, how much light would it need? Would it work with an IR-cam?
Been using Beameyetrack for three months now. It's good. My only two problems are : 1. too shaky when you try to look at MFD and press buttons (especially DCS for me ). I already added max dead zone at the options. it's too shaky and I cannot operate the mfd. I already removed the eye tracking also and did filtering . 2. Due to the first problem I have to toggle when I am looking at MFD (for example) to operate. In DCS when I do it I cannot use the NUM keys to view. so I am limited there also. (If someone have the same problem - go to control page and where it says IR TRACKING - right click and disable. ). Any advice for these issues ? thx
On a different note, apart from the eye-tracking, couldn’t opentrack+camera work on its own? (Sorry for the stupid questions, I only use TrackIR and last tried opentrack years ago)
It sure can. You need to select Neuralnet tracker fot that. Comes with OpenTrack by default and is 100% free. I got a pretty good result with just that. Beam is good but Neuralnet can be just as good if you spend a bit more time with the settings.
If you intend to stream, edit, and do heavy multi-tasking while gaming the I9 14900k is your option. If you intend to do more gaming and a little less multi-tasking, the 7800x3d is the best gaming cpu.
Can you calibrate track IR individually for each axis like you are calibrating this? Or on track IR do you just move the sliders and you get what you get
Very nice presentation - detailed - big help to my installlation - Thanks!
At first I loved Beam, but after a bit more usage I get a way better result with just the default Neuralnet tracker in OpenTrack. Beam always tends to start drifting in a certain direction after some time, requiring me to press the center hotkey all the time and add deadzones to prevent it moving all over the place during critical phases of the flight.
Opentrack with the Neuralnet Tracker, freetrack output and Accela filter with smoothing all the way up and mapping limited to how far I want to look in every direction gives me all that I need for flight sims and truck sims. I don't use the Z axis (only yaw and pitch) as that doesn't give a reliable result in any tracking solution that I have tried (including Beam).
You really have to set your mappings right. Don't go crazy by setting it to a full 360 degrees if you don't need that. Just have the OpenTrack mapping window on top of your game/sim and adjust the max rotation to as far as you need. If you do all that then you can get a pretty good result with any of the head tracking solutions. Either paid or free.
This is the best Opentrack tutorial vid I've seen! So well explained. Where have you been my whole life..... ;)
Riding a white steed toward the tower you were locked away in… wait….. wrong story! My bad
Thanks for a great vid! You explained it in a manner, that it even works very well for me (I am not a computer geek). I even bought a new and better webcam for better tracking results. Nothing fancy, but works better than the older one. Much smoother reactions to my head movements. For a close look at any instruments, I still use the mouse and mousewheel, works good in combination with the head tracking. Cheers.
I saw your previous video on Beam EyeTracker and bought the package... BUT this video was even more helpful where you explained smoothing out the movement. THANKS MAN!! I always learn something from your videos!! Looking forward to the next one 😄
Have installed Eye tracker and opentrack as per your instructions of your youtube video but have the following problems:
1.Very difficult to Calibrate, especially with glasses. Tried with various different light settings.
2.Calibration works a little easier when distance to Monitor is more than one arm lenght, this makes it difficult to operate computer mouse.
3.Axes especially X and Y almost not working
4.When Aircraft is parked to configure the eye tracker, after some time the Sim is unresponsive and one has to start again. Practically it is unusable for me.
5.Probably the Camera I use is too old. It is a Logitech 720p webcam, can this be the cause? Am asking before buying new one.
Thanks in advance for any suggestion
which camera is better for beam eye tracker? the elgato facecam mk2 used with 120fps or the logitech brio used with 90fps? is it better to use the cam at the top of the monitor or at the bottom?
In my case it does not stop moving all the time no matter if I move or not, any suggestion I'll preciat it. Thanks
How is the low light performance? Would it work in a dark room, only illuminated by the monitor? If not, how much light would it need? Would it work with an IR-cam?
Been using Beameyetrack for three months now. It's good. My only two problems are : 1. too shaky when you try to look at MFD and press buttons (especially DCS for me ). I already added max dead zone at the options. it's too shaky and I cannot operate the mfd. I already removed the eye tracking also and did filtering . 2. Due to the first problem I have to toggle when I am looking at MFD (for example) to operate. In DCS when I do it I cannot use the NUM keys to view. so I am limited there also. (If someone have the same problem - go to control page and where it says IR TRACKING - right click and disable. ). Any advice for these issues ? thx
R r🎉🎉rrdrrrst😢yýttþ
My Open track works with Eye Beam, but it does not Connect to the sim (P3D)?
On a different note, apart from the eye-tracking, couldn’t opentrack+camera work on its own? (Sorry for the stupid questions, I only use TrackIR and last tried opentrack years ago)
I’d like to know the same. I think it will. I only want head tracking as well so not a dumb question
It sure can. You need to select Neuralnet tracker fot that. Comes with OpenTrack by default and is 100% free. I got a pretty good result with just that. Beam is good but Neuralnet can be just as good if you spend a bit more time with the settings.
Great video when Ive got my new pc. Would you still advice a AMD x3d cpu or a Intel I7/I9 cpu for msfs 2020/24?
If you intend to stream, edit, and do heavy multi-tasking while gaming the I9 14900k is your option. If you intend to do more gaming and a little less multi-tasking, the 7800x3d is the best gaming cpu.
@@aaronmurray2277 thank you for your answer. I do have a honeycomb throttle and yoke and a Trhustmaster TPR, is this no probs for the 7800x3d?
Can you calibrate track IR individually for each axis like you are calibrating this? Or on track IR do you just move the sliders and you get what you get
Yes works the same way in opentrack
@@OverkillSimulationsokay thanks
You did a video on this months ago. Is there something new with this one?
It’s gone through multiple updates and patches and is even better than it was so I wanted to showcase it again :)
I do NOT want 2 different softwares to run eyetracker, wont be buying this, I want ONE software to do it.
noone cares
VR blows this away. Why bother?
Not everyone has, can afford, or use VR :)
Well, wearing an VR-headset sucks, as far as I‘m concerned. That’s why. Not everyone feels the same my friend.
The only reason I‘m interested in this is to get rid of the TrackIR head piece, because apart from that it works flawlessly.
Not everyone can even afford VR, or even use it without getting sick.
pplay for 10 straight hours in VR, then come back to say the same